Actually added stuff to the config.

This commit is contained in:
Putnam
2019-11-06 01:31:43 -08:00
parent 39bdbde067
commit 708f1e4731
2 changed files with 40 additions and 0 deletions
@@ -411,3 +411,27 @@
/datum/config_entry/keyed_list/dynamic_high_population_requirement
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
/datum/config_entry/number/dynamic_summon_guns_requirement
config_entry_value = 10
min_val = 0
/datum/config_entry/number/dynamic_summon_guns_cost
config_entry_value = 5
min_val = 0
/datum/config_entry/number/dynamic_summon_magic_requirement
config_entry_value = 10
min_val = 0
/datum/config_entry/number/dynamic_summon_magic_cost
config_entry_value = 5
min_val = 0
/datum/config_entry/number/dynamic_summon_events_requirement
config_entry_value = 20
min_val = 0
/datum/config_entry/number/dynamic_summon_events_cost
config_entry_value = 10
min_val = 0
+16
View File
@@ -396,6 +396,22 @@ DYNAMIC_HIGH_POPULATION_REQUIREMENT NIGHTMARE 50
DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_TRAITOR 10
DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_REVOLUTION 50
## Dynamic wizard stuff
## How much threat level is required to buy summon guns. Setting to 0 makes it always available.
DYNAMIC_SUMMON_GUNS_REQUIREMENT 10
## How much summon guns reduces the round's remaining threat. Setting to 0 makes it cost none.
DYNAMIC_SUMMON_GUNS_COST 5
## As above, but for summon magic
DYNAMIC_SUMMON_MAGIC_REQUIREMENT 10
DYNAMIC_SUMMON_MAGIC_COST 5
## As above, but for summon events
DYNAMIC_SUMMON_EVENTS_REQUIREMENT 20
DYNAMIC_SUMMON_EVENTS_COST 10
## AI ###
## Allow the AI job to be picked.