pump.dm wasn't ported right and space/cult doesn't exist anymore for human.dm

This commit is contained in:
LetterJay
2016-08-10 04:01:33 -05:00
parent 066c76bf93
commit 6ffb0df09d
5 changed files with 120 additions and 74 deletions
+118 -67
View File
@@ -16,21 +16,23 @@ datum
generic="abductor"
adjective="spooky"
restricted=2
/* ailurus
name="red panda"
ailurus
//name="red panda"
id="ailurus"
generic="ailurus"
adjective="cuddly"
tail=1
restricted=2
alien
name="alien"
//name="alien"
id="alien"
say_mod="hisses"
generic="xeno"
adjective="phallic"
tail=1
restricted=2
armadillo
name="armadillo"
//name="armadillo"
id="armadillo"
say_mod = "drawls"
generic = "cingulate" // Superorder Xenarthra, Order Cingulata
@@ -40,15 +42,17 @@ datum
attack_sound = 'sound/weapons/bite.ogg'
attack_verb = "nom" // apparently attack verbs are just the verb, no S. shrug
attack_sound = 'sound/weapons/bite.ogg'
restricted=2
anubis
name="anubis"
//name="anubis"
id="anubis"
say_mod = "intones"
generic="jackal" // mmm...jackal or canine? i'll leave it for now
adjective="cold"
attack_verb = "claw"
restricted=2
beaver
name="beaver"
//name="beaver"
id="beaver"
say_mod = "chitters"
generic="rodent"
@@ -56,8 +60,9 @@ datum
tail=1
attack_verb = "tailslap"
attack_sound = 'sound/items/dodgeball.ogg'
restricted=2
beholder
name="beholder"
//name="beholder"
id="beholder"
say_mod = "jibbers"
generic="body part"
@@ -65,19 +70,21 @@ datum
tail=0
attack_verb = "visually assault"
attack_sound = 'sound/magic/MM_Hit.ogg' // MAGIC MISSILE! MAGIC MISSILE!
restricted=2
boar
name="boar"
//name="boar"
id="boar"
generic="pig"
adjective="wild and curly"
tail=1
restricted=2
capra
name="caprine"
//name="caprine"
id="capra"
generic="goat"
adjective="irritable"
carp
name="carp"
//name="carp"
id="carp"
say_mod = "glubs"
generic = "abomination"
@@ -86,51 +93,58 @@ datum
eyes = "carpeyes"
attack_verb = "nom"
attack_sound = 'sound/weapons/bite.ogg'
restricted=2
corgi
name="corgi"
//name="corgi"
id="corgi"
say_mod ="yaps"
generic="canine"
adjective="corgalicious"
tail=1
restricted=2
corvid
name="corvid"
//name="corvid"
id="corvid"
say_mod = "caws"
generic="bird"
adjective="mask-piercing"
tail=1
attack_verb = "whack"
restricted=2
cow
name="cow"
//name="cow"
id="cow"
say_mod = "moos"
generic="bovine"
adjective="wise"
tail=1
taur=1
restricted=2
coyote
name="coyote"
//name="coyote"
id="coyote"
say_mod = "yips"
generic="canine"
adjective="mangy"
tail=1
restricted=2
crocodile
name="crocodile"
//name="crocodile"
id="croc"
generic="water reptile"
adjective="scaled"
tail=1
restricted=2
dalmatian
name="dalmatian"
//name="dalmatian"
id="dalmatian"
say_mod = "ruffs"
generic="canine"
adjective="spotty"
tail=1
restricted=2
deer
name="deer"
//name="deer"
id="deer"
say_mod = "grunts"
generic = "cervid"
@@ -138,28 +152,32 @@ datum
tail=1 // that's better
attack_verb = "gore"
attack_sound = 'sound/weapons/bladeslice.ogg'
restricted=2
drake
name="drake"
//name="drake"
id="drake"
say_mod = "growls"
generic = "reptile"
adjective = "frilly"
tail=1 // i'd use lizard tails but drakes have frills included on the icons
taur=1
restricted=2
drider
name="drider"
//name="drider"
id="drider"
generic="humanoid"
adjective="big and hairy"
taur=1
tail=1
eyes="spidereyes"
restricted=2
fennec
name="fennec"
//name="fennec"
id="fennec"
generic="vulpine"
adjective="foxy"
tail=1 */
tail=1
restricted=2
fox
name="fox"
id="fox"
@@ -167,40 +185,44 @@ datum
adjective="foxy" // open and shut with this one, huh
tail=1
taur=1
/* glowfen
name="glowfen"
glowfen
//name="glowfen"
id="glowfen"
generic="vulpine"
adjective="glowing"
tail=1
restricted=2
gremlin
name="gremlin"
//name="gremlin"
id="gremlin"
generic="creature"
tail=1
attack_verb = "thwack"
gria
name="gria"
//name="gria"
id="gria"
generic="reptile"
adjective="scaled"
tail=1
attack_verb = "claw"
attack_sound = 'sound/weapons/bladeslice.ogg'
restricted=2
hawk
name="hawk"
//name="hawk"
id="hawk"
say_mod = "chirps"
generic="bird"
adjective="feathery"
tail=1
attack_verb = "whack"
restricted=2
hippo
name="hippo"
//name="hippo"
id="hippo"
generic="hippo"
adjective="buoyant"
tail=1
restricted=2
husky
name="husky"
id="husky"
@@ -210,91 +232,102 @@ datum
tail=1
taur=1
jackalope
name="jackalope"
//name="jackalope"
id="jackalope"
generic="leporid"
adjective="hoppy and horny" //hue
attack_verb = "kick"
tail=1
restricted=2
jelly
name="jelly"
//name="jelly"
id="jelly"
generic="jelly"
adjective="jelly"
kangaroo
name="kangaroo"
//name="kangaroo"
id="kangaroo"
generic="marsupial"
adjective="bouncy"
tail=1
attack_verb = "kick"
restricted=2
lab
name="lab"
//name="lab"
id="lab"
say_mod = "yaps"
generic="canine"
adjective="sleek"
tail=1
taur=1
restricted=2
leporid
name="leporid"
//name="leporid"
id="leporid"
generic="leporid"
adjective="hoppy"
tail=1
attack_verb = "kick"
restricted=2
lizard
name="lizard"
//name="lizard"
id="lizard"
generic="reptile"
adjective="scaled"
taur="naga"
tail=1
restricted=2
murid // i have no idea what this is
name="murid"
//name="murid"
id="murid"
say_mod = "squeaks"
generic="rodent"
adjective="squeaky"
tail=1
restricted=2
moth
name="moth"
//name="moth"
id="moth"
generic="insect"
adjective="fluttery"
eyes="motheyes" // this SHOULD work after i've updated human_face.dmi -- iska
restricted=2
mushman
name="mushroom"
//name="mushroom"
id="fung"
generic="fungi"
adjective="sporey"
say_mod = "mushes"
tail=0
restricted=2
naga
name="naga"
//name="naga"
id="naga"
generic="humanoid"
adjective="noodly"
taur=1
tail=1
restricted=2
otter
name="otter"
//name="otter"
id="otter"
say_mod = "squeaks"
generic="mustelid"
adjective="slim"
tail=1
restricted=2
otusian
name="otusian"
//name="otusian"
id="otie"
say_mod ="growls"
generic="feline-canine"
adjective="chunky" // ??? are otusians fat????
tail=1
taur=1
restricted=2
panther
name="panther"
//name="panther"
id="panther"
generic="feline"
adjective="furry"
@@ -302,19 +335,22 @@ datum
taur=1
attack_verb = "claw"
attack_sound = 'sound/weapons/bladeslice.ogg'
restricted=2
pig
name="pig"
//name="pig"
id="pig"
generic="pig"
adjective="curly"
tail=1
restricted=2
plant
generic="plant"
adjective="leafy"
restricted=2
plant/pod
restricted=1
porcupine
name="porcupine"
//name="porcupine"
id="porcupine"
say_mod = "snuffles"
generic = "rodent"
@@ -322,8 +358,9 @@ datum
tail=1
attack_verb = "quill-whack"
attack_sound = 'sound/weapons/slash.ogg'
restricted=2
possum
name="possum"
//name="possum"
id="possum"
say_mod = "chitters"
generic = "marsupial"
@@ -331,67 +368,77 @@ datum
tail=1
attack_verb = "nom"
attack_sound = 'sound/weapons/bite.ogg'
restricted=2
raccoon
name="raccoon"
//name="raccoon"
id="raccoon"
say_mod="churrs"
generic="procyonid" // Family Procyonidae
adjective="stripy"
tail=1
restricted=2
roorat
name="kangaroo rat"
//name="kangaroo rat"
id="roorat"
generic="Heteromyidae" // ...marsupial rat? Have you tried a google search? They're a real thing.
adjective="bouncy"
tail=1
attack_verb = "kick"
restricted=2
saltman
name="salt"
//name="salt"
id="salt"
generic="NaCl"
adjective="salty"
restricted=2
restricted=2
seaslug
name="sea slug"
//name="sea slug"
id="seaslug"
generic="slug"
adjective="salty"
tail=1
attack_verb = "smack"
restricted=2
shark
name="shark"
//name="shark"
id="shark"
generic="selachimorph" // Superorder Selachimorpha
adjective="fishy"
tail=1
restricted=2
shepherd
name="shepherd"
//name="shepherd"
id="shepherd"
say_mod = "barks"
generic="canine"
adjective="happy"
tail=1
taur=1
restricted=2
skunk
name="skunk"
//name="skunk"
id="skunk"
say_mod = "snuffles"
generic="mephit"
adjective="stinky"
tail=1
restricted=2
slime
name="slime"
//name="slime"
id="slime"
generic="slime"
adjective="slimy"
restricted=2
smilodon
name="smilodon"
//name="smilodon"
id="smilodon"
generic="smilodon"
adjective="toothy"
tail=1
restricted=2
snarby
name="snarby"
//name="snarby"
id="snarby"
generic="beast"
adjective="snippy and snarly"
@@ -399,12 +446,14 @@ datum
attack_verb = "chomp"
attack_sound = 'sound/weapons/bite.ogg'
eyes = "snarbyeyes"
restricted=2
squirrel
name="squirrel"
//name="squirrel"
id="squirrel"
generic="rodent"
adjective="nutty"
tail=1 */
tail=1
restricted=2
tajaran
name="tajaran"
id="tajaran"
@@ -422,13 +471,13 @@ datum
tail=1
attack_verb = "pecks"
/* turtle
name="turtle"
//name="turtle"
id="turtle"
generic="reptile"
adjective="hard-shelled"
tail=1
ursine
name="bear"
//name="bear"
id="ursine"
generic="ursine"
adjective="husky"
@@ -437,7 +486,7 @@ datum
attack_verb = "claw"
attack_sound = 'sound/weapons/bladeslice.ogg'
wolf
name="wolf"
//name="wolf"
id="wolf"
say_mod = "howls"
generic="canine"
@@ -445,7 +494,7 @@ datum
tail=1
taur=1
zig
name="zig"
//name="zig"
id="zig"
generic="pokémon"
adjective="curious"
@@ -528,14 +577,14 @@ datum
generic="plasmaman"
adjective="toxic"
restricted=2 // but if you do want the world to burn then please, by all means
/* pepsiman
pepsiman
//name="PEPSI MAAAAAN"
id="PEPSIMAAAN"
generic="beverage"
adjective="refreshing"
restricted=2 // don't want half the station to be running around with soda cans on their heads
cutebold
name="cutebold"
//name="cutebold"
id="cutebold"
say_mod = "yips"
generic = "kobo"
@@ -544,21 +593,22 @@ datum
attack_verb = "nom"
attack_sound = 'sound/weapons/bite.ogg'
pony // of the "my little" variety
name="pony"
//name="pony"
id="pony"
generic="equine"
adjective="little"
tail=1
attack_verb= "kick"
hylotl
name="hylotl"
//name="hylotl"
id="hylotl"
say_mod = "glubs"
generic="amphibian"
adjective="fishy"
tail=0
eyes="jelleyes"I/ */
/*var/list/kpcode_race_list
eyes="jelleyes"
/*
var/list/kpcode_race_list
proc/kpcode_race_genlist()
if(!kpcode_race_list)
@@ -566,8 +616,9 @@ proc/kpcode_race_genlist()
kpcode_race_list = new/list()
for(var/path in paths)
var/datum/species/D = new path()
if(D.name!="undefined")
kpcode_race_list[D.name] = D*/
if(D.//name!="undefined")
kpcode_race_list[D.//name] = D
*/
proc/kpcode_race_getlist(var/restrict=0)
var/list/race_options = list()
@@ -120,8 +120,6 @@ Thus, the two variables affect pump operation are set in New():
if("power")
on = !on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos")
message_admins("Pump manipulated by [key_name(usr)] at [x], [y], [z], [loc.loc]")
log_admin("[key_name(usr)] manipulated a pump at [x], [y], [z]")
. = TRUE
if("pressure")
var/pressure = params["pressure"]
@@ -137,9 +135,7 @@ Thus, the two variables affect pump operation are set in New():
. = TRUE
if(.)
target_pressure = Clamp(pressure, 0, MAX_OUTPUT_PRESSURE)
investigate_log("A pump was set to [target_pressure] kPa by [key_name(usr)]", [loc.loc], "atmos")
message_admins("A pump was set to [target_pressure] kPa by [key_name(usr)] at [x], [y], [z], [loc.loc]")
log_admin("[key_name(usr)] manipulated a pump at [x], [y], [z]")
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", "atmos")
update_icon()
/obj/machinery/atmospherics/components/binary/pump/atmosinit()
@@ -695,7 +695,7 @@
threatcount += 2
//Check for dresscode violations
if(istype(head, /obj/item/clothing/head/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/syndi) || istype(head, /obj/item/clothing/head/helmet/space/syndicate) || istype(head, /obj/item/clothing/head/culthood) || istype(head, /obj/item/clothing/head/helmet/space/cult))
if(istype(head, /obj/item/clothing/head/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/syndi) || istype(head, /obj/item/clothing/head/helmet/space/syndicate) || istype(head, /obj/item/clothing/head/culthood))
threatcount += 5
//Check for nonhuman scum
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@@ -51,7 +51,6 @@
#include "code\__DEFINES\tablecrafting.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\tick.dm"
#include "code\__DEFINES\voreconstants.dm"
#include "code\__DEFINES\wires.dm"
#include "code\__HELPERS\_logging.dm"
#include "code\__HELPERS\_string_lists.dm"