Enables Digitigrade jumpsuit wearing
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@@ -27,6 +27,8 @@
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secondary_color = "#FFFFFF"
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tertiary_color = "#808080"
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION // because I'm too lazy to port these to digi-compatible and to prove a point from /tg/ whining - Pooj
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suit_style = NORMAL_SUIT_STYLE
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/obj/item/clothing/under/polychromic/worn_overlays(isinhands, icon_file) //this is where the main magic happens. Also mandates that ALL polychromic stuff MUST USE alternate_worn_icon
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. = ..()
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@@ -63,7 +65,8 @@
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item_state = "kilt"
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primary_color = "#FFFFFF" //RGB in hexcode
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secondary_color = "#F08080"
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tertiary_color = "#808080"
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hastertiary = FALSE // so it doesn't futz with digilegs
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body_parts_covered = CHEST|GROIN|ARMS
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/obj/item/clothing/under/polychromic/skirt
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name = "polychromic skirt"
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@@ -74,6 +77,7 @@
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primary_color = "#FFFFFF" //RGB in hexcode
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secondary_color = "#F08080"
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tertiary_color = "#808080"
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body_parts_covered = CHEST|GROIN|ARMS
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/obj/item/clothing/under/polychromic/shorts
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name = "polychromic shorts"
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@@ -84,6 +88,7 @@
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primary_color = "#353535" //RGB in hexcode
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secondary_color = "#808080"
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tertiary_color = "#808080"
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body_parts_covered = CHEST|GROIN|ARMS
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/obj/item/clothing/under/polychromic/jumpsuit
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name = "polychromic tri-tone jumpsuit"
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@@ -116,6 +121,7 @@
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primary_color = "#8CC6FF" //RGB in hexcode
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secondary_color = "#808080"
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tertiary_color = "#FF3535"
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body_parts_covered = CHEST|GROIN|ARMS
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/obj/item/clothing/under/polychromic/femtank
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name = "polychromic feminine tank top"
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@@ -126,6 +132,7 @@
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hastertiary = FALSE
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primary_color = "#808080" //RGB in hexcode
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secondary_color = "#FF3535"
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body_parts_covered = CHEST|GROIN|ARMS
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/obj/item/clothing/under/polychromic/shortpants/pantsu
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name = "polychromic panties"
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@@ -136,6 +143,7 @@
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hastertiary = FALSE
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primary_color = "#FFFFFF" //RGB in hexcode
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secondary_color = "#8CC6FF"
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body_parts_covered = GROIN
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/obj/item/clothing/under/polychromic/bottomless
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name = "polychromic bottomless shirt"
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@@ -146,7 +154,7 @@
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hastertiary = FALSE
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primary_color = "#808080" //RGB in hexcode
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secondary_color = "#FF3535"
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body_parts_covered = CHEST //Because there's no bottom included
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body_parts_covered = CHEST|ARMS //Because there's no bottom included
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/obj/item/clothing/under/polychromic/shimatank
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name = "polychromic tank top"
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@@ -156,4 +164,5 @@
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item_state = "rainbow"
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primary_color = "#808080" //RGB in hexcode
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secondary_color = "#FFFFFF"
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tertiary_color = "#8CC6FF"
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tertiary_color = "#8CC6FF"
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body_parts_covered = CHEST|GROIN
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@@ -15,6 +15,7 @@
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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item_state = ""
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can_adjust = FALSE //to prevent you from "wearing it casually"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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//TOS
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/obj/item/clothing/under/rank/trek/command
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@@ -16,11 +16,12 @@
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0)
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can_adjust = TRUE
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alt_covers_chest = TRUE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/structure/closet/secure_closet/CMO/PopulateContents() //This is placed here because it's a very specific addition for a very specific niche
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..()
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new /obj/item/clothing/under/rank/chief_medical_officer/turtleneck(src)
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/obj/item/clothing/under/syndicate/cosmetic
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name = "tactitool turtleneck"
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desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-."
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@@ -28,11 +29,12 @@
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item_state = "bl_suit"
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item_color = "tactifool"
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has_sensor = TRUE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
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/obj/item/clothing/under/syndicate/tacticool
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has_sensor = TRUE
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// Sweaters are good enough for this category too.
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/obj/item/clothing/under/bb_sweater
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@@ -45,6 +47,7 @@
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can_adjust = 1
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icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/bb_sweater/black
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name = "black sweater"
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@@ -13,6 +13,7 @@
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
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item_state = "r_suit"
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item_color = "secskirt"
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body_parts_covered = CHEST|GROIN|ARMS
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/obj/item/clothing/under/rank/head_of_security/skirt
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name = "head of security's skirt"
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@@ -22,6 +23,7 @@
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
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item_state = "gy_suit"
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item_color = "hosskirt"
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body_parts_covered = CHEST|GROIN|ARMS
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/obj/item/clothing/under/corporateuniform
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name = "corporate uniform"
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@@ -31,7 +33,8 @@
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
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item_state = "r_suit"
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can_adjust = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/rank/captain/femformal
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name ="captain's female formal outfit"
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desc = ""
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@@ -43,3 +46,4 @@
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can_adjust = FALSE
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sensor_mode = SENSOR_COORDS //it's still a captain's suit nerd
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random_sensor = FALSE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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