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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/__DEFINES/mobs/innate_abilities.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/__DEFINES/mobs/innate_abilities.html#define">Define Details</a></header><main><h1>code/__DEFINES/mobs/innate_abilities.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm0"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/ABILITY_SOURCE_SPECIES">ABILITY_SOURCE_SPECIES</a></th><td>Species</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/ABILITY_SOURCE_CHANGELING">ABILITY_SOURCE_CHANGELING</a></th><td>Changeling</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/INNATE_ABILITY_HUMANOID_CUSTOMIZATION">INNATE_ABILITY_HUMANOID_CUSTOMIZATION</a></th><td>Full customization and transformation of mutantparts/hair/sprite accessories/etc - excludes name by default</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/INNATE_ABILITY_SLIME_BLOBFORM">INNATE_ABILITY_SLIME_BLOBFORM</a></th><td>Slime blobform</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/INNATE_ABILITY_LIMB_REGROWTH">INNATE_ABILITY_LIMB_REGROWTH</a></th><td>limb regrowth</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/PROPERTY_CUSTOMIZATION_SILENT">PROPERTY_CUSTOMIZATION_SILENT</a></th><td>ability properties
is this silent?</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/PROPERTY_BLOBFORM_COLOR">PROPERTY_BLOBFORM_COLOR</a></th><td>Blobform color</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/PROPERTY_LIMB_REGROWTH_USAGE_TYPE">PROPERTY_LIMB_REGROWTH_USAGE_TYPE</a></th><td>limb regrowth usage type</td></tr><tr><th><a href="code/__DEFINES/mobs/innate_abilities.html#define/REGROWTH_USES_BLOOD">REGROWTH_USES_BLOOD</a></th><td>blood</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/ABILITY_SOURCE_CHANGELING"><aside class="declaration">#define </aside>ABILITY_SOURCE_CHANGELING <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L7"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 7"></a></h3><p>Changeling</p><h3 id="define/ABILITY_SOURCE_SPECIES"><aside class="declaration">#define </aside>ABILITY_SOURCE_SPECIES <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L5"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 5"></a></h3><p>Species</p><h3 id="define/INNATE_ABILITY_HUMANOID_CUSTOMIZATION"><aside class="declaration">#define </aside>INNATE_ABILITY_HUMANOID_CUSTOMIZATION <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L11"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 11"></a></h3><p>Full customization and transformation of mutantparts/hair/sprite accessories/etc - excludes name by default</p><h3 id="define/INNATE_ABILITY_LIMB_REGROWTH"><aside class="declaration">#define </aside>INNATE_ABILITY_LIMB_REGROWTH <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L15"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 15"></a></h3><p>limb regrowth</p><h3 id="define/INNATE_ABILITY_SLIME_BLOBFORM"><aside class="declaration">#define </aside>INNATE_ABILITY_SLIME_BLOBFORM <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L13"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 13"></a></h3><p>Slime blobform</p><h3 id="define/PROPERTY_BLOBFORM_COLOR"><aside class="declaration">#define </aside>PROPERTY_BLOBFORM_COLOR <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L23"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 23"></a></h3><p>Blobform color</p><h3 id="define/PROPERTY_CUSTOMIZATION_SILENT"><aside class="declaration">#define </aside>PROPERTY_CUSTOMIZATION_SILENT <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L20"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 20"></a></h3><p>ability properties
is this silent?</p><h3 id="define/PROPERTY_LIMB_REGROWTH_USAGE_TYPE"><aside class="declaration">#define </aside>PROPERTY_LIMB_REGROWTH_USAGE_TYPE <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L26"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 26"></a></h3><p>limb regrowth usage type</p><h3 id="define/REGROWTH_USES_BLOOD"><aside class="declaration">#define </aside>REGROWTH_USES_BLOOD <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/innate_abilities.dm#L28"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/innate_abilities.dm 28"></a></h3><p>blood</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/__DEFINES/mobs/slowdowns.dm - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/__DEFINES/mobs/slowdowns.html#define">Define Details</a></header><main><h1>code/__DEFINES/mobs/slowdowns.dm <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/slowdowns.dm0"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/slowdowns.dm0"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/__DEFINES/mobs/slowdowns.html#define/PULL_PRONE_SLOWDOWN">PULL_PRONE_SLOWDOWN</a></th><td>How much someone is slowed from pulling a prone human</td></tr><tr><th><a href="code/__DEFINES/mobs/slowdowns.html#define/FIREMAN_CARRY_SLOWDOWN">FIREMAN_CARRY_SLOWDOWN</a></th><td>How much someone is slowed from fireman carrying a human</td></tr><tr><th><a href="code/__DEFINES/mobs/slowdowns.html#define/PIGGYBACK_CARRY_SLOWDOWN">PIGGYBACK_CARRY_SLOWDOWN</a></th><td>How much someone is slowed by piggybacking a human</td></tr><tr><th><a href="code/__DEFINES/mobs/slowdowns.html#define/SOFTCRIT_ADD_SLOWDOWN">SOFTCRIT_ADD_SLOWDOWN</a></th><td>slowdown when in softcrit. Note that crawling slowdown will also apply at the same time!</td></tr><tr><th><a href="code/__DEFINES/mobs/slowdowns.html#define/CRAWLING_ADD_SLOWDOWN">CRAWLING_ADD_SLOWDOWN</a></th><td>slowdown when crawling</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/CRAWLING_ADD_SLOWDOWN"><aside class="declaration">#define </aside>CRAWLING_ADD_SLOWDOWN <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/slowdowns.dm#L10"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/slowdowns.dm 10"></a></h3><p>slowdown when crawling</p><h3 id="define/FIREMAN_CARRY_SLOWDOWN"><aside class="declaration">#define </aside>FIREMAN_CARRY_SLOWDOWN <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/slowdowns.dm#L4"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/slowdowns.dm 4"></a></h3><p>How much someone is slowed from fireman carrying a human</p><h3 id="define/PIGGYBACK_CARRY_SLOWDOWN"><aside class="declaration">#define </aside>PIGGYBACK_CARRY_SLOWDOWN <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/slowdowns.dm#L6"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/slowdowns.dm 6"></a></h3><p>How much someone is slowed by piggybacking a human</p><h3 id="define/PULL_PRONE_SLOWDOWN"><aside class="declaration">#define </aside>PULL_PRONE_SLOWDOWN <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/slowdowns.dm#L2"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/slowdowns.dm 2"></a></h3><p>How much someone is slowed from pulling a prone human</p><h3 id="define/SOFTCRIT_ADD_SLOWDOWN"><aside class="declaration">#define </aside>SOFTCRIT_ADD_SLOWDOWN <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/__DEFINES/mobs/slowdowns.dm#L8"><img src="git.png" width="16" height="16" title="code/__DEFINES/mobs/slowdowns.dm 8"></a></h3><p>slowdown when in softcrit. Note that crawling slowdown will also apply at the same time!</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>