Revert "[MIRROR] [ready]Timer queuing tweaks: binary sorted inserts and rolling buckets."
This commit is contained in:
@@ -22,6 +22,6 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using
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#define TICKS *world.tick_lag
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#define DS2TICKS(DS) ((DS)/world.tick_lag)
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#define DS2TICKS(DS) (DS/world.tick_lag)
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#define TICKS2DS(T) ((T) TICKS)
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#define TICKS2DS(T) (T TICKS)
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@@ -1,6 +1,5 @@
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#define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth)
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#define BUCKET_POS(timer) ((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) % BUCKET_LEN) + 1)
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#define TIMER_MAX (world.time + TICKS2DS(min(BUCKET_LEN-(SStimer.practical_offset-DS2TICKS(world.time - SStimer.head_offset))-1, BUCKET_LEN-1)))
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#define BUCKET_POS(timer) (round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) + 1)
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#define TIMER_ID_MAX (2**24) //max float with integer precision
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SUBSYSTEM_DEF(timer)
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@@ -10,11 +9,11 @@ SUBSYSTEM_DEF(timer)
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flags = SS_TICKER|SS_NO_INIT
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var/list/datum/timedevent/second_queue = list() //awe, yes, you've had first queue, but what about second queue?
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var/list/datum/timedevent/processing = list()
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var/list/hashes = list()
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var/head_offset = 0 //world.time of the first entry in the the bucket.
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var/practical_offset = 1 //index of the first non-empty item in the bucket.
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var/practical_offset = 0 //index of the first non-empty item in the bucket.
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var/bucket_resolution = 0 //world.tick_lag the bucket was designed for
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var/bucket_count = 0 //how many timers are in the buckets
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@@ -28,19 +27,13 @@ SUBSYSTEM_DEF(timer)
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var/static/last_invoke_warning = 0
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var/static/bucket_auto_reset = TRUE
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/datum/controller/subsystem/timer/PreInit()
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bucket_list.len = BUCKET_LEN
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head_offset = world.time
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bucket_resolution = world.tick_lag
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/datum/controller/subsystem/timer/stat_entry(msg)
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..("B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]")
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..("B:[bucket_count] P:[length(processing)] H:[length(hashes)] C:[length(clienttime_timers)]")
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/datum/controller/subsystem/timer/fire(resumed = FALSE)
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var/lit = last_invoke_tick
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var/last_check = world.time - TIMER_NO_INVOKE_WARNING
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var/list/bucket_list = src.bucket_list
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if(!bucket_count)
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last_invoke_tick = world.time
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@@ -67,62 +60,50 @@ SUBSYSTEM_DEF(timer)
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bucket_node = bucket_node.next
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anti_loop_check--
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while(bucket_node && bucket_node != bucket_head && anti_loop_check)
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log_world("Active timers in the second_queue queue:")
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for(var/I in second_queue)
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log_world("Active timers in the processing queue:")
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for(var/I in processing)
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log_world(get_timer_debug_string(I))
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var/next_clienttime_timer_index = 0
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var/len = length(clienttime_timers)
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for (next_clienttime_timer_index in 1 to len)
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while(length(clienttime_timers))
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var/datum/timedevent/ctime_timer = clienttime_timers[clienttime_timers.len]
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if (ctime_timer.timeToRun <= REALTIMEOFDAY)
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--clienttime_timers.len
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var/datum/callback/callBack = ctime_timer.callBack
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ctime_timer.spent = REALTIMEOFDAY
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callBack.InvokeAsync()
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qdel(ctime_timer)
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else
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break //None of the rest are ready to run
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if (MC_TICK_CHECK)
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next_clienttime_timer_index--
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break
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var/datum/timedevent/ctime_timer = clienttime_timers[next_clienttime_timer_index]
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if (ctime_timer.timeToRun > REALTIMEOFDAY)
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next_clienttime_timer_index--
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break
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var/datum/callback/callBack = ctime_timer.callBack
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if (!callBack)
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clienttime_timers.Cut(next_clienttime_timer_index,next_clienttime_timer_index+1)
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CRASH("Invalid timer: [get_timer_debug_string(ctime_timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset], REALTIMEOFDAY: [REALTIMEOFDAY]")
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ctime_timer.spent = REALTIMEOFDAY
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callBack.InvokeAsync()
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qdel(ctime_timer)
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if (next_clienttime_timer_index)
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clienttime_timers.Cut(1,next_clienttime_timer_index+1)
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if (MC_TICK_CHECK)
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return
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return
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var/static/list/spent = list()
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var/static/datum/timedevent/timer
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if (practical_offset > BUCKET_LEN)
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head_offset += TICKS2DS(BUCKET_LEN)
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practical_offset = 1
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resumed = FALSE
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var/static/datum/timedevent/head
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if ((length(bucket_list) != BUCKET_LEN) || (world.tick_lag != bucket_resolution))
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reset_buckets()
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if (practical_offset > BUCKET_LEN || (!resumed && length(bucket_list) != BUCKET_LEN || world.tick_lag != bucket_resolution))
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shift_buckets()
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bucket_list = src.bucket_list
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resumed = FALSE
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if (!resumed)
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timer = null
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head = null
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while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time)
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var/datum/timedevent/head = bucket_list[practical_offset]
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while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time && !MC_TICK_CHECK)
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if (!timer || !head || timer == head)
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head = bucket_list[practical_offset]
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if (!head)
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practical_offset++
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if (MC_TICK_CHECK)
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break
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continue
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timer = head
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while (timer)
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do
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var/datum/callback/callBack = timer.callBack
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if (!callBack)
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qdel(timer)
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bucket_resolution = null //force bucket recreation
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CRASH("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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@@ -132,68 +113,15 @@ SUBSYSTEM_DEF(timer)
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callBack.InvokeAsync()
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last_invoke_tick = world.time
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timer = timer.next
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if (MC_TICK_CHECK)
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return
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timer = timer.next
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if (timer == head)
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break
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bucket_list[practical_offset++] = null
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//we freed up a bucket, lets see if anything in second_queue needs to be shifted to that bucket.
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var/i = 0
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var/L = length(second_queue)
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for (i in 1 to L)
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timer = second_queue[i]
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if (timer.timeToRun >= TIMER_MAX)
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i--
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break
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if (timer.timeToRun < head_offset)
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bucket_resolution = null //force bucket recreation
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CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack && !timer.spent)
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timer.callBack.InvokeAsync()
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spent += timer
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bucket_count++
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else if(!QDELETED(timer))
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qdel(timer)
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continue
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if (timer.timeToRun < head_offset + TICKS2DS(practical_offset))
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bucket_resolution = null //force bucket recreation
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CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack && !timer.spent)
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timer.callBack.InvokeAsync()
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spent += timer
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bucket_count++
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else if(!QDELETED(timer))
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qdel(timer)
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continue
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bucket_count++
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var/bucket_pos = max(1, BUCKET_POS(timer))
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var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
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if (!bucket_head)
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bucket_list[bucket_pos] = timer
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timer.next = null
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timer.prev = null
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continue
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if (!bucket_head.prev)
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bucket_head.prev = bucket_head
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timer.next = bucket_head
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timer.prev = bucket_head.prev
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timer.next.prev = timer
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timer.prev.next = timer
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if (i)
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second_queue.Cut(1, i+1)
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while (timer && timer != head)
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timer = null
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bucket_list[practical_offset++] = null
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if (MC_TICK_CHECK)
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return
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bucket_count -= length(spent)
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@@ -213,7 +141,7 @@ SUBSYSTEM_DEF(timer)
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if(!TE.callBack)
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. += ", NO CALLBACK"
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/datum/controller/subsystem/timer/proc/reset_buckets()
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/datum/controller/subsystem/timer/proc/shift_buckets()
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var/list/bucket_list = src.bucket_list
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var/list/alltimers = list()
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//collect the timers currently in the bucket
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@@ -234,7 +162,7 @@ SUBSYSTEM_DEF(timer)
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head_offset = world.time
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bucket_resolution = world.tick_lag
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alltimers += second_queue
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alltimers += processing
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if (!length(alltimers))
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return
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@@ -245,26 +173,22 @@ SUBSYSTEM_DEF(timer)
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if (head.timeToRun < head_offset)
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head_offset = head.timeToRun
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var/new_bucket_count
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var/i = 1
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for (i in 1 to length(alltimers))
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var/datum/timedevent/timer = alltimers[1]
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var/list/timers_to_remove = list()
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for (var/thing in alltimers)
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var/datum/timedevent/timer = thing
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if (!timer)
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timers_to_remove += timer
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continue
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var/bucket_pos = BUCKET_POS(timer)
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if (timer.timeToRun >= TIMER_MAX)
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i--
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if (bucket_pos > BUCKET_LEN)
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break
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timers_to_remove += timer //remove it from the big list once we are done
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if (!timer.callBack || timer.spent)
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WARNING("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack)
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qdel(timer)
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continue
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new_bucket_count++
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bucket_count++
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var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
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if (!bucket_head)
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bucket_list[bucket_pos] = timer
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@@ -278,14 +202,12 @@ SUBSYSTEM_DEF(timer)
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timer.prev = bucket_head.prev
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timer.next.prev = timer
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timer.prev.next = timer
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if (i)
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alltimers.Cut(1, i+1)
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second_queue = alltimers
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bucket_count = new_bucket_count
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processing = (alltimers - timers_to_remove)
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/datum/controller/subsystem/timer/Recover()
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second_queue |= SStimer.second_queue
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processing |= SStimer.processing
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hashes |= SStimer.hashes
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timer_id_dict |= SStimer.timer_id_dict
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bucket_list |= SStimer.bucket_list
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@@ -302,6 +224,8 @@ SUBSYSTEM_DEF(timer)
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var/datum/timedevent/next
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var/datum/timedevent/prev
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var/static/nextid = 1
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/datum/timedevent/New(datum/callback/callBack, timeToRun, flags, hash)
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id = TIMER_ID_NULL
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src.callBack = callBack
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@@ -311,65 +235,56 @@ SUBSYSTEM_DEF(timer)
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if (flags & TIMER_UNIQUE)
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SStimer.hashes[hash] = src
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if (flags & TIMER_STOPPABLE)
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id = GUID()
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SStimer.timer_id_dict[id] = src
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do
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if (nextid >= TIMER_ID_MAX)
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nextid = 1
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id = nextid++
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while(SStimer.timer_id_dict["timerid" + num2text(id, 8)])
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SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src
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name = "Timer: [id] (\ref[src]), TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
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name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: [REF(callBack)], callBack.object: [callBack.object][REF(callBack.object)]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
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if ((timeToRun < world.time || timeToRun < SStimer.head_offset) && !(flags & TIMER_CLIENT_TIME))
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CRASH("Invalid timer state: Timer created that would require a backtrack to run (addtimer would never let this happen): [SStimer.get_timer_debug_string(src)]")
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if (spent)
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CRASH("HOLY JESUS. WHAT IS THAT? WHAT THE FUCK IS THAT?")
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if (callBack.object != GLOBAL_PROC)
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LAZYADD(callBack.object.active_timers, src)
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var/list/L
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if (flags & TIMER_CLIENT_TIME)
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L = SStimer.clienttime_timers
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else if (timeToRun >= TIMER_MAX)
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L = SStimer.second_queue
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if (L)
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//binary search sorted insert
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var/cttl = length(L)
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//sorted insert
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var/list/ctts = SStimer.clienttime_timers
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var/cttl = length(ctts)
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if(cttl)
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var/left = 1
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var/right = cttl
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var/mid = (left+right) >> 1 //rounded divide by two for hedgehogs
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var/datum/timedevent/item
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while (left < right)
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item = L[mid]
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if (item.timeToRun <= timeToRun)
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left = mid+1
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else
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right = mid
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mid = (left+right) >> 1
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item = L[mid]
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mid = item.timeToRun > timeToRun ? mid : mid+1
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L.Insert(mid, src)
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var/datum/timedevent/Last = ctts[cttl]
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if(Last.timeToRun >= timeToRun)
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ctts += src
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else
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for(var/i in cttl to 1 step -1)
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var/datum/timedevent/E = ctts[i]
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if(E.timeToRun <= timeToRun)
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ctts.Insert(i, src)
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break
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else
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L += src
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ctts += src
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return
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//get the list of buckets
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var/list/bucket_list = SStimer.bucket_list
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//calculate our place in the bucket list
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var/bucket_pos = BUCKET_POS(src)
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//we are too far aways from needing to run to be in the bucket list, shift_buckets() will handle us.
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if (bucket_pos > length(bucket_list))
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SStimer.processing += src
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return
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//get the bucket for our tick
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var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
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SStimer.bucket_count++
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//empty bucket, we will just add ourselves
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if (!bucket_head)
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bucket_list[bucket_pos] = src
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if (bucket_pos < SStimer.practical_offset)
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SStimer.practical_offset = bucket_pos
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return
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//other wise, lets do a simplified linked list add.
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if (!bucket_head.prev)
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@@ -381,9 +296,10 @@ SUBSYSTEM_DEF(timer)
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/datum/timedevent/Destroy()
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..()
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if (flags & TIMER_UNIQUE && hash)
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if (flags & TIMER_UNIQUE)
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SStimer.hashes -= hash
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if (callBack && callBack.object && callBack.object != GLOBAL_PROC && callBack.object.active_timers)
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callBack.object.active_timers -= src
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UNSETEMPTY(callBack.object.active_timers)
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@@ -391,33 +307,13 @@ SUBSYSTEM_DEF(timer)
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callBack = null
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if (flags & TIMER_STOPPABLE)
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SStimer.timer_id_dict -= id
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SStimer.timer_id_dict -= "timerid" + num2text(id, 8)
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if (flags & TIMER_CLIENT_TIME)
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if (!spent)
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spent = world.time
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SStimer.clienttime_timers -= src
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SStimer.clienttime_timers -= src
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return QDEL_HINT_IWILLGC
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if (!spent)
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spent = world.time
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var/bucketpos = BUCKET_POS(src)
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var/datum/timedevent/buckethead
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var/list/bucket_list = SStimer.bucket_list
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if (bucketpos > 0)
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buckethead = bucket_list[bucketpos]
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if (buckethead == src)
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bucket_list[bucketpos] = next
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SStimer.bucket_count--
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else if (timeToRun < TIMER_MAX || next || prev)
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SStimer.bucket_count--
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else
|
||||
var/l = length(SStimer.second_queue)
|
||||
SStimer.second_queue -= src
|
||||
if (l == length(SStimer.second_queue))
|
||||
SStimer.bucket_count--
|
||||
|
||||
if (prev == next && next)
|
||||
next.prev = null
|
||||
prev.next = null
|
||||
@@ -426,6 +322,19 @@ SUBSYSTEM_DEF(timer)
|
||||
prev.next = next
|
||||
if (next)
|
||||
next.prev = prev
|
||||
|
||||
var/bucketpos = BUCKET_POS(src)
|
||||
var/datum/timedevent/buckethead
|
||||
var/list/bucket_list = SStimer.bucket_list
|
||||
|
||||
if (bucketpos > 0 && bucketpos <= length(bucket_list))
|
||||
buckethead = bucket_list[bucketpos]
|
||||
SStimer.bucket_count--
|
||||
else
|
||||
SStimer.processing -= src
|
||||
|
||||
if (buckethead == src)
|
||||
bucket_list[bucketpos] = next
|
||||
else
|
||||
if (prev && prev.next == src)
|
||||
prev.next = next
|
||||
@@ -442,16 +351,9 @@ SUBSYSTEM_DEF(timer)
|
||||
else
|
||||
. = "[callBack.object.type]"
|
||||
|
||||
/proc/addtimer(datum/callback/callback, wait = 0, flags = 0)
|
||||
/proc/addtimer(datum/callback/callback, wait, flags)
|
||||
if (!callback)
|
||||
CRASH("addtimer called without a callback")
|
||||
|
||||
if (wait < 0)
|
||||
stack_trace("Addtimer called with a negitive wait. Converting to 0")
|
||||
|
||||
//alot of things add short timers on themselves in their destroy, we ignore those cases
|
||||
if (wait >= 1 && callback && callback.object && callback.object != GLOBAL_PROC && QDELETED(callback.object))
|
||||
stack_trace("Add timer called with a callback assigned to a qdeleted object")
|
||||
return
|
||||
|
||||
wait = max(wait, 0)
|
||||
|
||||
@@ -472,10 +374,11 @@ SUBSYSTEM_DEF(timer)
|
||||
var/datum/timedevent/hash_timer = SStimer.hashes[hash]
|
||||
if(hash_timer)
|
||||
if (hash_timer.spent) //it's pending deletion, pretend it doesn't exist.
|
||||
hash_timer.hash = null //but keep it from accidentally deleting us
|
||||
hash_timer.hash = null
|
||||
SStimer.hashes -= hash
|
||||
else
|
||||
|
||||
if (flags & TIMER_OVERRIDE)
|
||||
hash_timer.hash = null //no need having it delete it's hash if we are going to replace it
|
||||
qdel(hash_timer)
|
||||
else
|
||||
if (hash_timer.flags & TIMER_STOPPABLE)
|
||||
@@ -500,7 +403,7 @@ SUBSYSTEM_DEF(timer)
|
||||
qdel(id)
|
||||
return TRUE
|
||||
//id is string
|
||||
var/datum/timedevent/timer = SStimer.timer_id_dict[id]
|
||||
var/datum/timedevent/timer = SStimer.timer_id_dict["timerid[id]"]
|
||||
if (timer && !timer.spent)
|
||||
qdel(timer)
|
||||
return TRUE
|
||||
@@ -509,5 +412,3 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
#undef BUCKET_LEN
|
||||
#undef BUCKET_POS
|
||||
#undef TIMER_MAX
|
||||
#undef TIMER_ID_MAX
|
||||
Reference in New Issue
Block a user