Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into dojo-ghostrole
This commit is contained in:
@@ -19,6 +19,9 @@
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var/list/mob_data = list()
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if(isnewplayer(m))
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continue
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if (m.client && m.client.prefs && m.client.prefs.auto_ooc)
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if (!(m.client.prefs.chat_toggles & CHAT_OOC))
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m.client.prefs.chat_toggles ^= CHAT_OOC
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if(m.mind)
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if(m.stat != DEAD && !isbrain(m) && !iscameramob(m))
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num_survivors++
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@@ -401,6 +401,9 @@ SUBSYSTEM_DEF(ticker)
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qdel(player)
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living.notransform = TRUE
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if(living.client)
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if (living.client.prefs && living.client.prefs.auto_ooc)
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if (living.client.prefs.chat_toggles & CHAT_OOC)
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living.client.prefs.chat_toggles ^= CHAT_OOC
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var/obj/screen/splash/S = new(living.client, TRUE)
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S.Fade(TRUE)
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livings += living
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@@ -135,6 +135,9 @@
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if(L.client && L.client.prefs)
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L.canbearoused = L.client.prefs.arousable //Technically this should make taking over a character mean the body gain the new minds setting...
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L.update_arousal_hud() //Removes the old icon
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if (L.client.prefs.auto_ooc)
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if (L.client.prefs.chat_toggles & CHAT_OOC)
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L.client.prefs.chat_toggles ^= CHAT_OOC
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SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
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@@ -117,7 +117,7 @@
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continue
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contam_atoms += thing
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var/did_contam = 0
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if(can_contam)
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if(length(can_contam))
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var/rad_strength = ((strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT)/contam_atoms.len
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for(var/k in 1 to contam_atoms.len)
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var/atom/thing = contam_atoms[k]
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@@ -222,5 +222,21 @@
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. += "\t<span class='notice'>[attached ? attached : "No one"] is attached.</span>"
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/obj/machinery/iv_drip/telescopic
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name = "telescopic IV drip"
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desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down."
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icon_state = "iv_drip"
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/obj/machinery/iv_drip/telescopic/update_icon()
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..()
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icon_state = icon_state + "_tele"
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/obj/machinery/iv_drip/telescopic/AltClick(mob/user)
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if (attached || beaker || !user.canUseTopic(src, BE_CLOSE))
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return ..()
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new /obj/item/tele_iv(get_turf(src))
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qdel(src)
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return TRUE
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#undef IV_TAKING
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#undef IV_INJECTING
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#undef IV_INJECTING
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17
code/game/objects/items/telescopic_iv.dm
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17
code/game/objects/items/telescopic_iv.dm
Normal file
@@ -0,0 +1,17 @@
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/obj/item/tele_iv
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name = "telescopic IV drip"
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desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down."
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icon = 'icons/obj/iv_drip.dmi'
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icon_state = "tele_iv"
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/obj/item/tele_iv/attack_self(mob/user)
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deploy_iv(user, user.loc)
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/obj/item/tele_iv/afterattack(atom/target, mob/user, proximity)
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. = ..()
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if(proximity|| isopenturf(target))
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deploy_iv(user, target)
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/obj/item/tele_iv/proc/deploy_iv(mob/user, atom/location)
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new /obj/machinery/iv_drip/telescopic(location)
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qdel(src)
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@@ -492,7 +492,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] assumed direct control of [M].</span>")
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log_admin("[key_name(usr)] assumed direct control of [M].")
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var/mob/adminmob = src.mob
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M.ckey = src.ckey
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adminmob.transfer_ckey(M, send_signal = FALSE)
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if( isobserver(adminmob) )
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qdel(adminmob)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -183,7 +183,7 @@
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BuyPower(new /datum/action/bloodsucker/masquerade)
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BuyPower(new /datum/action/bloodsucker/veil)
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// Traits
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for (var/T in defaultTraits)
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for(var/T in defaultTraits)
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ADD_TRAIT(owner.current, T, "bloodsucker")
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if(HAS_TRAIT(owner.current, TRAIT_TOXINLOVER)) //No slime bonuses here, no thank you
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had_toxlover = TRUE
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@@ -200,10 +200,10 @@
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var/mob/living/carbon/human/H = owner.current
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var/datum/species/S = H.dna.species
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// Make Changes
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S.brutemod *= 0.5 // <-------------------- Start small, but burn mod increases based on rank!
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S.coldmod = 0
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S.stunmod *= 0.25
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S.siemens_coeff *= 0.75 //base electrocution coefficient 1
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H.physiology.brute_mod *= 0.8 // <-------------------- Start small, but burn mod increases based on rank!
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H.physiology.cold_mod = 0
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H.physiology.stun_mod *= 0.35
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H.physiology.siemens_coeff *= 0.75 //base electrocution coefficient 1
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//S.heatmod += 0.5 // Heat shouldn't affect. Only Fire.
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//S.punchstunthreshold = 8 //damage at which punches from this race will stun 9
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S.punchdamagelow += 1 //lowest possible punch damage 0
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@@ -319,12 +319,10 @@ datum/antagonist/bloodsucker/proc/SpendRank()
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if(ishuman(owner.current))
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var/mob/living/carbon/human/H = owner.current
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var/datum/species/S = H.dna.species
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S.burnmod *= 0.025 // Slightly more burn damage
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S.stunmod *= 0.95 // Slightly less stun time.
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S.punchdamagelow += 0.5
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S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn.
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// More Health
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owner.current.setMaxHealth(owner.current.maxHealth + 5)
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owner.current.setMaxHealth(owner.current.maxHealth + 10)
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// Vamp Stats
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regenRate += 0.05 // Points of brute healed (starts at 0.3)
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feedAmount += 2 // Increase how quickly I munch down vics (15)
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@@ -837,6 +837,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<h2>Citadel Preferences</h2>" //Because fuck me if preferences can't be fucking modularized and expected to update in a reasonable timeframe.
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dat += "<b>Widescreen:</b> <a href='?_src_=prefs;preference=widescreenpref'>[widescreenpref ? "Enabled ([CONFIG_GET(string/default_view)])" : "Disabled (15x15)"]</a><br>"
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dat += "<b>Auto stand:</b> <a href='?_src_=prefs;preference=autostand'>[autostand ? "Enabled" : "Disabled"]</a><br>"
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dat += "<b>Auto OOC:</b> <a href='?_src_=prefs;preference=auto_ooc'>[auto_ooc ? "Enabled" : "Disabled"]</a><br>"
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dat += "<b>Screen Shake:</b> <a href='?_src_=prefs;preference=screenshake'>[(screenshake==100) ? "Full" : ((screenshake==0) ? "None" : "[screenshake]")]</a><br>"
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if (user && user.client && !user.client.prefs.screenshake==0)
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dat += "<b>Damage Screen Shake:</b> <a href='?_src_=prefs;preference=damagescreenshake'>[(damagescreenshake==1) ? "On" : ((damagescreenshake==0) ? "Off" : "Only when down")]</a><br>"
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@@ -1002,9 +1003,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<h2>Other content prefs</h2>"
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dat += "<b>Breast Enlargement:</b> <a href='?_src_=prefs;preference=breast_enlargement'>[(cit_toggles & BREAST_ENLARGEMENT) ? "Allowed" : "Disallowed"]</a><br>"
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dat += "<b>Penis Enlargement:</b> <a href='?_src_=prefs;preference=penis_enlargement'>[(cit_toggles & PENIS_ENLARGEMENT) ? "Allowed" : "Disallowed"]</a><br>"
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dat += "<b>Hypno:</b> <a href='?_src_=prefs;preference=hypno'>[(cit_toggles & NEVER_HYPNO) ? "Disallowed" : "Allowed"]</a><br>"
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dat += "<b>Hypno:</b> <a href='?_src_=prefs;preference=never_hypno'>[(cit_toggles & NEVER_HYPNO) ? "Disallowed" : "Allowed"]</a><br>"
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dat += "<b>Aphrodisiacs:</b> <a href='?_src_=prefs;preference=aphro'>[(cit_toggles & NO_APHRO) ? "Disallowed" : "Allowed"]</a><br>"
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dat += "<b>Ass Slapping:</b> <a href='?_src_=prefs;preference=aphro'>[(cit_toggles & NO_ASS_SLAP) ? "Disallowed" : "Allowed"]</a><br>"
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dat += "<b>Ass Slapping:</b> <a href='?_src_=prefs;preference=ass_slap'>[(cit_toggles & NO_ASS_SLAP) ? "Disallowed" : "Allowed"]</a><br>"
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dat += "<br>"
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@@ -2083,6 +2084,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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user.client.change_view(CONFIG_GET(string/default_view))
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if("autostand")
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autostand = !autostand
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if("auto_ooc")
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auto_ooc = !auto_ooc
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if ("screenshake")
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var/desiredshake = input(user, "Set the amount of screenshake you want. \n(0 = disabled, 100 = full, 200 = maximum.)", "Character Preference", screenshake) as null|num
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if (!isnull(desiredshake))
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@@ -2214,6 +2217,15 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if("hypno")
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cit_toggles ^= HYPNO
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if("never_hypno")
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cit_toggles ^= NEVER_HYPNO
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if("aphro")
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cit_toggles ^= NO_APHRO
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if("ass_slap")
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cit_toggles ^= NO_ASS_SLAP
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//END CITADEL EDIT
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if("ambientocclusion")
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@@ -182,6 +182,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["autostand"] >> autostand
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S["cit_toggles"] >> cit_toggles
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S["preferred_chaos"] >> preferred_chaos
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S["auto_ooc"] >> auto_ooc
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//try to fix any outdated data if necessary
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@@ -218,7 +219,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref))
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autostand = sanitize_integer(autostand, 0, 1, initial(autostand))
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cit_toggles = sanitize_integer(cit_toggles, 0, 65535, initial(cit_toggles))
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auto_ooc = sanitize_integer(auto_ooc, 0, 1, initial(auto_ooc))
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return 1
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@@ -278,6 +279,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["autostand"], autostand)
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WRITE_FILE(S["cit_toggles"], cit_toggles)
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WRITE_FILE(S["preferred_chaos"], preferred_chaos)
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WRITE_FILE(S["auto_ooc"], auto_ooc)
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return 1
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@@ -90,7 +90,7 @@
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for(var/i in rad_places)
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var/turf/place = i
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if(get_dist(user, place) >= range*2) //Rads are easier to see than wires under the floor
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if(get_dist(user, place) >= range*8) //Rads are easier to see than wires under the floor
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continue
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var/strength = round(rad_places[i] / 1000, 0.1)
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var/image/pic = new(loc = place)
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@@ -139,7 +139,6 @@
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item_state = "trayson-t-ray"
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desc = "Used by engineering staff to see underfloor objects such as cables and pipes."
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range = 2
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modes = list(MODE_NONE = MODE_TRAY, MODE_TRAY = MODE_NONE)
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/obj/item/clothing/glasses/meson/engine/tray/prescription
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@@ -152,7 +151,6 @@
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icon_state = "trayson-shuttle"
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item_state = "trayson-shuttle"
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desc = "Used to see the boundaries of shuttle regions."
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modes = list(MODE_NONE = MODE_SHUTTLE, MODE_SHUTTLE = MODE_NONE)
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#undef MODE_NONE
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@@ -27,7 +27,7 @@
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bitesize_mod = 2
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var/stacktype = /obj/item/stack/tile/grass
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var/tile_coefficient = 0.02 // 1/50
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wine_power = 15
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distill_reagent = /datum/reagent/consumable/ethanol/beer/light
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/obj/item/reagent_containers/food/snacks/grown/grass/attack_self(mob/user)
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to_chat(user, "<span class='notice'>You prepare the astroturf.</span>")
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@@ -269,6 +269,9 @@ Works together with spawning an observer, noted above.
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var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
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SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
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ghost.can_reenter_corpse = can_reenter_corpse
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if (client && client.prefs && client.prefs.auto_ooc)
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if (!(client.prefs.chat_toggles & CHAT_OOC))
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client.prefs.chat_toggles ^= CHAT_OOC
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transfer_ckey(ghost, FALSE)
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ghost.AddElement(/datum/element/ghost_role_eligibility,penalize) // technically already run earlier, but this adds the penalty
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// needs to be done AFTER the ckey transfer, too
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@@ -91,7 +91,9 @@
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if(mind && mind.name && mind.active && !istype(T.loc, /area/ctf) && !(signal & COMPONENT_BLOCK_DEATH_BROADCAST))
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var/rendered = "<span class='deadsay'><b>[mind.name]</b> has died at <b>[get_area_name(T)]</b>.</span>"
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deadchat_broadcast(rendered, follow_target = src, turf_target = T, message_type=DEADCHAT_DEATHRATTLE)
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if (client && client.prefs && client.prefs.auto_ooc)
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if (!(client.prefs.chat_toggles & CHAT_OOC))
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client.prefs.chat_toggles ^= CHAT_OOC
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if (client)
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client.move_delay = initial(client.move_delay)
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@@ -459,6 +459,11 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
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if(!ckey || !new_mob)
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CRASH("transfer_ckey() called [ckey ? "" : "on a ckey-less mob[new_mob ? "" : " and "]"][new_mob ? "" : "without a valid mob target"]!")
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SEND_SIGNAL(new_mob, COMSIG_MOB_PRE_PLAYER_CHANGE, new_mob, src)
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if (client && client.prefs && client.prefs.auto_ooc)
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if (client.prefs.chat_toggles & CHAT_OOC && isliving(new_mob))
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client.prefs.chat_toggles ^= CHAT_OOC
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if (!(client.prefs.chat_toggles & CHAT_OOC) && isdead(new_mob))
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client.prefs.chat_toggles ^= CHAT_OOC
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new_mob.ckey = ckey
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if(send_signal)
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SEND_SIGNAL(src, COMSIG_MOB_KEY_CHANGE, new_mob, src)
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@@ -152,6 +152,16 @@
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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/datum/design/telescopiciv
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name = "Telescopic IV Drip"
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desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down."
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id = "telescopiciv"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_GLASS = 3500, MAT_SILVER = 1000)
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build_path = /obj/item/tele_iv
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category = list("Medical Designs")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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/datum/design/holobarrier_med
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name = "PENLITE holobarrier projector"
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desc = "PENLITE holobarriers, a device that halts individuals with malicious diseases."
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@@ -71,7 +71,7 @@
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display_name = "Biological Technology"
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description = "What makes us tick." //the MC, silly!
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prereq_ids = list("base")
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design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen")
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design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen", "telescopiciv")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
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export_price = 5000
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Reference in New Issue
Block a user