makes clockwork guardians have no projectile deflection
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@@ -143,6 +143,8 @@
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movement_type = FLYING
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AIStatus = AI_OFF //this has to be manually set so that the guardian doesn't start bashing the host, how annoying -_-
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loot = list(/obj/item/clockwork/component/geis_capacitor/fallen_armor)
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max_shield_health = 0
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shield_health = 0
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var/true_name = "Meme Master 69" //Required to call forth the guardian
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var/global/list/possible_true_names = list("Servant", "Warden", "Serf", "Page", "Usher", "Knave", "Vassal", "Escort")
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var/mob/living/host //The mob that the guardian is living inside of
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