uh, vote changes necessary too
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@@ -1,3 +1,6 @@
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#define PLURALITY 0
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#define APPROVAL 1
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SUBSYSTEM_DEF(vote)
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name = "Vote"
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wait = 10
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@@ -10,8 +13,10 @@ SUBSYSTEM_DEF(vote)
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var/started_time = null
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var/time_remaining = 0
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var/mode = null
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var/vote_system = PLURALITY
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var/question = null
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var/list/choices = list()
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var/list/choice_descs = list() // optional descriptions
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var/list/voted = list()
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var/list/voting = list()
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var/list/generated_actions = list()
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@@ -124,9 +129,6 @@ SUBSYSTEM_DEF(vote)
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message_admins(admintext)
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return .
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#define PEACE "calm"
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#define CHAOS "chaotic"
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/datum/controller/subsystem/vote/proc/result()
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. = announce_result()
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var/restart = 0
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@@ -153,32 +155,15 @@ SUBSYSTEM_DEF(vote)
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if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started.
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return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
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GLOB.master_mode = "dynamic"
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if("extended" in choices)
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if(. == "extended")
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GLOB.dynamic_forced_extended = TRUE // we still do the rest of the stuff
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choices[PEACE] += choices["extended"]
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var/mean = 0
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var/voters = 0
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for(var/client/c in GLOB.clients)
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var/vote = c.prefs.preferred_chaos
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if(vote)
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voters += 1
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switch(vote)
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if(CHAOS_NONE)
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mean -= 0.1
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if(CHAOS_LOW)
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mean -= 0.05
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if(CHAOS_HIGH)
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mean += 0.05
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if(CHAOS_MAX)
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mean += 0.1
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mean/=voters
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if(voted.len != 0)
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mean += (choices[PEACE]*-1+choices[CHAOS])/voted.len
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GLOB.dynamic_curve_centre = mean*20
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GLOB.dynamic_curve_width = CLAMP(2-abs(mean*5),0.5,4)
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to_chat(world,"<span class='boldannounce'>Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width].</span>")
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log_admin("Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width]")
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if(. == "extended")
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GLOB.dynamic_forced_extended = TRUE // we still do the rest of the stuff
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GLOB.dynamic_storyteller_type = /datum/dynamic_storyteller/liteextended
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GLOB.dynamic_forced_threat_level = 15
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else
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var/datum/dynamic_storyteller/S = config.pick_storyteller(.)
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GLOB.dynamic_storyteller_type = S
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GLOB.dynamic_curve_centre = initial(S.curve_centre)
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GLOB.dynamic_curve_width = initial(S.curve_width)
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if("map")
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var/datum/map_config/VM = config.maplist[.]
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message_admins("The map has been voted for and will change to: [VM.map_name]")
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@@ -203,20 +188,36 @@ SUBSYSTEM_DEF(vote)
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if(mode)
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if(CONFIG_GET(flag/no_dead_vote) && usr.stat == DEAD && !usr.client.holder)
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return 0
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if(!(usr.ckey in voted))
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if(vote && 1<=vote && vote<=choices.len)
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voted += usr.ckey
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voted[usr.ckey] = vote
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choices[choices[vote]]++ //check this
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return vote
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else if(vote && 1<=vote && vote<=choices.len)
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choices[choices[voted[usr.ckey]]]--
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voted[usr.ckey] = vote
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choices[choices[vote]]++
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return vote
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if(vote && vote >= 1 && vote <= choices.len)
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switch(vote_system)
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if(PLURALITY)
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if(usr.ckey in voted)
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choices[choices[voted[usr.ckey]]]--
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voted[usr.ckey] = vote
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choices[choices[vote]]++
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return vote
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else
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voted += usr.ckey
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voted[usr.ckey] = vote
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choices[choices[vote]]++ //check this
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return vote
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if(APPROVAL)
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if(usr.ckey in voted)
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if(vote in voted[usr.ckey])
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voted[usr.ckey] -= vote
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choices[choices[vote]]--
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else
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voted[usr.ckey].Add(vote)
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choices[choices[vote]]++
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else
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voted += usr.ckey
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voted[usr.ckey] = list(vote)
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choices[choices[vote]]++
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return vote
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return 0
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/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
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/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults, votesystem = PLURALITY)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
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vote_system = votesystem
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if(!mode)
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if(started_time)
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var/next_allowed_time = (started_time + CONFIG_GET(number/vote_delay))
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@@ -259,9 +260,11 @@ SUBSYSTEM_DEF(vote)
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if("dynamic")
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var/saved_threats = SSpersistence.saved_threat_levels
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if((saved_threats[1]+saved_threats[2]+saved_threats[3])>150)
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choices.Add("extended",PEACE,CHAOS)
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else
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choices.Add(PEACE,CHAOS)
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choices.Add("extended")
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for(var/T in config.storyteller_cache)
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var/datum/dynamic_storyteller/S = T
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choices.Add(initial(S.name))
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choice_descs.Add(initial(S.desc))
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if("custom")
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question = stripped_input(usr,"What is the vote for?")
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if(!question)
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@@ -311,13 +314,21 @@ SUBSYSTEM_DEF(vote)
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. += "<h2>Vote: '[question]'</h2>"
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else
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. += "<h2>Vote: [capitalize(mode)]</h2>"
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. += "<h3>Vote [vote_system == PLURALITY ? "your top choice" : "all that apply"].</h3>"
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. += "Time Left: [time_remaining] s<hr><ul>"
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for(var/i=1,i<=choices.len,i++)
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var/votes = choices[choices[i]]
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var/ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i) ? TRUE : FALSE)
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var/ivotedforthis = FALSE
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switch(vote_system)
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if(PLURALITY)
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ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i))
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if(APPROVAL)
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ivotedforthis = ((C.ckey in voted) && (i in voted[C.ckey]))
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if(!votes)
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votes = 0
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. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
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if(choice_descs.len >= i)
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. += "<li>[choice_descs[i]]</li>"
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. += "</ul><hr>"
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if(admin)
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. += "(<a href='?src=[REF(src)];vote=cancel'>Cancel Vote</a>) "
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@@ -392,7 +403,7 @@ SUBSYSTEM_DEF(vote)
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set category = "OOC"
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set name = "Vote"
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var/datum/browser/popup = new(src, "vote", "Voting Panel")
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var/datum/browser/popup = new(src, "vote", "Voting Panel",nwidth=600,nheight=600)
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popup.set_window_options("can_close=0")
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popup.set_content(SSvote.interface(client))
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popup.open(0)
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@@ -419,6 +430,3 @@ SUBSYSTEM_DEF(vote)
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var/datum/player_details/P = GLOB.player_details[owner.ckey]
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if(P)
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P.player_actions -= src
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#undef PEACE
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#undef CHAOS
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