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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/docking_port - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/docking_port.html#var">Var Details</a> - <a href="obj/docking_port.html#proc">Proc Details</a></header><main><h1>docking_port <aside>/<a href="obj.html">obj</a>/<a href="obj/docking_port.html">docking_port</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L7"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 7"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/docking_port.html#var/delete_after">delete_after</a></th><td>Delete this port after ship fly off.</td></tr><tr><th><a href="obj/docking_port.html#var/dheight">dheight</a></th><td>position relative to covered area, parallel to dir. You shouldn't modify this for mobile dockingports, set automatically.</td></tr><tr><th><a href="obj/docking_port.html#var/dir">dir</a></th><td>Common standard is for this to point -away- from the dockingport door, ie towards the ship</td></tr><tr><th><a href="obj/docking_port.html#var/dwidth">dwidth</a></th><td>position relative to covered area, perpendicular to dir. You shouldn't modify this for mobile dockingports, set automatically.</td></tr><tr><th><a href="obj/docking_port.html#var/height">height</a></th><td>size of covered area, parallel to dir. You shouldn't modify this for mobile dockingports, set automatically.</td></tr><tr><th><a href="obj/docking_port.html#var/hidden">hidden</a></th><td>are we invisible to shuttle navigation computers?</td></tr><tr><th><a href="obj/docking_port.html#var/port_destinations">port_destinations</a></th><td>Possible destinations</td></tr><tr><th><a href="obj/docking_port.html#var/registered">registered</a></th><td>are we registered in SSshuttles?</td></tr><tr><th><a href="obj/docking_port.html#var/shuttle_id">shuttle_id</a></th><td>The identifier of the port or ship.
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This will be used in numerous other places like the console,
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stationary ports and whatnot to tell them your ship's mobile
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port can be used in these places, or the docking port is compatible, etc.</td></tr><tr><th><a href="obj/docking_port.html#var/width">width</a></th><td>size of covered area, perpendicular to dir. You shouldn't modify this for mobile dockingports, set automatically.</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/docking_port.html#proc/register">register</a></th><td>register to SSshuttles</td></tr><tr><th><a href="obj/docking_port.html#proc/return_coords">return_coords</a></th><td>returns a list(x0,y0, x1,y1) where points 0 and 1 are bounding corners of the projected rectangle</td></tr><tr><th><a href="obj/docking_port.html#proc/return_ordered_turfs">return_ordered_turfs</a></th><td>returns turfs within our projected rectangle in a specific order.this ensures that turfs are copied over in the same order, regardless of any rotation</td></tr><tr><th><a href="obj/docking_port.html#proc/return_turfs">return_turfs</a></th><td>returns turfs within our projected rectangle in no particular order</td></tr><tr><th><a href="obj/docking_port.html#proc/unregister">unregister</a></th><td>unregister from SSshuttles</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/delete_after"><aside class="declaration">var </aside>delete_after <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L37"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 37"></a></h3><p>Delete this port after ship fly off.</p><h3 id="var/dheight"><aside class="declaration">var </aside>dheight <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L30"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 30"></a></h3><p>position relative to covered area, parallel to dir. You shouldn't modify this for mobile dockingports, set automatically.</p><h3 id="var/dir">dir <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L22"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 22"></a></h3><p>Common standard is for this to point -away- from the dockingport door, ie towards the ship</p><h3 id="var/dwidth"><aside class="declaration">var </aside>dwidth <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L28"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 28"></a></h3><p>position relative to covered area, perpendicular to dir. You shouldn't modify this for mobile dockingports, set automatically.</p><h3 id="var/height"><aside class="declaration">var </aside>height <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L26"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 26"></a></h3><p>size of covered area, parallel to dir. You shouldn't modify this for mobile dockingports, set automatically.</p><h3 id="var/hidden"><aside class="declaration">var </aside>hidden <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L34"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 34"></a></h3><p>are we invisible to shuttle navigation computers?</p><h3 id="var/port_destinations"><aside class="declaration">var </aside>port_destinations <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L20"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 20"></a></h3><p>Possible destinations</p><h3 id="var/registered"><aside class="declaration">var </aside>registered <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L40"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 40"></a></h3><p>are we registered in SSshuttles?</p><h3 id="var/shuttle_id"><aside class="declaration">var </aside>shuttle_id <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L18"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 18"></a></h3><p>The identifier of the port or ship.
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This will be used in numerous other places like the console,
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stationary ports and whatnot to tell them your ship's mobile
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port can be used in these places, or the docking port is compatible, etc.</p><h3 id="var/width"><aside class="declaration">var </aside>width <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L24"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 24"></a></h3><p>size of covered area, perpendicular to dir. You shouldn't modify this for mobile dockingports, set automatically.</p><h2 id="proc">Proc Details</h2><h3 id="proc/register"><aside class="declaration">proc </aside>register<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L43"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 43"></a></aside></h3><p>register to SSshuttles</p><h3 id="proc/return_coords"><aside class="declaration">proc </aside>return_coords<aside>(_x, _y, _dir) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L84"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 84"></a></aside></h3><p>returns a list(x0,y0, x1,y1) where points 0 and 1 are bounding corners of the projected rectangle</p><h3 id="proc/return_ordered_turfs"><aside class="declaration">proc </aside>return_ordered_turfs<aside>(_x, _y, _z, _dir) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L121"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 121"></a></aside></h3><p>returns turfs within our projected rectangle in a specific order.this ensures that turfs are copied over in the same order, regardless of any rotation</p><h3 id="proc/return_turfs"><aside class="declaration">proc </aside>return_turfs<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L114"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 114"></a></aside></h3><p>returns turfs within our projected rectangle in no particular order</p><h3 id="proc/unregister"><aside class="declaration">proc </aside>unregister<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L51"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 51"></a></aside></h3><p>unregister from SSshuttles</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/docking_port/stationary/picked - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/docking_port/stationary/picked.html#var">Var Details</a></header><main><h1>picked <aside>/<a href="obj.html">obj</a>/<a href="obj/docking_port.html">docking_port</a>/<a href="obj/docking_port/stationary/picked.html">stationary/picked</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L312"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 312"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/docking_port/stationary/picked.html#var/shuttlekeys">shuttlekeys</a></th><td>Holds a list of map name strings for the port to pick from</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/shuttlekeys"><aside class="declaration">var </aside>shuttlekeys <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/shuttle.dm#L316"><img src="git.png" width="16" height="16" title="code/modules/shuttle/shuttle.dm 316"></a></h3><p>Holds a list of map name strings for the port to pick from</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/docking_port/stationary/random - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/docking_port/stationary/random.html#var">Var Details</a></header><main><h1>random <aside>/<a href="obj.html">obj</a>/<a href="obj/docking_port.html">docking_port</a>/<a href="obj/docking_port/stationary/random.html">stationary/random</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/emergency.dm#L577"><img src="git.png" width="16" height="16" title="code/modules/shuttle/emergency.dm 577"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/docking_port/stationary/random.html#var/edge_distance">edge_distance</a></th><td>Minimal distance from the map edge, setting this too low can result in shuttle landing on the edge and getting "sliced"</td></tr><tr><th><a href="obj/docking_port/stationary/random.html#var/target_area">target_area</a></th><td>The area the pod tries to land at</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/edge_distance"><aside class="declaration">var </aside>edge_distance <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/emergency.dm#L586"><img src="git.png" width="16" height="16" title="code/modules/shuttle/emergency.dm 586"></a></h3><p>Minimal distance from the map edge, setting this too low can result in shuttle landing on the edge and getting "sliced"</p><h3 id="var/target_area"><aside class="declaration">var </aside>target_area <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/shuttle/emergency.dm#L584"><img src="git.png" width="16" height="16" title="code/modules/shuttle/emergency.dm 584"></a></h3><p>The area the pod tries to land at</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/durand_shield - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/durand_shield.html#var">Var Details</a> - <a href="obj/durand_shield.html#proc">Proc Details</a></header><main><h1>durand_shield <aside>/<a href="obj.html">obj</a>/<a href="obj/durand_shield.html">durand_shield</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/combat/durand.dm#L135"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/combat/durand.dm 135"></a></h1><p>Shield processing
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*An object to take the hit for us when using the Durand's defense mode.
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It is spawned in during the durand's initilization, and always stays on the same tile.
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Normally invisible, until defense mode is actvated. When the durand detects an attack that should be blocked, the
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attack is passed to the shield. The shield takes the damage, uses it to calculate charge cost, and then sets its
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own integrity back to max. Shield is automatically dropped if we run out of power or the user gets out.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/durand_shield.html#var/chassis">chassis</a></th><td>Our link back to the durand</td></tr><tr><th><a href="obj/durand_shield.html#var/switching">switching</a></th><td>To keep track of things during the animation</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/durand_shield.html#proc/activate">activate</a></th><td>Handles activating and deactivating the shield. This proc is called by a signal sent from the mech's action button
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and relayed by the mech itself. The "forced" variabe, signal_args[1], will skip the to-pilot text and is meant for when
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the shield is disabled by means other than the action button (like running out of power)
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Arguments:</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/chassis"><aside class="declaration">var </aside>chassis <aside>– /<a href="obj.html">obj</a>/<a href="obj/vehicle.html">vehicle</a>/<a href="obj/vehicle/sealed/mecha.html">sealed/mecha</a>/<a href="obj/vehicle/sealed/mecha/combat/durand.html">combat/durand</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/combat/durand.dm#L148"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/combat/durand.dm 148"></a></h3><p>Our link back to the durand</p><h3 id="var/switching"><aside class="declaration">var </aside>switching <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/combat/durand.dm#L150"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/combat/durand.dm 150"></a></h3><p>To keep track of things during the animation</p><h2 id="proc">Proc Details</h2><h3 id="proc/activate"><aside class="declaration">proc </aside>activate<aside>(/<a href="datum.html">datum</a>/source, /<a href="mob.html">mob</a>/owner, /list/signal_args) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/combat/durand.dm#L177"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/combat/durand.dm 177"></a></aside></h3><p>Handles activating and deactivating the shield. This proc is called by a signal sent from the mech's action button
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and relayed by the mech itself. The "forced" variabe, signal_args[1], will skip the to-pilot text and is meant for when
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the shield is disabled by means other than the action button (like running out of power)
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Arguments:</p>
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<ul>
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<li>source: the shield</li>
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<li>owner: mob that activated the shield</li>
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<li>signal_args: whether it's forced</li>
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</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/abstract/parry - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/abstract/parry.html#var">Var Details</a></header><main><h1>parry <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/abstract/parry.html">effect/abstract/parry</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mob/living/living_active_parry.dm#L471"><img src="git.png" width="16" height="16" title="code/modules/mob/living/living_active_parry.dm 471"></a></h1><p>Effects</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/abstract/parry.html#var/owner">owner</a></th><td>The person we're on</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/owner"><aside class="declaration">var </aside>owner <aside>– /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mob/living/living_active_parry.dm#L480"><img src="git.png" width="16" height="16" title="code/modules/mob/living/living_active_parry.dm 480"></a></h3><p>The person we're on</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/anomaly - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/anomaly.html#var">Var Details</a></header><main><h1>anomaly <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/anomaly.html">effect/anomaly</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/anomalies.dm#L3"><img src="git.png" width="16" height="16" title="code/game/objects/effects/anomalies.dm 3"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/anomaly.html#var/core_drop_chance">core_drop_chance</a></th><td>chance we drop a core when neutralized</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/core_drop_chance"><aside class="declaration">var </aside>core_drop_chance <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/anomalies.dm#L21"><img src="git.png" width="16" height="16" title="code/game/objects/effects/anomalies.dm 21"></a></h3><p>chance we drop a core when neutralized</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/broken_illusion - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/broken_illusion.html#proc">Proc Details</a></header><main><h1>broken_illusion <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/broken_illusion.html">effect/broken_illusion</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L211"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 211"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/broken_illusion.html#proc/show_presence">show_presence</a></th><td>Makes this obj appear out of nothing</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/show_presence"><aside class="declaration">proc </aside>show_presence<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L233"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 233"></a></aside></h3><p>Makes this obj appear out of nothing</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/decal/chempuff - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/decal/chempuff.html#proc">Proc Details</a></header><main><h1>chempuff <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/chempuff.html">effect/decal/chempuff</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/misc.dm#L2"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/misc.dm 2"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/decal/chempuff.html#proc/hit_thing">hit_thing</a></th><td>proc called to handle us hitting something</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/hit_thing"><aside class="declaration">proc </aside>hit_thing<aside>(/<a href="atom.html">atom</a>/A, bump_hit) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/misc.dm#L32"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/misc.dm 32"></a></aside></h3><p>proc called to handle us hitting something</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/decal/cleanable - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/decal/cleanable.html#var">Var Details</a> - <a href="obj/effect/decal/cleanable.html#proc">Proc Details</a></header><main><h1>cleanable <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/cleanable.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/cleanable.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/decal/cleanable.html#var/persistence_allow_stacking">persistence_allow_stacking</a></th><td>Can we stack multiple in one tile?</td></tr><tr><th><a href="obj/effect/decal/cleanable.html#var/persistent">persistent</a></th><td>Is this kind of cleanable decal persistent</td></tr><tr><th><a href="obj/effect/decal/cleanable.html#var/wiped_by_floor_change">wiped_by_floor_change</a></th><td>Are we deleted by turf changes?</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/decal/cleanable.html#proc/PersistenceLoad">PersistenceLoad</a></th><td>Loads from a data list.</td></tr><tr><th><a href="obj/effect/decal/cleanable.html#proc/PersistenceSave">PersistenceSave</a></th><td>A data list is passed into this.
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This should return null to skip saving, or the type of data to save. Type must be /cleanable.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/persistence_allow_stacking"><aside class="declaration">var </aside>persistence_allow_stacking <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/cleanable.dm#L7"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/cleanable.dm 7"></a></h3><p>Can we stack multiple in one tile?</p><h3 id="var/persistent"><aside class="declaration">var </aside>persistent <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/cleanable.dm#L5"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/cleanable.dm 5"></a></h3><p>Is this kind of cleanable decal persistent</p><h3 id="var/wiped_by_floor_change"><aside class="declaration">var </aside>wiped_by_floor_change <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/cleanable.dm#L9"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/cleanable.dm 9"></a></h3><p>Are we deleted by turf changes?</p><h2 id="proc">Proc Details</h2><h3 id="proc/PersistenceLoad"><aside class="declaration">proc </aside>PersistenceLoad<aside>(/list/data) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/cleanable.dm#L49"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/cleanable.dm 49"></a></aside></h3><p>Loads from a data list.</p><h3 id="proc/PersistenceSave"><aside class="declaration">proc </aside>PersistenceSave<aside>(/list/data) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/decals/cleanable.dm#L43"><img src="git.png" width="16" height="16" title="code/game/objects/effects/decals/cleanable.dm 43"></a></aside></h3><p>A data list is passed into this.
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This should return null to skip saving, or the type of data to save. Type must be /cleanable.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/decal/cleanable/conveyor_sorter - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/decal/cleanable/conveyor_sorter.html#var">Var Details</a></header><main><h1>conveyor_sorter <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/decal/cleanable.html">effect/decal/cleanable</a>/<a href="obj/effect/decal/cleanable/conveyor_sorter.html">conveyor_sorter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L56"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 56"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/decal/cleanable/conveyor_sorter.html#var/parent_item">parent_item</a></th><td>the parent conveyor sorter lister item, used for deletion</td></tr><tr><th><a href="obj/effect/decal/cleanable/conveyor_sorter.html#var/sorting_list">sorting_list</a></th><td>the list of items that will be sorted to the sorted direction</td></tr><tr><th><a href="obj/effect/decal/cleanable/conveyor_sorter.html#var/use_cooldown">use_cooldown</a></th><td>To prevent spam</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/parent_item"><aside class="declaration">var </aside>parent_item <aside>– /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/conveyor_sorter.html">conveyor_sorter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L68"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 68"></a></h3><p>the parent conveyor sorter lister item, used for deletion</p><h3 id="var/sorting_list"><aside class="declaration">var </aside>sorting_list <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L64"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 64"></a></h3><p>the list of items that will be sorted to the sorted direction</p><h3 id="var/use_cooldown"><aside class="declaration">var </aside>use_cooldown <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L70"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 70"></a></h3><p>To prevent spam</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/eldritch - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/eldritch.html#var">Var Details</a></header><main><h1>eldritch <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/eldritch.html">effect/eldritch</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/eldritch.html#var/is_in_use">is_in_use</a></th><td>Used mainly for summoning ritual to prevent spamming the rune to create millions of monsters.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/is_in_use"><aside class="declaration">var </aside>is_in_use <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 9"></a></h3><p>Used mainly for summoning ritual to prevent spamming the rune to create millions of monsters.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/landmark/start/hangover - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/landmark/start/hangover.html#var">Var Details</a> - <a href="obj/effect/landmark/start/hangover.html#proc">Proc Details</a></header><main><h1>hangover <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/landmark/start/hangover.html">effect/landmark/start/hangover</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/landmarks.dm#L532"><img src="git.png" width="16" height="16" title="code/game/objects/effects/landmarks.dm 532"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/landmark/start/hangover.html#var/debris">debris</a></th><td>A list of everything this hangover spawn created</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/landmark/start/hangover.html#proc/make_hungover">make_hungover</a></th><td>Spawns the mob with some drugginess/drunkeness, and some disgust.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/debris"><aside class="declaration">var </aside>debris <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/landmarks.dm#L537"><img src="git.png" width="16" height="16" title="code/game/objects/effects/landmarks.dm 537"></a></h3><p>A list of everything this hangover spawn created</p><h2 id="proc">Proc Details</h2><h3 id="proc/make_hungover"><aside class="declaration">proc </aside>make_hungover<aside>(/<a href="mob.html">mob</a>/hangover_mob) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/landmarks.dm#L569"><img src="git.png" width="16" height="16" title="code/game/objects/effects/landmarks.dm 569"></a></aside></h3><p>Spawns the mob with some drugginess/drunkeness, and some disgust.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/mapping_helpers/custom_icon - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/mapping_helpers/custom_icon.html#var">Var Details</a></header><main><h1>custom_icon <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/mapping_helpers/custom_icon.html">effect/mapping_helpers/custom_icon</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L349"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 349"></a></h1><p>Fetches an external dmi and applies to the target object</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/custom_icon.html#var/first_match_only">first_match_only</a></th><td>Will inject into all fitting the criteria if false, otherwise first found.</td></tr><tr><th><a href="obj/effect/mapping_helpers/custom_icon.html#var/icon_url">icon_url</a></th><td>This should return raw dmi in response to http get request. For example: "https://github.com/tgstation/SS13-sprites/raw/master/mob/medu.dmi?raw=true"</td></tr><tr><th><a href="obj/effect/mapping_helpers/custom_icon.html#var/target_name">target_name</a></th><td>Will inject into atoms with this name.</td></tr><tr><th><a href="obj/effect/mapping_helpers/custom_icon.html#var/target_type">target_type</a></th><td>Will inject into atoms of this type.</td></tr><tr><th><a href="obj/effect/mapping_helpers/custom_icon.html#var/target_variable">target_variable</a></th><td>This is the var tha will be set with the fetched icon. In case you want to set some secondary icon sheets like inhands and such.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/first_match_only"><aside class="declaration">var </aside>first_match_only <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L354"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 354"></a></h3><p>Will inject into all fitting the criteria if false, otherwise first found.</p><h3 id="var/icon_url"><aside class="declaration">var </aside>icon_url <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L364"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 364"></a></h3><p>This should return raw dmi in response to http get request. For example: "https://github.com/tgstation/SS13-sprites/raw/master/mob/medu.dmi?raw=true"</p><h3 id="var/target_name"><aside class="declaration">var </aside>target_name <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L358"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 358"></a></h3><p>Will inject into atoms with this name.</p><h3 id="var/target_type"><aside class="declaration">var </aside>target_type <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L356"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 356"></a></h3><p>Will inject into atoms of this type.</p><h3 id="var/target_variable"><aside class="declaration">var </aside>target_variable <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L360"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 360"></a></h3><p>This is the var tha will be set with the fetched icon. In case you want to set some secondary icon sheets like inhands and such.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/mapping_helpers/network_builder - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/mapping_helpers/network_builder.html#var">Var Details</a> - <a href="obj/effect/mapping_helpers/network_builder.html#proc">Proc Details</a></header><main><h1>network_builder <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/mapping_helpers/network_builder.html">effect/mapping_helpers/network_builder</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm#L3"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm 3"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder.html#var/custom_spawned">custom_spawned</a></th><td>set var to true to not del on lateload</td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder.html#var/network_directions">network_directions</a></th><td>what directions we know connections are in</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder.html#proc/LateInitialize">LateInitialize</a></th><td>How this works: On LateInitialize, detect all directions that this should be applicable to, and do what it needs to do, and then inform all network builders in said directions that it's been around since it won't be around afterwards.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/custom_spawned"><aside class="declaration">var </aside>custom_spawned <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm#L5"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm 5"></a></h3><p>set var to true to not del on lateload</p><h3 id="var/network_directions"><aside class="declaration">var </aside>network_directions <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm 11"></a></h3><p>what directions we know connections are in</p><h2 id="proc">Proc Details</h2><h3 id="proc/LateInitialize"><aside class="parent"><a title="/atom" href="atom.html#proc/LateInitialize">↑</a></aside>LateInitialize<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm#L28"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/_network_builder.dm 28"></a></aside></h3><p>How this works: On LateInitialize, detect all directions that this should be applicable to, and do what it needs to do, and then inform all network builders in said directions that it's been around since it won't be around afterwards.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/mapping_helpers/network_builder/atmos_pipe - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html#var">Var Details</a> - <a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html#proc">Proc Details</a></header><main><h1>atmos_pipe <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/mapping_helpers/network_builder.html">effect/mapping_helpers/network_builder</a>/<a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html">atmos_pipe</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html#var/pipe_color">pipe_color</a></th><td>Color to set our pipes to</td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html#var/pipe_layer">pipe_layer</a></th><td>Layer to put our pipes on</td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html#var/visible_pipes">visible_pipes</a></th><td>Whether or not pipes we make are visible</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html#proc/build_network">build_network</a></th><td>Directions should only ever have cardinals.</td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/atmos_pipe.html#proc/scan_directions">scan_directions</a></th><td>Scans directions, sets network_directions to have every direction that we can link to. If there's another power cable builder detected, make sure they know we're here by adding us to their cable directions list before we're deleted.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/pipe_color"><aside class="declaration">var </aside>pipe_color <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm 12"></a></h3><p>Color to set our pipes to</p><h3 id="var/pipe_layer"><aside class="declaration">var </aside>pipe_layer <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm 9"></a></h3><p>Layer to put our pipes on</p><h3 id="var/visible_pipes"><aside class="declaration">var </aside>visible_pipes <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm#L15"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm 15"></a></h3><p>Whether or not pipes we make are visible</p><h2 id="proc">Proc Details</h2><h3 id="proc/build_network">build_network<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm#L57"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm 57"></a></aside></h3><p>Directions should only ever have cardinals.</p><h3 id="proc/scan_directions">scan_directions<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm#L33"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/atmos_pipe.dm 33"></a></aside></h3><p>Scans directions, sets network_directions to have every direction that we can link to. If there's another power cable builder detected, make sure they know we're here by adding us to their cable directions list before we're deleted.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/mapping_helpers/network_builder/power_cable - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/mapping_helpers/network_builder/power_cable.html#var">Var Details</a> - <a href="obj/effect/mapping_helpers/network_builder/power_cable.html#proc">Proc Details</a></header><main><h1>power_cable <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/mapping_helpers/network_builder.html">effect/mapping_helpers/network_builder</a>/<a href="obj/effect/mapping_helpers/network_builder/power_cable.html">power_cable</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/power_cables.dm#L6"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/power_cables.dm 6"></a></h1><p>Automatically links on init to power cables and other cable builder helpers. Only supports cardinals.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/power_cable.html#var/cable_color">cable_color</a></th><td>cable color as from GLOB.cable_colors</td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/power_cable.html#var/knot">knot</a></th><td>Whether or not we forcefully make a knot</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/power_cable.html#proc/build_network">build_network</a></th><td>Directions should only ever have cardinals.</td></tr><tr><th><a href="obj/effect/mapping_helpers/network_builder/power_cable.html#proc/scan_directions">scan_directions</a></th><td>Scans directions, sets network_directions to have every direction that we can link to. If there's another power cable builder detected, make sure they know we're here by adding us to their cable directions list before we're deleted.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/cable_color"><aside class="declaration">var </aside>cable_color <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/power_cables.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/power_cables.dm 16"></a></h3><p>cable color as from GLOB.cable_colors</p><h3 id="var/knot"><aside class="declaration">var </aside>knot <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/power_cables.dm#L13"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/power_cables.dm 13"></a></h3><p>Whether or not we forcefully make a knot</p><h2 id="proc">Proc Details</h2><h3 id="proc/build_network">build_network<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/power_cables.dm#L48"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/power_cables.dm 48"></a></aside></h3><p>Directions should only ever have cardinals.</p><h3 id="proc/scan_directions">scan_directions<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/network_builder/power_cables.dm#L28"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/network_builder/power_cables.dm 28"></a></aside></h3><p>Scans directions, sets network_directions to have every direction that we can link to. If there's another power cable builder detected, make sure they know we're here by adding us to their cable directions list before we're deleted.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/mapping_helpers/trait_injector - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/mapping_helpers/trait_injector.html#var">Var Details</a></header><main><h1>trait_injector <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/mapping_helpers/trait_injector.html">effect/mapping_helpers/trait_injector</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L310"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 310"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/mapping_helpers/trait_injector.html#var/first_match_only">first_match_only</a></th><td>Will inject into all fitting the criteria if false, otherwise first found.</td></tr><tr><th><a href="obj/effect/mapping_helpers/trait_injector.html#var/target_name">target_name</a></th><td>Will inject into atoms with this name.</td></tr><tr><th><a href="obj/effect/mapping_helpers/trait_injector.html#var/target_type">target_type</a></th><td>Will inject into atoms of this type.</td></tr><tr><th><a href="obj/effect/mapping_helpers/trait_injector.html#var/trait_name">trait_name</a></th><td>Name of the trait, in the lower-case text (NOT the upper-case define) form.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/first_match_only"><aside class="declaration">var </aside>first_match_only <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L315"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 315"></a></h3><p>Will inject into all fitting the criteria if false, otherwise first found.</p><h3 id="var/target_name"><aside class="declaration">var </aside>target_name <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L319"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 319"></a></h3><p>Will inject into atoms with this name.</p><h3 id="var/target_type"><aside class="declaration">var </aside>target_type <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L317"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 317"></a></h3><p>Will inject into atoms of this type.</p><h3 id="var/trait_name"><aside class="declaration">var </aside>trait_name <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mapping/mapping_helpers/_mapping_helpers.dm#L324"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers/_mapping_helpers.dm 324"></a></h3><p>Name of the trait, in the lower-case text (NOT the upper-case define) form.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/mine - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/mine.html#var">Var Details</a></header><main><h1>mine <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/mine.html">effect/mine</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/mines.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/effects/mines.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/mine.html#var/triggered">triggered</a></th><td>We manually check to see if we've been triggered in case multiple atoms cross us in the time between the mine being triggered and it actually deleting, to avoid a race condition with multiple detonations</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/triggered"><aside class="declaration">var </aside>triggered <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/mines.dm#L9"><img src="git.png" width="16" height="16" title="code/game/objects/effects/mines.dm 9"></a></h3><p>We manually check to see if we've been triggered in case multiple atoms cross us in the time between the mine being triggered and it actually deleting, to avoid a race condition with multiple detonations</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/mob_spawn - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/mob_spawn.html#proc">Proc Details</a></header><main><h1>mob_spawn <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/mob_spawn.html">effect/mob_spawn</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/awaymissions/corpse.dm#L5"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/corpse.dm 5"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/mob_spawn.html#proc/allow_spawn">allow_spawn</a></th><td>override this to add special spawn conditions to a ghost role</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/allow_spawn"><aside class="declaration">proc </aside>allow_spawn<aside>(/<a href="mob.html">mob</a>/user, silent) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/awaymissions/corpse.dm#L38"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/corpse.dm 38"></a></aside></h3><p>override this to add special spawn conditions to a ghost role</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/overlay/vis - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/overlay/vis.html#var">Var Details</a></header><main><h1>vis <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/overlay/vis.html">effect/overlay/vis</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/overlays.dm#L49"><img src="git.png" width="16" height="16" title="code/game/objects/effects/overlays.dm 49"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/overlay/vis.html#var/cache_expiration">cache_expiration</a></th><td>overlays which go unused for this amount of time get cleaned up</td></tr><tr><th><a href="obj/effect/overlay/vis.html#var/unused">unused</a></th><td>When detected to be unused it gets set to world.time, after a while it gets removed</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/cache_expiration"><aside class="declaration">var </aside>cache_expiration <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/overlays.dm#L56"><img src="git.png" width="16" height="16" title="code/game/objects/effects/overlays.dm 56"></a></h3><p>overlays which go unused for this amount of time get cleaned up</p><h3 id="var/unused"><aside class="declaration">var </aside>unused <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/effects/overlays.dm#L54"><img src="git.png" width="16" height="16" title="code/game/objects/effects/overlays.dm 54"></a></h3><p>When detected to be unused it gets set to world.time, after a while it gets removed</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/proc_holder/spell - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/proc_holder/spell.html#proc">Proc Details</a></header><main><h1>spell <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/proc_holder/spell.html">effect/proc_holder/spell</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell.dm#L92"><img src="git.png" width="16" height="16" title="code/modules/spells/spell.dm 92"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/proc_holder/spell.html#proc/can_target">can_target</a></th><td>can_target: Checks if we are allowed to cast the spell on a target.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/can_target"><aside class="declaration">proc </aside>can_target<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/user, silent) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell.dm#L236"><img src="git.png" width="16" height="16" title="code/modules/spells/spell.dm 236"></a></aside></h3><p>can_target: Checks if we are allowed to cast the spell on a target.</p>
|
||||
<p>Arguments:</p>
|
||||
<ul>
|
||||
<li>target The atom that is being targeted by the spell.</li>
|
||||
<li>user The mob using the spell.</li>
|
||||
<li>silent If the checks should not give any feedback messages.</li>
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||||
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/proc_holder/spell/pointed - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/proc_holder/spell/pointed.html#var">Var Details</a> - <a href="obj/effect/proc_holder/spell/pointed.html#proc">Proc Details</a></header><main><h1>pointed <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/proc_holder/spell.html">effect/proc_holder/spell</a>/<a href="obj/effect/proc_holder/spell/pointed.html">pointed</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed.html#var/active_msg">active_msg</a></th><td>Message showing to the spell owner upon activating pointed spell.</td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed.html#var/aim_assist">aim_assist</a></th><td>Variable dictating if the spell will use turf based aim assist</td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed.html#var/deactive_msg">deactive_msg</a></th><td>Message showing to the spell owner upon deactivating pointed spell.</td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed.html#var/self_castable">self_castable</a></th><td>Variable dictating if the user is allowed to cast a spell on himself.</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed.html#proc/intercept_check">intercept_check</a></th><td>intercept_check: Specific spell checks for InterceptClickOn() targets.</td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed.html#proc/on_activation">on_activation</a></th><td>on_activation: What happens upon pointed spell activation.</td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed.html#proc/on_deactivation">on_deactivation</a></th><td>on_activation: What happens upon pointed spell deactivation.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/active_msg"><aside class="declaration">var </aside>active_msg <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L8"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 8"></a></h3><p>Message showing to the spell owner upon activating pointed spell.</p><h3 id="var/aim_assist"><aside class="declaration">var </aside>aim_assist <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 12"></a></h3><p>Variable dictating if the spell will use turf based aim assist</p><h3 id="var/deactive_msg"><aside class="declaration">var </aside>deactive_msg <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L6"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 6"></a></h3><p>Message showing to the spell owner upon deactivating pointed spell.</p><h3 id="var/self_castable"><aside class="declaration">var </aside>self_castable <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L10"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 10"></a></h3><p>Variable dictating if the user is allowed to cast a spell on himself.</p><h2 id="proc">Proc Details</h2><h3 id="proc/intercept_check"><aside class="declaration">proc </aside>intercept_check<aside>(/<a href="mob.html">mob</a>/user, /<a href="atom.html">atom</a>/target, silent) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L95"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 95"></a></aside></h3><p>intercept_check: Specific spell checks for InterceptClickOn() targets.</p>
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<p>Arguments:</p>
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<ul>
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<li>user The mob using the ranged spell via intercept.</li>
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<li>target The atom that is being targeted by the spell via intercept.</li>
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<li>silent If the checks should produce not any feedback messages for the user.</li>
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</ul><h3 id="proc/on_activation"><aside class="declaration">proc </aside>on_activation<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L47"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 47"></a></aside></h3><p>on_activation: What happens upon pointed spell activation.</p>
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<p>Arguments:</p>
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||||
<ul>
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||||
<li>user The mob interacting owning the spell.</li>
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</ul><h3 id="proc/on_deactivation"><aside class="declaration">proc </aside>on_deactivation<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/pointed.dm#L56"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/pointed.dm 56"></a></aside></h3><p>on_activation: What happens upon pointed spell deactivation.</p>
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||||
<p>Arguments:</p>
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<ul>
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||||
<li>user The mob interacting owning the spell.</li>
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||||
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/proc_holder/spell/pointed/barnyardcurse - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/proc_holder/spell/pointed/barnyardcurse.html#var">Var Details</a></header><main><h1>barnyardcurse <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/proc_holder/spell.html">effect/proc_holder/spell</a>/<a href="obj/effect/proc_holder/spell/pointed.html">pointed</a>/<a href="obj/effect/proc_holder/spell/pointed/barnyardcurse.html">barnyardcurse</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/barnyard.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/barnyard.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed/barnyardcurse.html#var/compatible_mobs_typecache">compatible_mobs_typecache</a></th><td>List of mobs which are allowed to be a target of the spell</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/compatible_mobs_typecache"><aside class="declaration">var </aside>compatible_mobs_typecache <aside>– /static/list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/barnyard.dm#L19"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/barnyard.dm 19"></a></h3><p>List of mobs which are allowed to be a target of the spell</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/proc_holder/spell/pointed/mind_transfer - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/proc_holder/spell/pointed/mind_transfer.html#var">Var Details</a></header><main><h1>mind_transfer <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/proc_holder/spell.html">effect/proc_holder/spell</a>/<a href="obj/effect/proc_holder/spell/pointed.html">pointed</a>/<a href="obj/effect/proc_holder/spell/pointed/mind_transfer.html">mind_transfer</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/mind_transfer.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/mind_transfer.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed/mind_transfer.html#var/unconscious_amount_caster">unconscious_amount_caster</a></th><td>For how long is the caster stunned for after the spell</td></tr><tr><th><a href="obj/effect/proc_holder/spell/pointed/mind_transfer.html#var/unconscious_amount_victim">unconscious_amount_victim</a></th><td>For how long is the victim stunned for after the spell</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/unconscious_amount_caster"><aside class="declaration">var </aside>unconscious_amount_caster <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/mind_transfer.dm#L15"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/mind_transfer.dm 15"></a></h3><p>For how long is the caster stunned for after the spell</p><h3 id="var/unconscious_amount_victim"><aside class="declaration">var </aside>unconscious_amount_victim <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/spells/spell_types/pointed/mind_transfer.dm#L17"><img src="git.png" width="16" height="16" title="code/modules/spells/spell_types/pointed/mind_transfer.dm 17"></a></h3><p>For how long is the victim stunned for after the spell</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/proc_holder/spell/targeted/fire_sworn - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/proc_holder/spell/targeted/fire_sworn.html#var">Var Details</a></header><main><h1>fire_sworn <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/proc_holder/spell.html">effect/proc_holder/spell</a>/<a href="obj/effect/proc_holder/spell/targeted/fire_sworn.html">targeted/fire_sworn</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_magic.dm#L472"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_magic.dm 472"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/proc_holder/spell/targeted/fire_sworn.html#var/current_user">current_user</a></th><td>who casted it right now</td></tr><tr><th><a href="obj/effect/proc_holder/spell/targeted/fire_sworn.html#var/duration">duration</a></th><td>how long it lasts</td></tr><tr><th><a href="obj/effect/proc_holder/spell/targeted/fire_sworn.html#var/has_fire_ring">has_fire_ring</a></th><td>Determines if you get the fire ring effect</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/current_user"><aside class="declaration">var </aside>current_user <aside>– /<a href="mob.html">mob</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_magic.dm#L487"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_magic.dm 487"></a></h3><p>who casted it right now</p><h3 id="var/duration"><aside class="declaration">var </aside>duration <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_magic.dm#L485"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_magic.dm 485"></a></h3><p>how long it lasts</p><h3 id="var/has_fire_ring"><aside class="declaration">var </aside>has_fire_ring <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_magic.dm#L489"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_magic.dm 489"></a></h3><p>Determines if you get the fire ring effect</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/reality_smash - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/effect/reality_smash.html#var">Var Details</a> - <a href="obj/effect/reality_smash.html#proc">Proc Details</a></header><main><h1>reality_smash <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/reality_smash.html">effect/reality_smash</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L285"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 285"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/effect/reality_smash.html#var/image_state">image_state</a></th><td>We cannot use icon_state since this is invisible, functions the same way but with custom behaviour.</td></tr><tr><th><a href="obj/effect/reality_smash.html#var/img">img</a></th><td>Tracked image</td></tr><tr><th><a href="obj/effect/reality_smash.html#var/minds">minds</a></th><td>Who can see us?</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/reality_smash.html#proc/AddMind">AddMind</a></th><td>Makes the mind able to see this effect</td></tr><tr><th><a href="obj/effect/reality_smash.html#proc/RemoveMind">RemoveMind</a></th><td>Makes the mind not able to see this effect</td></tr><tr><th><a href="obj/effect/reality_smash.html#proc/generate_name">generate_name</a></th><td>Generates random name</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/image_state"><aside class="declaration">var </aside>image_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L292"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 292"></a></h3><p>We cannot use icon_state since this is invisible, functions the same way but with custom behaviour.</p><h3 id="var/img"><aside class="declaration">var </aside>img <aside>– /<a href="image.html">image</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L298"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 298"></a></h3><p>Tracked image</p><h3 id="var/minds"><aside class="declaration">var </aside>minds <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L294"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 294"></a></h3><p>Who can see us?</p><h2 id="proc">Proc Details</h2><h3 id="proc/AddMind"><aside class="declaration">proc </aside>AddMind<aside>(/<a href="datum.html">datum</a>/<a href="datum/mind.html">mind</a>/e_cultie) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L321"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 321"></a></aside></h3><p>Makes the mind able to see this effect</p><h3 id="proc/RemoveMind"><aside class="declaration">proc </aside>RemoveMind<aside>(/<a href="datum.html">datum</a>/<a href="datum/mind.html">mind</a>/e_cultie) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L327"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 327"></a></aside></h3><p>Makes the mind not able to see this effect</p><h3 id="proc/generate_name"><aside class="declaration">proc </aside>generate_name<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_effects.dm#L333"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_effects.dm 333"></a></aside></h3><p>Generates random name</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/airlock_painter - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/airlock_painter.html#var">Var Details</a></header><main><h1>airlock_painter <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/airlock_painter.html">airlock_painter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/airlock_painter.html#var/available_paint_jobs">available_paint_jobs</a></th><td>Associate list of all paint jobs the airlock painter can apply. The key is the name of the airlock the user will see. The value is the type path of the airlock</td></tr><tr><th><a href="obj/item/airlock_painter.html#var/initial_ink_type">initial_ink_type</a></th><td>The type path to instantiate for the ink cartridge the device initially comes with, eg. /obj/item/toner</td></tr><tr><th><a href="obj/item/airlock_painter.html#var/ink">ink</a></th><td>The ink cartridge to pull charges from.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/available_paint_jobs"><aside class="declaration">var </aside>available_paint_jobs <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L23"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 23"></a></h3><p>Associate list of all paint jobs the airlock painter can apply. The key is the name of the airlock the user will see. The value is the type path of the airlock</p><h3 id="var/initial_ink_type"><aside class="declaration">var </aside>initial_ink_type <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L21"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 21"></a></h3><p>The type path to instantiate for the ink cartridge the device initially comes with, eg. /obj/item/toner</p><h3 id="var/ink"><aside class="declaration">var </aside>ink <aside>– /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/toner</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L19"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 19"></a></h3><p>The ink cartridge to pull charges from.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/airlock_painter/decal/tile - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/airlock_painter/decal/tile.html#var">Var Details</a></header><main><h1>tile <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/airlock_painter.html">airlock_painter</a>/<a href="obj/item/airlock_painter/decal.html">decal</a>/<a href="obj/item/airlock_painter/decal/tile.html">tile</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L382"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 382"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/airlock_painter/decal/tile.html#var/default_alpha">default_alpha</a></th><td>Default alpha for /obj/effect/turf_decal/tile</td></tr><tr><th><a href="obj/item/airlock_painter/decal/tile.html#var/rgba_regex">rgba_regex</a></th><td>Regex to split alpha out.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/default_alpha"><aside class="declaration">var </aside>default_alpha <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L425"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 425"></a></h3><p>Default alpha for /obj/effect/turf_decal/tile</p><h3 id="var/rgba_regex"><aside class="declaration">var </aside>rgba_regex <aside>– /static/regex</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L422"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 422"></a></h3><p>Regex to split alpha out.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/ammo_casing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/ammo_casing.html#var">Var Details</a></header><main><h1>ammo_casing <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ammo_casing.html">ammo_casing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/ammunition/_ammunition.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/projectiles/ammunition/_ammunition.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/ammo_casing.html#var/click_cooldown_override">click_cooldown_override</a></th><td>Override this to make the gun check for a different cooldown rather than CLICK_CD_RANGE, which is 4 deciseconds.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/click_cooldown_override"><aside class="declaration">var </aside>click_cooldown_override <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/ammunition/_ammunition.dm#L20"><img src="git.png" width="16" height="16" title="code/modules/projectiles/ammunition/_ammunition.dm 20"></a></h3><p>Override this to make the gun check for a different cooldown rather than CLICK_CD_RANGE, which is 4 deciseconds.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/assembly.html#proc">Proc Details</a></header><main><h1>assembly <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/assembly.dm#L8"><img src="git.png" width="16" height="16" title="code/modules/assembly/assembly.dm 8"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/assembly.html#proc/holder_movement">holder_movement</a></th><td>Called when the holder is moved</td></tr><tr><th><a href="obj/item/assembly.html#proc/on_detach">on_detach</a></th><td>Call this when detaching it from a device. handles any special functions that need to be updated ex post facto</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/holder_movement"><aside class="declaration">proc </aside>holder_movement<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/assembly.dm#L46"><img src="git.png" width="16" height="16" title="code/modules/assembly/assembly.dm 46"></a></aside></h3><p>Called when the holder is moved</p><h3 id="proc/on_detach"><aside class="declaration">proc </aside>on_detach<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/assembly.dm#L38"><img src="git.png" width="16" height="16" title="code/modules/assembly/assembly.dm 38"></a></aside></h3><p>Call this when detaching it from a device. handles any special functions that need to be updated ex post facto</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly/control - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/assembly/control.html#var">Var Details</a></header><main><h1>control <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a>/<a href="obj/item/assembly/control.html">control</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/assembly/control.html#var/can_change_id">can_change_id</a></th><td>Can the ID be changed if used in hand?</td></tr><tr><th><a href="obj/item/assembly/control.html#var/id">id</a></th><td>Our ID. Make the first character ! if you want to obfuscate it as a mapper via randomization.</td></tr><tr><th><a href="obj/item/assembly/control.html#var/show_id">show_id</a></th><td>Show ID?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_change_id"><aside class="declaration">var </aside>can_change_id <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 9"></a></h3><p>Can the ID be changed if used in hand?</p><h3 id="var/id"><aside class="declaration">var </aside>id <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L7"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 7"></a></h3><p>Our ID. Make the first character ! if you want to obfuscate it as a mapper via randomization.</p><h3 id="var/show_id"><aside class="declaration">var </aside>show_id <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 11"></a></h3><p>Show ID?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly/control/electrochromatic - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/assembly/control/electrochromatic.html#var">Var Details</a></header><main><h1>electrochromatic <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a>/<a href="obj/item/assembly/control.html">control</a>/<a href="obj/item/assembly/control/electrochromatic.html">electrochromatic</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L158"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 158"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/assembly/control/electrochromatic.html#var/on">on</a></th><td>Stores our status to prevent windows from desyncing.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/on"><aside class="declaration">var </aside>on <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L163"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 163"></a></h3><p>Stores our status to prevent windows from desyncing.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly/signaler - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/assembly/signaler.html#var">Var Details</a></header><main><h1>signaler <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a>/<a href="obj/item/assembly/signaler.html">signaler</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/signaler.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/assembly/signaler.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/assembly/signaler.html#var/suicide_mob">suicide_mob</a></th><td>Holds a reference string to the mob, decides how much of a gamer you are.</td></tr><tr><th><a href="obj/item/assembly/signaler.html#var/suicider">suicider</a></th><td>Holds the mind that commited suicide.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/suicide_mob"><aside class="declaration">var </aside>suicide_mob <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/signaler.dm#L18"><img src="git.png" width="16" height="16" title="code/modules/assembly/signaler.dm 18"></a></h3><p>Holds a reference string to the mob, decides how much of a gamer you are.</p><h3 id="var/suicider"><aside class="declaration">var </aside>suicider <aside>– /<a href="datum.html">datum</a>/<a href="datum/mind.html">mind</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/signaler.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/assembly/signaler.dm 16"></a></h3><p>Holds the mind that commited suicide.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/barcode - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/barcode.html#var">Var Details</a></header><main><h1>barcode <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/barcode.html">barcode</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/sortingmachinery.dm#L420"><img src="git.png" width="16" height="16" title="code/modules/recycling/sortingmachinery.dm 420"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/barcode.html#var/payments_acc">payments_acc</a></th><td>All values inheirited from the sales tagger it came from.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/payments_acc"><aside class="declaration">var </aside>payments_acc <aside>– /<a href="datum.html">datum</a>/<a href="datum/bank_account.html">bank_account</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/sortingmachinery.dm#L427"><img src="git.png" width="16" height="16" title="code/modules/recycling/sortingmachinery.dm 427"></a></h3><p>All values inheirited from the sales tagger it came from.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/book/random - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/book/random.html#var">Var Details</a></header><main><h1>random <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/book/random.html">book/random</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/library/random_books.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/library/random_books.dm 11"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/book/random.html#var/random_category">random_category</a></th><td>The category of books to pick from when creating this book.</td></tr><tr><th><a href="obj/item/book/random.html#var/random_loaded">random_loaded</a></th><td>If this book has already been 'generated' yet.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/random_category"><aside class="declaration">var </aside>random_category <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/library/random_books.dm#L14"><img src="git.png" width="16" height="16" title="code/modules/library/random_books.dm 14"></a></h3><p>The category of books to pick from when creating this book.</p><h3 id="var/random_loaded"><aside class="declaration">var </aside>random_loaded <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/library/random_books.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/library/random_books.dm 16"></a></h3><p>If this book has already been 'generated' yet.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/borg/upgrade - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/borg/upgrade.html#var">Var Details</a></header><main><h1>upgrade <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/borg/upgrade.html">borg/upgrade</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/borg/upgrade.html#var/abstract_type">abstract_type</a></th><td>Means this is a basetype and should not be used</td></tr><tr><th><a href="obj/item/borg/upgrade.html#var/module_flags">module_flags</a></th><td>Bitflags listing module compatibility. Used in the exosuit fabricator for creating sub-categories.</td></tr><tr><th><a href="obj/item/borg/upgrade.html#var/show_amount">show_amount</a></th><td>Show the amount of this module that is installed</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/abstract_type"><aside class="declaration">var </aside>abstract_type <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L20"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 20"></a></h3><p>Means this is a basetype and should not be used</p><h3 id="var/module_flags"><aside class="declaration">var </aside>module_flags <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L15"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 15"></a></h3><p>Bitflags listing module compatibility. Used in the exosuit fabricator for creating sub-categories.</p><h3 id="var/show_amount"><aside class="declaration">var </aside>show_amount <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L22"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 22"></a></h3><p>Show the amount of this module that is installed</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/broom - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/broom.html#proc">Proc Details</a></header><main><h1>broom <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/broom.html">broom</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/broom.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/broom.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/broom.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/broom.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/broom.dm#L34"><img src="git.png" width="16" height="16" title="code/game/objects/items/broom.dm 34"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/broom.dm#L29"><img src="git.png" width="16" height="16" title="code/game/objects/items/broom.dm 29"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/canvas - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/canvas.html#var">Var Details</a></header><main><h1>canvas <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/canvas.html">canvas</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/artstuff.dm#L38"><img src="git.png" width="16" height="16" title="code/game/objects/structures/artstuff.dm 38"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/canvas.html#var/no_save">no_save</a></th><td>boolean that blocks persistence from saving it. enabled from printing copies, because we do not want to save copies.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/no_save"><aside class="declaration">var </aside>no_save <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/artstuff.dm#L56"><img src="git.png" width="16" height="16" title="code/game/objects/structures/artstuff.dm 56"></a></h3><p>boolean that blocks persistence from saving it. enabled from printing copies, because we do not want to save copies.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/cardboard_cutout - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/cardboard_cutout.html#var">Var Details</a> - <a href="obj/item/cardboard_cutout.html#proc">Proc Details</a></header><main><h1>cardboard_cutout <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/cardboard_cutout.html">cardboard_cutout</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L2"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 2"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/cardboard_cutout.html#var/deceptive">deceptive</a></th><td>If the cutout actually appears as what it portray and not a discolored version</td></tr><tr><th><a href="obj/item/cardboard_cutout.html#var/possible_appearances">possible_appearances</a></th><td>Possible restyles for the cutout, add an entry in change_appearance() if you add to here</td></tr><tr><th><a href="obj/item/cardboard_cutout.html#var/pushed_over">pushed_over</a></th><td>If the cutout is pushed over and has to be righted</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/cardboard_cutout.html#proc/change_appearance">change_appearance</a></th><td>change_appearance: Changes a skin of the cardboard cutout based on a user's choice</td></tr><tr><th><a href="obj/item/cardboard_cutout.html#proc/check_menu">check_menu</a></th><td>check_menu: Checks if we are allowed to interact with a radial menu</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/deceptive"><aside class="declaration">var </aside>deceptive <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L16"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 16"></a></h3><p>If the cutout actually appears as what it portray and not a discolored version</p><h3 id="var/possible_appearances"><aside class="declaration">var </aside>possible_appearances <aside>– /static/list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L12"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 12"></a></h3><p>Possible restyles for the cutout, add an entry in change_appearance() if you add to here</p><h3 id="var/pushed_over"><aside class="declaration">var </aside>pushed_over <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L14"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 14"></a></h3><p>If the cutout is pushed over and has to be righted</p><h2 id="proc">Proc Details</h2><h3 id="proc/change_appearance"><aside class="declaration">proc </aside>change_appearance<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/toy/crayon.html">toy/crayon</a>/crayon, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L111"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 111"></a></aside></h3><p>change_appearance: Changes a skin of the cardboard cutout based on a user's choice</p>
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<p>Arguments:</p>
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<ul>
|
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<li>crayon The crayon used to change and recolor the cardboard cutout</li>
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<li>user The mob choosing a skin of the cardboard cutout</li>
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</ul><h3 id="proc/check_menu"><aside class="declaration">proc </aside>check_menu<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user, /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/toy/crayon.html">toy/crayon</a>/crayon) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L234"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 234"></a></aside></h3><p>check_menu: Checks if we are allowed to interact with a radial menu</p>
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||||
<p>Arguments:</p>
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||||
<ul>
|
||||
<li>user The mob interacting with a menu</li>
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||||
<li>crayon The crayon used to interact with a menu</li>
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</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/cardpack - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/cardpack.html#var">Var Details</a></header><main><h1>cardpack <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/cardpack.html">cardpack</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L232"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 232"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/cardpack.html#var/card_count">card_count</a></th><td>The amount of cards to draw from the rarity table</td></tr><tr><th><a href="obj/item/cardpack.html#var/contains_coin">contains_coin</a></th><td>Chance of the pack having a coin in it out of 10</td></tr><tr><th><a href="obj/item/cardpack.html#var/guar_rarity">guar_rarity</a></th><td>The guaranteed rarity table, acts about the same as the rarity table. it can have as many or as few raritys as you'd like</td></tr><tr><th><a href="obj/item/cardpack.html#var/guaranteed_count">guaranteed_count</a></th><td>The amount of cards to draw from the guarenteed rarity table</td></tr><tr><th><a href="obj/item/cardpack.html#var/rarity_table">rarity_table</a></th><td>The rarity table, the set must contain at least one of each</td></tr><tr><th><a href="obj/item/cardpack.html#var/series">series</a></th><td>The card series to look in</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/card_count"><aside class="declaration">var </aside>card_count <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L243"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 243"></a></h3><p>The amount of cards to draw from the rarity table</p><h3 id="var/contains_coin"><aside class="declaration">var </aside>contains_coin <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L241"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 241"></a></h3><p>Chance of the pack having a coin in it out of 10</p><h3 id="var/guar_rarity"><aside class="declaration">var </aside>guar_rarity <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L254"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 254"></a></h3><p>The guaranteed rarity table, acts about the same as the rarity table. it can have as many or as few raritys as you'd like</p><h3 id="var/guaranteed_count"><aside class="declaration">var </aside>guaranteed_count <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L252"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 252"></a></h3><p>The amount of cards to draw from the guarenteed rarity table</p><h3 id="var/rarity_table"><aside class="declaration">var </aside>rarity_table <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L245"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 245"></a></h3><p>The rarity table, the set must contain at least one of each</p><h3 id="var/series"><aside class="declaration">var </aside>series <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L239"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 239"></a></h3><p>The card series to look in</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/chainsaw - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/chainsaw.html#proc">Proc Details</a></header><main><h1>chainsaw <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/chainsaw.html">chainsaw</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/chainsaw.dm#L3"><img src="git.png" width="16" height="16" title="code/game/objects/items/chainsaw.dm 3"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/chainsaw.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/chainsaw.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/chainsaw.dm#L42"><img src="git.png" width="16" height="16" title="code/game/objects/items/chainsaw.dm 42"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/chainsaw.dm#L38"><img src="git.png" width="16" height="16" title="code/game/objects/items/chainsaw.dm 38"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/chisel - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/chisel.html#var">Var Details</a></header><main><h1>chisel <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/chisel.html">chisel</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L290"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 290"></a></h1><p>Elder Atmosian</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/chisel.html#var/prepared_block">prepared_block</a></th><td>Block we're currently carving in</td></tr><tr><th><a href="obj/item/chisel.html#var/sculpting">sculpting</a></th><td>Currently sculpting</td></tr><tr><th><a href="obj/item/chisel.html#var/tracked_user">tracked_user</a></th><td>If tracked user moves we stop sculpting</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/prepared_block"><aside class="declaration">var </aside>prepared_block <aside>– /<a href="obj.html">obj</a>/<a href="obj/structure/carving_block.html">structure/carving_block</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L315"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 315"></a></h3><p>Block we're currently carving in</p><h3 id="var/sculpting"><aside class="declaration">var </aside>sculpting <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L319"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 319"></a></h3><p>Currently sculpting</p><h3 id="var/tracked_user"><aside class="declaration">var </aside>tracked_user <aside>– /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L317"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 317"></a></h3><p>If tracked user moves we stop sculpting</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/choice_beacon/box/plushie - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/choice_beacon/box/plushie.html#proc">Proc Details</a></header><main><h1>plushie <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/choice_beacon/box/plushie.html">choice_beacon/box/plushie</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/miscellaneous.dm#L235"><img src="git.png" width="16" height="16" title="code/game/objects/items/miscellaneous.dm 235"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/choice_beacon/box/plushie.html#proc/remove_bad_plushies">remove_bad_plushies</a></th><td>Don't allow these special ones (you can still get narplush/hugbox)</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/remove_bad_plushies"><aside class="declaration">proc </aside>remove_bad_plushies<aside>(/list/plushies) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/miscellaneous.dm#L258"><img src="git.png" width="16" height="16" title="code/game/objects/items/miscellaneous.dm 258"></a></aside></h3><p>Don't allow these special ones (you can still get narplush/hugbox)</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/circlegame - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/circlegame.html#proc">Proc Details</a></header><main><h1>circlegame <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/circlegame.html">circlegame</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1117"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1117"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/circlegame.html#proc/GOTTEM">GOTTEM</a></th><td>Stage 3B: We face our reckoning (unless we moved away or they're incapacitated)</td></tr><tr><th><a href="obj/item/circlegame.html#proc/ownerExamined">ownerExamined</a></th><td>Stage 1: The mistake is made</td></tr><tr><th><a href="obj/item/circlegame.html#proc/selfGottem">selfGottem</a></th><td>Stage 3A: We face our own failures</td></tr><tr><th><a href="obj/item/circlegame.html#proc/waitASecond">waitASecond</a></th><td>Stage 2: Fear sets in</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/GOTTEM"><aside class="declaration">proc </aside>GOTTEM<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/sucker) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1179"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1179"></a></aside></h3><p>Stage 3B: We face our reckoning (unless we moved away or they're incapacitated)</p><h3 id="proc/ownerExamined"><aside class="declaration">proc </aside>ownerExamined<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/sucker) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1145"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1145"></a></aside></h3><p>Stage 1: The mistake is made</p><h3 id="proc/selfGottem"><aside class="declaration">proc </aside>selfGottem<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1165"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1165"></a></aside></h3><p>Stage 3A: We face our own failures</p><h3 id="proc/waitASecond"><aside class="declaration">proc </aside>waitASecond<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/sucker) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1153"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1153"></a></aside></h3><p>Stage 2: Fear sets in</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/circuitboard - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/circuitboard.html#var">Var Details</a> - <a href="obj/item/circuitboard.html#proc">Proc Details</a></header><main><h1>circuitboard <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/circuitboard.html">circuitboard</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/circuitboards/circuitboard.dm#L6"><img src="git.png" width="16" height="16" title="code/game/objects/items/circuitboards/circuitboard.dm 6"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/circuitboard.html#var/onstation">onstation</a></th><td>determines if the circuit board originated from a vendor off station or not.</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/circuitboard.html#proc/configure_machine">configure_machine</a></th><td>Used to allow the circuitboard to configure a machine in some way, shape or form.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/onstation"><aside class="declaration">var </aside>onstation <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/circuitboards/circuitboard.dm#L18"><img src="git.png" width="16" height="16" title="code/game/objects/items/circuitboards/circuitboard.dm 18"></a></h3><p>determines if the circuit board originated from a vendor off station or not.</p><h2 id="proc">Proc Details</h2><h3 id="proc/configure_machine"><aside class="declaration">proc </aside>configure_machine<aside>(/<a href="obj.html">obj</a>/<a href="obj/machinery.html">machinery</a>/machine) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/circuitboards/circuitboard.dm#L51"><img src="git.png" width="16" height="16" title="code/game/objects/items/circuitboards/circuitboard.dm 51"></a></aside></h3><p>Used to allow the circuitboard to configure a machine in some way, shape or form.</p>
|
||||
<p>Arguments:</p>
|
||||
<ul>
|
||||
<li>machine - The machine to attempt to configure.</li>
|
||||
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clipboard - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clipboard.html#var">Var Details</a> - <a href="obj/item/clipboard.html#proc">Proc Details</a></header><main><h1>clipboard <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clipboard.html">clipboard</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 4"></a></h1><p>Clipboard</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clipboard.html#var/integrated_pen">integrated_pen</a></th><td>Is the pen integrated?</td></tr><tr><th><a href="obj/item/clipboard.html#var/pen">pen</a></th><td>The stored pen</td></tr><tr><th><a href="obj/item/clipboard.html#var/toppaper_ref">toppaper_ref</a></th><td>Weakref of the topmost piece of paper</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clipboard.html#proc/on_top_paper_change">on_top_paper_change</a></th><td>This is a simple proc to handle calling update_icon() upon receiving the top paper's <code>COMSIG_ATOM_UPDATE_APPEARANCE</code>.</td></tr><tr><th><a href="obj/item/clipboard.html#proc/remove_paper">remove_paper</a></th><td>Take out the topmost paper</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/integrated_pen"><aside class="declaration">var </aside>integrated_pen <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L18"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 18"></a></h3><p>Is the pen integrated?</p><h3 id="var/pen"><aside class="declaration">var </aside>pen <aside>– /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/pen</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 16"></a></h3><p>The stored pen</p><h3 id="var/toppaper_ref"><aside class="declaration">var </aside>toppaper_ref <aside>– /<a href="datum.html">datum</a>/weakref</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L28"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 28"></a></h3><p>Weakref of the topmost piece of paper</p>
|
||||
<p>This is used for the paper displayed on the clipboard's icon
|
||||
and it is the one attacked, when attacking the clipboard.
|
||||
(As you can't organise contents directly in BYOND)</p><h2 id="proc">Proc Details</h2><h3 id="proc/on_top_paper_change"><aside class="declaration">proc </aside>on_top_paper_change<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L199"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 199"></a></aside></h3><p>This is a simple proc to handle calling update_icon() upon receiving the top paper's <code>COMSIG_ATOM_UPDATE_APPEARANCE</code>.</p><h3 id="proc/remove_paper"><aside class="declaration">proc </aside>remove_paper<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/paper.html">paper</a>/paper, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L49"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 49"></a></aside></h3><p>Take out the topmost paper</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing.html#var">Var Details</a> - <a href="obj/item/clothing.html#proc">Proc Details</a></header><main><h1>clothing <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing.html#var/armor_list">armor_list</a></th><td>These are armor values that protect the wearer, taken from the clothing's armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</td></tr><tr><th><a href="obj/item/clothing.html#var/durability_list">durability_list</a></th><td>These are armor values that protect the clothing, taken from its armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing.html#proc/armor_to_protection_class">armor_to_protection_class</a></th><td>Rounds armor_value to nearest 10, divides it by 10 and then expresses it in roman numerals up to 10</td></tr><tr><th><a href="obj/item/clothing.html#proc/bristle">bristle</a></th><td>If we're a clothing with at least 1 shredded/disabled zone, give the wearer a periodic heads up letting them know their clothes are damaged</td></tr><tr><th><a href="obj/item/clothing.html#proc/disable_zone">disable_zone</a></th><td>disable_zone() is used to disable a given bodypart's protection on our clothing item, mainly from [/obj/item/clothing/proc/take_damage_zone()]</td></tr><tr><th><a href="obj/item/clothing.html#proc/take_damage_zone">take_damage_zone</a></th><td>take_damage_zone() is used for dealing damage to specific bodyparts on a worn piece of clothing, meant to be called from [/obj/item/bodypart/proc/check_woundings_mods()]</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/armor_list"><aside class="declaration">var </aside>armor_list <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L62"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 62"></a></h3><p>These are armor values that protect the wearer, taken from the clothing's armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</p><h3 id="var/durability_list"><aside class="declaration">var </aside>durability_list <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L64"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 64"></a></h3><p>These are armor values that protect the clothing, taken from its armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</p><h2 id="proc">Proc Details</h2><h3 id="proc/armor_to_protection_class"><aside class="declaration">proc </aside>armor_to_protection_class<aside>(armor_value) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L318"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 318"></a></aside></h3><p>Rounds armor_value to nearest 10, divides it by 10 and then expresses it in roman numerals up to 10</p>
|
||||
<p>Rounds armor_value to nearest 10, divides it by 10
|
||||
and then expresses it in roman numerals up to 10
|
||||
Arguments:</p>
|
||||
<ul>
|
||||
<li>armor_value - Number we're converting</li>
|
||||
</ul><h3 id="proc/bristle"><aside class="declaration">proc </aside>bristle<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/L) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L481"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 481"></a></aside></h3><p>If we're a clothing with at least 1 shredded/disabled zone, give the wearer a periodic heads up letting them know their clothes are damaged</p><h3 id="proc/disable_zone"><aside class="declaration">proc </aside>disable_zone<aside>(def_zone, damage_type) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L170"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 170"></a></aside></h3><p>disable_zone() is used to disable a given bodypart's protection on our clothing item, mainly from [/obj/item/clothing/proc/take_damage_zone()]</p>
|
||||
<p>This proc disables all protection on the specified bodypart for this piece of clothing: it'll be as if it doesn't cover it at all anymore (because it won't!)
|
||||
If every possible bodypart has been disabled on the clothing, we put it out of commission entirely and mark it as shredded, whereby it will have to be repaired in
|
||||
order to equip it again. Also note we only consider it damaged if there's more than one bodypart disabled.</p>
|
||||
<p>Arguments:</p>
|
||||
<ul>
|
||||
<li>def_zone: The bodypart zone we're disabling</li>
|
||||
<li>damage_type: Only really relevant for the verb for describing the breaking, and maybe obj_destruction()</li>
|
||||
</ul><h3 id="proc/take_damage_zone"><aside class="declaration">proc </aside>take_damage_zone<aside>(def_zone, damage_amount, damage_type, armour_penetration) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L146"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 146"></a></aside></h3><p>take_damage_zone() is used for dealing damage to specific bodyparts on a worn piece of clothing, meant to be called from [/obj/item/bodypart/proc/check_woundings_mods()]</p>
|
||||
<pre><code>This proc only matters when a bodypart that this clothing is covering is harmed by a direct attack (being on fire or in space need not apply), and only if this clothing covers
|
||||
</code></pre>
|
||||
<p>more than one bodypart to begin with. No point in tracking damage by zone for a hat, and I'm not cruel enough to let you fully break them in a few shots.
|
||||
Also if limb_integrity is 0, then this clothing doesn't have bodypart damage enabled so skip it.</p>
|
||||
<p>Arguments:</p>
|
||||
<ul>
|
||||
<li>def_zone: The bodypart zone in question</li>
|
||||
<li>damage_amount: Incoming damage</li>
|
||||
<li>damage_type: BRUTE or BURN</li>
|
||||
<li>armour_penetration: If the attack had armour_penetration</li>
|
||||
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/glasses/hud - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/glasses/hud.html#var">Var Details</a></header><main><h1>hud <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/glasses/hud.html">glasses/hud</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/glasses/hud.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/glasses/hud.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/glasses/hud.html#var/hud_trait">hud_trait</a></th><td>Used for topic calls. Just because you have a HUD display doesn't mean you should be able to interact with stuff.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/hud_trait"><aside class="declaration">var </aside>hud_trait <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/glasses/hud.dm#L7"><img src="git.png" width="16" height="16" title="code/modules/clothing/glasses/hud.dm 7"></a></h3><p>Used for topic calls. Just because you have a HUD display doesn't mean you should be able to interact with stuff.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/gloves/fingerless/pugilist - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/gloves/fingerless/pugilist.html#var">Var Details</a></header><main><h1>pugilist <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/gloves/fingerless/pugilist.html">gloves/fingerless/pugilist</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L17"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 17"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/enhancement">enhancement</a></th><td>Extra damage through the punch.</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/inherited_trait">inherited_trait</a></th><td>Main trait added by the gloves to the user on wear.</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/secondary_trait">secondary_trait</a></th><td>Secondary trait added by the gloves to the user on wear.</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/silent">silent</a></th><td>do we give the flavortext for wearing them</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/wornonce">wornonce</a></th><td>did you ever get around to wearing these or no</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/wound_enhancement">wound_enhancement</a></th><td>extra wound bonus through the punch (MAYBE DON'T BE GENEROUS WITH THIS)</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/enhancement"><aside class="declaration">var </aside>enhancement <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L29"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 29"></a></h3><p>Extra damage through the punch.</p><h3 id="var/inherited_trait"><aside class="declaration">var </aside>inherited_trait <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L35"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 35"></a></h3><p>Main trait added by the gloves to the user on wear.</p><h3 id="var/secondary_trait"><aside class="declaration">var </aside>secondary_trait <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L37"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 37"></a></h3><p>Secondary trait added by the gloves to the user on wear.</p><h3 id="var/silent"><aside class="declaration">var </aside>silent <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L33"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 33"></a></h3><p>do we give the flavortext for wearing them</p><h3 id="var/wornonce"><aside class="declaration">var </aside>wornonce <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L27"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 27"></a></h3><p>did you ever get around to wearing these or no</p><h3 id="var/wound_enhancement"><aside class="declaration">var </aside>wound_enhancement <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L31"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 31"></a></h3><p>extra wound bonus through the punch (MAYBE DON'T BE GENEROUS WITH THIS)</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/gloves/mod - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/gloves/mod.html#proc">Proc Details</a></header><main><h1>mod <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/gloves/mod.html">gloves/mod</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L67"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 67"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/gloves/mod.html#proc/show_overslot">show_overslot</a></th><td>Replaces these gloves on the wearer with the overslot ones</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/show_overslot"><aside class="declaration">proc </aside>show_overslot<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L96"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 96"></a></aside></h3><p>Replaces these gloves on the wearer with the overslot ones</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/head.html#proc">Proc Details</a></header><main><h1>head <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/_head.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/_head.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/head.html#proc/throw_impact">throw_impact</a></th><td>Special throw_impact for hats to frisbee hats at people to place them on their heads.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/throw_impact">throw_impact<aside>(/<a href="atom.html">atom</a>/hit_atom, /<a href="datum.html">datum</a>/<a href="datum/thrownthing.html">thrownthing</a>/thrownthing) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/_head.dm#L20"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/_head.dm 20"></a></aside></h3><p>Special throw_impact for hats to frisbee hats at people to place them on their heads.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head/helmet/space/plasmaman - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/head/helmet/space/plasmaman.html#proc">Proc Details</a></header><main><h1>plasmaman <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a>/<a href="obj/item/clothing/head/helmet/space/plasmaman.html">helmet/space/plasmaman</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/spacesuits/plasmamen.dm#L37"><img src="git.png" width="16" height="16" title="code/modules/clothing/spacesuits/plasmamen.dm 37"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/head/helmet/space/plasmaman.html#proc/wipe_that_smile_off_your_face">wipe_that_smile_off_your_face</a></th><td>gets called when receiving the CLEAN_ACT signal from something, i.e soap or a shower. exists to remove any smiley faces drawn on the helmet.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/wipe_that_smile_off_your_face"><aside class="declaration">proc </aside>wipe_that_smile_off_your_face<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/spacesuits/plasmamen.dm#L112"><img src="git.png" width="16" height="16" title="code/modules/clothing/spacesuits/plasmamen.dm 112"></a></aside></h3><p>gets called when receiving the CLEAN_ACT signal from something, i.e soap or a shower. exists to remove any smiley faces drawn on the helmet.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head/helmet/space/space_ninja - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>Ninja Hood <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a>/<a href="obj/item/clothing/head/helmet/space/space_ninja.html">helmet/space/space_ninja</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/suit/head.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/ninja/suit/head.dm 9"></a></h1><p>Space ninja's hood. Provides armor and blocks AI tracking.</p>
|
||||
<p>A hood that only exists as a part of space ninja's starting kit. Provides armor equal of space ninja's suit and disallows an AI to track the wearer.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head/ushanka - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/head/ushanka.html#var">Var Details</a></header><main><h1>ushanka <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a>/<a href="obj/item/clothing/head/ushanka.html">ushanka</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/misc_special.dm#L86"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/misc_special.dm 86"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/head/ushanka.html#var/downsprite">downsprite</a></th><td>Sprite visible when the ushanka flaps are folded down.</td></tr><tr><th><a href="obj/item/clothing/head/ushanka.html#var/upsprite">upsprite</a></th><td>Sprite visible when the ushanka flaps are folded up.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/downsprite"><aside class="declaration">var </aside>downsprite <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/misc_special.dm#L101"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/misc_special.dm 101"></a></h3><p>Sprite visible when the ushanka flaps are folded down.</p><h3 id="var/upsprite"><aside class="declaration">var </aside>upsprite <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/misc_special.dm#L99"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/misc_special.dm 99"></a></h3><p>Sprite visible when the ushanka flaps are folded up.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/mask.html#proc">Proc Details</a></header><main><h1>mask <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/masks/_masks.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/masks/_masks.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/mask.html#proc/adjustmask">adjustmask</a></th><td>Proc that moves gas/breath masks out of the way, disabling them and allowing pill/food consumption
|
||||
The flavor_details variable is for masks that use this function only to toggle HIDEFACE for identity.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/adjustmask"><aside class="declaration">proc </aside>adjustmask<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user, just_flavor) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/masks/_masks.dm#L51"><img src="git.png" width="16" height="16" title="code/modules/clothing/masks/_masks.dm 51"></a></aside></h3><p>Proc that moves gas/breath masks out of the way, disabling them and allowing pill/food consumption
|
||||
The flavor_details variable is for masks that use this function only to toggle HIDEFACE for identity.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/chameleon - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/mask/chameleon.html#var">Var Details</a></header><main><h1>chameleon <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/chameleon.html">chameleon</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/chameleon.dm#L444"><img src="git.png" width="16" height="16" title="code/modules/clothing/chameleon.dm 444"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/mask/chameleon.html#var/chameleon_action">chameleon_action</a></th><td>This determines if the voice changer is on or off.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/chameleon_action"><aside class="declaration">var </aside>chameleon_action <aside>– /<a href="datum.html">datum</a>/<a href="datum/action.html">action</a>/item_action/chameleon/change</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/chameleon.dm#L461"><img src="git.png" width="16" height="16" title="code/modules/clothing/chameleon.dm 461"></a></h3><p>This determines if the voice changer is on or off.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/facehugger/toy - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>toy <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/facehugger/toy.html">facehugger/toy</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/vendor_items.dm#L5"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/vendor_items.dm 5"></a></h1><p>Mining Equipment Vendor Items</p>
|
||||
<p>Facehugger toy</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/gas/space_ninja - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>Ninja Mask <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/gas/space_ninja.html">gas/space_ninja</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/suit/mask.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/ninja/suit/mask.dm 9"></a></h1><p>Space ninja's mask. Makes you sound like a real anime girl. Barely able to be considered a real upside.</p>
|
||||
<p>A mask which only spawns as a part of space ninja's starting kit. Functions as a gas mask.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/void_mask - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/mask/void_mask.html#var">Var Details</a></header><main><h1>void_mask <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/void_mask.html">void_mask</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L228"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 228"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/mask/void_mask.html#var/local_user">local_user</a></th><td>Who is wearing this</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/local_user"><aside class="declaration">var </aside>local_user <aside>– /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/<a href="mob/living/carbon/human.html">human</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L240"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 240"></a></h3><p>Who is wearing this</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/neck - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/neck.html#var">Var Details</a></header><main><h1>neck <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/neck.html">neck</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/neck.html#var/weight_gain_rate_modifier">weight_gain_rate_modifier</a></th><td>How much faster does the wearer gain weight? 1 = 100% faster</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/weight_gain_rate_modifier"><aside class="declaration">var </aside>weight_gain_rate_modifier <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/clothing/calorite_collar.dm#L3"><img src="git.png" width="16" height="16" title="GainStation13/code/clothing/calorite_collar.dm 3"></a></h3><p>How much faster does the wearer gain weight? 1 = 100% faster</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/neck/eldritch_amulet - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/neck/eldritch_amulet.html#var">Var Details</a></header><main><h1>eldritch_amulet <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/neck.html">neck</a>/<a href="obj/item/clothing/neck/eldritch_amulet.html">eldritch_amulet</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L137"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 137"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/neck/eldritch_amulet.html#var/trait">trait</a></th><td>What trait do we want to add upon equipiing</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/trait"><aside class="declaration">var </aside>trait <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L144"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 144"></a></h3><p>What trait do we want to add upon equipiing</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/neck/necklace/dope/merchant - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/neck/necklace/dope/merchant.html#var">Var Details</a></header><main><h1>merchant <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/neck.html">neck</a>/<a href="obj/item/clothing/neck/necklace/dope/merchant.html">necklace/dope/merchant</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L281"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 281"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/neck/necklace/dope/merchant.html#var/profit_scaling">profit_scaling</a></th><td>scales the amount received in case an admin wants to emulate taxes/fees.</td></tr><tr><th><a href="obj/item/clothing/neck/necklace/dope/merchant.html#var/selling">selling</a></th><td>toggles between sell (TRUE) and get price post-fees (FALSE)</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/profit_scaling"><aside class="declaration">var </aside>profit_scaling <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L284"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 284"></a></h3><p>scales the amount received in case an admin wants to emulate taxes/fees.</p><h3 id="var/selling"><aside class="declaration">var </aside>selling <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L286"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 286"></a></h3><p>toggles between sell (TRUE) and get price post-fees (FALSE)</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/shoes - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/shoes.html#var">Var Details</a> - <a href="obj/item/clothing/shoes.html#proc">Proc Details</a></header><main><h1>shoes <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/shoes.html">shoes</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/can_be_tied">can_be_tied</a></th><td>Whether these shoes have laces that can be tied/untied</td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/lace_time">lace_time</a></th><td>How long it takes to lace/unlace these shoes</td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/our_alert">our_alert</a></th><td>any alerts we have active</td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/tied">tied</a></th><td>Are we currently tied? Can either be SHOES_UNTIED, SHOES_TIED, or SHOES_KNOTTED</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/adjust_laces">adjust_laces</a></th><td>adjust_laces adjusts whether our shoes (assuming they can_be_tied) and tied, untied, or knotted</td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/check_trip">check_trip</a></th><td>check_trip runs on each step to see if we fall over as a result of our lace status. Knotted laces are a guaranteed trip, while untied shoes are just a chance to stumble</td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/handle_tying">handle_tying</a></th><td>handle_tying deals with all the actual tying/untying/knotting, inferring your intent from who you are in relation to the state of the laces</td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/still_shoed">still_shoed</a></th><td>checking to make sure we're still on the person we're supposed to be, for lacing do_after's</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_be_tied"><aside class="declaration">var </aside>can_be_tied <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L25"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 25"></a></h3><p>Whether these shoes have laces that can be tied/untied</p><h3 id="var/lace_time"><aside class="declaration">var </aside>lace_time <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L29"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 29"></a></h3><p>How long it takes to lace/unlace these shoes</p><h3 id="var/our_alert"><aside class="declaration">var </aside>our_alert <aside>– /<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/<a href="atom/movable/screen.html">screen</a>/<a href="atom/movable/screen/alert.html">alert</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L33"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 33"></a></h3><p>any alerts we have active</p><h3 id="var/tied"><aside class="declaration">var </aside>tied <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L27"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 27"></a></h3><p>Are we currently tied? Can either be SHOES_UNTIED, SHOES_TIED, or SHOES_KNOTTED</p><h2 id="proc">Proc Details</h2><h3 id="proc/adjust_laces"><aside class="declaration">proc </aside>adjust_laces<aside>(state, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L140"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 140"></a></aside></h3><p>adjust_laces adjusts whether our shoes (assuming they can_be_tied) and tied, untied, or knotted</p>
|
||||
<p>In addition to setting the state, it will deal with getting rid of alerts if they exist, as well as registering and unregistering the stepping signals</p>
|
||||
<p>Arguments:</p>
|
||||
<ul>
|
||||
<li>state: SHOES_UNTIED, SHOES_TIED, or SHOES_KNOTTED, depending on what you want them to become</li>
|
||||
<li>user: used to check to see if we're the ones unknotting our own laces</li>
|
||||
</ul><h3 id="proc/check_trip"><aside class="declaration">proc </aside>check_trip<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L228"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 228"></a></aside></h3><p>check_trip runs on each step to see if we fall over as a result of our lace status. Knotted laces are a guaranteed trip, while untied shoes are just a chance to stumble</p><h3 id="proc/handle_tying"><aside class="declaration">proc </aside>handle_tying<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L167"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 167"></a></aside></h3><p>handle_tying deals with all the actual tying/untying/knotting, inferring your intent from who you are in relation to the state of the laces</p>
|
||||
<p>If you're the wearer, you want them to move towards tied-ness (knotted -> untied -> tied). If you're not, you're pranking them, so you're moving towards knotted-ness (tied -> untied -> knotted)</p>
|
||||
<p>Arguments:</p>
|
||||
<ul>
|
||||
<li>user: who is the person interacting with the shoes?</li>
|
||||
</ul><h3 id="proc/still_shoed"><aside class="declaration">proc </aside>still_shoed<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/our_guy) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L224"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 224"></a></aside></h3><p>checking to make sure we're still on the person we're supposed to be, for lacing do_after's</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/shoes/mod - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/shoes/mod.html#proc">Proc Details</a></header><main><h1>mod <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/shoes.html">shoes</a>/<a href="obj/item/clothing/shoes/mod.html">mod</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L103"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 103"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/shoes/mod.html#proc/show_overslot">show_overslot</a></th><td>Replaces these shoes on the wearer with the overslot ones</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/show_overslot"><aside class="declaration">proc </aside>show_overslot<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L132"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 132"></a></aside></h3><p>Replaces these shoes on the wearer with the overslot ones</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/shoes/space_ninja - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>Ninja Shoes <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/shoes.html">shoes</a>/<a href="obj/item/clothing/shoes/space_ninja.html">space_ninja</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/suit/shoes.dm#L10"><img src="git.png" width="16" height="16" title="code/modules/ninja/suit/shoes.dm 10"></a></h1><p>Space ninja's shoes. Gives him armor on his feet.</p>
|
||||
<p>Space ninja's ninja shoes. How mousey. Gives him slip protection and protection against attacks.
|
||||
Also are temperature resistant.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/suit/hooded - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/clothing/suit/hooded.html#var">Var Details</a></header><main><h1>hooded <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/suit/hooded.html">suit/hooded</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/suits/toggles.dm#L3"><img src="git.png" width="16" height="16" title="code/modules/clothing/suits/toggles.dm 3"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/suit/hooded.html#var/alternative_mode">alternative_mode</a></th><td>Alternative mode for hiding the hood, instead of storing the hood in the suit it qdels it, useful for when you deal with hooded suit with storage.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/alternative_mode"><aside class="declaration">var </aside>alternative_mode <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/suits/toggles.dm#L8"><img src="git.png" width="16" height="16" title="code/modules/clothing/suits/toggles.dm 8"></a></h3><p>Alternative mode for hiding the hood, instead of storing the hood in the suit it qdels it, useful for when you deal with hooded suit with storage.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/computer_hardware.html#proc">Proc Details</a></header><main><h1>computer_hardware <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/_hardware.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/_hardware.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware.html#proc/try_eject">try_eject</a></th><td>Implement this when your hardware contains an object that the user can eject.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/try_eject"><aside class="declaration">proc </aside>try_eject<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user, forced) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/_hardware.dm#L125"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/_hardware.dm 125"></a></aside></h3><p>Implement this when your hardware contains an object that the user can eject.</p>
|
||||
<p>Examples include ejecting cells from battery modules, ejecting an ID card from a card reader
|
||||
or ejecting an Intellicard from an AI card slot.
|
||||
Arguments:</p>
|
||||
<ul>
|
||||
<li>user - The mob requesting the eject.</li>
|
||||
<li>forced - Whether this action should be forced in some way.</li>
|
||||
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware/ai_slot - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/computer_hardware/ai_slot.html#proc">Proc Details</a></header><main><h1>ai_slot <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a>/<a href="obj/item/computer_hardware/ai_slot.html">ai_slot</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/ai_slot.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/ai_slot.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware/ai_slot.html#proc/Exited">Exited</a></th><td>What happens when the intellicard is removed (or deleted) from the module, through try_eject() or not.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/Exited">Exited<aside>(/<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/gone, direction) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/ai_slot.dm#L14"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/ai_slot.dm 14"></a></aside></h3><p>What happens when the intellicard is removed (or deleted) from the module, through try_eject() or not.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware/battery - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/computer_hardware/battery.html#proc">Proc Details</a></header><main><h1>battery <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a>/<a href="obj/item/computer_hardware/battery.html">battery</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/battery_module.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/battery_module.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware/battery.html#proc/Exited">Exited</a></th><td>What happens when the battery is removed (or deleted) from the module, through try_eject() or not.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/Exited">Exited<aside>(/<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/gone, direction) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/battery_module.dm#L23"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/battery_module.dm 23"></a></aside></h3><p>What happens when the battery is removed (or deleted) from the module, through try_eject() or not.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware/card_slot - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/computer_hardware/card_slot.html#proc">Proc Details</a></header><main><h1>card_slot <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a>/<a href="obj/item/computer_hardware/card_slot.html">card_slot</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/card_slot.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/card_slot.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware/card_slot.html#proc/Exited">Exited</a></th><td>What happens when the ID card is removed (or deleted) from the module, through try_eject() or not.</td></tr><tr><th><a href="obj/item/computer_hardware/card_slot.html#proc/swap_slot">swap_slot</a></th><td>Swaps the card_slot hardware between using the dedicated card slot bay on a computer, and using an expansion bay.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/Exited">Exited<aside>(/<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/gone, direction) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/card_slot.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/card_slot.dm 12"></a></aside></h3><p>What happens when the ID card is removed (or deleted) from the module, through try_eject() or not.</p><h3 id="proc/swap_slot"><aside class="declaration">proc </aside>swap_slot<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/card_slot.dm#L118"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/card_slot.dm 118"></a></aside></h3><p>Swaps the card_slot hardware between using the dedicated card slot bay on a computer, and using an expansion bay.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/construction/plumbing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/construction/plumbing.html#var">Var Details</a> - <a href="obj/item/construction/plumbing.html#proc">Proc Details</a></header><main><h1>plumbing <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/construction/plumbing.html">construction/plumbing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L886"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 886"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/blueprint">blueprint</a></th><td>type of the plumbing machine</td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/choices">choices</a></th><td>index, used in the attack self to get the type. stored here since it doesnt change</td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/name_to_type">name_to_type</a></th><td>index, used in the attack self to get the type. stored here since it doesnt change</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/construction/plumbing.html#proc/create_machine">create_machine</a></th><td>pretty much rcd_create, but named differently to make myself feel less bad for copypasting from a sibling-type</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/blueprint"><aside class="declaration">var </aside>blueprint <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L897"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 897"></a></h3><p>type of the plumbing machine</p><h3 id="var/choices"><aside class="declaration">var </aside>choices <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L899"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 899"></a></h3><p>index, used in the attack self to get the type. stored here since it doesnt change</p><h3 id="var/name_to_type"><aside class="declaration">var </aside>name_to_type <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L901"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 901"></a></h3><p>index, used in the attack self to get the type. stored here since it doesnt change</p><h2 id="proc">Proc Details</h2><h3 id="proc/create_machine"><aside class="declaration">proc </aside>create_machine<aside>(/<a href="atom.html">atom</a>/A, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L925"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 925"></a></aside></h3><p>pretty much rcd_create, but named differently to make myself feel less bad for copypasting from a sibling-type</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/conveyor_sorter - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/conveyor_sorter.html#var">Var Details</a></header><main><h1>conveyor_sorter <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/conveyor_sorter.html">conveyor_sorter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/conveyor_sorter.html#var/current_sort">current_sort</a></th><td>the list of things that are currently within the sorting list</td></tr><tr><th><a href="obj/item/conveyor_sorter.html#var/spawned_sorters">spawned_sorters</a></th><td>the list of conveyor sorters spawned by</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/current_sort"><aside class="declaration">var </aside>current_sort <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 12"></a></h3><p>the list of things that are currently within the sorting list</p><h3 id="var/spawned_sorters"><aside class="declaration">var </aside>spawned_sorters <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L10"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 10"></a></h3><p>the list of conveyor sorters spawned by</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/coupon - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/coupon.html#proc">Proc Details</a></header><main><h1>coupon <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/coupon.html">coupon</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/cargo/coupon.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/cargo/coupon.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/coupon.html#proc/generate">generate</a></th><td>Choose what our prize is :D</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/generate"><aside class="declaration">proc </aside>generate<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/cargo/coupon.dm#L17"><img src="git.png" width="16" height="16" title="code/modules/cargo/coupon.dm 17"></a></aside></h3><p>Choose what our prize is :D</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/cult_spear - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/cult_spear.html#proc">Proc Details</a></header><main><h1>cult_spear <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/cult_spear.html">cult_spear</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/cult/cult_items.dm#L700"><img src="git.png" width="16" height="16" title="code/modules/antagonists/cult/cult_items.dm 700"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/cult_spear.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/cult_spear.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/cult/cult_items.dm#L734"><img src="git.png" width="16" height="16" title="code/modules/antagonists/cult/cult_items.dm 734"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/cult/cult_items.dm#L730"><img src="git.png" width="16" height="16" title="code/modules/antagonists/cult/cult_items.dm 730"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/defibrillator - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/defibrillator.html#var">Var Details</a></header><main><h1>defibrillator <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/defibrillator.html">defibrillator</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/defibrillator.html#var/cell_removable">cell_removable</a></th><td>If the cell can be removed via screwdriver</td></tr><tr><th><a href="obj/item/defibrillator.html#var/charge_state">charge_state</a></th><td>The icon state for the charge bar overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/emagged_state">emagged_state</a></th><td>The icon state for the emagged overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/nocell_state">nocell_state</a></th><td>The icon state for the missing cell overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/paddle_state">paddle_state</a></th><td>The icon state for the paddle overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/powered_state">powered_state</a></th><td>The icon state for the powered on overlay, not applied if null</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/cell_removable"><aside class="declaration">var </aside>cell_removable <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L23"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 23"></a></h3><p>If the cell can be removed via screwdriver</p><h3 id="var/charge_state"><aside class="declaration">var </aside>charge_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L39"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 39"></a></h3><p>The icon state for the charge bar overlay, not applied if null</p><h3 id="var/emagged_state"><aside class="declaration">var </aside>emagged_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L43"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 43"></a></h3><p>The icon state for the emagged overlay, not applied if null</p><h3 id="var/nocell_state"><aside class="declaration">var </aside>nocell_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L41"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 41"></a></h3><p>The icon state for the missing cell overlay, not applied if null</p><h3 id="var/paddle_state"><aside class="declaration">var </aside>paddle_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L35"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 35"></a></h3><p>The icon state for the paddle overlay, not applied if null</p><h3 id="var/powered_state"><aside class="declaration">var </aside>powered_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L37"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 37"></a></h3><p>The icon state for the powered on overlay, not applied if null</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/dualsaber - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/dualsaber.html#var">Var Details</a> - <a href="obj/item/dualsaber.html#proc">Proc Details</a></header><main><h1>dualsaber <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/dualsaber.html">dualsaber</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/dualsaber.html#var/can_reflect">can_reflect</a></th><td>Can this reflect all energy projectiles?</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/dualsaber.html#proc/on_unwield">on_unwield</a></th><td>Triggered on unwield of two handed item
|
||||
switch hitsounds</td></tr><tr><th><a href="obj/item/dualsaber.html#proc/on_wield">on_wield</a></th><td>Triggered on wield of two handed item
|
||||
Specific hulk checks due to reflection chance for balance issues and switches hitsounds.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_reflect"><aside class="declaration">var </aside>can_reflect <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L32"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 32"></a></h3><p>Can this reflect all energy projectiles?</p><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L130"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 130"></a></aside></h3><p>Triggered on unwield of two handed item
|
||||
switch hitsounds</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L113"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 113"></a></aside></h3><p>Triggered on wield of two handed item
|
||||
Specific hulk checks due to reflection chance for balance issues and switches hitsounds.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/dyespray - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/dyespray.html#proc">Proc Details</a></header><main><h1>dyespray <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/dyespray.html">dyespray</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dyekit.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/dyekit.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/dyespray.html#proc/dye">dye</a></th><td>Applies a gradient and a gradient color to a mob.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/dye"><aside class="declaration">proc </aside>dye<aside>(/<a href="mob.html">mob</a>/target) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dyekit.dm#L21"><img src="git.png" width="16" height="16" title="code/game/objects/items/dyekit.dm 21"></a></aside></h3><p>Applies a gradient and a gradient color to a mob.</p>
|
||||
<p>Arguments:</p>
|
||||
<ul>
|
||||
<li>target - The mob who we will apply the gradient and gradient color to.</li>
|
||||
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/eldritch_potion - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/eldritch_potion.html#var">Var Details</a> - <a href="obj/item/eldritch_potion.html#proc">Proc Details</a></header><main><h1>eldritch_potion <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/eldritch_potion.html">eldritch_potion</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L389"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 389"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/eldritch_potion.html#var/status_effect">status_effect</a></th><td>Typepath to the status effect this is supposed to hold</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/eldritch_potion.html#proc/effect">effect</a></th><td>The effect of the potion if it has any special one, in general try not to override this and utilize the status_effect var to make custom effects.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/status_effect"><aside class="declaration">var </aside>status_effect <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L396"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 396"></a></h3><p>Typepath to the status effect this is supposed to hold</p><h2 id="proc">Proc Details</h2><h3 id="proc/effect"><aside class="declaration">proc </aside>effect<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L403"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 403"></a></aside></h3><p>The effect of the potion if it has any special one, in general try not to override this and utilize the status_effect var to make custom effects.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/electronics/airlock - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/electronics/airlock.html#var">Var Details</a></header><main><h1>airlock <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/electronics/airlock.html">electronics/airlock</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L1"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/accesses">accesses</a></th><td>A list of all granted accesses</td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/holder">holder</a></th><td>A holder of the electronics, in case of them working as an integrated part</td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/one_access">one_access</a></th><td>If the airlock should require ALL or only ONE of the listed accesses</td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/unres_sides">unres_sides</a></th><td>Unrestricted sides, or sides of the airlock that will open regardless of access</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/accesses"><aside class="declaration">var </aside>accesses <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L6"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 6"></a></h3><p>A list of all granted accesses</p><h3 id="var/holder"><aside class="declaration">var </aside>holder <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L14"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 14"></a></h3><p>A holder of the electronics, in case of them working as an integrated part</p><h3 id="var/one_access"><aside class="declaration">var </aside>one_access <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L8"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 8"></a></h3><p>If the airlock should require ALL or only ONE of the listed accesses</p><h3 id="var/unres_sides"><aside class="declaration">var </aside>unres_sides <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L10"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 10"></a></h3><p>Unrestricted sides, or sides of the airlock that will open regardless of access</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/electronics/electrochromatic_kit - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/electronics/electrochromatic_kit.html#var">Var Details</a></header><main><h1>electrochromatic_kit <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/electronics/electrochromatic_kit.html">electronics/electrochromatic_kit</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/electrochromatic_kit.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/electrochromatic_kit.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/electronics/electrochromatic_kit.html#var/id">id</a></th><td>Electrochromatic ID</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/id"><aside class="declaration">var </aside>id <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/electrochromatic_kit.dm#L7"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/electrochromatic_kit.dm 7"></a></h3><p>Electrochromatic ID</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/energy_katana - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/energy_katana.html#proc">Proc Details</a></header><main><h1>Energy Katana <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/energy_katana.html">energy_katana</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/energy_katana.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/ninja/energy_katana.dm 12"></a></h1><p>The space ninja's katana.</p>
|
||||
<p>The katana that only space ninja spawns with. Comes with 30 force and throwforce, along with a signature special jaunting system.
|
||||
Upon clicking on a tile with the dash on, the user will teleport to that tile, assuming their target was not dense.
|
||||
The katana has 3 dashes stored at maximum, and upon using the dash, it will return 20 seconds after it was used.
|
||||
It also has a special feature where if it is tossed at a space ninja who owns it (determined by the ninja suit), the ninja will catch the katana instead of being hit by it.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/energy_katana.html#proc/returnToOwner">returnToOwner</a></th><td>Proc called when the katana is recalled to its space ninja.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/returnToOwner"><aside class="declaration">proc </aside>returnToOwner<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/<a href="mob/living/carbon/human.html">human</a>/user, doSpark, caught) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/energy_katana.dm#L101"><img src="git.png" width="16" height="16" title="code/modules/ninja/energy_katana.dm 101"></a></aside></h3><p>Proc called when the katana is recalled to its space ninja.</p>
|
||||
<p>Proc called when space ninja is hit with its suit's katana or the recall ability is used.
|
||||
Arguments:</p>
|
||||
<ul>
|
||||
<li>user - To whom the katana is returning to.</li>
|
||||
<li>doSpark - whether or not the katana will spark when it returns.</li>
|
||||
<li>caught - boolean for whether or not the katana was caught or was teleported back.</li>
|
||||
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/fireaxe - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/fireaxe.html#proc">Proc Details</a></header><main><h1>fireaxe <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/fireaxe.html">fireaxe</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/fireaxe.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/fireaxe.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/fireaxe.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/fireaxe.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/fireaxe.dm#L39"><img src="git.png" width="16" height="16" title="code/game/objects/items/fireaxe.dm 39"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/fireaxe.dm#L35"><img src="git.png" width="16" height="16" title="code/game/objects/items/fireaxe.dm 35"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/flashlight/pen/paramedic - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/flashlight/pen/paramedic.html#var">Var Details</a></header><main><h1>paramedic <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/flashlight/pen/paramedic.html">flashlight/pen/paramedic</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L193"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 193"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/flashlight/pen/paramedic.html#var/uv_cooldown">uv_cooldown</a></th><td>Our current UV cooldown</td></tr><tr><th><a href="obj/item/flashlight/pen/paramedic.html#var/uv_cooldown_length">uv_cooldown_length</a></th><td>How long between UV fryings</td></tr><tr><th><a href="obj/item/flashlight/pen/paramedic.html#var/uv_power">uv_power</a></th><td>How much sanitization to apply to the burn wound</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/uv_cooldown"><aside class="declaration">var </aside>uv_cooldown <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L198"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 198"></a></h3><p>Our current UV cooldown</p><h3 id="var/uv_cooldown_length"><aside class="declaration">var </aside>uv_cooldown_length <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L200"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 200"></a></h3><p>How long between UV fryings</p><h3 id="var/uv_power"><aside class="declaration">var </aside>uv_power <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L202"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 202"></a></h3><p>How much sanitization to apply to the burn wound</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
|
||||
@@ -0,0 +1 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/forbidden_book - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/forbidden_book.html#var">Var Details</a> - <a href="obj/item/forbidden_book.html#proc">Proc Details</a></header><main><h1>forbidden_book <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/forbidden_book.html">forbidden_book</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/forbidden_book.html#var/blacklisted_turfs">blacklisted_turfs</a></th><td>Where we cannot create the rune?</td></tr><tr><th><a href="obj/item/forbidden_book.html#var/charge">charge</a></th><td>how many charges do we have?</td></tr><tr><th><a href="obj/item/forbidden_book.html#var/last_user">last_user</a></th><td>Last person that touched this</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/forbidden_book.html#proc/draw_rune">draw_rune</a></th><td>Draws a rune on a selected turf</td></tr><tr><th><a href="obj/item/forbidden_book.html#proc/get_power_from_influence">get_power_from_influence</a></th><td>Gives you a charge and destroys a corresponding influence</td></tr><tr><th><a href="obj/item/forbidden_book.html#proc/remove_rune">remove_rune</a></th><td>Removes runes from the selected turf</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/blacklisted_turfs"><aside class="declaration">var </aside>blacklisted_turfs <aside>– /static/list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L15"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 15"></a></h3><p>Where we cannot create the rune?</p><h3 id="var/charge"><aside class="declaration">var </aside>charge <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L13"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 13"></a></h3><p>how many charges do we have?</p><h3 id="var/last_user"><aside class="declaration">var </aside>last_user <aside>– /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 11"></a></h3><p>Last person that touched this</p><h2 id="proc">Proc Details</h2><h3 id="proc/draw_rune"><aside class="declaration">proc </aside>draw_rune<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L51"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 51"></a></aside></h3><p>Draws a rune on a selected turf</p><h3 id="proc/get_power_from_influence"><aside class="declaration">proc </aside>get_power_from_influence<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L43"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 43"></a></aside></h3><p>Gives you a charge and destroys a corresponding influence</p><h3 id="proc/remove_rune"><aside class="declaration">proc </aside>remove_rune<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L65"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 65"></a></aside></h3><p>Removes runes from the selected turf</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/grenade - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/grenade.html#var">Var Details</a></header><main><h1>grenade <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/grenade.html#var/ex_dev">ex_dev</a></th><td>how big of a devastation explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/ex_flame">ex_flame</a></th><td>how big of a flame explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/ex_heavy">ex_heavy</a></th><td>how big of a heavy explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/ex_light">ex_light</a></th><td>how big of a light explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/shrapnel_radius">shrapnel_radius</a></th><td>the higher this number, the more projectiles are created as shrapnel</td></tr><tr><th><a href="obj/item/grenade.html#var/shrapnel_type">shrapnel_type</a></th><td>if set, will spew out projectiles of this type</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/ex_dev"><aside class="declaration">var </aside>ex_dev <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L23"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 23"></a></h3><p>how big of a devastation explosion radius on prime</p><h3 id="var/ex_flame"><aside class="declaration">var </aside>ex_flame <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L29"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 29"></a></h3><p>how big of a flame explosion radius on prime</p><h3 id="var/ex_heavy"><aside class="declaration">var </aside>ex_heavy <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L25"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 25"></a></h3><p>how big of a heavy explosion radius on prime</p><h3 id="var/ex_light"><aside class="declaration">var </aside>ex_light <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L27"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 27"></a></h3><p>how big of a light explosion radius on prime</p><h3 id="var/shrapnel_radius"><aside class="declaration">var </aside>shrapnel_radius <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L35"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 35"></a></h3><p>the higher this number, the more projectiles are created as shrapnel</p><h3 id="var/shrapnel_type"><aside class="declaration">var </aside>shrapnel_type <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L33"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 33"></a></h3><p>if set, will spew out projectiles of this type</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/grenade/primer - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/grenade/primer.html#var">Var Details</a> - <a href="obj/item/grenade/primer.html#proc">Proc Details</a></header><main><h1>primer <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a>/<a href="obj/item/grenade/primer.html">primer</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/flashbang.dm#L113"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/flashbang.dm 113"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/grenade/primer.html#var/shrapnel_type">shrapnel_type</a></th><td>how many times we need to "rotate" the charge in hand per extra tile of magnitude</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/grenade/primer.html#proc/attack_self">attack_self</a></th><td>how many times we've "rotated" the charge</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/shrapnel_type"><aside class="parent"><a title="/obj/item/grenade" href="obj/item/grenade.html#var/shrapnel_type">↑</a></aside>shrapnel_type <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/flashbang.dm#L121"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/flashbang.dm 121"></a></h3><p>how many times we need to "rotate" the charge in hand per extra tile of magnitude</p><h2 id="proc">Proc Details</h2><h3 id="proc/attack_self">attack_self<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/flashbang.dm#L124"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/flashbang.dm 124"></a></aside></h3><p>how many times we've "rotated" the charge</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/gun/ballistic - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/gun/ballistic.html#proc">Proc Details</a></header><main><h1>ballistic <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/gun.html">gun</a>/<a href="obj/item/gun/ballistic.html">ballistic</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/guns/ballistic.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/projectiles/guns/ballistic.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/gun/ballistic.html#proc/on_sawoff">on_sawoff</a></th><td>is something supposed to happen here?</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_sawoff"><aside class="declaration">proc </aside>on_sawoff<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/guns/ballistic.dm#L211"><img src="git.png" width="16" height="16" title="code/modules/projectiles/guns/ballistic.dm 211"></a></aside></h3><p>is something supposed to happen here?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/gun/ballistic/liberator - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/gun/ballistic/liberator.html#var">Var Details</a></header><main><h1>liberator <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/gun.html">gun</a>/<a href="obj/item/gun/ballistic.html">ballistic</a>/<a href="obj/item/gun/ballistic/liberator.html">liberator</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/modules/weapons/pistols.dm#L1"><img src="git.png" width="16" height="16" title="GainStation13/code/modules/weapons/pistols.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/gun/ballistic/liberator.html#var/max_bullets">max_bullets</a></th><td>What is the max amount of bullets we can stash in this baby?</td></tr><tr><th><a href="obj/item/gun/ballistic/liberator.html#var/stashed_bullets">stashed_bullets</a></th><td>How many bullets are currently stashed in the gun</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/max_bullets"><aside class="declaration">var </aside>max_bullets <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/modules/weapons/pistols.dm#L12"><img src="git.png" width="16" height="16" title="GainStation13/code/modules/weapons/pistols.dm 12"></a></h3><p>What is the max amount of bullets we can stash in this baby?</p><h3 id="var/stashed_bullets"><aside class="declaration">var </aside>stashed_bullets <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/modules/weapons/pistols.dm#L10"><img src="git.png" width="16" height="16" title="GainStation13/code/modules/weapons/pistols.dm 10"></a></h3><p>How many bullets are currently stashed in the gun</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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Reference in New Issue
Block a user