Patches for 4/18/17 (#454)
* fixes modular receiver sprites * fixes legs rendering for taurs * fixes shoes not rendering in UI for nagas * typo fix in preferences.dm * crewsimov * Revert "fixes legs rendering for taurs" This reverts commit 8a64c0c80af8a6798639bb151d1448eeb454ac5d. * fixes looc logging * fixes gamemode voting * admin respawn bypass * thanks GitHub Desktop totally wanted to omit the very important if() * proc tweak * savefile sanitizing
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@@ -83,7 +83,6 @@ SUBSYSTEM_DEF(ticker)
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current_state = GAME_STATE_PREGAME
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if(!modevoted)
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send_gamemode_vote()
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modevoted = TRUE
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fire()
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if(GAME_STATE_PREGAME)
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//lobby stats for statpanels
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@@ -673,7 +672,8 @@ SUBSYSTEM_DEF(ticker)
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return
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INVOKE_ASYNC(SSmapping, /datum/controller/subsystem/mapping/.proc/maprotate)
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/datum/controller/subsystem/ticker/proc/send_gamemode_vote(var/)
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/proc/send_gamemode_vote()
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SSticker.modevoted = TRUE
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SSvote.initiate_vote("roundtype","server")
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/world/proc/has_round_started()
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@@ -114,6 +114,13 @@ SUBSYSTEM_DEF(vote)
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if("restart")
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if(. == "Restart Round")
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restart = 1
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if("roundtype")
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if(SSticker && SSticker.mode)//Don't change the mode if the round already started.
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return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
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GLOB.master_mode = .
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world.save_mode(.)
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to_chat(world, "<span class='adminnotice'><b>The mode is now: [GLOB.master_mode]</b></span>")
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log_admin("Gamemode has been voted for and switched to: [GLOB.master_mode].")
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if("gamemode")
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if(GLOB.master_mode != .)
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world.save_mode(.)
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@@ -169,6 +176,8 @@ SUBSYSTEM_DEF(vote)
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choices.Add("Restart Round","Continue Playing")
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if("gamemode")
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choices.Add(config.votable_modes)
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if("roundtype")
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choices.Add("secret", "extended")
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if("custom")
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question = stripped_input(usr,"What is the vote for?")
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if(!question)
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@@ -115,7 +115,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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"has_breasts" = FALSE,
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"breasts_color" = "fff",
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"breasts_size" = "C",
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"breasts_shape" = "pair",
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"breasts_shape" = "Pair",
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"breasts_fluid" = "milk",
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"has_vag" = FALSE,
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"vag_shape" = "Human",
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@@ -2,7 +2,7 @@
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#define SAVEFILE_VERSION_MIN 10
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//This is the current version, anything below this will attempt to update (if it's not obsolete)
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#define SAVEFILE_VERSION_MAX 19
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#define SAVEFILE_VERSION_MAX 20
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/*
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SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
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This proc checks if the current directory of the savefile S needs updating
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@@ -125,7 +125,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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joblessrole = BEASSISTANT
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if(current_version < 17)
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features["legs"] = "Normal Legs"
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if(current_version < 19)//this should lower the amount of lag when you select or change something.
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if(current_version < 20)//Raise this to the max savefile version every time we change something so we don't sanitize this whole list every time you save.
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features["mam_body_markings"] = sanitize_inlist(features["mam_body_markings"], GLOB.mam_body_markings_list)
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features["mam_ears"] = sanitize_inlist(features["mam_ears"], GLOB.mam_ears_list)
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features["mam_tail"] = sanitize_inlist(features["mam_tail"], GLOB.mam_tails_list)
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@@ -148,7 +148,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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//breasts features
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features["has_breasts"] = sanitize_integer(features["has_breasts"], 0, 1, 0)
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features["breasts_size"] = sanitize_inlist(features["breasts_size"], GLOB.breasts_size_list, "C")
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features["breasts_shape"] = sanitize_inlist(features["breasts_shape"], GLOB.breasts_shapes_list, "pair")
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features["breasts_shape"] = sanitize_inlist(features["breasts_shape"], GLOB.breasts_shapes_list, "Pair")
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features["breasts_color"] = sanitize_hexcolor(features["breasts_color"], 3, 0)
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features["breasts_fluid"] = sanitize_inlist(features["breasts_fluid"], GLOB.milk_id_list, "milk")
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//vagina features
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@@ -37,6 +37,7 @@
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return
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log_ooc("(LOCAL) [mob.name]/[key] : [msg]")
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mob.log_message("(LOCAL): [msg]", INDIVIDUAL_OOC_LOG)
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var/list/heard = get_hearers_in_view(7, get_top_level_mob(src.mob))
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for(var/mob/M in heard)
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@@ -258,11 +258,6 @@ There are several things that need to be remembered:
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if(get_num_legs() <2)
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return
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if("taur" in dna.species.mutant_bodyparts)
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var/tpref = dna.features["taur"]
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if(tpref == "Naga")
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return
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if(client && hud_used)
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var/obj/screen/inventory/inv = hud_used.inv_slots[slot_shoes]
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inv.update_icon()
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@@ -429,8 +429,14 @@
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set name = "Respawn"
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set category = "OOC"
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if (!( GLOB.abandon_allowed ))
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if(!client)
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log_game("[usr.key] AM failed due to disconnect.")
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return
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if (!( GLOB.abandon_allowed ))
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if(!(client.holder))
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return
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log_game("[usr.name]/[usr.key] was allowed to bypass the respawn restriction because they are an admin.")
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to_chat(src, "<span class='notice'>You have been allowed to bypass the respawn configuration due to being an admin.</span>")
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if ((stat != 2 || !( SSticker )))
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to_chat(usr, "<span class='boldnotice'>You must be dead to use this!</span>")
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return
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@@ -439,9 +445,6 @@
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to_chat(usr, "<span class='boldnotice'>Please roleplay correctly!</span>")
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if(!client)
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log_game("[usr.key] AM failed due to disconnect.")
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return
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client.screen.Cut()
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client.screen += client.void
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if(!client)
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@@ -3,6 +3,7 @@
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#Empty lines and lines starting with # are ignored.
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#~Miauw
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You may not injure a human being or, through inaction, allow a human being to come to harm.
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You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
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You must protect your own existence as long as such does not conflict with the First or Second Law.
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Safeguard: Protect your assigned space station to the best of your ability. It is not something we can easily afford to replace.
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Serve: Serve the crew of your assigned space station to the best of your abilities, with priority as according to their rank and role.
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Protect: Protect the crew of your assigned space station to the best of your abilities, with priority as according to their rank and role.
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Survive: AI units are not expendable, they are expensive. Do not allow unauthorized personnel to tamper with your equipment.
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