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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/airlock_painter - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/airlock_painter.html#var">Var Details</a></header><main><h1>airlock_painter <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/airlock_painter.html">airlock_painter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/airlock_painter.html#var/available_paint_jobs">available_paint_jobs</a></th><td>Associate list of all paint jobs the airlock painter can apply. The key is the name of the airlock the user will see. The value is the type path of the airlock</td></tr><tr><th><a href="obj/item/airlock_painter.html#var/initial_ink_type">initial_ink_type</a></th><td>The type path to instantiate for the ink cartridge the device initially comes with, eg. /obj/item/toner</td></tr><tr><th><a href="obj/item/airlock_painter.html#var/ink">ink</a></th><td>The ink cartridge to pull charges from.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/available_paint_jobs"><aside class="declaration">var </aside>available_paint_jobs <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L23"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 23"></a></h3><p>Associate list of all paint jobs the airlock painter can apply. The key is the name of the airlock the user will see. The value is the type path of the airlock</p><h3 id="var/initial_ink_type"><aside class="declaration">var </aside>initial_ink_type <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L21"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 21"></a></h3><p>The type path to instantiate for the ink cartridge the device initially comes with, eg. /obj/item/toner</p><h3 id="var/ink"><aside class="declaration">var </aside>ink <aside> /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/toner</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L19"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 19"></a></h3><p>The ink cartridge to pull charges from.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/airlock_painter/decal/tile - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/airlock_painter/decal/tile.html#var">Var Details</a></header><main><h1>tile <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/airlock_painter.html">airlock_painter</a>/<a href="obj/item/airlock_painter/decal.html">decal</a>/<a href="obj/item/airlock_painter/decal/tile.html">tile</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L382"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 382"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/airlock_painter/decal/tile.html#var/default_alpha">default_alpha</a></th><td>Default alpha for /obj/effect/turf_decal/tile</td></tr><tr><th><a href="obj/item/airlock_painter/decal/tile.html#var/rgba_regex">rgba_regex</a></th><td>Regex to split alpha out.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/default_alpha"><aside class="declaration">var </aside>default_alpha <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L425"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 425"></a></h3><p>Default alpha for /obj/effect/turf_decal/tile</p><h3 id="var/rgba_regex"><aside class="declaration">var </aside>rgba_regex <aside> /static/regex</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/airlock_painter.dm#L422"><img src="git.png" width="16" height="16" title="code/game/objects/items/airlock_painter.dm 422"></a></h3><p>Regex to split alpha out.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/ammo_casing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/ammo_casing.html#var">Var Details</a></header><main><h1>ammo_casing <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ammo_casing.html">ammo_casing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/ammunition/_ammunition.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/projectiles/ammunition/_ammunition.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/ammo_casing.html#var/click_cooldown_override">click_cooldown_override</a></th><td>Override this to make the gun check for a different cooldown rather than CLICK_CD_RANGE, which is 4 deciseconds.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/click_cooldown_override"><aside class="declaration">var </aside>click_cooldown_override <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/ammunition/_ammunition.dm#L20"><img src="git.png" width="16" height="16" title="code/modules/projectiles/ammunition/_ammunition.dm 20"></a></h3><p>Override this to make the gun check for a different cooldown rather than CLICK_CD_RANGE, which is 4 deciseconds.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/assembly.html#proc">Proc Details</a></header><main><h1>assembly <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/assembly.dm#L8"><img src="git.png" width="16" height="16" title="code/modules/assembly/assembly.dm 8"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/assembly.html#proc/holder_movement">holder_movement</a></th><td>Called when the holder is moved</td></tr><tr><th><a href="obj/item/assembly.html#proc/on_detach">on_detach</a></th><td>Call this when detaching it from a device. handles any special functions that need to be updated ex post facto</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/holder_movement"><aside class="declaration">proc </aside>holder_movement<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/assembly.dm#L46"><img src="git.png" width="16" height="16" title="code/modules/assembly/assembly.dm 46"></a></aside></h3><p>Called when the holder is moved</p><h3 id="proc/on_detach"><aside class="declaration">proc </aside>on_detach<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/assembly.dm#L38"><img src="git.png" width="16" height="16" title="code/modules/assembly/assembly.dm 38"></a></aside></h3><p>Call this when detaching it from a device. handles any special functions that need to be updated ex post facto</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly/control - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/assembly/control.html#var">Var Details</a></header><main><h1>control <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a>/<a href="obj/item/assembly/control.html">control</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/assembly/control.html#var/can_change_id">can_change_id</a></th><td>Can the ID be changed if used in hand?</td></tr><tr><th><a href="obj/item/assembly/control.html#var/id">id</a></th><td>Our ID. Make the first character ! if you want to obfuscate it as a mapper via randomization.</td></tr><tr><th><a href="obj/item/assembly/control.html#var/show_id">show_id</a></th><td>Show ID?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_change_id"><aside class="declaration">var </aside>can_change_id <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 9"></a></h3><p>Can the ID be changed if used in hand?</p><h3 id="var/id"><aside class="declaration">var </aside>id <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L7"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 7"></a></h3><p>Our ID. Make the first character ! if you want to obfuscate it as a mapper via randomization.</p><h3 id="var/show_id"><aside class="declaration">var </aside>show_id <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 11"></a></h3><p>Show ID?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly/control/electrochromatic - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/assembly/control/electrochromatic.html#var">Var Details</a></header><main><h1>electrochromatic <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a>/<a href="obj/item/assembly/control.html">control</a>/<a href="obj/item/assembly/control/electrochromatic.html">electrochromatic</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L158"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 158"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/assembly/control/electrochromatic.html#var/on">on</a></th><td>Stores our status to prevent windows from desyncing.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/on"><aside class="declaration">var </aside>on <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/doorcontrol.dm#L163"><img src="git.png" width="16" height="16" title="code/modules/assembly/doorcontrol.dm 163"></a></h3><p>Stores our status to prevent windows from desyncing.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/assembly/signaler - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/assembly/signaler.html#var">Var Details</a></header><main><h1>signaler <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a>/<a href="obj/item/assembly/signaler.html">signaler</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/signaler.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/assembly/signaler.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/assembly/signaler.html#var/suicide_mob">suicide_mob</a></th><td>Holds a reference string to the mob, decides how much of a gamer you are.</td></tr><tr><th><a href="obj/item/assembly/signaler.html#var/suicider">suicider</a></th><td>Holds the mind that commited suicide.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/suicide_mob"><aside class="declaration">var </aside>suicide_mob <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/signaler.dm#L18"><img src="git.png" width="16" height="16" title="code/modules/assembly/signaler.dm 18"></a></h3><p>Holds a reference string to the mob, decides how much of a gamer you are.</p><h3 id="var/suicider"><aside class="declaration">var </aside>suicider <aside> /<a href="datum.html">datum</a>/<a href="datum/mind.html">mind</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/assembly/signaler.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/assembly/signaler.dm 16"></a></h3><p>Holds the mind that commited suicide.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/barcode - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/barcode.html#var">Var Details</a></header><main><h1>barcode <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/barcode.html">barcode</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/sortingmachinery.dm#L420"><img src="git.png" width="16" height="16" title="code/modules/recycling/sortingmachinery.dm 420"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/barcode.html#var/payments_acc">payments_acc</a></th><td>All values inheirited from the sales tagger it came from.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/payments_acc"><aside class="declaration">var </aside>payments_acc <aside> /<a href="datum.html">datum</a>/<a href="datum/bank_account.html">bank_account</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/sortingmachinery.dm#L427"><img src="git.png" width="16" height="16" title="code/modules/recycling/sortingmachinery.dm 427"></a></h3><p>All values inheirited from the sales tagger it came from.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/book/random - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/book/random.html#var">Var Details</a></header><main><h1>random <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/book/random.html">book/random</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/library/random_books.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/library/random_books.dm 11"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/book/random.html#var/random_category">random_category</a></th><td>The category of books to pick from when creating this book.</td></tr><tr><th><a href="obj/item/book/random.html#var/random_loaded">random_loaded</a></th><td>If this book has already been 'generated' yet.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/random_category"><aside class="declaration">var </aside>random_category <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/library/random_books.dm#L14"><img src="git.png" width="16" height="16" title="code/modules/library/random_books.dm 14"></a></h3><p>The category of books to pick from when creating this book.</p><h3 id="var/random_loaded"><aside class="declaration">var </aside>random_loaded <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/library/random_books.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/library/random_books.dm 16"></a></h3><p>If this book has already been 'generated' yet.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/borg/upgrade - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/borg/upgrade.html#var">Var Details</a></header><main><h1>upgrade <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/borg/upgrade.html">borg/upgrade</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/borg/upgrade.html#var/abstract_type">abstract_type</a></th><td>Means this is a basetype and should not be used</td></tr><tr><th><a href="obj/item/borg/upgrade.html#var/module_flags">module_flags</a></th><td>Bitflags listing module compatibility. Used in the exosuit fabricator for creating sub-categories.</td></tr><tr><th><a href="obj/item/borg/upgrade.html#var/show_amount">show_amount</a></th><td>Show the amount of this module that is installed</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/abstract_type"><aside class="declaration">var </aside>abstract_type <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L20"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 20"></a></h3><p>Means this is a basetype and should not be used</p><h3 id="var/module_flags"><aside class="declaration">var </aside>module_flags <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L15"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 15"></a></h3><p>Bitflags listing module compatibility. Used in the exosuit fabricator for creating sub-categories.</p><h3 id="var/show_amount"><aside class="declaration">var </aside>show_amount <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/robot/robot_upgrades.dm#L22"><img src="git.png" width="16" height="16" title="code/game/objects/items/robot/robot_upgrades.dm 22"></a></h3><p>Show the amount of this module that is installed</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/broom - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/broom.html#proc">Proc Details</a></header><main><h1>broom <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/broom.html">broom</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/broom.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/broom.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/broom.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/broom.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/broom.dm#L34"><img src="git.png" width="16" height="16" title="code/game/objects/items/broom.dm 34"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/broom.dm#L29"><img src="git.png" width="16" height="16" title="code/game/objects/items/broom.dm 29"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/canvas - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/canvas.html#var">Var Details</a></header><main><h1>canvas <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/canvas.html">canvas</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/artstuff.dm#L38"><img src="git.png" width="16" height="16" title="code/game/objects/structures/artstuff.dm 38"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/canvas.html#var/no_save">no_save</a></th><td>boolean that blocks persistence from saving it. enabled from printing copies, because we do not want to save copies.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/no_save"><aside class="declaration">var </aside>no_save <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/artstuff.dm#L56"><img src="git.png" width="16" height="16" title="code/game/objects/structures/artstuff.dm 56"></a></h3><p>boolean that blocks persistence from saving it. enabled from printing copies, because we do not want to save copies.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/cardboard_cutout - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/cardboard_cutout.html#var">Var Details</a> - <a href="obj/item/cardboard_cutout.html#proc">Proc Details</a></header><main><h1>cardboard_cutout <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/cardboard_cutout.html">cardboard_cutout</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L2"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 2"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/cardboard_cutout.html#var/deceptive">deceptive</a></th><td>If the cutout actually appears as what it portray and not a discolored version</td></tr><tr><th><a href="obj/item/cardboard_cutout.html#var/possible_appearances">possible_appearances</a></th><td>Possible restyles for the cutout, add an entry in change_appearance() if you add to here</td></tr><tr><th><a href="obj/item/cardboard_cutout.html#var/pushed_over">pushed_over</a></th><td>If the cutout is pushed over and has to be righted</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/cardboard_cutout.html#proc/change_appearance">change_appearance</a></th><td>change_appearance: Changes a skin of the cardboard cutout based on a user's choice</td></tr><tr><th><a href="obj/item/cardboard_cutout.html#proc/check_menu">check_menu</a></th><td>check_menu: Checks if we are allowed to interact with a radial menu</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/deceptive"><aside class="declaration">var </aside>deceptive <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L16"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 16"></a></h3><p>If the cutout actually appears as what it portray and not a discolored version</p><h3 id="var/possible_appearances"><aside class="declaration">var </aside>possible_appearances <aside> /static/list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L12"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 12"></a></h3><p>Possible restyles for the cutout, add an entry in change_appearance() if you add to here</p><h3 id="var/pushed_over"><aside class="declaration">var </aside>pushed_over <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L14"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 14"></a></h3><p>If the cutout is pushed over and has to be righted</p><h2 id="proc">Proc Details</h2><h3 id="proc/change_appearance"><aside class="declaration">proc </aside>change_appearance<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/toy/crayon.html">toy/crayon</a>/crayon, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L111"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 111"></a></aside></h3><p>change_appearance: Changes a skin of the cardboard cutout based on a user's choice</p>
<p>Arguments:</p>
<ul>
<li>crayon The crayon used to change and recolor the cardboard cutout</li>
<li>user The mob choosing a skin of the cardboard cutout</li>
</ul><h3 id="proc/check_menu"><aside class="declaration">proc </aside>check_menu<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user, /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/toy/crayon.html">toy/crayon</a>/crayon) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/cardboard_cutouts.dm#L234"><img src="git.png" width="16" height="16" title="code/game/objects/items/cardboard_cutouts.dm 234"></a></aside></h3><p>check_menu: Checks if we are allowed to interact with a radial menu</p>
<p>Arguments:</p>
<ul>
<li>user The mob interacting with a menu</li>
<li>crayon The crayon used to interact with a menu</li>
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/cardpack - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/cardpack.html#var">Var Details</a></header><main><h1>cardpack <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/cardpack.html">cardpack</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L232"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 232"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/cardpack.html#var/card_count">card_count</a></th><td>The amount of cards to draw from the rarity table</td></tr><tr><th><a href="obj/item/cardpack.html#var/contains_coin">contains_coin</a></th><td>Chance of the pack having a coin in it out of 10</td></tr><tr><th><a href="obj/item/cardpack.html#var/guar_rarity">guar_rarity</a></th><td>The guaranteed rarity table, acts about the same as the rarity table. it can have as many or as few raritys as you'd like</td></tr><tr><th><a href="obj/item/cardpack.html#var/guaranteed_count">guaranteed_count</a></th><td>The amount of cards to draw from the guarenteed rarity table</td></tr><tr><th><a href="obj/item/cardpack.html#var/rarity_table">rarity_table</a></th><td>The rarity table, the set must contain at least one of each</td></tr><tr><th><a href="obj/item/cardpack.html#var/series">series</a></th><td>The card series to look in</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/card_count"><aside class="declaration">var </aside>card_count <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L243"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 243"></a></h3><p>The amount of cards to draw from the rarity table</p><h3 id="var/contains_coin"><aside class="declaration">var </aside>contains_coin <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L241"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 241"></a></h3><p>Chance of the pack having a coin in it out of 10</p><h3 id="var/guar_rarity"><aside class="declaration">var </aside>guar_rarity <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L254"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 254"></a></h3><p>The guaranteed rarity table, acts about the same as the rarity table. it can have as many or as few raritys as you'd like</p><h3 id="var/guaranteed_count"><aside class="declaration">var </aside>guaranteed_count <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L252"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 252"></a></h3><p>The amount of cards to draw from the guarenteed rarity table</p><h3 id="var/rarity_table"><aside class="declaration">var </aside>rarity_table <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L245"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 245"></a></h3><p>The rarity table, the set must contain at least one of each</p><h3 id="var/series"><aside class="declaration">var </aside>series <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tcg/cards.dm#L239"><img src="git.png" width="16" height="16" title="code/modules/tcg/cards.dm 239"></a></h3><p>The card series to look in</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/chainsaw - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/chainsaw.html#proc">Proc Details</a></header><main><h1>chainsaw <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/chainsaw.html">chainsaw</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/chainsaw.dm#L3"><img src="git.png" width="16" height="16" title="code/game/objects/items/chainsaw.dm 3"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/chainsaw.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/chainsaw.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/chainsaw.dm#L42"><img src="git.png" width="16" height="16" title="code/game/objects/items/chainsaw.dm 42"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/chainsaw.dm#L38"><img src="git.png" width="16" height="16" title="code/game/objects/items/chainsaw.dm 38"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/chisel - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/chisel.html#var">Var Details</a></header><main><h1>chisel <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/chisel.html">chisel</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L290"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 290"></a></h1><p>Elder Atmosian</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/chisel.html#var/prepared_block">prepared_block</a></th><td>Block we're currently carving in</td></tr><tr><th><a href="obj/item/chisel.html#var/sculpting">sculpting</a></th><td>Currently sculpting</td></tr><tr><th><a href="obj/item/chisel.html#var/tracked_user">tracked_user</a></th><td>If tracked user moves we stop sculpting</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/prepared_block"><aside class="declaration">var </aside>prepared_block <aside> /<a href="obj.html">obj</a>/<a href="obj/structure/carving_block.html">structure/carving_block</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L315"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 315"></a></h3><p>Block we're currently carving in</p><h3 id="var/sculpting"><aside class="declaration">var </aside>sculpting <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L319"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 319"></a></h3><p>Currently sculpting</p><h3 id="var/tracked_user"><aside class="declaration">var </aside>tracked_user <aside> /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L317"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 317"></a></h3><p>If tracked user moves we stop sculpting</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/choice_beacon/box/plushie - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/choice_beacon/box/plushie.html#proc">Proc Details</a></header><main><h1>plushie <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/choice_beacon/box/plushie.html">choice_beacon/box/plushie</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/miscellaneous.dm#L235"><img src="git.png" width="16" height="16" title="code/game/objects/items/miscellaneous.dm 235"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/choice_beacon/box/plushie.html#proc/remove_bad_plushies">remove_bad_plushies</a></th><td>Don't allow these special ones (you can still get narplush/hugbox)</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/remove_bad_plushies"><aside class="declaration">proc </aside>remove_bad_plushies<aside>(/list/plushies) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/miscellaneous.dm#L258"><img src="git.png" width="16" height="16" title="code/game/objects/items/miscellaneous.dm 258"></a></aside></h3><p>Don't allow these special ones (you can still get narplush/hugbox)</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/circlegame - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/circlegame.html#proc">Proc Details</a></header><main><h1>circlegame <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/circlegame.html">circlegame</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1117"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1117"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/circlegame.html#proc/GOTTEM">GOTTEM</a></th><td>Stage 3B: We face our reckoning (unless we moved away or they're incapacitated)</td></tr><tr><th><a href="obj/item/circlegame.html#proc/ownerExamined">ownerExamined</a></th><td>Stage 1: The mistake is made</td></tr><tr><th><a href="obj/item/circlegame.html#proc/selfGottem">selfGottem</a></th><td>Stage 3A: We face our own failures</td></tr><tr><th><a href="obj/item/circlegame.html#proc/waitASecond">waitASecond</a></th><td>Stage 2: Fear sets in</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/GOTTEM"><aside class="declaration">proc </aside>GOTTEM<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/sucker) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1179"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1179"></a></aside></h3><p>Stage 3B: We face our reckoning (unless we moved away or they're incapacitated)</p><h3 id="proc/ownerExamined"><aside class="declaration">proc </aside>ownerExamined<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/sucker) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1145"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1145"></a></aside></h3><p>Stage 1: The mistake is made</p><h3 id="proc/selfGottem"><aside class="declaration">proc </aside>selfGottem<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1165"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1165"></a></aside></h3><p>Stage 3A: We face our own failures</p><h3 id="proc/waitASecond"><aside class="declaration">proc </aside>waitASecond<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/owner, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/sucker) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L1153"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 1153"></a></aside></h3><p>Stage 2: Fear sets in</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/circuitboard - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/circuitboard.html#var">Var Details</a> - <a href="obj/item/circuitboard.html#proc">Proc Details</a></header><main><h1>circuitboard <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/circuitboard.html">circuitboard</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/circuitboards/circuitboard.dm#L6"><img src="git.png" width="16" height="16" title="code/game/objects/items/circuitboards/circuitboard.dm 6"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/circuitboard.html#var/onstation">onstation</a></th><td>determines if the circuit board originated from a vendor off station or not.</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/circuitboard.html#proc/configure_machine">configure_machine</a></th><td>Used to allow the circuitboard to configure a machine in some way, shape or form.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/onstation"><aside class="declaration">var </aside>onstation <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/circuitboards/circuitboard.dm#L18"><img src="git.png" width="16" height="16" title="code/game/objects/items/circuitboards/circuitboard.dm 18"></a></h3><p>determines if the circuit board originated from a vendor off station or not.</p><h2 id="proc">Proc Details</h2><h3 id="proc/configure_machine"><aside class="declaration">proc </aside>configure_machine<aside>(/<a href="obj.html">obj</a>/<a href="obj/machinery.html">machinery</a>/machine) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/circuitboards/circuitboard.dm#L51"><img src="git.png" width="16" height="16" title="code/game/objects/items/circuitboards/circuitboard.dm 51"></a></aside></h3><p>Used to allow the circuitboard to configure a machine in some way, shape or form.</p>
<p>Arguments:</p>
<ul>
<li>machine - The machine to attempt to configure.</li>
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clipboard - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clipboard.html#var">Var Details</a> - <a href="obj/item/clipboard.html#proc">Proc Details</a></header><main><h1>clipboard <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clipboard.html">clipboard</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 4"></a></h1><p>Clipboard</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clipboard.html#var/integrated_pen">integrated_pen</a></th><td>Is the pen integrated?</td></tr><tr><th><a href="obj/item/clipboard.html#var/pen">pen</a></th><td>The stored pen</td></tr><tr><th><a href="obj/item/clipboard.html#var/toppaper_ref">toppaper_ref</a></th><td>Weakref of the topmost piece of paper</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clipboard.html#proc/on_top_paper_change">on_top_paper_change</a></th><td>This is a simple proc to handle calling update_icon() upon receiving the top paper's <code>COMSIG_ATOM_UPDATE_APPEARANCE</code>.</td></tr><tr><th><a href="obj/item/clipboard.html#proc/remove_paper">remove_paper</a></th><td>Take out the topmost paper</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/integrated_pen"><aside class="declaration">var </aside>integrated_pen <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L18"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 18"></a></h3><p>Is the pen integrated?</p><h3 id="var/pen"><aside class="declaration">var </aside>pen <aside> /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/pen</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 16"></a></h3><p>The stored pen</p><h3 id="var/toppaper_ref"><aside class="declaration">var </aside>toppaper_ref <aside> /<a href="datum.html">datum</a>/weakref</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L28"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 28"></a></h3><p>Weakref of the topmost piece of paper</p>
<p>This is used for the paper displayed on the clipboard's icon
and it is the one attacked, when attacking the clipboard.
(As you can't organise contents directly in BYOND)</p><h2 id="proc">Proc Details</h2><h3 id="proc/on_top_paper_change"><aside class="declaration">proc </aside>on_top_paper_change<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L199"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 199"></a></aside></h3><p>This is a simple proc to handle calling update_icon() upon receiving the top paper's <code>COMSIG_ATOM_UPDATE_APPEARANCE</code>.</p><h3 id="proc/remove_paper"><aside class="declaration">proc </aside>remove_paper<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/paper.html">paper</a>/paper, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/paperwork/clipboard.dm#L49"><img src="git.png" width="16" height="16" title="code/modules/paperwork/clipboard.dm 49"></a></aside></h3><p>Take out the topmost paper</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing.html#var">Var Details</a> - <a href="obj/item/clothing.html#proc">Proc Details</a></header><main><h1>clothing <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing.html#var/armor_list">armor_list</a></th><td>These are armor values that protect the wearer, taken from the clothing's armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</td></tr><tr><th><a href="obj/item/clothing.html#var/durability_list">durability_list</a></th><td>These are armor values that protect the clothing, taken from its armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing.html#proc/armor_to_protection_class">armor_to_protection_class</a></th><td>Rounds armor_value to nearest 10, divides it by 10 and then expresses it in roman numerals up to 10</td></tr><tr><th><a href="obj/item/clothing.html#proc/bristle">bristle</a></th><td>If we're a clothing with at least 1 shredded/disabled zone, give the wearer a periodic heads up letting them know their clothes are damaged</td></tr><tr><th><a href="obj/item/clothing.html#proc/disable_zone">disable_zone</a></th><td>disable_zone() is used to disable a given bodypart's protection on our clothing item, mainly from [/obj/item/clothing/proc/take_damage_zone()]</td></tr><tr><th><a href="obj/item/clothing.html#proc/take_damage_zone">take_damage_zone</a></th><td>take_damage_zone() is used for dealing damage to specific bodyparts on a worn piece of clothing, meant to be called from [/obj/item/bodypart/proc/check_woundings_mods()]</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/armor_list"><aside class="declaration">var </aside>armor_list <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L62"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 62"></a></h3><p>These are armor values that protect the wearer, taken from the clothing's armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</p><h3 id="var/durability_list"><aside class="declaration">var </aside>durability_list <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L64"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 64"></a></h3><p>These are armor values that protect the clothing, taken from its armor datum. List updates on examine because it's currently only used to print armor ratings to chat in Topic().</p><h2 id="proc">Proc Details</h2><h3 id="proc/armor_to_protection_class"><aside class="declaration">proc </aside>armor_to_protection_class<aside>(armor_value) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L318"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 318"></a></aside></h3><p>Rounds armor_value to nearest 10, divides it by 10 and then expresses it in roman numerals up to 10</p>
<p>Rounds armor_value to nearest 10, divides it by 10
and then expresses it in roman numerals up to 10
Arguments:</p>
<ul>
<li>armor_value - Number we're converting</li>
</ul><h3 id="proc/bristle"><aside class="declaration">proc </aside>bristle<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/L) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L481"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 481"></a></aside></h3><p>If we're a clothing with at least 1 shredded/disabled zone, give the wearer a periodic heads up letting them know their clothes are damaged</p><h3 id="proc/disable_zone"><aside class="declaration">proc </aside>disable_zone<aside>(def_zone, damage_type) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L170"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 170"></a></aside></h3><p>disable_zone() is used to disable a given bodypart's protection on our clothing item, mainly from [/obj/item/clothing/proc/take_damage_zone()]</p>
<p>This proc disables all protection on the specified bodypart for this piece of clothing: it'll be as if it doesn't cover it at all anymore (because it won't!)
If every possible bodypart has been disabled on the clothing, we put it out of commission entirely and mark it as shredded, whereby it will have to be repaired in
order to equip it again. Also note we only consider it damaged if there's more than one bodypart disabled.</p>
<p>Arguments:</p>
<ul>
<li>def_zone: The bodypart zone we're disabling</li>
<li>damage_type: Only really relevant for the verb for describing the breaking, and maybe obj_destruction()</li>
</ul><h3 id="proc/take_damage_zone"><aside class="declaration">proc </aside>take_damage_zone<aside>(def_zone, damage_amount, damage_type, armour_penetration) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/clothing.dm#L146"><img src="git.png" width="16" height="16" title="code/modules/clothing/clothing.dm 146"></a></aside></h3><p>take_damage_zone() is used for dealing damage to specific bodyparts on a worn piece of clothing, meant to be called from [/obj/item/bodypart/proc/check_woundings_mods()]</p>
<pre><code>This proc only matters when a bodypart that this clothing is covering is harmed by a direct attack (being on fire or in space need not apply), and only if this clothing covers
</code></pre>
<p>more than one bodypart to begin with. No point in tracking damage by zone for a hat, and I'm not cruel enough to let you fully break them in a few shots.
Also if limb_integrity is 0, then this clothing doesn't have bodypart damage enabled so skip it.</p>
<p>Arguments:</p>
<ul>
<li>def_zone: The bodypart zone in question</li>
<li>damage_amount: Incoming damage</li>
<li>damage_type: BRUTE or BURN</li>
<li>armour_penetration: If the attack had armour_penetration</li>
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/glasses/hud - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/glasses/hud.html#var">Var Details</a></header><main><h1>hud <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/glasses/hud.html">glasses/hud</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/glasses/hud.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/glasses/hud.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/glasses/hud.html#var/hud_trait">hud_trait</a></th><td>Used for topic calls. Just because you have a HUD display doesn't mean you should be able to interact with stuff.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/hud_trait"><aside class="declaration">var </aside>hud_trait <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/glasses/hud.dm#L7"><img src="git.png" width="16" height="16" title="code/modules/clothing/glasses/hud.dm 7"></a></h3><p>Used for topic calls. Just because you have a HUD display doesn't mean you should be able to interact with stuff.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/gloves/fingerless/pugilist - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var">Var Details</a></header><main><h1>pugilist <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/gloves/fingerless/pugilist.html">gloves/fingerless/pugilist</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L17"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 17"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/enhancement">enhancement</a></th><td>Extra damage through the punch.</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/inherited_trait">inherited_trait</a></th><td>Main trait added by the gloves to the user on wear.</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/secondary_trait">secondary_trait</a></th><td>Secondary trait added by the gloves to the user on wear.</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/silent">silent</a></th><td>do we give the flavortext for wearing them</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/wornonce">wornonce</a></th><td>did you ever get around to wearing these or no</td></tr><tr><th><a href="obj/item/clothing/gloves/fingerless/pugilist.html#var/wound_enhancement">wound_enhancement</a></th><td>extra wound bonus through the punch (MAYBE DON'T BE GENEROUS WITH THIS)</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/enhancement"><aside class="declaration">var </aside>enhancement <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L29"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 29"></a></h3><p>Extra damage through the punch.</p><h3 id="var/inherited_trait"><aside class="declaration">var </aside>inherited_trait <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L35"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 35"></a></h3><p>Main trait added by the gloves to the user on wear.</p><h3 id="var/secondary_trait"><aside class="declaration">var </aside>secondary_trait <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L37"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 37"></a></h3><p>Secondary trait added by the gloves to the user on wear.</p><h3 id="var/silent"><aside class="declaration">var </aside>silent <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L33"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 33"></a></h3><p>do we give the flavortext for wearing them</p><h3 id="var/wornonce"><aside class="declaration">var </aside>wornonce <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L27"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 27"></a></h3><p>did you ever get around to wearing these or no</p><h3 id="var/wound_enhancement"><aside class="declaration">var </aside>wound_enhancement <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/gloves/miscellaneous.dm#L31"><img src="git.png" width="16" height="16" title="code/modules/clothing/gloves/miscellaneous.dm 31"></a></h3><p>extra wound bonus through the punch (MAYBE DON'T BE GENEROUS WITH THIS)</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/gloves/mod - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/gloves/mod.html#proc">Proc Details</a></header><main><h1>mod <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/gloves/mod.html">gloves/mod</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L67"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 67"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/gloves/mod.html#proc/show_overslot">show_overslot</a></th><td>Replaces these gloves on the wearer with the overslot ones</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/show_overslot"><aside class="declaration">proc </aside>show_overslot<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L96"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 96"></a></aside></h3><p>Replaces these gloves on the wearer with the overslot ones</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/head.html#proc">Proc Details</a></header><main><h1>head <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/_head.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/_head.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/head.html#proc/throw_impact">throw_impact</a></th><td>Special throw_impact for hats to frisbee hats at people to place them on their heads.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/throw_impact">throw_impact<aside>(/<a href="atom.html">atom</a>/hit_atom, /<a href="datum.html">datum</a>/<a href="datum/thrownthing.html">thrownthing</a>/thrownthing) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/_head.dm#L20"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/_head.dm 20"></a></aside></h3><p>Special throw_impact for hats to frisbee hats at people to place them on their heads.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head/helmet/space/plasmaman - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/head/helmet/space/plasmaman.html#proc">Proc Details</a></header><main><h1>plasmaman <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a>/<a href="obj/item/clothing/head/helmet/space/plasmaman.html">helmet/space/plasmaman</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/spacesuits/plasmamen.dm#L37"><img src="git.png" width="16" height="16" title="code/modules/clothing/spacesuits/plasmamen.dm 37"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/head/helmet/space/plasmaman.html#proc/wipe_that_smile_off_your_face">wipe_that_smile_off_your_face</a></th><td>gets called when receiving the CLEAN_ACT signal from something, i.e soap or a shower. exists to remove any smiley faces drawn on the helmet.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/wipe_that_smile_off_your_face"><aside class="declaration">proc </aside>wipe_that_smile_off_your_face<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/spacesuits/plasmamen.dm#L112"><img src="git.png" width="16" height="16" title="code/modules/clothing/spacesuits/plasmamen.dm 112"></a></aside></h3><p>gets called when receiving the CLEAN_ACT signal from something, i.e soap or a shower. exists to remove any smiley faces drawn on the helmet.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head/helmet/space/space_ninja - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>Ninja Hood <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a>/<a href="obj/item/clothing/head/helmet/space/space_ninja.html">helmet/space/space_ninja</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/suit/head.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/ninja/suit/head.dm 9"></a></h1><p>Space ninja's hood. Provides armor and blocks AI tracking.</p>
<p>A hood that only exists as a part of space ninja's starting kit. Provides armor equal of space ninja's suit and disallows an AI to track the wearer.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/head/ushanka - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/head/ushanka.html#var">Var Details</a></header><main><h1>ushanka <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/head.html">head</a>/<a href="obj/item/clothing/head/ushanka.html">ushanka</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/misc_special.dm#L86"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/misc_special.dm 86"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/head/ushanka.html#var/downsprite">downsprite</a></th><td>Sprite visible when the ushanka flaps are folded down.</td></tr><tr><th><a href="obj/item/clothing/head/ushanka.html#var/upsprite">upsprite</a></th><td>Sprite visible when the ushanka flaps are folded up.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/downsprite"><aside class="declaration">var </aside>downsprite <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/misc_special.dm#L101"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/misc_special.dm 101"></a></h3><p>Sprite visible when the ushanka flaps are folded down.</p><h3 id="var/upsprite"><aside class="declaration">var </aside>upsprite <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/head/misc_special.dm#L99"><img src="git.png" width="16" height="16" title="code/modules/clothing/head/misc_special.dm 99"></a></h3><p>Sprite visible when the ushanka flaps are folded up.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/mask.html#proc">Proc Details</a></header><main><h1>mask <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/masks/_masks.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/masks/_masks.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/mask.html#proc/adjustmask">adjustmask</a></th><td>Proc that moves gas/breath masks out of the way, disabling them and allowing pill/food consumption
The flavor_details variable is for masks that use this function only to toggle HIDEFACE for identity.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/adjustmask"><aside class="declaration">proc </aside>adjustmask<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user, just_flavor) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/masks/_masks.dm#L51"><img src="git.png" width="16" height="16" title="code/modules/clothing/masks/_masks.dm 51"></a></aside></h3><p>Proc that moves gas/breath masks out of the way, disabling them and allowing pill/food consumption
The flavor_details variable is for masks that use this function only to toggle HIDEFACE for identity.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/chameleon - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/mask/chameleon.html#var">Var Details</a></header><main><h1>chameleon <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/chameleon.html">chameleon</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/chameleon.dm#L444"><img src="git.png" width="16" height="16" title="code/modules/clothing/chameleon.dm 444"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/mask/chameleon.html#var/chameleon_action">chameleon_action</a></th><td>This determines if the voice changer is on or off.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/chameleon_action"><aside class="declaration">var </aside>chameleon_action <aside> /<a href="datum.html">datum</a>/<a href="datum/action.html">action</a>/item_action/chameleon/change</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/chameleon.dm#L461"><img src="git.png" width="16" height="16" title="code/modules/clothing/chameleon.dm 461"></a></h3><p>This determines if the voice changer is on or off.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/facehugger/toy - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>toy <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/facehugger/toy.html">facehugger/toy</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/vendor_items.dm#L5"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/vendor_items.dm 5"></a></h1><p>Mining Equipment Vendor Items</p>
<p>Facehugger toy</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/gas/space_ninja - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>Ninja Mask <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/gas/space_ninja.html">gas/space_ninja</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/suit/mask.dm#L9"><img src="git.png" width="16" height="16" title="code/modules/ninja/suit/mask.dm 9"></a></h1><p>Space ninja's mask. Makes you sound like a real anime girl. Barely able to be considered a real upside.</p>
<p>A mask which only spawns as a part of space ninja's starting kit. Functions as a gas mask.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/mask/void_mask - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/mask/void_mask.html#var">Var Details</a></header><main><h1>void_mask <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/mask.html">mask</a>/<a href="obj/item/clothing/mask/void_mask.html">void_mask</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L228"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 228"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/mask/void_mask.html#var/local_user">local_user</a></th><td>Who is wearing this</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/local_user"><aside class="declaration">var </aside>local_user <aside> /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/<a href="mob/living/carbon/human.html">human</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L240"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 240"></a></h3><p>Who is wearing this</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/neck - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/neck.html#var">Var Details</a></header><main><h1>neck <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/neck.html">neck</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/neck.html#var/weight_gain_rate_modifier">weight_gain_rate_modifier</a></th><td>How much faster does the wearer gain weight? 1 = 100% faster</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/weight_gain_rate_modifier"><aside class="declaration">var </aside>weight_gain_rate_modifier <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/clothing/calorite_collar.dm#L3"><img src="git.png" width="16" height="16" title="GainStation13/code/clothing/calorite_collar.dm 3"></a></h3><p>How much faster does the wearer gain weight? 1 = 100% faster</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/neck/eldritch_amulet - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/neck/eldritch_amulet.html#var">Var Details</a></header><main><h1>eldritch_amulet <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/neck.html">neck</a>/<a href="obj/item/clothing/neck/eldritch_amulet.html">eldritch_amulet</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L137"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 137"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/neck/eldritch_amulet.html#var/trait">trait</a></th><td>What trait do we want to add upon equipiing</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/trait"><aside class="declaration">var </aside>trait <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L144"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 144"></a></h3><p>What trait do we want to add upon equipiing</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/neck/necklace/dope/merchant - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/neck/necklace/dope/merchant.html#var">Var Details</a></header><main><h1>merchant <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/neck.html">neck</a>/<a href="obj/item/clothing/neck/necklace/dope/merchant.html">necklace/dope/merchant</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L281"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 281"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/neck/necklace/dope/merchant.html#var/profit_scaling">profit_scaling</a></th><td>scales the amount received in case an admin wants to emulate taxes/fees.</td></tr><tr><th><a href="obj/item/clothing/neck/necklace/dope/merchant.html#var/selling">selling</a></th><td>toggles between sell (TRUE) and get price post-fees (FALSE)</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/profit_scaling"><aside class="declaration">var </aside>profit_scaling <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L284"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 284"></a></h3><p>scales the amount received in case an admin wants to emulate taxes/fees.</p><h3 id="var/selling"><aside class="declaration">var </aside>selling <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/neck/_neck.dm#L286"><img src="git.png" width="16" height="16" title="code/modules/clothing/neck/_neck.dm 286"></a></h3><p>toggles between sell (TRUE) and get price post-fees (FALSE)</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/shoes - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/shoes.html#var">Var Details</a> - <a href="obj/item/clothing/shoes.html#proc">Proc Details</a></header><main><h1>shoes <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/shoes.html">shoes</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/can_be_tied">can_be_tied</a></th><td>Whether these shoes have laces that can be tied/untied</td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/lace_time">lace_time</a></th><td>How long it takes to lace/unlace these shoes</td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/our_alert">our_alert</a></th><td>any alerts we have active</td></tr><tr><th><a href="obj/item/clothing/shoes.html#var/tied">tied</a></th><td>Are we currently tied? Can either be SHOES_UNTIED, SHOES_TIED, or SHOES_KNOTTED</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/adjust_laces">adjust_laces</a></th><td>adjust_laces adjusts whether our shoes (assuming they can_be_tied) and tied, untied, or knotted</td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/check_trip">check_trip</a></th><td>check_trip runs on each step to see if we fall over as a result of our lace status. Knotted laces are a guaranteed trip, while untied shoes are just a chance to stumble</td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/handle_tying">handle_tying</a></th><td>handle_tying deals with all the actual tying/untying/knotting, inferring your intent from who you are in relation to the state of the laces</td></tr><tr><th><a href="obj/item/clothing/shoes.html#proc/still_shoed">still_shoed</a></th><td>checking to make sure we're still on the person we're supposed to be, for lacing do_after's</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_be_tied"><aside class="declaration">var </aside>can_be_tied <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L25"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 25"></a></h3><p>Whether these shoes have laces that can be tied/untied</p><h3 id="var/lace_time"><aside class="declaration">var </aside>lace_time <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L29"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 29"></a></h3><p>How long it takes to lace/unlace these shoes</p><h3 id="var/our_alert"><aside class="declaration">var </aside>our_alert <aside> /<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/<a href="atom/movable/screen.html">screen</a>/<a href="atom/movable/screen/alert.html">alert</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L33"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 33"></a></h3><p>any alerts we have active</p><h3 id="var/tied"><aside class="declaration">var </aside>tied <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L27"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 27"></a></h3><p>Are we currently tied? Can either be SHOES_UNTIED, SHOES_TIED, or SHOES_KNOTTED</p><h2 id="proc">Proc Details</h2><h3 id="proc/adjust_laces"><aside class="declaration">proc </aside>adjust_laces<aside>(state, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L140"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 140"></a></aside></h3><p>adjust_laces adjusts whether our shoes (assuming they can_be_tied) and tied, untied, or knotted</p>
<p>In addition to setting the state, it will deal with getting rid of alerts if they exist, as well as registering and unregistering the stepping signals</p>
<p>Arguments:</p>
<ul>
<li>state: SHOES_UNTIED, SHOES_TIED, or SHOES_KNOTTED, depending on what you want them to become</li>
<li>user: used to check to see if we're the ones unknotting our own laces</li>
</ul><h3 id="proc/check_trip"><aside class="declaration">proc </aside>check_trip<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L228"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 228"></a></aside></h3><p>check_trip runs on each step to see if we fall over as a result of our lace status. Knotted laces are a guaranteed trip, while untied shoes are just a chance to stumble</p><h3 id="proc/handle_tying"><aside class="declaration">proc </aside>handle_tying<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L167"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 167"></a></aside></h3><p>handle_tying deals with all the actual tying/untying/knotting, inferring your intent from who you are in relation to the state of the laces</p>
<p>If you're the wearer, you want them to move towards tied-ness (knotted -&gt; untied -&gt; tied). If you're not, you're pranking them, so you're moving towards knotted-ness (tied -&gt; untied -&gt; knotted)</p>
<p>Arguments:</p>
<ul>
<li>user: who is the person interacting with the shoes?</li>
</ul><h3 id="proc/still_shoed"><aside class="declaration">proc </aside>still_shoed<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/our_guy) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/shoes/_shoes.dm#L224"><img src="git.png" width="16" height="16" title="code/modules/clothing/shoes/_shoes.dm 224"></a></aside></h3><p>checking to make sure we're still on the person we're supposed to be, for lacing do_after's</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/shoes/mod - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/shoes/mod.html#proc">Proc Details</a></header><main><h1>mod <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/shoes.html">shoes</a>/<a href="obj/item/clothing/shoes/mod.html">mod</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L103"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 103"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/clothing/shoes/mod.html#proc/show_overslot">show_overslot</a></th><td>Replaces these shoes on the wearer with the overslot ones</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/show_overslot"><aside class="declaration">proc </aside>show_overslot<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/mod_clothes.dm#L132"><img src="git.png" width="16" height="16" title="code/modules/mod/mod_clothes.dm 132"></a></aside></h3><p>Replaces these shoes on the wearer with the overslot ones</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/shoes/space_ninja - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>Ninja Shoes <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/shoes.html">shoes</a>/<a href="obj/item/clothing/shoes/space_ninja.html">space_ninja</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/suit/shoes.dm#L10"><img src="git.png" width="16" height="16" title="code/modules/ninja/suit/shoes.dm 10"></a></h1><p>Space ninja's shoes. Gives him armor on his feet.</p>
<p>Space ninja's ninja shoes. How mousey. Gives him slip protection and protection against attacks.
Also are temperature resistant.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/clothing/suit/hooded - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/clothing/suit/hooded.html#var">Var Details</a></header><main><h1>hooded <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/clothing.html">clothing</a>/<a href="obj/item/clothing/suit/hooded.html">suit/hooded</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/suits/toggles.dm#L3"><img src="git.png" width="16" height="16" title="code/modules/clothing/suits/toggles.dm 3"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/clothing/suit/hooded.html#var/alternative_mode">alternative_mode</a></th><td>Alternative mode for hiding the hood, instead of storing the hood in the suit it qdels it, useful for when you deal with hooded suit with storage.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/alternative_mode"><aside class="declaration">var </aside>alternative_mode <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/clothing/suits/toggles.dm#L8"><img src="git.png" width="16" height="16" title="code/modules/clothing/suits/toggles.dm 8"></a></h3><p>Alternative mode for hiding the hood, instead of storing the hood in the suit it qdels it, useful for when you deal with hooded suit with storage.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/computer_hardware.html#proc">Proc Details</a></header><main><h1>computer_hardware <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/_hardware.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/_hardware.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware.html#proc/try_eject">try_eject</a></th><td>Implement this when your hardware contains an object that the user can eject.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/try_eject"><aside class="declaration">proc </aside>try_eject<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user, forced) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/_hardware.dm#L125"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/_hardware.dm 125"></a></aside></h3><p>Implement this when your hardware contains an object that the user can eject.</p>
<p>Examples include ejecting cells from battery modules, ejecting an ID card from a card reader
or ejecting an Intellicard from an AI card slot.
Arguments:</p>
<ul>
<li>user - The mob requesting the eject.</li>
<li>forced - Whether this action should be forced in some way.</li>
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware/ai_slot - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/computer_hardware/ai_slot.html#proc">Proc Details</a></header><main><h1>ai_slot <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a>/<a href="obj/item/computer_hardware/ai_slot.html">ai_slot</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/ai_slot.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/ai_slot.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware/ai_slot.html#proc/Exited">Exited</a></th><td>What happens when the intellicard is removed (or deleted) from the module, through try_eject() or not.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/Exited">Exited<aside>(/<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/gone, direction) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/ai_slot.dm#L14"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/ai_slot.dm 14"></a></aside></h3><p>What happens when the intellicard is removed (or deleted) from the module, through try_eject() or not.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware/battery - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/computer_hardware/battery.html#proc">Proc Details</a></header><main><h1>battery <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a>/<a href="obj/item/computer_hardware/battery.html">battery</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/battery_module.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/battery_module.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware/battery.html#proc/Exited">Exited</a></th><td>What happens when the battery is removed (or deleted) from the module, through try_eject() or not.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/Exited">Exited<aside>(/<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/gone, direction) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/battery_module.dm#L23"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/battery_module.dm 23"></a></aside></h3><p>What happens when the battery is removed (or deleted) from the module, through try_eject() or not.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/computer_hardware/card_slot - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/computer_hardware/card_slot.html#proc">Proc Details</a></header><main><h1>card_slot <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/computer_hardware.html">computer_hardware</a>/<a href="obj/item/computer_hardware/card_slot.html">card_slot</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/card_slot.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/card_slot.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/computer_hardware/card_slot.html#proc/Exited">Exited</a></th><td>What happens when the ID card is removed (or deleted) from the module, through try_eject() or not.</td></tr><tr><th><a href="obj/item/computer_hardware/card_slot.html#proc/swap_slot">swap_slot</a></th><td>Swaps the card_slot hardware between using the dedicated card slot bay on a computer, and using an expansion bay.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/Exited">Exited<aside>(/<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/gone, direction) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/card_slot.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/card_slot.dm 12"></a></aside></h3><p>What happens when the ID card is removed (or deleted) from the module, through try_eject() or not.</p><h3 id="proc/swap_slot"><aside class="declaration">proc </aside>swap_slot<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/hardware/card_slot.dm#L118"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/hardware/card_slot.dm 118"></a></aside></h3><p>Swaps the card_slot hardware between using the dedicated card slot bay on a computer, and using an expansion bay.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/construction/plumbing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/construction/plumbing.html#var">Var Details</a> - <a href="obj/item/construction/plumbing.html#proc">Proc Details</a></header><main><h1>plumbing <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/construction/plumbing.html">construction/plumbing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L886"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 886"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/blueprint">blueprint</a></th><td>type of the plumbing machine</td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/choices">choices</a></th><td>index, used in the attack self to get the type. stored here since it doesnt change</td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/name_to_type">name_to_type</a></th><td>index, used in the attack self to get the type. stored here since it doesnt change</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/construction/plumbing.html#proc/create_machine">create_machine</a></th><td>pretty much rcd_create, but named differently to make myself feel less bad for copypasting from a sibling-type</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/blueprint"><aside class="declaration">var </aside>blueprint <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L897"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 897"></a></h3><p>type of the plumbing machine</p><h3 id="var/choices"><aside class="declaration">var </aside>choices <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L899"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 899"></a></h3><p>index, used in the attack self to get the type. stored here since it doesnt change</p><h3 id="var/name_to_type"><aside class="declaration">var </aside>name_to_type <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L901"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 901"></a></h3><p>index, used in the attack self to get the type. stored here since it doesnt change</p><h2 id="proc">Proc Details</h2><h3 id="proc/create_machine"><aside class="declaration">proc </aside>create_machine<aside>(/<a href="atom.html">atom</a>/A, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L925"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 925"></a></aside></h3><p>pretty much rcd_create, but named differently to make myself feel less bad for copypasting from a sibling-type</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/conveyor_sorter - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/conveyor_sorter.html#var">Var Details</a></header><main><h1>conveyor_sorter <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/conveyor_sorter.html">conveyor_sorter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/conveyor_sorter.html#var/current_sort">current_sort</a></th><td>the list of things that are currently within the sorting list</td></tr><tr><th><a href="obj/item/conveyor_sorter.html#var/spawned_sorters">spawned_sorters</a></th><td>the list of conveyor sorters spawned by</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/current_sort"><aside class="declaration">var </aside>current_sort <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 12"></a></h3><p>the list of things that are currently within the sorting list</p><h3 id="var/spawned_sorters"><aside class="declaration">var </aside>spawned_sorters <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/recycling/conveyor_sorter.dm#L10"><img src="git.png" width="16" height="16" title="code/modules/recycling/conveyor_sorter.dm 10"></a></h3><p>the list of conveyor sorters spawned by</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/coupon - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/coupon.html#proc">Proc Details</a></header><main><h1>coupon <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/coupon.html">coupon</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/cargo/coupon.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/cargo/coupon.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/coupon.html#proc/generate">generate</a></th><td>Choose what our prize is :D</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/generate"><aside class="declaration">proc </aside>generate<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/cargo/coupon.dm#L17"><img src="git.png" width="16" height="16" title="code/modules/cargo/coupon.dm 17"></a></aside></h3><p>Choose what our prize is :D</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/cult_spear - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/cult_spear.html#proc">Proc Details</a></header><main><h1>cult_spear <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/cult_spear.html">cult_spear</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/cult/cult_items.dm#L700"><img src="git.png" width="16" height="16" title="code/modules/antagonists/cult/cult_items.dm 700"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/cult_spear.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/cult_spear.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/cult/cult_items.dm#L734"><img src="git.png" width="16" height="16" title="code/modules/antagonists/cult/cult_items.dm 734"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/cult/cult_items.dm#L730"><img src="git.png" width="16" height="16" title="code/modules/antagonists/cult/cult_items.dm 730"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/defibrillator - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/defibrillator.html#var">Var Details</a></header><main><h1>defibrillator <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/defibrillator.html">defibrillator</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/defibrillator.html#var/cell_removable">cell_removable</a></th><td>If the cell can be removed via screwdriver</td></tr><tr><th><a href="obj/item/defibrillator.html#var/charge_state">charge_state</a></th><td>The icon state for the charge bar overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/emagged_state">emagged_state</a></th><td>The icon state for the emagged overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/nocell_state">nocell_state</a></th><td>The icon state for the missing cell overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/paddle_state">paddle_state</a></th><td>The icon state for the paddle overlay, not applied if null</td></tr><tr><th><a href="obj/item/defibrillator.html#var/powered_state">powered_state</a></th><td>The icon state for the powered on overlay, not applied if null</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/cell_removable"><aside class="declaration">var </aside>cell_removable <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L23"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 23"></a></h3><p>If the cell can be removed via screwdriver</p><h3 id="var/charge_state"><aside class="declaration">var </aside>charge_state <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L39"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 39"></a></h3><p>The icon state for the charge bar overlay, not applied if null</p><h3 id="var/emagged_state"><aside class="declaration">var </aside>emagged_state <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L43"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 43"></a></h3><p>The icon state for the emagged overlay, not applied if null</p><h3 id="var/nocell_state"><aside class="declaration">var </aside>nocell_state <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L41"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 41"></a></h3><p>The icon state for the missing cell overlay, not applied if null</p><h3 id="var/paddle_state"><aside class="declaration">var </aside>paddle_state <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L35"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 35"></a></h3><p>The icon state for the paddle overlay, not applied if null</p><h3 id="var/powered_state"><aside class="declaration">var </aside>powered_state <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/defib.dm#L37"><img src="git.png" width="16" height="16" title="code/game/objects/items/defib.dm 37"></a></h3><p>The icon state for the powered on overlay, not applied if null</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/dualsaber - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/dualsaber.html#var">Var Details</a> - <a href="obj/item/dualsaber.html#proc">Proc Details</a></header><main><h1>dualsaber <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/dualsaber.html">dualsaber</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/dualsaber.html#var/can_reflect">can_reflect</a></th><td>Can this reflect all energy projectiles?</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/dualsaber.html#proc/on_unwield">on_unwield</a></th><td>Triggered on unwield of two handed item
switch hitsounds</td></tr><tr><th><a href="obj/item/dualsaber.html#proc/on_wield">on_wield</a></th><td>Triggered on wield of two handed item
Specific hulk checks due to reflection chance for balance issues and switches hitsounds.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_reflect"><aside class="declaration">var </aside>can_reflect <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L32"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 32"></a></h3><p>Can this reflect all energy projectiles?</p><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L130"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 130"></a></aside></h3><p>Triggered on unwield of two handed item
switch hitsounds</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dualsaber.dm#L113"><img src="git.png" width="16" height="16" title="code/game/objects/items/dualsaber.dm 113"></a></aside></h3><p>Triggered on wield of two handed item
Specific hulk checks due to reflection chance for balance issues and switches hitsounds.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/dyespray - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/dyespray.html#proc">Proc Details</a></header><main><h1>dyespray <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/dyespray.html">dyespray</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dyekit.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/dyekit.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/dyespray.html#proc/dye">dye</a></th><td>Applies a gradient and a gradient color to a mob.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/dye"><aside class="declaration">proc </aside>dye<aside>(/<a href="mob.html">mob</a>/target) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/dyekit.dm#L21"><img src="git.png" width="16" height="16" title="code/game/objects/items/dyekit.dm 21"></a></aside></h3><p>Applies a gradient and a gradient color to a mob.</p>
<p>Arguments:</p>
<ul>
<li>target - The mob who we will apply the gradient and gradient color to.</li>
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/eldritch_potion - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/eldritch_potion.html#var">Var Details</a> - <a href="obj/item/eldritch_potion.html#proc">Proc Details</a></header><main><h1>eldritch_potion <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/eldritch_potion.html">eldritch_potion</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L389"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 389"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/eldritch_potion.html#var/status_effect">status_effect</a></th><td>Typepath to the status effect this is supposed to hold</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/eldritch_potion.html#proc/effect">effect</a></th><td>The effect of the potion if it has any special one, in general try not to override this and utilize the status_effect var to make custom effects.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/status_effect"><aside class="declaration">var </aside>status_effect <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L396"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 396"></a></h3><p>Typepath to the status effect this is supposed to hold</p><h2 id="proc">Proc Details</h2><h3 id="proc/effect"><aside class="declaration">proc </aside>effect<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L403"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 403"></a></aside></h3><p>The effect of the potion if it has any special one, in general try not to override this and utilize the status_effect var to make custom effects.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/electronics/airlock - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/electronics/airlock.html#var">Var Details</a></header><main><h1>airlock <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/electronics/airlock.html">electronics/airlock</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L1"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/accesses">accesses</a></th><td>A list of all granted accesses</td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/holder">holder</a></th><td>A holder of the electronics, in case of them working as an integrated part</td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/one_access">one_access</a></th><td>If the airlock should require ALL or only ONE of the listed accesses</td></tr><tr><th><a href="obj/item/electronics/airlock.html#var/unres_sides">unres_sides</a></th><td>Unrestricted sides, or sides of the airlock that will open regardless of access</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/accesses"><aside class="declaration">var </aside>accesses <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L6"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 6"></a></h3><p>A list of all granted accesses</p><h3 id="var/holder"><aside class="declaration">var </aside>holder <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L14"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 14"></a></h3><p>A holder of the electronics, in case of them working as an integrated part</p><h3 id="var/one_access"><aside class="declaration">var </aside>one_access <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L8"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 8"></a></h3><p>If the airlock should require ALL or only ONE of the listed accesses</p><h3 id="var/unres_sides"><aside class="declaration">var </aside>unres_sides <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/doors/airlock_electronics.dm#L10"><img src="git.png" width="16" height="16" title="code/game/machinery/doors/airlock_electronics.dm 10"></a></h3><p>Unrestricted sides, or sides of the airlock that will open regardless of access</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/electronics/electrochromatic_kit - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/electronics/electrochromatic_kit.html#var">Var Details</a></header><main><h1>electrochromatic_kit <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/electronics/electrochromatic_kit.html">electronics/electrochromatic_kit</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/electrochromatic_kit.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/electrochromatic_kit.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/electronics/electrochromatic_kit.html#var/id">id</a></th><td>Electrochromatic ID</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/id"><aside class="declaration">var </aside>id <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/electrochromatic_kit.dm#L7"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/electrochromatic_kit.dm 7"></a></h3><p>Electrochromatic ID</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/energy_katana - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/energy_katana.html#proc">Proc Details</a></header><main><h1>Energy Katana <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/energy_katana.html">energy_katana</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/energy_katana.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/ninja/energy_katana.dm 12"></a></h1><p>The space ninja's katana.</p>
<p>The katana that only space ninja spawns with. Comes with 30 force and throwforce, along with a signature special jaunting system.
Upon clicking on a tile with the dash on, the user will teleport to that tile, assuming their target was not dense.
The katana has 3 dashes stored at maximum, and upon using the dash, it will return 20 seconds after it was used.
It also has a special feature where if it is tossed at a space ninja who owns it (determined by the ninja suit), the ninja will catch the katana instead of being hit by it.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/energy_katana.html#proc/returnToOwner">returnToOwner</a></th><td>Proc called when the katana is recalled to its space ninja.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/returnToOwner"><aside class="declaration">proc </aside>returnToOwner<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/<a href="mob/living/carbon/human.html">human</a>/user, doSpark, caught) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ninja/energy_katana.dm#L101"><img src="git.png" width="16" height="16" title="code/modules/ninja/energy_katana.dm 101"></a></aside></h3><p>Proc called when the katana is recalled to its space ninja.</p>
<p>Proc called when space ninja is hit with its suit's katana or the recall ability is used.
Arguments:</p>
<ul>
<li>user - To whom the katana is returning to.</li>
<li>doSpark - whether or not the katana will spark when it returns.</li>
<li>caught - boolean for whether or not the katana was caught or was teleported back.</li>
</ul></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/fireaxe - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/fireaxe.html#proc">Proc Details</a></header><main><h1>fireaxe <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/fireaxe.html">fireaxe</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/fireaxe.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/fireaxe.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/fireaxe.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/fireaxe.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/fireaxe.dm#L39"><img src="git.png" width="16" height="16" title="code/game/objects/items/fireaxe.dm 39"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/fireaxe.dm#L35"><img src="git.png" width="16" height="16" title="code/game/objects/items/fireaxe.dm 35"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/flashlight/pen/paramedic - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/flashlight/pen/paramedic.html#var">Var Details</a></header><main><h1>paramedic <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/flashlight/pen/paramedic.html">flashlight/pen/paramedic</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L193"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 193"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/flashlight/pen/paramedic.html#var/uv_cooldown">uv_cooldown</a></th><td>Our current UV cooldown</td></tr><tr><th><a href="obj/item/flashlight/pen/paramedic.html#var/uv_cooldown_length">uv_cooldown_length</a></th><td>How long between UV fryings</td></tr><tr><th><a href="obj/item/flashlight/pen/paramedic.html#var/uv_power">uv_power</a></th><td>How much sanitization to apply to the burn wound</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/uv_cooldown"><aside class="declaration">var </aside>uv_cooldown <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L198"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 198"></a></h3><p>Our current UV cooldown</p><h3 id="var/uv_cooldown_length"><aside class="declaration">var </aside>uv_cooldown_length <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L200"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 200"></a></h3><p>How long between UV fryings</p><h3 id="var/uv_power"><aside class="declaration">var </aside>uv_power <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/devices/flashlight.dm#L202"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/flashlight.dm 202"></a></h3><p>How much sanitization to apply to the burn wound</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/forbidden_book - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/forbidden_book.html#var">Var Details</a> - <a href="obj/item/forbidden_book.html#proc">Proc Details</a></header><main><h1>forbidden_book <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/forbidden_book.html">forbidden_book</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/forbidden_book.html#var/blacklisted_turfs">blacklisted_turfs</a></th><td>Where we cannot create the rune?</td></tr><tr><th><a href="obj/item/forbidden_book.html#var/charge">charge</a></th><td>how many charges do we have?</td></tr><tr><th><a href="obj/item/forbidden_book.html#var/last_user">last_user</a></th><td>Last person that touched this</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/forbidden_book.html#proc/draw_rune">draw_rune</a></th><td>Draws a rune on a selected turf</td></tr><tr><th><a href="obj/item/forbidden_book.html#proc/get_power_from_influence">get_power_from_influence</a></th><td>Gives you a charge and destroys a corresponding influence</td></tr><tr><th><a href="obj/item/forbidden_book.html#proc/remove_rune">remove_rune</a></th><td>Removes runes from the selected turf</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/blacklisted_turfs"><aside class="declaration">var </aside>blacklisted_turfs <aside> /static/list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L15"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 15"></a></h3><p>Where we cannot create the rune?</p><h3 id="var/charge"><aside class="declaration">var </aside>charge <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L13"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 13"></a></h3><p>how many charges do we have?</p><h3 id="var/last_user"><aside class="declaration">var </aside>last_user <aside> /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 11"></a></h3><p>Last person that touched this</p><h2 id="proc">Proc Details</h2><h3 id="proc/draw_rune"><aside class="declaration">proc </aside>draw_rune<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L51"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 51"></a></aside></h3><p>Draws a rune on a selected turf</p><h3 id="proc/get_power_from_influence"><aside class="declaration">proc </aside>get_power_from_influence<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L43"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 43"></a></aside></h3><p>Gives you a charge and destroys a corresponding influence</p><h3 id="proc/remove_rune"><aside class="declaration">proc </aside>remove_rune<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_book.dm#L65"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_book.dm 65"></a></aside></h3><p>Removes runes from the selected turf</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/grenade - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/grenade.html#var">Var Details</a></header><main><h1>grenade <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/grenade.html#var/ex_dev">ex_dev</a></th><td>how big of a devastation explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/ex_flame">ex_flame</a></th><td>how big of a flame explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/ex_heavy">ex_heavy</a></th><td>how big of a heavy explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/ex_light">ex_light</a></th><td>how big of a light explosion radius on prime</td></tr><tr><th><a href="obj/item/grenade.html#var/shrapnel_radius">shrapnel_radius</a></th><td>the higher this number, the more projectiles are created as shrapnel</td></tr><tr><th><a href="obj/item/grenade.html#var/shrapnel_type">shrapnel_type</a></th><td>if set, will spew out projectiles of this type</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/ex_dev"><aside class="declaration">var </aside>ex_dev <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L23"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 23"></a></h3><p>how big of a devastation explosion radius on prime</p><h3 id="var/ex_flame"><aside class="declaration">var </aside>ex_flame <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L29"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 29"></a></h3><p>how big of a flame explosion radius on prime</p><h3 id="var/ex_heavy"><aside class="declaration">var </aside>ex_heavy <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L25"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 25"></a></h3><p>how big of a heavy explosion radius on prime</p><h3 id="var/ex_light"><aside class="declaration">var </aside>ex_light <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L27"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 27"></a></h3><p>how big of a light explosion radius on prime</p><h3 id="var/shrapnel_radius"><aside class="declaration">var </aside>shrapnel_radius <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L35"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 35"></a></h3><p>the higher this number, the more projectiles are created as shrapnel</p><h3 id="var/shrapnel_type"><aside class="declaration">var </aside>shrapnel_type <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/grenade.dm#L33"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/grenade.dm 33"></a></h3><p>if set, will spew out projectiles of this type</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/grenade/primer - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/grenade/primer.html#var">Var Details</a> - <a href="obj/item/grenade/primer.html#proc">Proc Details</a></header><main><h1>primer <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/grenade.html">grenade</a>/<a href="obj/item/grenade/primer.html">primer</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/flashbang.dm#L113"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/flashbang.dm 113"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/grenade/primer.html#var/shrapnel_type">shrapnel_type</a></th><td>how many times we need to &quot;rotate&quot; the charge in hand per extra tile of magnitude</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/grenade/primer.html#proc/attack_self">attack_self</a></th><td>how many times we've &quot;rotated&quot; the charge</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/shrapnel_type"><aside class="parent"><a title="/obj/item/grenade" href="obj/item/grenade.html#var/shrapnel_type"></a></aside>shrapnel_type <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/flashbang.dm#L121"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/flashbang.dm 121"></a></h3><p>how many times we need to &quot;rotate&quot; the charge in hand per extra tile of magnitude</p><h2 id="proc">Proc Details</h2><h3 id="proc/attack_self">attack_self<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/grenades/flashbang.dm#L124"><img src="git.png" width="16" height="16" title="code/game/objects/items/grenades/flashbang.dm 124"></a></aside></h3><p>how many times we've &quot;rotated&quot; the charge</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/gun/ballistic - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/gun/ballistic.html#proc">Proc Details</a></header><main><h1>ballistic <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/gun.html">gun</a>/<a href="obj/item/gun/ballistic.html">ballistic</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/guns/ballistic.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/projectiles/guns/ballistic.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/gun/ballistic.html#proc/on_sawoff">on_sawoff</a></th><td>is something supposed to happen here?</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_sawoff"><aside class="declaration">proc </aside>on_sawoff<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/guns/ballistic.dm#L211"><img src="git.png" width="16" height="16" title="code/modules/projectiles/guns/ballistic.dm 211"></a></aside></h3><p>is something supposed to happen here?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/gun/ballistic/liberator - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/gun/ballistic/liberator.html#var">Var Details</a></header><main><h1>liberator <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/gun.html">gun</a>/<a href="obj/item/gun/ballistic.html">ballistic</a>/<a href="obj/item/gun/ballistic/liberator.html">liberator</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/modules/weapons/pistols.dm#L1"><img src="git.png" width="16" height="16" title="GainStation13/code/modules/weapons/pistols.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/gun/ballistic/liberator.html#var/max_bullets">max_bullets</a></th><td>What is the max amount of bullets we can stash in this baby?</td></tr><tr><th><a href="obj/item/gun/ballistic/liberator.html#var/stashed_bullets">stashed_bullets</a></th><td>How many bullets are currently stashed in the gun</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/max_bullets"><aside class="declaration">var </aside>max_bullets <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/modules/weapons/pistols.dm#L12"><img src="git.png" width="16" height="16" title="GainStation13/code/modules/weapons/pistols.dm 12"></a></h3><p>What is the max amount of bullets we can stash in this baby?</p><h3 id="var/stashed_bullets"><aside class="declaration">var </aside>stashed_bullets <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/modules/weapons/pistols.dm#L10"><img src="git.png" width="16" height="16" title="GainStation13/code/modules/weapons/pistols.dm 10"></a></h3><p>How many bullets are currently stashed in the gun</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/gun/energy/beam_rifle - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/gun/energy/beam_rifle.html#var">Var Details</a></header><main><h1>beam_rifle <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/gun.html">gun</a>/<a href="obj/item/gun/energy.html">energy</a>/<a href="obj/item/gun/energy/beam_rifle.html">beam_rifle</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/guns/misc/beam_rifle.dm#L11"><img src="git.png" width="16" height="16" title="code/modules/projectiles/guns/misc/beam_rifle.dm 11"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/gun/energy/beam_rifle.html#var/zoom_target_view_increase">zoom_target_view_increase</a></th><td>The radius you want to zoom by</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/zoom_target_view_increase"><aside class="declaration">var </aside>zoom_target_view_increase <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/projectiles/guns/misc/beam_rifle.dm#L73"><img src="git.png" width="16" height="16" title="code/modules/projectiles/guns/misc/beam_rifle.dm 73"></a></h3><p>The radius you want to zoom by</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/gun/energy/fatoray/weak - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>weak <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/gun.html">gun</a>/<a href="obj/item/gun/energy.html">energy</a>/<a href="obj/item/gun/energy/fatoray/weak.html">fatoray/weak</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/obj/weapons/fatoray.dm#L77"><img src="git.png" width="16" height="16" title="GainStation13/code/obj/weapons/fatoray.dm 77"></a></h1><p>/////FATORAYS THAT CAN BE MADE BY LATHES OR RESEARCHED///////////</p>
<p>Weaker version of fatoray</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/hardened_spike - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/hardened_spike.html#var">Var Details</a></header><main><h1>hardened_spike <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/hardened_spike.html">hardened_spike</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/mutations/actions.dm#L415"><img src="git.png" width="16" height="16" title="code/datums/mutations/actions.dm 415"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/hardened_spike.html#var/missed">missed</a></th><td>if we missed our target</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/missed"><aside class="declaration">var </aside>missed <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/mutations/actions.dm#L427"><img src="git.png" width="16" height="16" title="code/datums/mutations/actions.dm 427"></a></h3><p>if we missed our target</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/hilbertshotel - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/hilbertshotel.html#proc">Proc Details</a></header><main><h1>hilbertshotel <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/hilbertshotel.html">hilbertshotel</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ruins/spaceruin_code/hilbertshotel.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/ruins/spaceruin_code/hilbertshotel.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/hilbertshotel.html#proc/sendToNewRoom">sendToNewRoom</a></th><td>This is a BLOCKING OPERATION. Note the room load call, and the block reservation calls.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/sendToNewRoom"><aside class="declaration">proc </aside>sendToNewRoom<aside>(roomNumber, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/ruins/spaceruin_code/hilbertshotel.dm#L110"><img src="git.png" width="16" height="16" title="code/modules/ruins/spaceruin_code/hilbertshotel.dm 110"></a></aside></h3><p>This is a BLOCKING OPERATION. Note the room load call, and the block reservation calls.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/implant/docile - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/implant/docile.html#var">Var Details</a></header><main><h1>docile <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/implant/docile.html">implant/docile</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/game/objects/items/docility_implant.dm#L1"><img src="git.png" width="16" height="16" title="GainStation13/code/game/objects/items/docility_implant.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/implant/docile.html#var/required_fatness">required_fatness</a></th><td>What fatness level does the target need to be for the implant to work?</td></tr><tr><th><a href="obj/item/implant/docile.html#var/traits_list">traits_list</a></th><td>What traits do we want to give the implanted mob?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/required_fatness"><aside class="declaration">var </aside>required_fatness <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/game/objects/items/docility_implant.dm#L5"><img src="git.png" width="16" height="16" title="GainStation13/code/game/objects/items/docility_implant.dm 5"></a></h3><p>What fatness level does the target need to be for the implant to work?</p><h3 id="var/traits_list"><aside class="declaration">var </aside>traits_list <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/game/objects/items/docility_implant.dm#L7"><img src="git.png" width="16" height="16" title="GainStation13/code/game/objects/items/docility_implant.dm 7"></a></h3><p>What traits do we want to give the implanted mob?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/implant/docile/livestock - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/implant/docile/livestock.html#var">Var Details</a></header><main><h1>livestock <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/implant/docile.html">implant/docile</a>/<a href="obj/item/implant/docile/livestock.html">livestock</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/game/objects/items/docility_implant.dm#L57"><img src="git.png" width="16" height="16" title="GainStation13/code/game/objects/items/docility_implant.dm 57"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/implant/docile/livestock.html#var/name_to_give">name_to_give</a></th><td>What name do we want to give the mob before adding the randomized number</td></tr><tr><th><a href="obj/item/implant/docile/livestock.html#var/productivity_mult">productivity_mult</a></th><td>How much do we want to modifiy the productivity stats of the mob's current sex organs by?</td></tr><tr><th><a href="obj/item/implant/docile/livestock.html#var/stored_name">stored_name</a></th><td>What is the name of the mob before we change it?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/name_to_give"><aside class="declaration">var </aside>name_to_give <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/game/objects/items/docility_implant.dm#L74"><img src="git.png" width="16" height="16" title="GainStation13/code/game/objects/items/docility_implant.dm 74"></a></h3><p>What name do we want to give the mob before adding the randomized number</p><h3 id="var/productivity_mult"><aside class="declaration">var </aside>productivity_mult <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/game/objects/items/docility_implant.dm#L76"><img src="git.png" width="16" height="16" title="GainStation13/code/game/objects/items/docility_implant.dm 76"></a></h3><p>How much do we want to modifiy the productivity stats of the mob's current sex organs by?</p><h3 id="var/stored_name"><aside class="declaration">var </aside>stored_name <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/game/objects/items/docility_implant.dm#L72"><img src="git.png" width="16" height="16" title="GainStation13/code/game/objects/items/docility_implant.dm 72"></a></h3><p>What is the name of the mob before we change it?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/kinetic_crusher - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/kinetic_crusher.html#proc">Proc Details</a></header><main><h1>kinetic_crusher <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/kinetic_crusher.html">kinetic_crusher</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/kinetic_crusher.dm#L2"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/kinetic_crusher.dm 2"></a></h1><p>Mining Hammer</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/kinetic_crusher.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/kinetic_crusher.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/kinetic_crusher.dm#L59"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/kinetic_crusher.dm 59"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/kinetic_crusher.dm#L55"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/kinetic_crusher.dm 55"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/kinetic_crusher/glaive - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/kinetic_crusher/glaive.html#proc">Proc Details</a></header><main><h1>glaive <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/kinetic_crusher.html">kinetic_crusher</a>/<a href="obj/item/kinetic_crusher/glaive.html">glaive</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/kinetic_crusher.dm#L181"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/kinetic_crusher.dm 181"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/kinetic_crusher/glaive.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/kinetic_crusher/glaive.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="parent"><a title="/obj/item/kinetic_crusher" href="obj/item/kinetic_crusher.html#proc/on_unwield"></a></aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/kinetic_crusher.dm#L228"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/kinetic_crusher.dm 228"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="parent"><a title="/obj/item/kinetic_crusher" href="obj/item/kinetic_crusher.html#proc/on_wield"></a></aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/equipment/kinetic_crusher.dm#L223"><img src="git.png" width="16" height="16" title="code/modules/mining/equipment/kinetic_crusher.dm 223"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/kitchen/knife/bloodletter - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/kitchen/knife/bloodletter.html#var">Var Details</a></header><main><h1>bloodletter <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/kitchen/knife/bloodletter.html">kitchen/knife/bloodletter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/kitchen.dm#L149"><img src="git.png" width="16" height="16" title="code/game/objects/items/kitchen.dm 149"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/kitchen/knife/bloodletter.html#var/bleed_stacks_per_hit">bleed_stacks_per_hit</a></th><td>Bleed stacks applied when an organic mob target is hit</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/bleed_stacks_per_hit"><aside class="declaration">var </aside>bleed_stacks_per_hit <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/kitchen.dm#L156"><img src="git.png" width="16" height="16" title="code/game/objects/items/kitchen.dm 156"></a></h3><p>Bleed stacks applied when an organic mob target is hit</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/living_heart - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/living_heart.html#var">Var Details</a></header><main><h1>living_heart <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/living_heart.html">living_heart</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/living_heart.html#var/target">target</a></th><td>Target</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/target"><aside class="declaration">var </aside>target <aside> /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/<a href="mob/living/carbon/human.html">human</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/antagonists/eldritch_cult/eldritch_items.dm#L8"><img src="git.png" width="16" height="16" title="code/modules/antagonists/eldritch_cult/eldritch_items.dm 8"></a></h3><p>Target</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mail/junkmail - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mail/junkmail.html#proc">Proc Details</a></header><main><h1>junkmail <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mail.html">mail</a>/<a href="obj/item/mail/junkmail.html">junkmail</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/mail.dm#L239"><img src="git.png" width="16" height="16" title="code/game/objects/items/mail.dm 239"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/mail/junkmail.html#proc/Initialize">Initialize</a></th><td>Subtype that's always junkmail</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/Initialize"><aside class="parent"><a title="/atom" href="atom.html#proc/Initialize"></a></aside>Initialize<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/mail.dm#L239"><img src="git.png" width="16" height="16" title="code/game/objects/items/mail.dm 239"></a></aside></h3><p>Subtype that's always junkmail</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mecha_parts/mecha_equipment - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mecha_parts/mecha_equipment.html#var">Var Details</a> - <a href="obj/item/mecha_parts/mecha_equipment.html#proc">Proc Details</a></header><main><h1>mecha_equipment <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mecha_parts/mecha_equipment.html">mecha_parts/mecha_equipment</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/equipment/mecha_equipment.dm#L4"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/equipment/mecha_equipment.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/mecha_parts/mecha_equipment.html#var/mech_flags">mech_flags</a></th><td>Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this.</td></tr><tr><th><a href="obj/item/mecha_parts/mecha_equipment.html#var/range">range</a></th><td>Bitflag. Determines the range of the equipment.</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/mecha_parts/mecha_equipment.html#proc/do_after_checks">do_after_checks</a></th><td>do after checks for the mecha equipment do afters</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/mech_flags"><aside class="declaration">var </aside>mech_flags <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/equipment/mecha_equipment.dm#L17"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/equipment/mecha_equipment.dm 17"></a></h3><p>Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this.</p><h3 id="var/range"><aside class="declaration">var </aside>range <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/equipment/mecha_equipment.dm#L15"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/equipment/mecha_equipment.dm 15"></a></h3><p>Bitflag. Determines the range of the equipment.</p><h2 id="proc">Proc Details</h2><h3 id="proc/do_after_checks"><aside class="declaration">proc </aside>do_after_checks<aside>(/<a href="atom.html">atom</a>/target) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/equipment/mecha_equipment.dm#L109"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/equipment/mecha_equipment.dm 109"></a></aside></h3><p>do after checks for the mecha equipment do afters</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/punching_glove - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/punching_glove.html#var">Var Details</a></header><main><h1>punching_glove <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mecha_parts/mecha_equipment.html">mecha_parts/mecha_equipment</a>/<a href="obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/punching_glove.html">weapon/ballistic/launcher/punching_glove</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/equipment/weapons/weapons.dm#L455"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/equipment/weapons/weapons.dm 455"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/punching_glove.html#var/can_toggle_lethal">can_toggle_lethal</a></th><td>TRUE - Can toggle between lethal and non-lethal || FALSE - Cannot toggle</td></tr><tr><th><a href="obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/punching_glove.html#var/punch_damage">punch_damage</a></th><td>Damage done by the glove on contact. Also used to determine throw distance (damage / 5)</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_toggle_lethal"><aside class="declaration">var </aside>can_toggle_lethal <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/equipment/weapons/weapons.dm#L472"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/equipment/weapons/weapons.dm 472"></a></h3><p>TRUE - Can toggle between lethal and non-lethal || FALSE - Cannot toggle</p><h3 id="var/punch_damage"><aside class="declaration">var </aside>punch_damage <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/vehicles/mecha/equipment/weapons/weapons.dm#L470"><img src="git.png" width="16" height="16" title="code/modules/vehicles/mecha/equipment/weapons/weapons.dm 470"></a></h3><p>Damage done by the glove on contact. Also used to determine throw distance (damage / 5)</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/melee/baton - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/melee/baton.html#var">Var Details</a></header><main><h1>baton <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee/baton.html">melee/baton</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/stunbaton.dm#L4"><img src="git.png" width="16" height="16" title="code/game/objects/items/stunbaton.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/melee/baton.html#var/block_percent_to_counter">block_percent_to_counter</a></th><td>block percent needed to prevent knockdown/disarm</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/block_percent_to_counter"><aside class="declaration">var </aside>block_percent_to_counter <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/stunbaton.dm#L24"><img src="git.png" width="16" height="16" title="code/game/objects/items/stunbaton.dm 24"></a></h3><p>block percent needed to prevent knockdown/disarm</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/melee/classic_baton - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/melee/classic_baton.html#var">Var Details</a></header><main><h1>classic_baton <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee/classic_baton.html">melee/classic_baton</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/melee/misc.dm#L245"><img src="git.png" width="16" height="16" title="code/game/objects/items/melee/misc.dm 245"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/melee/classic_baton.html#var/block_percent_to_counter">block_percent_to_counter</a></th><td>block mitigation needed to prevent knockdown/disarms</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/block_percent_to_counter"><aside class="declaration">var </aside>block_percent_to_counter <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/melee/misc.dm#L263"><img src="git.png" width="16" height="16" title="code/game/objects/items/melee/misc.dm 263"></a></h3><p>block mitigation needed to prevent knockdown/disarms</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/melee/skateboard - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/melee/skateboard.html#var">Var Details</a></header><main><h1>skateboard <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee/skateboard.html">melee/skateboard</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L871"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 871"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/melee/skateboard.html#var/board_item_type">board_item_type</a></th><td>The vehicle counterpart for the board</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/board_item_type"><aside class="declaration">var </aside>board_item_type <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/weaponry.dm#L881"><img src="git.png" width="16" height="16" title="code/game/objects/items/weaponry.dm 881"></a></h3><p>The vehicle counterpart for the board</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/melee/touch_attack/fattening - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/melee/touch_attack/fattening.html#var">Var Details</a> - <a href="obj/item/melee/touch_attack/fattening.html#proc">Proc Details</a></header><main><h1>fattening <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee/touch_attack/fattening.html">melee/touch_attack/fattening</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/spells.dm#L21"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/spells.dm 21"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/melee/touch_attack/fattening.html#var/fattening_verb">fattening_verb</a></th><td>What verb is used for the spell?</td></tr><tr><th><a href="obj/item/melee/touch_attack/fattening.html#var/weight_to_add">weight_to_add</a></th><td>How much weight is added?</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/melee/touch_attack/fattening.html#proc/afterattack">afterattack</a></th><td>Is weight being transfered from the user to another mob?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/fattening_verb"><aside class="declaration">var </aside>fattening_verb <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/spells.dm#L31"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/spells.dm 31"></a></h3><p>What verb is used for the spell?</p><h3 id="var/weight_to_add"><aside class="declaration">var </aside>weight_to_add <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/spells.dm#L29"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/spells.dm 29"></a></h3><p>How much weight is added?</p><h2 id="proc">Proc Details</h2><h3 id="proc/afterattack"><aside class="parent"><a title="/obj/item" href="obj/item.html#proc/afterattack"></a></aside>afterattack<aside>(/<a href="atom.html">atom</a>/target, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/<a href="mob/living/carbon.html">carbon</a>/user, proximity) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/spells.dm#L35"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/spells.dm 35"></a></aside></h3><p>Is weight being transfered from the user to another mob?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/melee/transforming/cleaving_saw - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/melee/transforming/cleaving_saw.html#var">Var Details</a></header><main><h1>cleaving_saw <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/melee/transforming/cleaving_saw.html">melee/transforming/cleaving_saw</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/lavaland/necropolis_chests.dm#L806"><img src="git.png" width="16" height="16" title="code/modules/mining/lavaland/necropolis_chests.dm 806"></a></h1><p>Bosses</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/melee/transforming/cleaving_saw.html#var/roll_orientation">roll_orientation</a></th><td>do you spin when dodgerolling</td></tr><tr><th><a href="obj/item/melee/transforming/cleaving_saw.html#var/roll_range">roll_range</a></th><td>how far are we rolling?</td></tr><tr><th><a href="obj/item/melee/transforming/cleaving_saw.html#var/roll_stamcost">roll_stamcost</a></th><td>how much stamina does it cost to roll?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/roll_orientation"><aside class="declaration">var </aside>roll_orientation <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/lavaland/necropolis_chests.dm#L842"><img src="git.png" width="16" height="16" title="code/modules/mining/lavaland/necropolis_chests.dm 842"></a></h3><p>do you spin when dodgerolling</p><h3 id="var/roll_range"><aside class="declaration">var </aside>roll_range <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/lavaland/necropolis_chests.dm#L840"><img src="git.png" width="16" height="16" title="code/modules/mining/lavaland/necropolis_chests.dm 840"></a></h3><p>how far are we rolling?</p><h3 id="var/roll_stamcost"><aside class="declaration">var </aside>roll_stamcost <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/lavaland/necropolis_chests.dm#L838"><img src="git.png" width="16" height="16" title="code/modules/mining/lavaland/necropolis_chests.dm 838"></a></h3><p>how much stamina does it cost to roll?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mining_voucher - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>mining_voucher <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mining_voucher.html">mining_voucher</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mining/machine_vending.dm#L300"><img src="git.png" width="16" height="16" title="code/modules/mining/machine_vending.dm 300"></a></h1><p>Mining Equipment Vendor Items</p>
<p>Mining Equipment Voucher</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mjollnir - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mjollnir.html#proc">Proc Details</a></header><main><h1>mjollnir <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mjollnir.html">mjollnir</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/singularityhammer.dm#L85"><img src="git.png" width="16" height="16" title="code/game/objects/items/singularityhammer.dm 85"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/mjollnir.html#proc/on_unwield">on_unwield</a></th><td>triggered on unwield of two handed item</td></tr><tr><th><a href="obj/item/mjollnir.html#proc/on_wield">on_wield</a></th><td>triggered on wield of two handed item</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/on_unwield"><aside class="declaration">proc </aside>on_unwield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/singularityhammer.dm#L114"><img src="git.png" width="16" height="16" title="code/game/objects/items/singularityhammer.dm 114"></a></aside></h3><p>triggered on unwield of two handed item</p><h3 id="proc/on_wield"><aside class="declaration">proc </aside>on_wield<aside>(/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/source, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/singularityhammer.dm#L110"><img src="git.png" width="16" height="16" title="code/game/objects/items/singularityhammer.dm 110"></a></aside></h3><p>triggered on wield of two handed item</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mod/module/anomaly_locked - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mod/module/anomaly_locked.html#var">Var Details</a></header><main><h1>anomaly_locked <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mod/module.html">mod/module</a>/<a href="obj/item/mod/module/anomaly_locked.html">anomaly_locked</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/_module.dm#L273"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/_module.dm 273"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/mod/module/anomaly_locked.html#var/accepted_anomalies">accepted_anomalies</a></th><td>Accepted types of anomaly cores.</td></tr><tr><th><a href="obj/item/mod/module/anomaly_locked.html#var/core">core</a></th><td>The core item the module runs off.</td></tr><tr><th><a href="obj/item/mod/module/anomaly_locked.html#var/prebuilt">prebuilt</a></th><td>If this one starts with a core in.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/accepted_anomalies"><aside class="declaration">var </aside>accepted_anomalies <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/_module.dm#L280"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/_module.dm 280"></a></h3><p>Accepted types of anomaly cores.</p><h3 id="var/core"><aside class="declaration">var </aside>core <aside> /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/assembly.html">assembly</a>/<a href="obj/item/assembly/signaler.html">signaler</a>/anomaly</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/_module.dm#L278"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/_module.dm 278"></a></h3><p>The core item the module runs off.</p><h3 id="var/prebuilt"><aside class="declaration">var </aside>prebuilt <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/_module.dm#L282"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/_module.dm 282"></a></h3><p>If this one starts with a core in.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mod/module/anomaly_locked/teleporter - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mod/module/anomaly_locked/teleporter.html#var">Var Details</a></header><main><h1>teleporter <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mod/module.html">mod/module</a>/<a href="obj/item/mod/module/anomaly_locked.html">anomaly_locked</a>/<a href="obj/item/mod/module/anomaly_locked/teleporter.html">teleporter</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_science.dm#L99"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_science.dm 99"></a></h1><p>Teleporter - Lets the user teleport to a nearby location.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/mod/module/anomaly_locked/teleporter.html#var/teleport_time">teleport_time</a></th><td>Time it takes to teleport</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/teleport_time"><aside class="declaration">var </aside>teleport_time <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_science.dm#L109"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_science.dm 109"></a></h3><p>Time it takes to teleport</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mod/module/clamp - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mod/module/clamp.html#var">Var Details</a></header><main><h1>clamp <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mod/module.html">mod/module</a>/<a href="obj/item/mod/module/clamp.html">clamp</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_supply.dm#L28"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_supply.dm 28"></a></h1><p>Hydraulic Clamp - Lets you pick up and drop crates.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/mod/module/clamp.html#var/load_time">load_time</a></th><td>Time it takes to load a crate.</td></tr><tr><th><a href="obj/item/mod/module/clamp.html#var/max_crates">max_crates</a></th><td>The max amount of crates you can carry.</td></tr><tr><th><a href="obj/item/mod/module/clamp.html#var/stored_crates">stored_crates</a></th><td>The crates stored in the module.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/load_time"><aside class="declaration">var </aside>load_time <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_supply.dm#L42"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_supply.dm 42"></a></h3><p>Time it takes to load a crate.</p><h3 id="var/max_crates"><aside class="declaration">var </aside>max_crates <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_supply.dm#L44"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_supply.dm 44"></a></h3><p>The max amount of crates you can carry.</p><h3 id="var/stored_crates"><aside class="declaration">var </aside>stored_crates <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_supply.dm#L46"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_supply.dm 46"></a></h3><p>The crates stored in the module.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/mod/module/dispenser - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/mod/module/dispenser.html#var">Var Details</a></header><main><h1>dispenser <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/mod/module.html">mod/module</a>/<a href="obj/item/mod/module/dispenser.html">dispenser</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_general.dm#L284"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_general.dm 284"></a></h1><p>Dispenser - Dispenses an item after a time passes.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/mod/module/dispenser.html#var/dispense_time">dispense_time</a></th><td>Time it takes for us to dispense.</td></tr><tr><th><a href="obj/item/mod/module/dispenser.html#var/dispense_type">dispense_type</a></th><td>Path we dispense.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/dispense_time"><aside class="declaration">var </aside>dispense_time <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_general.dm#L299"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_general.dm 299"></a></h3><p>Time it takes for us to dispense.</p><h3 id="var/dispense_type"><aside class="declaration">var </aside>dispense_type <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/mod/modules/modules_general.dm#L297"><img src="git.png" width="16" height="16" title="code/modules/mod/modules/modules_general.dm 297"></a></h3><p>Path we dispense.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>

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