return
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@@ -107,6 +107,7 @@
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var/mob/living/t_current = sacrificial.current
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if(!sacrificial || !sacrificial.current) //target is gone for good but not sacced.
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main_cult.sort_sacrifice(TRUE)
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return
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if(QDELETED(sac_objective.target_current) || sac_objective.target_current != t_current) //target is now a different mob (monkey, simple mob)
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sac_objective.sac_image = t_current.get_sac_image()
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sac_objective.target_current = t_current
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