ball map weather (#15405)

This commit is contained in:
Lin
2021-12-08 17:49:43 +00:00
committed by GitHub
parent 745138068c
commit 76fbc0994f
5 changed files with 13 additions and 4 deletions
+4 -1
View File
@@ -7,5 +7,8 @@
"ferry": "ferry_fancy",
"whiteship": "whiteship_box",
"emergency": "emergency_box"
}
},
"traits": [
{ "Weather_Icestorm":true }
]
}
+4 -1
View File
@@ -7,5 +7,8 @@
"whiteship": "whiteship_pubby",
"ferry": "ferry_fancy",
"cargo": "cargo_box"
}
},
"traits": [
{ "Weather_Longrain":true }
]
}
+2
View File
@@ -43,6 +43,8 @@ require only minor tweaks.
#define ZTRAIT_ASHSTORM "Weather_Ashstorm"
#define ZTRAIT_ACIDRAIN "Weather_Acidrain"
#define ZTRAIT_VOIDSTORM "Weather_Voidstorm"
#define ZTRAIT_ICESTORM "Weather_Icestorm"
#define ZTRAIT_LONGRAIN "Weather_Longrain"
// number - bombcap is multiplied by this before being applied to bombs
#define ZTRAIT_BOMBCAP_MULTIPLIER "Bombcap Multiplier"
@@ -19,7 +19,7 @@
area_type = /area/edina
protected_areas = list(/area/edina/protected)
target_trait = ZTRAIT_STATION
target_trait = ZTRAIT_ICESTORM
immunity_type = "rad"
@@ -483,7 +483,8 @@
end_message = "<span class='notice'>The downpour gradually slows until it stops.</span>"
area_type = /area/eventmap/outside
target_trait = ZTRAIT_STATION
target_trait = ZTRAIT_LONGRAIN
probability = 90
barometer_predictable = TRUE