synthtissue and sr
This commit is contained in:
@@ -423,7 +423,7 @@
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if((!req_defib && grab_ghost) || (req_defib && defib.grab_ghost))
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H.notify_ghost_cloning("Your heart is being defibrillated!")
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H.grab_ghost() // Shove them back in their body.
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else if(H.can_defib())
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else if(H.can_revive())
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H.notify_ghost_cloning("Your heart is being defibrillated. Re-enter your corpse if you want to be revived!", source = src)
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do_help(H, user)
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@@ -898,16 +898,16 @@
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update_inv_handcuffed()
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update_hud_handcuffed()
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/mob/living/carbon/proc/can_defib()
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/mob/living/carbon/proc/can_revive(ignore_timelimit = FALSE, maximum_brute_dam = MAX_REVIVE_BRUTE_DAMAGE, maximum_fire_dam = MAX_REVIVE_FIRE_DAMAGE, ignore_heart = FALSE)
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var/tlimit = DEFIB_TIME_LIMIT * 10
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var/obj/item/organ/heart = getorgan(/obj/item/organ/heart)
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if(suiciding || hellbound || HAS_TRAIT(src, TRAIT_HUSK) || AmBloodsucker(src))
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return
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if((world.time - timeofdeath) > tlimit)
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if(!ignore_timelimit && (world.time - timeofdeath) > tlimit)
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return
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if((getBruteLoss() >= MAX_REVIVE_BRUTE_DAMAGE) || (getFireLoss() >= MAX_REVIVE_FIRE_DAMAGE))
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return
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if(!heart || (heart.organ_flags & ORGAN_FAILING))
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if(!ignore_heart && (!heart || (heart.organ_flags & ORGAN_FAILING)))
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return
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var/obj/item/organ/brain/BR = getorgan(/obj/item/organ/brain)
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if(QDELETED(BR) || BR.brain_death || (BR.organ_flags & ORGAN_FAILING) || suiciding)
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@@ -199,6 +199,7 @@
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var/transfer_amount = T.volume * part
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if(preserve_data)
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trans_data = copy_data(T)
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post_copy_data(T)
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transferred += "[T] - [transfer_amount]"
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R.add_reagent(T.type, transfer_amount * multiplier, trans_data, chem_temp, T.purity, pH, no_react = TRUE, ignore_pH = TRUE) //we only handle reaction after every reagent has been transfered.
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@@ -239,7 +240,8 @@
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var/datum/reagent/T = reagent
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var/copy_amount = T.volume * part
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if(preserve_data)
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trans_data = T.data
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trans_data = copy_data(T)
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post_copy_data(T)
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R.add_reagent(T.type, copy_amount * multiplier, trans_data)
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src.update_total()
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@@ -266,7 +268,8 @@
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var/datum/reagent/current_reagent = CR
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if(current_reagent.type == reagent)
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if(preserve_data)
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trans_data = current_reagent.data
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trans_data = copy_data(current_reagent)
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post_copy_data(current_reagent)
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R.add_reagent(current_reagent.type, amount, trans_data, chem_temp, current_reagent.purity, pH, no_react = TRUE)
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remove_reagent(current_reagent.type, amount, 1)
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if(log && amount > 0)
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@@ -1116,6 +1119,11 @@
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return trans_data
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///
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// Should be ran after using copy_data. Calls the reagent's post_copy_data, which usually does nothing.
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/datum/reagents/proc/post_copy_data(datum/reagent/current_reagent)
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return current_reagent.post_copy_data()
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/datum/reagents/proc/get_reagent(type)
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var/list/cached_reagents = reagent_list
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. = locate(type) in cached_reagents
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@@ -178,6 +178,10 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
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M.reagents.add_reagent(impure_chem, impureVol, FALSE, other_purity = 1-cached_purity)
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log_reagent("MOB ADD: on_merge() (mixed purity): merged [volume - impureVol] of [type] and [volume] of [impure_chem]")
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//Ran by a reagent holder on a specific reagent after copying its data.
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/datum/reagent/proc/post_copy_data()
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return
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/datum/reagent/proc/on_update(atom/A)
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return
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@@ -980,11 +980,11 @@
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if(M.stat == DEAD)
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if(M.suiciding || M.hellbound) //they are never coming back
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M.visible_message("<span class='warning'>[M]'s body does not react...</span>")
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return
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return ..()
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if(M.getBruteLoss() >= 100 || M.getFireLoss() >= 100 || HAS_TRAIT(M, TRAIT_HUSK)) //body is too damaged to be revived
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M.visible_message("<span class='warning'>[M]'s body convulses a bit, and then falls still once more.</span>")
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M.do_jitter_animation(10)
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return
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return ..()
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else
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M.visible_message("<span class='warning'>[M]'s body starts convulsing!</span>")
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M.notify_ghost_cloning(source = M)
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@@ -996,27 +996,27 @@
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if(iscarbon(M))
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var/mob/living/carbon/C = M
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if(!(C.dna && C.dna.species && (NOBLOOD in C.dna.species.species_traits)))
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C.blood_volume = max(C.blood_volume, BLOOD_VOLUME_NORMAL*C.blood_ratio) //so you don't instantly re-die from a lack of blood
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for(var/organ in C.internal_organs)
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var/obj/item/organ/O = organ
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if(O.damage > O.maxHealth/2)
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O.setOrganDamage(O.maxHealth/2) //so you don't instantly die from organ damage when being revived
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C.blood_volume = max(C.blood_volume, BLOOD_VOLUME_BAD*C.blood_ratio) //so you don't instantly re-die from a lack of blood. You'll still need help if you had none though.
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var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART)
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if(H && H.organ_flags & ORGAN_FAILING)
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H.applyOrganDamage(-15)
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M.adjustOxyLoss(-20, 0)
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M.adjustToxLoss(-20, 0)
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M.updatehealth()
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if(iscarbon(M))
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var/mob/living/carbon/C = M
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if(!C.can_revive(ignore_timelimit = TRUE, maximum_brute_dam = 100, maximum_fire_dam = 100, ignore_heart = TRUE))
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return
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var/tplus = world.time - M.timeofdeath
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if(M.revive())
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M.grab_ghost()
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M.emote("gasp")
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log_combat(M, M, "revived", src)
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var/list/policies = CONFIG_GET(keyed_list/policy)
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var/timelimit = CONFIG_GET(number/defib_cmd_time_limit) * 10 //the config is in seconds, not deciseconds
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var/late = timelimit && (tplus > timelimit)
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var/policy = late? policies[POLICYCONFIG_ON_DEFIB_LATE] : policies[POLICYCONFIG_ON_DEFIB_INTACT]
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var/policy = policies[POLICYCONFIG_ON_DEFIB_LATE] //Always causes memory loss due to the nature of strange reagent.
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if(policy)
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to_chat(M, policy)
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M.log_message("revived using strange reagent, [tplus] deciseconds from time of death, considered [late? "late" : "memory-intact"] revival under configured policy limits.", LOG_GAME)
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M.log_message("revived using strange reagent, [tplus] deciseconds from time of death, considered late revival due to usage of strange reagent.", LOG_GAME)
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..()
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@@ -234,7 +234,7 @@
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var/mob/living/carbon/C = host_mob
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if(C.get_ghost())
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return FALSE
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return C.can_defib()
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return C.can_revive()
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/datum/nanite_program/defib/proc/zap()
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var/mob/living/carbon/C = host_mob
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@@ -98,8 +98,8 @@
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description = "Synthetic tissue used for grafting onto damaged organs during surgery, or for treating limb damage. Has a very tight growth window between 305-320, any higher and the temperature will cause the cells to die. Additionally, growth time is considerably long, so chemists are encouraged to leave beakers with said reaction ongoing, while they tend to their other duties."
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pH = 7.6
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metabolization_rate = 0.05 //Give them time to graft
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data = list("grown_volume" = 0, "injected_vol" = 0)
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var/borrowed_health
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data = list("grown_volume" = 0, "injected_vol" = 0, "borrowed_health" = 0)
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var/borrowed_health = 0
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color = "#FFDADA"
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value = REAGENT_VALUE_COMMON
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@@ -107,31 +107,44 @@
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if(iscarbon(M))
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var/mob/living/carbon/C = M
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var/healing_factor = (((data["grown_volume"] / 100) + 1)*reac_volume)
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if(method in list(PATCH, TOUCH))
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if (M.stat == DEAD)
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M.visible_message("The synthetic tissue rapidly grafts into [M]'s wounds, attemping to repair the damage as quickly as possible.")
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if(method == PATCH) //Needs to actually be applied via patch / hypo / medspray and not just beakersplashed.
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if (C.stat == DEAD)
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C.visible_message("The synthetic tissue rapidly grafts into [M]'s wounds, attemping to repair the damage as quickly as possible.")
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borrowed_health += healing_factor
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M.adjustBruteLoss(-healing_factor*2)
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M.adjustFireLoss(-healing_factor*2)
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M.adjustToxLoss(-healing_factor)
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M.adjustCloneLoss(-healing_factor)
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M.updatehealth()
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C.adjustBruteLoss(-healing_factor*2)
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C.adjustFireLoss(-healing_factor*2)
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C.adjustToxLoss(-healing_factor)
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C.adjustCloneLoss(-healing_factor)
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C.updatehealth()
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if(data["grown_volume"] > 135 && ((C.health + C.oxyloss)>=80))
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if(M.revive())
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M.emote("gasp")
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var/tplus = world.time - M.timeofdeath
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if(C.can_revive(ignore_timelimit = TRUE, maximum_brute_dam = MAX_REVIVE_BRUTE_DAMAGE / 2, maximum_fire_dam = MAX_REVIVE_FIRE_DAMAGE / 2, ignore_heart = TRUE) && C.revive())
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C.emote("gasp")
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borrowed_health *= 2
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if(borrowed_health < 100)
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borrowed_health = 100
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log_combat(M, M, "revived", src)
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log_combat(C, C, "revived", src)
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var/list/policies = CONFIG_GET(keyed_list/policy)
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var/policy = policies[POLICYCONFIG_ON_DEFIB_LATE] //Always causes memory loss due to the nature of synthtissue
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if(policy)
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to_chat(C, policy)
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C.log_message("revived using synthtissue, [tplus] deciseconds from time of death, considered late revival due to usage of synthtissue.", LOG_GAME)
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else
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M.adjustBruteLoss(-healing_factor)
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M.adjustFireLoss(-healing_factor)
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to_chat(M, "<span class='danger'>You feel your flesh merge with the synthetic tissue! It stings like hell!</span>")
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var/datum/reagent/synthtissue/active_tissue = M.reagents.has_reagent(/datum/reagent/synthtissue)
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var/imperfect = FALSE //Merging with synthtissue that has borrowed health
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if(active_tissue && active_tissue.borrowed_health)
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borrowed_health += healing_factor
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imperfect = TRUE
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to_chat(M, "<span class='danger'>You feel your flesh [imperfect ? "partially and painfully" : ""] merge with the synthetic tissue! It stings like hell[imperfect ? " and is making you feel terribly sick." : ""]!</span>")
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine)
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data["borrowed_health"] += borrowed_health //Preserve health offset
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borrowed_health = 0 //We are applying this to someone else, so this info will be transferred via data.
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if(method==INJECT)
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data["injected_vol"] = reac_volume
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var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART)
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if(data["grown_volume"] > 50 && H.organ_flags & ORGAN_FAILING)
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if(H && data["grown_volume"] > 50 && H.organ_flags & ORGAN_FAILING)
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H.applyOrganDamage(-20)
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..()
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@@ -145,7 +158,7 @@
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C.reagents.remove_reagent(type, 15)
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to_chat(C, "<span class='notice'>You feel something reform inside of you!</span>")
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data["injected_vol"] -= metabolization_rate
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data["injected_vol"] = max(0, data["injected_vol"] - metabolization_rate * C.metabolism_efficiency) //No negatives.
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if(borrowed_health)
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C.adjustToxLoss(1)
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C.adjustCloneLoss(1)
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@@ -155,6 +168,7 @@
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/datum/reagent/synthtissue/on_merge(passed_data)
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if(!passed_data)
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return ..()
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borrowed_health += passed_data["borrowed_health"]
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if(passed_data["grown_volume"] > data["grown_volume"])
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data["grown_volume"] = passed_data["grown_volume"]
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if(iscarbon(holder.my_atom))
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@@ -166,11 +180,16 @@
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/datum/reagent/synthtissue/on_new(passed_data)
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if(!passed_data)
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return ..()
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borrowed_health += passed_data["borrowed_health"]
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if(passed_data["grown_volume"] > data["grown_volume"])
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data["grown_volume"] = passed_data["grown_volume"]
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update_name()
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..()
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/datum/reagent/synthtissue/post_copy_data()
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data["borrowed_health"] = 0 //We passed this along to something that needed it, set it back to 0 so we don't do it twice.
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return ..()
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/datum/reagent/synthtissue/proc/update_name() //They are but babes on creation and have to grow unto godhood
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switch(data["grown_volume"])
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if(-INFINITY to 50)
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