Update lighting.dm

This commit is contained in:
kevinz000
2019-12-15 16:59:09 -07:00
committed by GitHub
parent ea84526661
commit 745297632d
+1 -1
View File
@@ -59,7 +59,7 @@
#define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow.
#define LIGHTING_PLANE_ALPHA_VISIBLE 255
#define LIGHTING_PLANE_ALPHA_NV_TRAIT 192
#define LIGHTING_PLANE_ALPHA_NV_TRAIT 160
#define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192
#define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell.
#define LIGHTING_PLANE_ALPHA_INVISIBLE 0