Refactors away mission & space ruin area code.

This commit is contained in:
ShizCalev
2017-10-12 13:46:30 -04:00
committed by CitadelStationBot
parent 06061f0870
commit 74c9b75ba1
20 changed files with 3213 additions and 10690 deletions
@@ -7,24 +7,24 @@
/area/ruin/unpowered/no_grav)
"c" = (
/turf/closed/wall/r_wall,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"d" = (
/turf/open/floor/plating,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"e" = (
/obj/machinery/power/smes/magical{
desc = "A high-capacity superconducting magnetic energy storage (SMES) unit.";
name = "power storage unit"
},
/turf/open/floor/plating,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"f" = (
/obj/machinery/door/airlock,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"g" = (
/turf/closed/wall,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"h" = (
/obj/structure/table,
/obj/item/paper/monitorkey,
@@ -39,25 +39,25 @@
},
/obj/item/clothing/glasses/regular,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"i" = (
/obj/structure/table,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"j" = (
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"k" = (
/obj/machinery/door/airlock/external,
/turf/open/floor/plating,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"l" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"m" = (
/obj/machinery/computer/message_monitor,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"n" = (
/obj/structure/chair{
dir = 4
@@ -66,13 +66,13 @@
desc = "A weary looking syndicate operative."
},
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"o" = (
/obj/structure/table,
/obj/item/paper/fluff/ruins/listeningstation/reports/november,
/obj/item/pen,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"p" = (
/obj/item/device/radio/intercom{
desc = "Talk through this. Evilly";
@@ -84,21 +84,21 @@
syndie = 1
},
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"q" = (
/obj/structure/rack,
/obj/item/clothing/suit/space/syndicate,
/obj/item/clothing/mask/gas,
/obj/item/clothing/head/helmet/space/syndicate,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"r" = (
/obj/machinery/door/airlock,
/obj/structure/safe/floor,
/obj/item/paper/fluff/ruins/listeningstation/odd_report,
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"s" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -125,16 +125,16 @@
/obj/structure/bed,
/obj/item/bedsheet/brown,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"w" = (
/obj/structure/table,
/obj/item/device/flashlight/lamp,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"x" = (
/obj/machinery/vending/snack,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"y" = (
/obj/structure/disposalpipe/segment,
/turf/closed/mineral,
@@ -142,12 +142,12 @@
"z" = (
/obj/machinery/vending/cola,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"A" = (
/obj/structure/closet,
/obj/item/clothing/gloves/boxing,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"B" = (
/obj/structure/filingcabinet,
/obj/item/paper/fluff/ruins/listeningstation/reports/april,
@@ -159,25 +159,25 @@
/obj/item/paper/fluff/ruins/listeningstation/reports/october,
/obj/item/paper/fluff/ruins/listeningstation/receipt,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"C" = (
/obj/structure/table,
/obj/item/paper/fluff/ruins/listeningstation/briefing,
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"D" = (
/obj/machinery/disposal/bin,
/obj/structure/disposalpipe/trunk{
dir = 4
},
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"E" = (
/obj/structure/disposalpipe/segment{
dir = 4
},
/turf/closed/wall/r_wall,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"F" = (
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -190,23 +190,23 @@
name = "Toilet"
},
/turf/open/floor/plasteel,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"H" = (
/turf/open/floor/plasteel/freezer,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"I" = (
/obj/machinery/shower{
icon_state = "shower";
dir = 8
},
/turf/open/floor/plasteel/freezer,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"J" = (
/obj/structure/toilet{
dir = 8
},
/turf/open/floor/plasteel/freezer,
/area/awaymission/listeningpost)
/area/ruin/space/has_grav/powered/listeningstation)
"K" = (
/turf/closed/mineral/clown,
/area/ruin/unpowered/no_grav)
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+4 -424
View File
@@ -1,3 +1,7 @@
/*
Unused icons for new areas are "awaycontent1" ~ "awaycontent30"
*/
// Away Missions
/area/awaymission
@@ -5,19 +9,6 @@
icon_state = "away"
has_gravity = TRUE
/area/awaymission/example
name = "Strange Station"
icon_state = "away"
/area/awaymission/desert
name = "Mars"
icon_state = "away"
/area/awaymission/listeningpost
name = "Listening Post"
icon_state = "away"
requires_power = FALSE
/area/awaymission/beach
name = "Beach"
icon_state = "away"
@@ -30,414 +21,3 @@
name = "Super Secret Room"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
has_gravity = TRUE
//Research Base Areas//--
/area/awaymission/research
name = "Research Outpost"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/research/interior
name = "Research Inside"
requires_power = TRUE
icon_state = "away2"
/area/awaymission/research/interior/cryo
name = "Research Cryostasis Room"
icon_state = "medbay"
/area/awaymission/research/interior/clonestorage
name = "Research Clone Storage"
icon_state = "cloning"
/area/awaymission/research/interior/genetics
name = "Research Genetics Research"
icon_state = "genetics"
/area/awaymission/research/interior/engineering
name = "Research Engineering"
icon_state = "engine"
/area/awaymission/research/interior/security
name = "Research Security"
icon_state = "security"
/area/awaymission/research/interior/secure
name = "Research Secure Vault"
/area/awaymission/research/interior/maint
name = "Research Maintenance"
icon_state = "maintcentral"
/area/awaymission/research/interior/dorm
name = "Research Dorms"
icon_state = "Sleep"
/area/awaymission/research/interior/escapepods
name = "Research Escape Wing"
icon_state = "exit"
/area/awaymission/research/interior/gateway
name = "Research Gateway"
icon_state = "start"
/area/awaymission/research/interior/bathroom
name = "Research Bathrooms"
icon_state = "restrooms"
/area/awaymission/research/interior/medbay
name = "Research Medbay"
icon_state = "medbay"
/area/awaymission/research/exterior
name = "Research Exterior"
icon_state = "unknown"
//Challenge Areas
/area/awaymission/challenge/start
name = "Where Am I?"
icon_state = "away"
/area/awaymission/challenge/main
name = "Danger Room"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/challenge/end
name = "Administration"
icon_state = "away2"
requires_power = FALSE
//centcomAway areas
/area/awaymission/centcomAway
name = "XCC-P5831"
icon_state = "away"
requires_power = FALSE
/area/awaymission/centcomAway/general
name = "XCC-P5831"
music = 'sound/ambience/ambigen3.ogg'
/area/awaymission/centcomAway/maint
name = "XCC-P5831 Maintenance"
icon_state = "away1"
music = 'sound/ambience/ambisin1.ogg'
/area/awaymission/centcomAway/thunderdome
name = "XCC-P5831 Thunderdome"
icon_state = "away2"
music = 'sound/ambience/ambisin2.ogg'
/area/awaymission/centcomAway/cafe
name = "XCC-P5831 Kitchen Arena"
icon_state = "away3"
music = 'sound/ambience/ambisin3.ogg'
/area/awaymission/centcomAway/courtroom
name = "XCC-P5831 Courtroom"
icon_state = "away4"
music = 'sound/ambience/ambisin4.ogg'
/area/awaymission/centcomAway/hangar
name = "XCC-P5831 Hangars"
icon_state = "away4"
music = 'sound/ambience/ambigen5.ogg'
/*Cabin areas*/
/area/awaymission/snowforest
name = "Snow Forest"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
name = "Lumbermill"
icon_state = "away3"
//Packer Ship Areas
/area/awaymission/BMPship
name = "BMP Asteroids"
icon_state = "away"
/area/awaymission/BMPship/Aft
name = "Aft Block"
icon_state = "away1"
requires_power = TRUE
/area/awaymission/BMPship/Midship
name = "Midship Block"
icon_state = "away2"
requires_power = TRUE
/area/awaymission/BMPship/Fore
name = "Fore Block"
icon_state = "away3"
requires_power = TRUE
//Academy Areas
/area/awaymission/academy
name = "Academy Asteroids"
icon_state = "away"
/area/awaymission/academy/headmaster
name = "Academy Fore Block"
icon_state = "away1"
/area/awaymission/academy/classrooms
name = "Academy Classroom Block"
icon_state = "away2"
/area/awaymission/academy/academyaft
name = "Academy Ship Aft Block"
icon_state = "away3"
/area/awaymission/academy/academygate
name = "Academy Gateway"
icon_state = "away4"
/area/awaymission/academy/academycellar
name = "Academy Cellar"
icon_state = "away4"
/area/awaymission/academy/academyengine
name = "Academy Engine"
icon_state = "away4"
//Wild West Areas
/area/awaymission/wwmines
name = "Wild West Mines"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/wwgov
name = "Wild West Mansion"
icon_state = "away2"
requires_power = FALSE
/area/awaymission/wwrefine
name = "Wild West Refinery"
icon_state = "away3"
requires_power = FALSE
/area/awaymission/wwvault
name = "Wild West Vault"
icon_state = "away3"
/area/awaymission/wwvaultdoors
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
icon_state = "away2"
requires_power = FALSE
/*
* Areas
*/
//Gateroom gets its own APC specifically for the gate
/area/awaymission/gateroom
//Library, medbay, storage room
/area/awaymission/southblock
//Arrivals, security, hydroponics, shuttles (since they dont move, they dont need specific areas)
/area/awaymission/arrivalblock
//Crew quarters, cafeteria, chapel
/area/awaymission/midblock
//engineering, bridge (not really north but it doesnt really need its own APC)
/area/awaymission/northblock
//That massive research room
/area/awaymission/research
//Syndicate shuttle
/area/awaymission/syndishuttle
//Spacebattle Areas
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "away"
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
/area/awaymission/spacebattle/syndicate1
name = "Syndicate Assault Ship 1"
/area/awaymission/spacebattle/syndicate2
name = "Syndicate Assault Ship 2"
/area/awaymission/spacebattle/syndicate3
name = "Syndicate Assault Ship 3"
/area/awaymission/spacebattle/syndicate4
name = "Syndicate War Sphere 1"
/area/awaymission/spacebattle/syndicate5
name = "Syndicate War Sphere 2"
/area/awaymission/spacebattle/syndicate6
name = "Syndicate War Sphere 3"
/area/awaymission/spacebattle/syndicate7
name = "Syndicate Fighter"
/area/awaymission/spacebattle/secret
name = "Hidden Chamber"
//Snow Valley Areas//--
/area/awaymission/snowdin
name = "Snowdin Tundra Plains"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowdin/post
name = "Snowdin Outpost"
requires_power = TRUE
/area/awaymission/snowdin/igloo
name = "Snowdin Igloos"
icon_state = "away2"
/area/awaymission/snowdin/cave
name = "Snowdin Caves"
icon_state = "away2"
/area/awaymission/snowdin/base
name = "Snowdin Main Base"
icon_state = "away3"
requires_power = TRUE
/area/awaymission/snowdin/dungeon1
name = "Snowdin Depths"
icon_state = "away2"
/area/awaymission/snowdin/sekret
name = "Snowdin Operations"
icon_state = "away3"
requires_power = TRUE
/area/awaycontent
name = "space"
/area/awaycontent/a1
icon_state = "awaycontent1"
/area/awaycontent/a2
icon_state = "awaycontent2"
/area/awaycontent/a3
icon_state = "awaycontent3"
/area/awaycontent/a4
icon_state = "awaycontent4"
/area/awaycontent/a5
icon_state = "awaycontent5"
/area/awaycontent/a6
icon_state = "awaycontent6"
/area/awaycontent/a7
icon_state = "awaycontent7"
/area/awaycontent/a8
icon_state = "awaycontent8"
/area/awaycontent/a9
icon_state = "awaycontent9"
/area/awaycontent/a10
icon_state = "awaycontent10"
/area/awaycontent/a11
icon_state = "awaycontent11"
/area/awaycontent/a11
icon_state = "awaycontent12"
/area/awaycontent/a12
icon_state = "awaycontent13"
/area/awaycontent/a13
icon_state = "awaycontent14"
/area/awaycontent/a14
icon_state = "awaycontent14"
/area/awaycontent/a15
icon_state = "awaycontent15"
/area/awaycontent/a16
icon_state = "awaycontent16"
/area/awaycontent/a17
icon_state = "awaycontent17"
/area/awaycontent/a18
icon_state = "awaycontent18"
/area/awaycontent/a19
icon_state = "awaycontent19"
/area/awaycontent/a20
icon_state = "awaycontent20"
/area/awaycontent/a21
icon_state = "awaycontent21"
/area/awaycontent/a22
icon_state = "awaycontent22"
/area/awaycontent/a23
icon_state = "awaycontent23"
/area/awaycontent/a24
icon_state = "awaycontent24"
/area/awaycontent/a25
icon_state = "awaycontent25"
/area/awaycontent/a26
icon_state = "awaycontent26"
/area/awaycontent/a27
icon_state = "awaycontent27"
/area/awaycontent/a28
icon_state = "awaycontent28"
/area/awaycontent/a29
icon_state = "awaycontent29"
/area/awaycontent/a30
icon_state = "awaycontent30"
@@ -1,4 +1,34 @@
//Academy Areas
/area/awaymission/academy
name = "Academy Asteroids"
icon_state = "away"
/area/awaymission/academy/headmaster
name = "Academy Fore Block"
icon_state = "away1"
/area/awaymission/academy/classrooms
name = "Academy Classroom Block"
icon_state = "away2"
/area/awaymission/academy/academyaft
name = "Academy Ship Aft Block"
icon_state = "away3"
/area/awaymission/academy/academygate
name = "Academy Gateway"
icon_state = "away4"
/area/awaymission/academy/academycellar
name = "Academy Cellar"
icon_state = "away4"
/area/awaymission/academy/academyengine
name = "Academy Engine"
icon_state = "away4"
//Academy Items
/obj/item/paper/fluff/awaymissions/academy/console_maint
@@ -1,4 +1,21 @@
/*Cabin areas*/
/area/awaymission/snowforest
name = "Snow Forest"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
name = "Lumbermill"
icon_state = "away3"
/obj/structure/firepit
name = "firepit"
desc = "warm and toasty"
@@ -1,3 +1,33 @@
//Areas
/area/awaymission/caves/BMP_asteroid
name = "\improper BMP Asteroid Level 1"
icon_state = "awaycontent1"
/area/awaymission/caves/BMP_asteroid/level_two
name = "\improper BMP Asteroid Level 2"
icon_state = "awaycontent2"
/area/awaymission/caves/BMP_asteroid/level_three
name = "\improper BMP Asteroid Level 3"
icon_state = "awaycontent3"
/area/awaymission/caves/BMP_asteroid/level_four
name = "\improper BMP Asteroid Level 4"
icon_state = "awaycontent4"
/area/awaymission/caves/research
name = "Research Outpost"
icon_state = "awaycontent5"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/caves/northblock //engineering, bridge (not really north but it doesnt really need its own APC)
/area/awaymission/caves/listeningpost
name = "Listening Post"
icon_state = "awaycontent6"
requires_power = FALSE
//caves papers
/obj/item/paper/crumpled/awaymissions/caves/unsafe_area
@@ -1,7 +1,48 @@
<<<<<<< HEAD
//centcomAway items
=======
//centcomAway areas
/area/awaymission/centcomAway
name = "XCC-P5831"
icon_state = "away"
requires_power = FALSE
/area/awaymission/centcomAway/general
name = "XCC-P5831"
music = 'sound/ambience/ambigen3.ogg'
/area/awaymission/centcomAway/maint
name = "XCC-P5831 Maintenance"
icon_state = "away1"
music = 'sound/ambience/ambisin1.ogg'
/area/awaymission/centcomAway/thunderdome
name = "XCC-P5831 Thunderdome"
icon_state = "away2"
music = 'sound/ambience/ambisin2.ogg'
/area/awaymission/centcomAway/cafe
name = "XCC-P5831 Kitchen Arena"
icon_state = "away3"
music = 'sound/ambience/ambisin3.ogg'
/area/awaymission/centcomAway/courtroom
name = "XCC-P5831 Courtroom"
icon_state = "away4"
music = 'sound/ambience/ambisin4.ogg'
/area/awaymission/centcomAway/hangar
name = "XCC-P5831 Hangars"
icon_state = "away4"
music = 'sound/ambience/ambigen5.ogg'
//centcomAway items
>>>>>>> 477384c... Refactors away mission & space ruin area code (#31512)
/obj/item/paper/pamphlet/centcom/visitor_info
name = "Visitor Info Pamphlet"
info = "<b> XCC-P5831 Visitor Information </b><br>\
@@ -1,3 +1,19 @@
//Challenge Areas
/area/awaymission/challenge/start
name = "Where Am I?"
icon_state = "away"
/area/awaymission/challenge/main
name = "Danger Room"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/challenge/end
name = "Administration"
icon_state = "away2"
requires_power = FALSE
/obj/machinery/power/emitter/energycannon
name = "Energy Cannon"
@@ -1,4 +1,43 @@
/////////// moonoutpost19 papers
// moonoutpost19
//Areas
/area/awaymission/moonoutpost19
name = "space"
icon_state = "awaycontent1"
/area/awaymission/moonoutpost19/arrivals
name = "MO19 Arrivals"
icon_state = "awaycontent2"
/area/awaymission/moonoutpost19/research
name = "MO19 Research"
icon_state = "awaycontent3"
/area/awaymission/moonoutpost19/syndicate
name = "Syndicate Outpost"
icon_state = "awaycontent4"
/area/awaymission/moonoutpost19/main
name = "Khonsu 19"
always_unpowered = TRUE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
ambientsounds = list('sound/ambience/ambimine.ogg')
icon_state = "awaycontent5"
/area/awaymission/moonoutpost19/hive
name = "The Hive"
always_unpowered = FALSE
has_gravity = FALSE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
icon_state = "awaycontent6"
//Papers
/obj/item/paper/crumpled/awaymissions/moonoutpost19/hastey_note
name = "Hastily Written Note"
@@ -1,3 +1,67 @@
//Research Base Areas//--
/area/awaymission/research
name = "Research Outpost"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/research/interior
name = "Research Inside"
requires_power = TRUE
icon_state = "away2"
/area/awaymission/research/interior/cryo
name = "Research Cryostasis Room"
icon_state = "medbay"
/area/awaymission/research/interior/clonestorage
name = "Research Clone Storage"
icon_state = "cloning"
/area/awaymission/research/interior/genetics
name = "Research Genetics Research"
icon_state = "genetics"
/area/awaymission/research/interior/engineering
name = "Research Engineering"
icon_state = "engine"
/area/awaymission/research/interior/security
name = "Research Security"
icon_state = "security"
/area/awaymission/research/interior/secure
name = "Research Secure Vault"
/area/awaymission/research/interior/maint
name = "Research Maintenance"
icon_state = "maintcentral"
/area/awaymission/research/interior/dorm
name = "Research Dorms"
icon_state = "Sleep"
/area/awaymission/research/interior/escapepods
name = "Research Escape Wing"
icon_state = "exit"
/area/awaymission/research/interior/gateway
name = "Research Gateway"
icon_state = "start"
/area/awaymission/research/interior/bathroom
name = "Research Bathrooms"
icon_state = "restrooms"
/area/awaymission/research/interior/medbay
name = "Research Medbay"
icon_state = "medbay"
/area/awaymission/research/exterior
name = "Research Exterior"
icon_state = "unknown"
//research papers
/obj/item/paper/crumpled/awaymissions/research/sensitive_info
@@ -1,3 +1,40 @@
//Snow Valley Areas//--
/area/awaymission/snowdin
name = "Snowdin Tundra Plains"
icon_state = "awaycontent1"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowdin/post
name = "Snowdin Outpost"
requires_power = TRUE
icon_state = "awaycontent2"
/area/awaymission/snowdin/igloo
name = "Snowdin Igloos"
icon_state = "awaycontent3"
/area/awaymission/snowdin/cave
name = "Snowdin Caves"
icon_state = "awaycontent4"
/area/awaymission/snowdin/base
name = "Snowdin Main Base"
icon_state = "awaycontent5"
requires_power = TRUE
/area/awaymission/snowdin/dungeon1
name = "Snowdin Depths"
icon_state = "awaycontent6"
/area/awaymission/snowdin/sekret
name = "Snowdin Operations"
icon_state = "awaycontent7"
requires_power = TRUE
/////////// papers
/obj/item/paper/crumpled/ruins/snowdin/snowdingatewaynotice
@@ -0,0 +1,42 @@
//Spacebattle Areas
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "awaycontent1"
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
icon_state = "awaycontent2"
/area/awaymission/spacebattle/syndicate1
name = "Syndicate Assault Ship 1"
icon_state = "awaycontent3"
/area/awaymission/spacebattle/syndicate2
name = "Syndicate Assault Ship 2"
icon_state = "awaycontent4"
/area/awaymission/spacebattle/syndicate3
name = "Syndicate Assault Ship 3"
icon_state = "awaycontent5"
/area/awaymission/spacebattle/syndicate4
name = "Syndicate War Sphere 1"
icon_state = "awaycontent6"
/area/awaymission/spacebattle/syndicate5
name = "Syndicate War Sphere 2"
icon_state = "awaycontent7"
/area/awaymission/spacebattle/syndicate6
name = "Syndicate War Sphere 3"
icon_state = "awaycontent8"
/area/awaymission/spacebattle/syndicate7
name = "Syndicate Fighter"
icon_state = "awaycontent9"
/area/awaymission/spacebattle/secret
name = "Hidden Chamber"
icon_state = "awaycontent10"
@@ -0,0 +1,39 @@
// undergroundoutpost45
//Areas
/area/awaymission/undergroundoutpost45
name = "space"
icon_state = "awaycontent1"
/area/awaymission/undergroundoutpost45/central
name = "UO45 Central Hall"
icon_state = "awaycontent2"
/area/awaymission/undergroundoutpost45/crew_quarters
name = "UO45 Crew Quarters"
icon_state = "awaycontent3"
/area/awaymission/undergroundoutpost45/engineering
name = "UO45 Engineering"
icon_state = "awaycontent4"
/area/awaymission/undergroundoutpost45/mining
name = "UO45 Mining"
icon_state = "awaycontent5"
/area/awaymission/undergroundoutpost45/research
name = "UO45 Research"
icon_state = "awaycontent6"
/area/awaymission/undergroundoutpost45/gateway
name = "UO45 Gateway"
icon_state = "awaycontent7"
/area/awaymission/undergroundoutpost45/caves
name = "UO45 Caves"
icon_state = "awaycontent8"
always_unpowered = TRUE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
@@ -4,6 +4,33 @@
* Meat Grinder
*/
//Areas
/area/awaymission/wildwest/mines
name = "Wild West Mines"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/wildwest/gov
name = "Wild West Mansion"
icon_state = "away2"
requires_power = FALSE
/area/awaymission/wildwest/refine
name = "Wild West Refinery"
icon_state = "away3"
requires_power = FALSE
/area/awaymission/wildwest/vault
name = "Wild West Vault"
icon_state = "away3"
/area/awaymission/wildwest/vaultdoors
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
icon_state = "away2"
requires_power = FALSE
////////// wildwest papers
/obj/item/paper/fluff/awaymissions/wildwest/grinder
@@ -1,4 +1,29 @@
/////////// crashedship items
// crashedship / packer ship
//Areas
/area/awaymission/BMPship
name = "BMP Asteroids"
icon_state = "away"
/area/awaymission/BMPship/Aft
name = "Aft Block"
icon_state = "away1"
requires_power = TRUE
/area/awaymission/BMPship/Midship
name = "Midship Block"
icon_state = "away2"
requires_power = TRUE
/area/awaymission/BMPship/Fore
name = "Fore Block"
icon_state = "away3"
requires_power = TRUE
// crashedship items
/obj/item/paper/fluff/ruins/crashedship/scribbled
name = "scribbled note"
@@ -1,5 +1,9 @@
/////////// listening station
/area/ruin/space/has_grav/powered/listeningstation
name = "Listening Post"
icon_state = "away"
/obj/item/paper/fluff/ruins/listeningstation/reports
info = "Nothing of interest to report."
+1
View File
@@ -1211,6 +1211,7 @@
#include "code\modules\awaymissions\mission_code\snowdin.dm"
#include "code\modules\awaymissions\mission_code\spacebattle.dm"
#include "code\modules\awaymissions\mission_code\stationCollision.dm"
#include "code\modules\awaymissions\mission_code\undergroundoutpost45.dm"
#include "code\modules\awaymissions\mission_code\wildwest.dm"
#include "code\modules\cargo\console.dm"
#include "code\modules\cargo\export_scanner.dm"