Merge pull request #13630 from timothyteakettle/short-tall-quirks
character size scaling
This commit is contained in:
@@ -509,21 +509,21 @@
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//Body size configs, the feature will be disabled if both min and max have the same value.
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/datum/config_entry/number/body_size_min
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config_entry_value = RESIZE_DEFAULT_SIZE
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config_entry_value = 0.9
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min_val = 0.1 //to avoid issues with zeros and negative values.
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max_val = RESIZE_DEFAULT_SIZE
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integer = FALSE
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/datum/config_entry/number/body_size_max
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config_entry_value = RESIZE_DEFAULT_SIZE
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config_entry_value = 1.25
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min_val = RESIZE_DEFAULT_SIZE
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integer = FALSE
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//Pun-Pun movement slowdown given to characters with a body size smaller than this value,
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//Penalties given to characters with a body size smaller than this value,
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//to compensate for their smaller hitbox.
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//To disable, just make sure the value is lower than 'body_size_min'
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/datum/config_entry/number/threshold_body_size_slowdown
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config_entry_value = RESIZE_DEFAULT_SIZE * 0.85
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/datum/config_entry/number/threshold_body_size_penalty
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config_entry_value = RESIZE_DEFAULT_SIZE
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min_val = 0
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max_val = RESIZE_DEFAULT_SIZE
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integer = FALSE
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@@ -531,8 +531,8 @@
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//multiplicative slowdown multiplier. See 'dna.update_body_size' for the operation.
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//doesn't apply to floating or crawling mobs
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/datum/config_entry/number/body_size_slowdown_multiplier
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config_entry_value = 0.25
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min_val = 0.1 //To encourage folks to disable the slowdown through the above config instead.
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config_entry_value = 0
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min_val = 0
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integer = FALSE
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//Allows players to set a hexadecimal color of their choice as skin tone, on top of the standard ones.
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+15
-7
@@ -5,7 +5,7 @@
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var/uni_identity
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var/blood_type
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var/datum/species/species = new /datum/species/human //The type of mutant race the player is if applicable (i.e. potato-man)
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var/list/features = list("FFF") //first value is mutant color
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var/list/features = list("FFF", "body_size" = RESIZE_DEFAULT_SIZE) //first value is mutant color
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var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings,
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var/nameless = FALSE
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var/custom_species //siiiiigh I guess this is important
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@@ -696,11 +696,19 @@
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/datum/dna/proc/update_body_size(old_size)
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if(!holder || features["body_size"] == old_size)
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return
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//new size detected
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holder.resize = features["body_size"] / old_size
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holder.update_transform()
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var/danger = CONFIG_GET(number/threshold_body_size_slowdown)
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if(features["body_size"] < danger)
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var/slowdown = (1 - round(features["body_size"] / danger, 0.1)) * CONFIG_GET(number/body_size_slowdown_multiplier)
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holder.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/small_stride, TRUE, slowdown)
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else if(old_size < danger)
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holder.remove_movespeed_modifier(/datum/movespeed_modifier/small_stride)
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if(iscarbon(holder))
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var/mob/living/carbon/C = holder
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var/penalty_threshold = CONFIG_GET(number/threshold_body_size_penalty)
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if(features["body_size"] < penalty_threshold && old_size >= penalty_threshold)
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C.maxHealth -= 10 //reduce the maxhealth
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var/slowdown = (1 - round(features["body_size"] / penalty_threshold, 0.1)) * CONFIG_GET(number/body_size_slowdown_multiplier)
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holder.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/small_stride, TRUE, slowdown)
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else
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if(old_size < penalty_threshold && features["body_size"] >= penalty_threshold)
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C.maxHealth += 10 //give the maxhealth back
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holder.remove_movespeed_modifier(/datum/movespeed_modifier/small_stride) //remove the slowdown
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@@ -482,7 +482,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<span style='border: 1px solid #161616; background-color: #[features["mcolor3"]];'> </span> <a href='?_src_=prefs;preference=mutant_color3;task=input'>Change</a><BR>"
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mutant_colors = TRUE
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if (CONFIG_GET(number/body_size_min) != CONFIG_GET(number/body_size_max))
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dat += "<b>Sprite Size:</b> <a href='?_src_=prefs;preference=body_size;task=input'>[features["body_size"]*100]%</a><br>"
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if(!(NOEYES in pref_species.species_traits))
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@@ -2245,21 +2244,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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gender = chosengender
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if("body_size")
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var/min = CONFIG_GET(number/body_size_min)
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var/max = CONFIG_GET(number/body_size_max)
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var/danger = CONFIG_GET(number/threshold_body_size_slowdown)
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var/new_body_size = input(user, "Choose your desired sprite size: ([min*100]%-[max*100]%)\nWarning: This may make your character look distorted[danger > min ? "! Additionally, a proportional movement speed penalty will be applied to characters smaller than [danger*100]%." : "!"]", "Character Preference", features["body_size"]*100) as num|null
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if (new_body_size)
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new_body_size = clamp(new_body_size * 0.01, min, max)
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var/dorfy
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if((new_body_size + 0.01) < danger) // Adding 0.01 as a dumb fix to prevent the warning message from appearing when exactly at threshold... Not sure why that happens in the first place.
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dorfy = alert(user, "You have chosen a size below the slowdown threshold of [danger*100]%. For balancing purposes, the further you go below this percentage, the slower your character will be. Do you wish to keep this size?", "Speed Penalty Alert", "Yes", "Move it to the threshold", "No")
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if(dorfy == "Move it to the threshold")
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new_body_size = danger
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if(!dorfy) //Aborts if this var is somehow empty
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return
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if(dorfy != "No")
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features["body_size"] = new_body_size
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var/new_body_size = input(user, "Choose your desired sprite size: (90-125%)\nWarning: This may make your character look distorted. Additionally, any size under 100% takes a 10% maximum health penalty", "Character Preference", features["body_size"]*100) as num|null
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if(new_body_size)
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features["body_size"] = clamp(new_body_size * 0.01, CONFIG_GET(number/body_size_min), CONFIG_GET(number/body_size_max))
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if("tongue")
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var/selected_custom_tongue = input(user, "Choose your desired tongue (none means your species tongue)", "Character Preference") as null|anything in GLOB.roundstart_tongues
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if(selected_custom_tongue)
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@@ -2653,6 +2641,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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else if(firstspace == name_length)
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real_name += "[pick(GLOB.last_names)]"
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//reset size if applicable
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if(character.dna.features["body_size"])
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var/initial_old_size = character.dna.features["body_size"]
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character.dna.features["body_size"] = RESIZE_DEFAULT_SIZE
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character.dna.update_body_size(initial_old_size)
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character.real_name = nameless ? "[real_name] #[rand(10000, 99999)]" : real_name
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character.name = character.real_name
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character.nameless = nameless
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@@ -2695,8 +2689,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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pref_species = new /datum/species/human
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save_character()
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var/old_size = character.dna.features["body_size"]
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character.dna.features = features.Copy()
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character.set_species(chosen_species, icon_update = FALSE, pref_load = TRUE)
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character.dna.species.eye_type = eye_type
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@@ -2706,6 +2698,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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character.dna.nameless = character.nameless
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character.dna.custom_species = character.custom_species
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var/old_size = RESIZE_DEFAULT_SIZE
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if(isdwarf(character))
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character.dna.features["body_size"] = RESIZE_DEFAULT_SIZE
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if((parent && parent.can_have_part("meat_type")) || pref_species.mutant_bodyparts["meat_type"])
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character.type_of_meat = GLOB.meat_types[features["meat_type"]]
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@@ -651,17 +651,17 @@ PENIS_MIN_INCHES_PREFS 1
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PENIS_MAX_INCHES_PREFS 20
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## Body size configs, the feature will be disabled if both min and max have the same value.
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BODY_SIZE_MIN 1
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BODY_SIZE_MAX 1
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BODY_SIZE_MIN 0.9
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BODY_SIZE_MAX 1.25
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## Pun-Pun movement slowdown given to characters with a body size smaller than this value,
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## to compensate for their smaller hitbox.
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## To disable, just make sure the value is lower than 'body_size_min'
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THRESHOLD_BODY_SIZE_SLOWDOWN 0.85
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THRESHOLD_BODY_SIZE_PENALTY 1
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## Multiplier used in the smaller strides slowdown calculation.
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## Doesn't apply to floating or crawling mobs.
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BODY_SIZE_SLOWDOWN_MULTIPLIER 0.25
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BODY_SIZE_SLOWDOWN_MULTIPLIER 0
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## Allows players to set a hexadecimal color of their choice as skin tone, on top of the standard ones.
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ALLOW_CUSTOM_SKINTONES
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