[MIRROR] Fixes blood overlay layers. (#5277)

* Fixes blood overlay layers.

* Update blood.dm
This commit is contained in:
CitadelStationBot
2018-02-05 02:09:29 -06:00
committed by Poojawa
parent 6ded56a3a9
commit 7149ae03b7
+1 -1
View File
@@ -28,7 +28,7 @@
var/icon/blood_splatter_icon = icon(initial(I.icon), initial(I.icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object
blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent)
blood_splatter_icon.Blend(icon(_icon, _icon_state), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant
pic = mutable_appearance(blood_splatter_icon, initial(I.icon_state), I.layer)
pic = mutable_appearance(blood_splatter_icon, initial(I.icon_state))
blood_splatter_appearances[index] = pic
return TRUE