[MIRROR] Fixes clothes getting damaged twice in explosions. (#7097)
* Fixes clothes getting damaged twice in explosions. (#38435) * Fixes clothes getting damaged twice in explosions.
This commit is contained in:
committed by
kevinz000
parent
f7924732c0
commit
727b1a1b14
@@ -201,7 +201,8 @@ GLOBAL_LIST_EMPTY(explosions)
|
||||
items += A.GetAllContents()
|
||||
for(var/O in items)
|
||||
var/atom/A = O
|
||||
A.ex_act(dist)
|
||||
if(!QDELETED(A))
|
||||
A.ex_act(dist)
|
||||
|
||||
if(flame_dist && prob(40) && !isspaceturf(T) && !T.density)
|
||||
new /obj/effect/hotspot(T) //Mostly for ambience!
|
||||
|
||||
Reference in New Issue
Block a user