Refactors away mission & space ruin area code.

This commit is contained in:
ShizCalev
2017-10-12 13:46:30 -04:00
committed by CitadelStationBot
parent 06061f0870
commit 74c9b75ba1
20 changed files with 3213 additions and 10690 deletions
@@ -1,4 +1,34 @@
//Academy Areas
/area/awaymission/academy
name = "Academy Asteroids"
icon_state = "away"
/area/awaymission/academy/headmaster
name = "Academy Fore Block"
icon_state = "away1"
/area/awaymission/academy/classrooms
name = "Academy Classroom Block"
icon_state = "away2"
/area/awaymission/academy/academyaft
name = "Academy Ship Aft Block"
icon_state = "away3"
/area/awaymission/academy/academygate
name = "Academy Gateway"
icon_state = "away4"
/area/awaymission/academy/academycellar
name = "Academy Cellar"
icon_state = "away4"
/area/awaymission/academy/academyengine
name = "Academy Engine"
icon_state = "away4"
//Academy Items
/obj/item/paper/fluff/awaymissions/academy/console_maint
@@ -1,4 +1,21 @@
/*Cabin areas*/
/area/awaymission/snowforest
name = "Snow Forest"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
name = "Lumbermill"
icon_state = "away3"
/obj/structure/firepit
name = "firepit"
desc = "warm and toasty"
@@ -1,3 +1,33 @@
//Areas
/area/awaymission/caves/BMP_asteroid
name = "\improper BMP Asteroid Level 1"
icon_state = "awaycontent1"
/area/awaymission/caves/BMP_asteroid/level_two
name = "\improper BMP Asteroid Level 2"
icon_state = "awaycontent2"
/area/awaymission/caves/BMP_asteroid/level_three
name = "\improper BMP Asteroid Level 3"
icon_state = "awaycontent3"
/area/awaymission/caves/BMP_asteroid/level_four
name = "\improper BMP Asteroid Level 4"
icon_state = "awaycontent4"
/area/awaymission/caves/research
name = "Research Outpost"
icon_state = "awaycontent5"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/caves/northblock //engineering, bridge (not really north but it doesnt really need its own APC)
/area/awaymission/caves/listeningpost
name = "Listening Post"
icon_state = "awaycontent6"
requires_power = FALSE
//caves papers
/obj/item/paper/crumpled/awaymissions/caves/unsafe_area
@@ -1,7 +1,48 @@
<<<<<<< HEAD
//centcomAway items
=======
//centcomAway areas
/area/awaymission/centcomAway
name = "XCC-P5831"
icon_state = "away"
requires_power = FALSE
/area/awaymission/centcomAway/general
name = "XCC-P5831"
music = 'sound/ambience/ambigen3.ogg'
/area/awaymission/centcomAway/maint
name = "XCC-P5831 Maintenance"
icon_state = "away1"
music = 'sound/ambience/ambisin1.ogg'
/area/awaymission/centcomAway/thunderdome
name = "XCC-P5831 Thunderdome"
icon_state = "away2"
music = 'sound/ambience/ambisin2.ogg'
/area/awaymission/centcomAway/cafe
name = "XCC-P5831 Kitchen Arena"
icon_state = "away3"
music = 'sound/ambience/ambisin3.ogg'
/area/awaymission/centcomAway/courtroom
name = "XCC-P5831 Courtroom"
icon_state = "away4"
music = 'sound/ambience/ambisin4.ogg'
/area/awaymission/centcomAway/hangar
name = "XCC-P5831 Hangars"
icon_state = "away4"
music = 'sound/ambience/ambigen5.ogg'
//centcomAway items
>>>>>>> 477384c... Refactors away mission & space ruin area code (#31512)
/obj/item/paper/pamphlet/centcom/visitor_info
name = "Visitor Info Pamphlet"
info = "<b> XCC-P5831 Visitor Information </b><br>\
@@ -1,3 +1,19 @@
//Challenge Areas
/area/awaymission/challenge/start
name = "Where Am I?"
icon_state = "away"
/area/awaymission/challenge/main
name = "Danger Room"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/challenge/end
name = "Administration"
icon_state = "away2"
requires_power = FALSE
/obj/machinery/power/emitter/energycannon
name = "Energy Cannon"
@@ -1,4 +1,43 @@
/////////// moonoutpost19 papers
// moonoutpost19
//Areas
/area/awaymission/moonoutpost19
name = "space"
icon_state = "awaycontent1"
/area/awaymission/moonoutpost19/arrivals
name = "MO19 Arrivals"
icon_state = "awaycontent2"
/area/awaymission/moonoutpost19/research
name = "MO19 Research"
icon_state = "awaycontent3"
/area/awaymission/moonoutpost19/syndicate
name = "Syndicate Outpost"
icon_state = "awaycontent4"
/area/awaymission/moonoutpost19/main
name = "Khonsu 19"
always_unpowered = TRUE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
ambientsounds = list('sound/ambience/ambimine.ogg')
icon_state = "awaycontent5"
/area/awaymission/moonoutpost19/hive
name = "The Hive"
always_unpowered = FALSE
has_gravity = FALSE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
icon_state = "awaycontent6"
//Papers
/obj/item/paper/crumpled/awaymissions/moonoutpost19/hastey_note
name = "Hastily Written Note"
@@ -1,3 +1,67 @@
//Research Base Areas//--
/area/awaymission/research
name = "Research Outpost"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/research/interior
name = "Research Inside"
requires_power = TRUE
icon_state = "away2"
/area/awaymission/research/interior/cryo
name = "Research Cryostasis Room"
icon_state = "medbay"
/area/awaymission/research/interior/clonestorage
name = "Research Clone Storage"
icon_state = "cloning"
/area/awaymission/research/interior/genetics
name = "Research Genetics Research"
icon_state = "genetics"
/area/awaymission/research/interior/engineering
name = "Research Engineering"
icon_state = "engine"
/area/awaymission/research/interior/security
name = "Research Security"
icon_state = "security"
/area/awaymission/research/interior/secure
name = "Research Secure Vault"
/area/awaymission/research/interior/maint
name = "Research Maintenance"
icon_state = "maintcentral"
/area/awaymission/research/interior/dorm
name = "Research Dorms"
icon_state = "Sleep"
/area/awaymission/research/interior/escapepods
name = "Research Escape Wing"
icon_state = "exit"
/area/awaymission/research/interior/gateway
name = "Research Gateway"
icon_state = "start"
/area/awaymission/research/interior/bathroom
name = "Research Bathrooms"
icon_state = "restrooms"
/area/awaymission/research/interior/medbay
name = "Research Medbay"
icon_state = "medbay"
/area/awaymission/research/exterior
name = "Research Exterior"
icon_state = "unknown"
//research papers
/obj/item/paper/crumpled/awaymissions/research/sensitive_info
@@ -1,3 +1,40 @@
//Snow Valley Areas//--
/area/awaymission/snowdin
name = "Snowdin Tundra Plains"
icon_state = "awaycontent1"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowdin/post
name = "Snowdin Outpost"
requires_power = TRUE
icon_state = "awaycontent2"
/area/awaymission/snowdin/igloo
name = "Snowdin Igloos"
icon_state = "awaycontent3"
/area/awaymission/snowdin/cave
name = "Snowdin Caves"
icon_state = "awaycontent4"
/area/awaymission/snowdin/base
name = "Snowdin Main Base"
icon_state = "awaycontent5"
requires_power = TRUE
/area/awaymission/snowdin/dungeon1
name = "Snowdin Depths"
icon_state = "awaycontent6"
/area/awaymission/snowdin/sekret
name = "Snowdin Operations"
icon_state = "awaycontent7"
requires_power = TRUE
/////////// papers
/obj/item/paper/crumpled/ruins/snowdin/snowdingatewaynotice
@@ -0,0 +1,42 @@
//Spacebattle Areas
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "awaycontent1"
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
icon_state = "awaycontent2"
/area/awaymission/spacebattle/syndicate1
name = "Syndicate Assault Ship 1"
icon_state = "awaycontent3"
/area/awaymission/spacebattle/syndicate2
name = "Syndicate Assault Ship 2"
icon_state = "awaycontent4"
/area/awaymission/spacebattle/syndicate3
name = "Syndicate Assault Ship 3"
icon_state = "awaycontent5"
/area/awaymission/spacebattle/syndicate4
name = "Syndicate War Sphere 1"
icon_state = "awaycontent6"
/area/awaymission/spacebattle/syndicate5
name = "Syndicate War Sphere 2"
icon_state = "awaycontent7"
/area/awaymission/spacebattle/syndicate6
name = "Syndicate War Sphere 3"
icon_state = "awaycontent8"
/area/awaymission/spacebattle/syndicate7
name = "Syndicate Fighter"
icon_state = "awaycontent9"
/area/awaymission/spacebattle/secret
name = "Hidden Chamber"
icon_state = "awaycontent10"
@@ -0,0 +1,39 @@
// undergroundoutpost45
//Areas
/area/awaymission/undergroundoutpost45
name = "space"
icon_state = "awaycontent1"
/area/awaymission/undergroundoutpost45/central
name = "UO45 Central Hall"
icon_state = "awaycontent2"
/area/awaymission/undergroundoutpost45/crew_quarters
name = "UO45 Crew Quarters"
icon_state = "awaycontent3"
/area/awaymission/undergroundoutpost45/engineering
name = "UO45 Engineering"
icon_state = "awaycontent4"
/area/awaymission/undergroundoutpost45/mining
name = "UO45 Mining"
icon_state = "awaycontent5"
/area/awaymission/undergroundoutpost45/research
name = "UO45 Research"
icon_state = "awaycontent6"
/area/awaymission/undergroundoutpost45/gateway
name = "UO45 Gateway"
icon_state = "awaycontent7"
/area/awaymission/undergroundoutpost45/caves
name = "UO45 Caves"
icon_state = "awaycontent8"
always_unpowered = TRUE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
@@ -4,6 +4,33 @@
* Meat Grinder
*/
//Areas
/area/awaymission/wildwest/mines
name = "Wild West Mines"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/wildwest/gov
name = "Wild West Mansion"
icon_state = "away2"
requires_power = FALSE
/area/awaymission/wildwest/refine
name = "Wild West Refinery"
icon_state = "away3"
requires_power = FALSE
/area/awaymission/wildwest/vault
name = "Wild West Vault"
icon_state = "away3"
/area/awaymission/wildwest/vaultdoors
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
icon_state = "away2"
requires_power = FALSE
////////// wildwest papers
/obj/item/paper/fluff/awaymissions/wildwest/grinder
@@ -1,4 +1,29 @@
/////////// crashedship items
// crashedship / packer ship
//Areas
/area/awaymission/BMPship
name = "BMP Asteroids"
icon_state = "away"
/area/awaymission/BMPship/Aft
name = "Aft Block"
icon_state = "away1"
requires_power = TRUE
/area/awaymission/BMPship/Midship
name = "Midship Block"
icon_state = "away2"
requires_power = TRUE
/area/awaymission/BMPship/Fore
name = "Fore Block"
icon_state = "away3"
requires_power = TRUE
// crashedship items
/obj/item/paper/fluff/ruins/crashedship/scribbled
name = "scribbled note"
@@ -1,5 +1,9 @@
/////////// listening station
/area/ruin/space/has_grav/powered/listeningstation
name = "Listening Post"
icon_state = "away"
/obj/item/paper/fluff/ruins/listeningstation/reports
info = "Nothing of interest to report."