Ports Floor Cluwnes
Oh fuck oh god
@@ -1,19 +0,0 @@
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/client/proc/spawn_floor_cluwne()
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set category = "Fun"
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set name = "Unleash Floor Cluwne"
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set desc = "Pick a specific target or just let it select randomly and spawn the floor cluwne mob on the station. Be warned: spawning more than one may cause issues!"
|
||||
var/target
|
||||
|
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if(!check_rights(R_FUN))
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return
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||||
var/turf/T = get_turf(usr)
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||||
target = input("Any specific target in mind? Please note only live, non cluwned, human targets are valid.", "Target", target) as null|anything in GLOB.player_list
|
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if(target && ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
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var/mob/living/simple_animal/hostile/floor_cluwne/FC = new /mob/living/simple_animal/hostile/floor_cluwne(T)
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FC.Acquire_Victim(H)
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else
|
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new /mob/living/simple_animal/hostile/floor_cluwne(T)
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log_admin("[key_name(usr)] spawned floor cluwne.")
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message_admins("[key_name(usr)] spawned floor cluwne.")
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@@ -1,104 +0,0 @@
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/obj/item/clothing/mask/bee/cluwne
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name = "clown wig and mask"
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||||
desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask."
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flags_cover = MASKCOVERSEYES
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icon_state = "cluwne"
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item_state = "cluwne"
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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flags_1 = MASKINTERNALS
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item_flags = ABSTRACT | DROPDEL
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flags_inv = HIDEEARS|HIDEEYES
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var/voicechange = TRUE
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var/last_sound = 0
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var/delay = 15
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/obj/item/clothing/mask/bee/cluwne/Initialize()
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.=..()
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add_trait(TRAIT_NODROP, CURSED_ITEM_TRAIT)
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/obj/item/clothing/mask/bee/cluwne/proc/play_laugh1()
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if(world.time - delay > last_sound)
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playsound (src, 'beestation/sound/voice/cluwnelaugh1.ogg', 30, 1)
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last_sound = world.time
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/obj/item/clothing/mask/bee/cluwne/proc/play_laugh2()
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if(world.time - delay > last_sound)
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playsound (src, 'beestation/sound/voice/cluwnelaugh2.ogg', 30, 1)
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last_sound = world.time
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/obj/item/clothing/mask/bee/cluwne/proc/play_laugh3()
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if(world.time - delay > last_sound)
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playsound (src, 'beestation/sound/voice/cluwnelaugh3.ogg', 30, 1)
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last_sound = world.time
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/obj/item/clothing/mask/bee/cluwne/equipped(mob/user, slot) //when you put it on
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var/mob/living/carbon/C = user
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if((C.wear_mask == src) && (voicechange))
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play_laugh1()
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return ..()
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/obj/item/clothing/mask/bee/cluwne/speechModification(message) //whenever you speak
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if(voicechange)
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if(prob(5)) //the brain isnt fully gone yet...
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message = pick("HELP ME!!","PLEASE KILL ME!!","I WANT TO DIE!!", "END MY SUFFERING", "I CANT TAKE THIS ANYMORE!!" ,"SOMEBODY STOP ME!!")
|
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play_laugh2()
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if(prob(3))
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message = pick("HOOOOINKKKKKKK!!", "HOINK HOINK HOINK HOINK!!","HOINK HOINK!!","HOOOOOOIIINKKKK!!") //but most of the time they cant speak,
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play_laugh3()
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else
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message = pick("HEEEENKKKKKK!!", "HONK HONK HONK HONK!!","HONK HONK!!","HOOOOOONKKKK!!") //More sounds,
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play_laugh1()
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return message
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/obj/item/clothing/mask/bee/cluwne/equipped(mob/user, slot)
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if(!ishuman(user))
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return
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if(slot == SLOT_WEAR_MASK)
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var/mob/living/carbon/human/H = user
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H.dna.add_mutation(CLUWNEMUT)
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return
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/obj/item/clothing/mask/bee/cluwne/happy_cluwne
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name = "Happy Cluwne Mask"
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desc = "The mask of a poor cluwne that has been scrubbed of its curse by the Nanotrasen supernatural machinations division. Guaranteed to be %99 curse free and %99.9 not haunted. "
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flags_1 = MASKINTERNALS
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item_flags = ABSTRACT
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var/can_cluwne = FALSE
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var/is_cursed = FALSE //i don't care that this is *slightly* memory wasteful, it's just one more byte and it's not like some madman is going to spawn thousands of these
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var/is_very_cursed = FALSE
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/obj/item/clothing/mask/bee/cluwne/happy_cluwne/Initialize()
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.=..()
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if(prob(1)) //this function pre-determines the logic of the cluwne mask. applying and reapplying the mask does not alter or change anything
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is_cursed = TRUE
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is_very_cursed = FALSE
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else if(prob(0.1))
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is_cursed = FALSE
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is_very_cursed = TRUE
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/obj/item/clothing/mask/bee/cluwne/happy_cluwne/attack_self(mob/user)
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voicechange = !voicechange
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to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
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if(voicechange)
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play_laugh1()
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/obj/item/clothing/mask/bee/cluwne/happy_cluwne/equipped(mob/user, slot)
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if(!ishuman(user))
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return
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var/mob/living/carbon/human/H = user
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if(slot == SLOT_WEAR_MASK)
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if(is_cursed && can_cluwne) //logic predetermined
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log_admin("[key_name(H)] was made into a cluwne by [src]")
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message_admins("[key_name(H)] got cluwned by [src]")
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to_chat(H, "<span class='userdanger'>The masks straps suddenly tighten to your face and your thoughts are erased by a horrible green light!</span>")
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H.dropItemToGround(src)
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H.cluwneify()
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qdel(src)
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else if(is_very_cursed && can_cluwne)
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var/turf/T = get_turf(src)
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var/mob/living/simple_animal/hostile/floor_cluwne/S = new(T)
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S.Acquire_Victim(user)
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log_admin("[key_name(user)] summoned a floor cluwne using the [src]")
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message_admins("[key_name(user)] summoned a floor cluwne using the [src]")
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to_chat(H, "<span class='warning'>The mask suddenly slips off your face and... slides under the floor?</span>")
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to_chat(H, "<i>...dneirf uoy ot gnoleb ton seod tahT</i>")
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@@ -1,21 +0,0 @@
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/obj/item/clothing/under/bee/cluwne
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name = "clown suit"
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desc = "<i>'HONK!'</i>"
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icon_state = "cluwne"
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item_state = "cluwne"
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item_color = "cluwne"
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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item_flags = DROPDEL
|
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can_adjust = 0
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/obj/item/clothing/under/bee/cluwne/Initialize()
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.=..()
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add_trait(TRAIT_NODROP, CURSED_ITEM_TRAIT)
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/obj/item/clothing/under/bee/cluwne/equipped(mob/living/carbon/user, slot)
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if(!ishuman(user))
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return
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if(slot == SLOT_W_UNIFORM)
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var/mob/living/carbon/human/H = user
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H.dna.add_mutation(CLUWNEMUT)
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return ..()
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|
Before Width: | Height: | Size: 15 KiB |
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Before Width: | Height: | Size: 5.3 KiB |
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Before Width: | Height: | Size: 2.0 KiB |
@@ -10,29 +10,29 @@
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return
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owner.dna.add_mutation(CLOWNMUT)
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owner.dna.add_mutation(EPILEPSY)
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owner.setBrainLoss(200)
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owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 200, 200)
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var/mob/living/carbon/human/H = owner
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if(!istype(H.wear_mask, /obj/item/clothing/mask/bee/cluwne))
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if(!H.doUnEquip(H.wear_mask))
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if(!istype(H.wear_mask, /obj/item/clothing/mask/gas/cluwne))
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if(!H.dropItemToGround(H.wear_mask))
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qdel(H.wear_mask)
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H.equip_to_slot_or_del(new /obj/item/clothing/mask/bee/cluwne(H), SLOT_WEAR_MASK)
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if(!istype(H.w_uniform, /obj/item/clothing/under/bee/cluwne))
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if(!H.doUnEquip(H.w_uniform))
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H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/cluwne(H), SLOT_WEAR_MASK)
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if(!istype(H.w_uniform, /obj/item/clothing/under/cluwne))
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if(!H.dropItemToGround(H.w_uniform))
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qdel(H.w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/bee/cluwne(H), SLOT_W_UNIFORM)
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if(!istype(H.shoes, /obj/item/clothing/shoes/bee/cluwne))
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if(!H.doUnEquip(H.shoes))
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H.equip_to_slot_or_del(new /obj/item/clothing/under/cluwne(H), SLOT_W_UNIFORM)
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if(!istype(H.shoes, /obj/item/clothing/shoes/clown_shoes/cluwne))
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if(!H.dropItemToGround(H.shoes))
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qdel(H.shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/bee/cluwne(H), SLOT_SHOES)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes/cluwne(H), SLOT_SHOES)
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owner.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/white(owner), SLOT_GLOVES) // this is purely for cosmetic purposes incase they aren't wearing anything in that slot
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owner.equip_to_slot_or_del(new /obj/item/storage/backpack/clown(owner), SLOT_BACK) // ditto
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/datum/mutation/human/cluwne/on_life(mob/living/carbon/human/owner)
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if((prob(15) && owner.IsUnconscious()))
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owner.setBrainLoss(200) // there I changed it to setBrainLoss
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owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 200, 200) // there I changed it to setBrainLoss
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switch(rand(1, 6))
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if(1)
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owner.say("HONK")
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@@ -54,4 +54,4 @@
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regenerate_icons()
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visible_message("<span class='danger'>[src]'s body glows green, the glow dissipating only to leave behind a cluwne formerly known as [src]!</span>", \
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"<span class='danger'>Your brain feels like it's being torn apart, there is only the honkmother now.</span>")
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flash_act()
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flash_act()
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@@ -116,10 +116,9 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list(
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/client/proc/show_tip,
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/client/proc/smite,
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/client/proc/admin_away,
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/client/proc/spawn_floor_cluwne,
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/client/proc/cmd_admin_toggle_fov, //CIT CHANGE - FOV
|
||||
/client/proc/roll_dices //CIT CHANGE - Adds dice verb
|
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/client/proc/healall,
|
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/client/proc/spawn_floor_cluwne
|
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))
|
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GLOBAL_PROTECT(admin_verbs_fun)
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GLOBAL_LIST_INIT(admin_verbs_spawn, list(/datum/admins/proc/spawn_atom, /datum/admins/proc/podspawn_atom, /datum/admins/proc/spawn_cargo, /datum/admins/proc/spawn_objasmob, /client/proc/respawn_character))
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||||
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||||
@@ -1691,3 +1691,23 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
if(!source)
|
||||
return
|
||||
REMOVE_TRAIT(D,chosen_trait,source)
|
||||
|
||||
/client/proc/spawn_floor_cluwne()
|
||||
set category = "Fun"
|
||||
set name = "Unleash Floor Cluwne"
|
||||
set desc = "Pick a specific target or just let it select randomly and spawn the floor cluwne mob on the station. Be warned: spawning more than one may cause issues!"
|
||||
var/target
|
||||
|
||||
if(!check_rights(R_FUN))
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(usr)
|
||||
target = input("Any specific target in mind? Please note only live, non cluwned, human targets are valid.", "Target", target) as null|anything in GLOB.player_list
|
||||
if(target && ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
var/mob/living/simple_animal/hostile/floor_cluwne/FC = new /mob/living/simple_animal/hostile/floor_cluwne(T)
|
||||
FC.Acquire_Victim(H)
|
||||
else
|
||||
new /mob/living/simple_animal/hostile/floor_cluwne(T)
|
||||
log_admin("[key_name(usr)] spawned floor cluwne.")
|
||||
message_admins("[key_name(usr)] spawned floor cluwne.")
|
||||
|
||||
@@ -0,0 +1,106 @@
|
||||
/obj/item/clothing/mask/gas/cluwne
|
||||
name = "clown wig and mask"
|
||||
desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask."
|
||||
flags_cover = MASKCOVERSEYES
|
||||
icon_state = "cluwne"
|
||||
item_state = "cluwne"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
clothing_flags = ALLOWINTERNALS
|
||||
item_flags = ABSTRACT | DROPDEL
|
||||
flags_inv = HIDEEARS|HIDEEYES
|
||||
var/voicechange = TRUE
|
||||
var/last_sound = 0
|
||||
var/delay = 15
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/Initialize()
|
||||
.=..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CLOTHING_TRAIT)
|
||||
ADD_TRAIT(src, CURSED_ITEM_TRAIT, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/proc/play_laugh1()
|
||||
if(world.time - delay > last_sound)
|
||||
playsound (src, 'sound/voice/cluwnelaugh1.ogg', 30, 1)
|
||||
last_sound = world.time
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/proc/play_laugh2()
|
||||
if(world.time - delay > last_sound)
|
||||
playsound (src, 'sound/voice/cluwnelaugh2.ogg', 30, 1)
|
||||
last_sound = world.time
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/proc/play_laugh3()
|
||||
if(world.time - delay > last_sound)
|
||||
playsound (src, 'sound/voice/cluwnelaugh3.ogg', 30, 1)
|
||||
last_sound = world.time
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/equipped(mob/user, slot) //when you put it on
|
||||
var/mob/living/carbon/C = user
|
||||
if((C.wear_mask == src) && (voicechange))
|
||||
play_laugh1()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/handle_speech(datum/source, list/speech_args)
|
||||
if(voicechange)
|
||||
if(prob(5)) //the brain isn't fully gone yet...
|
||||
speech_args[SPEECH_MESSAGE] = pick("HELP ME!!","PLEASE KILL ME!!","I WANT TO DIE!!", "END MY SUFFERING", "I CANT TAKE THIS ANYMORE!!" ,"SOMEBODY STOP ME!!")
|
||||
play_laugh2()
|
||||
if(prob(3))
|
||||
speech_args[SPEECH_MESSAGE] = pick("HOOOOINKKKKKKK!!", "HOINK HOINK HOINK HOINK!!","HOINK HOINK!!","HOOOOOOIIINKKKK!!") //but most of the time they cant speak,
|
||||
play_laugh3()
|
||||
else
|
||||
speech_args[SPEECH_MESSAGE] = pick("HEEEENKKKKKK!!", "HONK HONK HONK HONK!!","HONK HONK!!","HOOOOOONKKKK!!") //More sounds,
|
||||
play_laugh1()
|
||||
return SPEECH_MESSAGE
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_WEAR_MASK)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.dna.add_mutation(CLUWNEMUT)
|
||||
return
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne
|
||||
name = "Happy Cluwne Mask"
|
||||
desc = "The mask of a poor cluwne that has been scrubbed of its curse by the Nanotrasen supernatural machinations division. Guaranteed to be %99 curse free and %99.9 not haunted. "
|
||||
item_flags = ABSTRACT
|
||||
var/can_cluwne = FALSE
|
||||
var/is_cursed = FALSE //i don't care that this is *slightly* memory wasteful, it's just one more byte and it's not like some madman is going to spawn thousands of these
|
||||
var/is_very_cursed = FALSE
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne/Initialize()
|
||||
.=..()
|
||||
if(prob(1)) //this function pre-determines the logic of the cluwne mask. applying and reapplying the mask does not alter or change anything
|
||||
is_cursed = TRUE
|
||||
is_very_cursed = FALSE
|
||||
else if(prob(0.1))
|
||||
is_cursed = FALSE
|
||||
is_very_cursed = TRUE
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne/attack_self(mob/user)
|
||||
voicechange = !voicechange
|
||||
to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
|
||||
if(voicechange)
|
||||
play_laugh1()
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(!ishuman(user))
|
||||
return
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(slot == SLOT_WEAR_MASK)
|
||||
if(is_cursed && can_cluwne) //logic predetermined
|
||||
log_admin("[key_name(H)] was made into a cluwne by [src]")
|
||||
message_admins("[key_name(H)] got cluwned by [src]")
|
||||
to_chat(H, "<span class='userdanger'>The masks straps suddenly tighten to your face and your thoughts are erased by a horrible green light!</span>")
|
||||
H.dropItemToGround(src)
|
||||
H.cluwneify()
|
||||
qdel(src)
|
||||
else if(is_very_cursed && can_cluwne)
|
||||
var/turf/T = get_turf(src)
|
||||
var/mob/living/simple_animal/hostile/floor_cluwne/S = new(T)
|
||||
S.Acquire_Victim(user)
|
||||
log_admin("[key_name(user)] summoned a floor cluwne using the [src]")
|
||||
message_admins("[key_name(user)] summoned a floor cluwne using the [src]")
|
||||
to_chat(H, "<span class='warning'>The mask suddenly slips off your face and... slides under the floor?</span>")
|
||||
to_chat(H, "<i>...dneirf uoy ot gnoleb ton seod tahT</i>")
|
||||
@@ -1,30 +1,29 @@
|
||||
/obj/item/clothing/shoes/bee/cluwne
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne
|
||||
desc = "The prankster's standard-issue clowning shoes. Damn, they're huge!"
|
||||
name = "clown shoes"
|
||||
icon_state = "cluwne"
|
||||
item_state = "cluwne"
|
||||
item_color = "cluwne"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
item_flags = DROPDEL
|
||||
slowdown = SHOES_SLOWDOWN+1
|
||||
var/footstep = 1
|
||||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes/clown
|
||||
|
||||
/obj/item/clothing/shoes/bee/cluwne/Initialize()
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne/Initialize()
|
||||
.=..()
|
||||
add_trait(TRAIT_NODROP, CURSED_ITEM_TRAIT)
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CLOTHING_TRAIT)
|
||||
ADD_TRAIT(src, CURSED_ITEM_TRAIT, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/shoes/bee/cluwne/step_action()
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne/step_action()
|
||||
if(footstep > 1)
|
||||
playsound(src, "clownstep", 50, 1)
|
||||
footstep = 0
|
||||
else
|
||||
footstep++
|
||||
|
||||
/obj/item/clothing/shoes/bee/cluwne/equipped(mob/user, slot)
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_SHOES)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.dna.add_mutation(CLUWNEMUT)
|
||||
return
|
||||
return
|
||||
@@ -0,0 +1,22 @@
|
||||
/obj/item/clothing/under/cluwne
|
||||
name = "clown suit"
|
||||
desc = "<i>'HONK!'</i>"
|
||||
icon_state = "greenclown"
|
||||
item_state = "greenclown"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
item_flags = DROPDEL
|
||||
can_adjust = 0
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/under/cluwne/Initialize()
|
||||
.=..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CLOTHING_TRAIT)
|
||||
ADD_TRAIT(src, CURSED_ITEM_TRAIT, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/under/cluwne/equipped(mob/living/carbon/user, slot)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_W_UNIFORM)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.dna.add_mutation(CLUWNEMUT)
|
||||
return ..()
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
var/turf/T = get_turf(pick(spawn_locs))
|
||||
var/mob/living/simple_animal/hostile/floor_cluwne/S = new(T)
|
||||
playsound(S, 'beestation/sound/misc/bikehorn_creepy.ogg', 50, 1, -1)
|
||||
playsound(S, 'sound/misc/bikehorn_creepy.ogg', 50, 1, -1)
|
||||
message_admins("A floor cluwne has been spawned at [COORD(T)][ADMIN_JMP(T)]")
|
||||
log_game("A floor cluwne has been spawned at [COORD(T)]")
|
||||
return SUCCESSFUL_SPAWN
|
||||
return SUCCESSFUL_SPAWN
|
||||
@@ -9,18 +9,19 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
/mob/living/simple_animal/hostile/floor_cluwne
|
||||
name = "???"
|
||||
desc = "...."
|
||||
icon = 'beestation/icons/obj/clothing/masks.dmi'
|
||||
icon = 'icons/obj/clothing/masks.dmi'
|
||||
icon_state = "cluwne"
|
||||
icon_living = "cluwne"
|
||||
icon_gib = "clown_gib"
|
||||
maxHealth = 250
|
||||
health = 250
|
||||
speed = -1
|
||||
attacktext = "attacks"
|
||||
attack_verb_continuous = "attacks"
|
||||
attack_verb_simple = "attack"
|
||||
attack_sound = 'sound/items/bikehorn.ogg'
|
||||
del_on_death = TRUE
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB | LETPASSTHROW | PASSGLASS | PASSBLOB//it's practically a ghost when unmanifested (under the floor)
|
||||
loot = list(/obj/item/clothing/mask/bee/cluwne)
|
||||
loot = list(/obj/item/clothing/mask/gas/cluwne)
|
||||
wander = FALSE
|
||||
minimum_distance = 2
|
||||
move_to_delay = 1
|
||||
@@ -39,6 +40,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
var/target_area
|
||||
var/invalid_area_typecache = list(/area/space, /area/lavaland, /area/centcom, /area/reebe, /area/shuttle/syndicate)
|
||||
var/eating = FALSE
|
||||
var/dontkill = FALSE //for if we just wanna curse a fucker
|
||||
var/obj/effect/dummy/floorcluwne_orbit/poi
|
||||
var/obj/effect/temp_visual/fcluwne_manifest/cluwnehole
|
||||
move_resist = INFINITY
|
||||
@@ -49,8 +51,8 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/Initialize()
|
||||
. = ..()
|
||||
access_card = new /obj/item/card/id(src)
|
||||
access_card.access = get_all_accesses()//THERE IS NO ESCAPE
|
||||
access_card.add_trait(TRAIT_NODROP, ABSTRACT_ITEM_TRAIT)
|
||||
var/datum/job/captain/C = new /datum/job/captain
|
||||
access_card.access = C.get_access()
|
||||
invalid_area_typecache = typecacheof(invalid_area_typecache)
|
||||
Manifest()
|
||||
if(!current_victim)
|
||||
@@ -81,7 +83,8 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
do_jitter_animation(1000)
|
||||
pixel_y = 8
|
||||
|
||||
if(is_type_in_typecache(get_area(src.loc), invalid_area_typecache) || !is_station_level(z))
|
||||
var/area/A = get_area(src.loc)
|
||||
if(is_type_in_typecache(A, invalid_area_typecache) || !is_station_level(z))
|
||||
var/area = pick(GLOB.teleportlocs)
|
||||
var/area/tp = GLOB.teleportlocs[area]
|
||||
forceMove(pick(get_area_turfs(tp.type)))
|
||||
@@ -93,22 +96,23 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
On_Stage()
|
||||
|
||||
if(stage == STAGE_ATTACK)
|
||||
playsound(src, 'beestation/sound/misc/cluwne_breathing.ogg', 75, 1)
|
||||
playsound(src, 'sound/misc/cluwne_breathing.ogg', 75, 1)
|
||||
|
||||
if(eating)
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(current_victim)
|
||||
A = get_area(T)
|
||||
if(prob(5))//checks roughly every 20 ticks
|
||||
if(current_victim.stat == DEAD || current_victim.dna.check_mutation(CLUWNEMUT) || is_type_in_typecache(get_area(T), invalid_area_typecache) || !is_station_level(current_victim.z))
|
||||
if(current_victim.stat == DEAD || current_victim.dna.check_mutation(CLUWNEMUT) || is_type_in_typecache(A, invalid_area_typecache) || !is_station_level(current_victim.z))
|
||||
if(!Found_You())
|
||||
Acquire_Victim()
|
||||
|
||||
if(get_dist(src, current_victim) > 9 && !manifested && !is_type_in_typecache(get_area(T), invalid_area_typecache))//if cluwne gets stuck he just teleports
|
||||
if(get_dist(src, current_victim) > 9 && !manifested && !is_type_in_typecache(A, invalid_area_typecache))//if cluwne gets stuck he just teleports
|
||||
do_teleport(src, T)
|
||||
|
||||
interest++
|
||||
if(interest >= switch_stage * 4)
|
||||
if(interest >= switch_stage * 4 && !dontkill)
|
||||
stage = STAGE_ATTACK
|
||||
|
||||
else if(interest >= switch_stage * 2)
|
||||
@@ -123,7 +127,8 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/Goto(target, delay, minimum_distance)
|
||||
if(!manifested && !is_type_in_typecache(get_area(current_victim.loc), invalid_area_typecache) && is_station_level(current_victim.z))
|
||||
var/area/A = get_area(current_victim.loc)
|
||||
if(!manifested && !is_type_in_typecache(A, invalid_area_typecache) && is_station_level(current_victim.z))
|
||||
walk_to(src, target, minimum_distance, delay)
|
||||
else
|
||||
walk_to(src,0)
|
||||
@@ -145,7 +150,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
return
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, tesla_shock = 0, illusion = 0, stun = TRUE)//prevents runtimes with machine fuckery
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/electrocute_act(shock_damage, source, siemens_coeff = 1, flags = NONE)//prevents runtimes with machine fuckery
|
||||
return FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Found_You()
|
||||
@@ -160,13 +165,16 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Acquire_Victim(specific)
|
||||
for(var/I in GLOB.player_list)//better than a potential recursive loop
|
||||
var/mob/living/carbon/human/H = pick(GLOB.player_list)//so the check is fair
|
||||
var/area/A
|
||||
|
||||
if(specific)
|
||||
H = specific
|
||||
if(H.stat != DEAD && H.has_dna() && !H.dna.check_mutation(CLUWNEMUT) && !is_type_in_typecache(get_area(H.loc), invalid_area_typecache) && is_station_level(H.z))
|
||||
A = get_area(H.loc)
|
||||
if(H.stat != DEAD && H.has_dna() && !H.dna.check_mutation(CLUWNEMUT) && !is_type_in_typecache(A, invalid_area_typecache) && is_station_level(H.z))
|
||||
return target = current_victim
|
||||
|
||||
if(H && ishuman(H) && H.stat != DEAD && H != current_victim && H.has_dna() && !H.dna.check_mutation(CLUWNEMUT) && !is_type_in_typecache(get_area(H.loc), invalid_area_typecache) && is_station_level(H.z))
|
||||
A = get_area(H.loc)
|
||||
if(H && ishuman(H) && H.stat != DEAD && H != current_victim && H.has_dna() && !H.dna.check_mutation(CLUWNEMUT) && !is_type_in_typecache(A, invalid_area_typecache) && is_station_level(H.z))
|
||||
current_victim = H
|
||||
interest = 0
|
||||
stage = STAGE_HAUNT
|
||||
@@ -215,10 +223,10 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
H.blur_eyes(1)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'beestation/sound/voice/cluwnelaugh2_reversed.ogg', 1)
|
||||
H.playsound_local(src,'sound/voice/cluwnelaugh2_reversed.ogg', 1)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'beestation/sound/misc/bikehorn_creepy.ogg', 5)
|
||||
H.playsound_local(src,'sound/misc/bikehorn_creepy.ogg', 5)
|
||||
|
||||
if(prob(3))
|
||||
var/obj/item/I = locate() in orange(H, 8)
|
||||
@@ -234,13 +242,13 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
to_chat(H, "<span class='warning'>The floor shifts underneath you!</span>")
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'beestation/sound/voice/cluwnelaugh2.ogg', 2)
|
||||
H.playsound_local(src,'sound/voice/cluwnelaugh2.ogg', 2)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'beestation/sound/voice/cluwnelaugh2_reversed.ogg', 2)
|
||||
H.playsound_local(src,'sound/voice/cluwnelaugh2_reversed.ogg', 2)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'beestation/sound/misc/bikehorn_creepy.ogg', 10)
|
||||
H.playsound_local(src,'sound/misc/bikehorn_creepy.ogg', 10)
|
||||
to_chat(H, "<i>knoh</i>")
|
||||
|
||||
if(prob(5))
|
||||
@@ -254,18 +262,6 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
Appear()
|
||||
manifested = FALSE
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Manifest), 1)
|
||||
if(current_victim.hud_used)//yay skewium
|
||||
var/list/screens = list(current_victim.hud_used.plane_masters["[GAME_PLANE]"], current_victim.hud_used.plane_masters["[LIGHTING_PLANE]"])
|
||||
var/matrix/skew = matrix()
|
||||
var/intensity = 8
|
||||
skew.set_skew(rand(-intensity,intensity), rand(-intensity,intensity))
|
||||
var/matrix/newmatrix = skew
|
||||
|
||||
for(var/whole_screen in screens)
|
||||
animate(whole_screen, transform = newmatrix, time = 5, easing = QUAD_EASING, loop = -1)
|
||||
animate(transform = -newmatrix, time = 5, easing = QUAD_EASING)
|
||||
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Reset_View, screens), 10)
|
||||
|
||||
if(STAGE_TORMENT)
|
||||
|
||||
@@ -278,17 +274,17 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
playsound(src,pick('sound/spookoween/scary_horn.ogg', 'sound/spookoween/scary_horn2.ogg', 'sound/spookoween/scary_horn3.ogg'), 30, 1)
|
||||
|
||||
if(prob(3))
|
||||
playsound(src,'beestation/sound/voice/cluwnelaugh1.ogg', 30, 1)
|
||||
playsound(src,'sound/voice/cluwnelaugh1.ogg', 30, 1)
|
||||
|
||||
if(prob(3))
|
||||
playsound(src,'beestation/sound/voice/cluwnelaugh2_reversed.ogg', 30, 1)
|
||||
playsound(src,'sound/voice/cluwnelaugh2_reversed.ogg', 30, 1)
|
||||
|
||||
if(prob(5))
|
||||
playsound(src,'beestation/sound/misc/bikehorn_creepy.ogg', 30, 1)
|
||||
playsound(src,'sound/misc/bikehorn_creepy.ogg', 30, 1)
|
||||
|
||||
if(prob(4))
|
||||
for(var/obj/item/I in orange(H, 8))
|
||||
if(I && !I.anchored)
|
||||
for(var/obj/item/I in orange(8, H))
|
||||
if(!I.anchored)
|
||||
I.throw_at(H, 4, 3)
|
||||
to_chat(H, "<span class='warning'>What the hell?!</span>")
|
||||
|
||||
@@ -305,7 +301,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
|
||||
if(prob(3))
|
||||
to_chat(H, "<i>KNOH ?od nottub siht seod tahW</i>")
|
||||
for(var/turf/open/O in range(src, 6))
|
||||
for(var/turf/open/O in RANGE_TURFS(6, src))
|
||||
O.MakeSlippery(TURF_WET_WATER, 10)
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 30, 1)
|
||||
|
||||
@@ -313,16 +309,20 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
to_chat(H, "<span class='userdanger'>WHAT THE FUCK IS THAT?!</span>")
|
||||
to_chat(H, "<i>.KNOH !nuf hcum os si uoy htiw gniyalP .KNOH KNOH KNOH</i>")
|
||||
H.playsound_local(src,'sound/hallucinations/im_here1.ogg', 25)
|
||||
H.reagents.add_reagent("mindbreaker", 3)
|
||||
H.reagents.add_reagent("laughter", 5)
|
||||
H.reagents.add_reagent("mercury", 3)
|
||||
H.reagents.add_reagent(/datum/reagent/toxin/mindbreaker, 3)
|
||||
H.reagents.add_reagent(/datum/reagent/consumable/laughter, 5)
|
||||
H.reagents.add_reagent(/datum/reagent/mercury, 3)
|
||||
Appear()
|
||||
manifested = FALSE
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Manifest), 2)
|
||||
for(var/obj/machinery/light/L in range(H, 8))
|
||||
for(var/obj/machinery/light/L in range(8, H))
|
||||
L.flicker()
|
||||
|
||||
|
||||
if(STAGE_ATTACK)
|
||||
if(dontkill)
|
||||
stage = STAGE_TORMENT
|
||||
return
|
||||
if(!eating)
|
||||
Found_You()
|
||||
for(var/I in getline(src,H))
|
||||
@@ -334,13 +334,13 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
forceMove(H.loc)
|
||||
to_chat(H, "<span class='userdanger'>You feel the floor closing in on your feet!</span>")
|
||||
H.Paralyze(300)
|
||||
H.emote("scream")
|
||||
INVOKE_ASYNC(H, /mob.proc/emote, "scream")
|
||||
H.adjustBruteLoss(10)
|
||||
manifested = TRUE
|
||||
Manifest()
|
||||
if(!eating)
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Grab, H), 50, TIMER_OVERRIDE|TIMER_UNIQUE)
|
||||
for(var/turf/open/O in range(src, 6))
|
||||
for(var/turf/open/O in RANGE_TURFS(6, src))
|
||||
O.MakeSlippery(TURF_WET_LUBE, 20)
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 30, 1)
|
||||
eating = TRUE
|
||||
@@ -351,12 +351,12 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
for(var/I in 1 to get_dist(src, H))
|
||||
if(do_after(src, 5, target = H))
|
||||
step_towards(H, src)
|
||||
playsound(H, pick('beestation/sound/effects/bodyscrape-01.ogg', 'beestation/sound/effects/bodyscrape-02.ogg'), 20, 1, -4)
|
||||
playsound(H, pick('sound/effects/bodyscrape-01.ogg', 'sound/effects/bodyscrape-02.ogg'), 20, 1, -4)
|
||||
if(prob(40))
|
||||
H.emote("scream")
|
||||
else if(prob(25))
|
||||
H.say(pick("HELP ME!!","IT'S GOT ME!!","DON'T LET IT TAKE ME!!",";SOMETHING'S KILLING ME!!","HOLY FUCK!!"))
|
||||
playsound(src, pick('beestation/sound/voice/cluwnelaugh1.ogg', 'beestation/sound/voice/cluwnelaugh2.ogg', 'beestation/sound/voice/cluwnelaugh3.ogg'), 50, 1)
|
||||
playsound(src, pick('sound/voice/cluwnelaugh1.ogg', 'sound/voice/cluwnelaugh2.ogg', 'sound/voice/cluwnelaugh3.ogg'), 50, 1)
|
||||
|
||||
if(get_dist(src,H) <= 1)
|
||||
visible_message("<span class='danger'>[src] begins dragging [H] under the floor!</span>")
|
||||
@@ -381,7 +381,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
if(!istype(H) || !H.client)
|
||||
Acquire_Victim()
|
||||
return
|
||||
playsound(H, 'beestation/sound/effects/cluwne_feast.ogg', 100, 0, -4)
|
||||
playsound(H, 'sound/effects/cluwne_feast.ogg', 100, 0, -4)
|
||||
var/old_color = H.client.color
|
||||
var/red_splash = list(1,0,0,0.8,0.2,0, 0.8,0,0.2,0.1,0,0)
|
||||
var/pure_red = list(0,0,0,0,0,0,0,0,0,1,0,0)
|
||||
@@ -396,7 +396,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
else
|
||||
H.cluwneify()
|
||||
H.adjustBruteLoss(30)
|
||||
H.adjustBrainLoss(100)
|
||||
H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 100, 100)
|
||||
H.cure_blind()
|
||||
H.layer = initial(H.layer)
|
||||
H.invisibility = initial(H.invisibility)
|
||||
@@ -408,7 +408,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
eating = FALSE
|
||||
switch_stage = switch_stage * 0.75 //he gets faster after each feast
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
M.playsound_local(get_turf(M), 'beestation/sound/misc/honk_echo_distant.ogg', 50, 1, pressure_affected = FALSE)
|
||||
M.playsound_local(get_turf(M), 'sound/misc/honk_echo_distant.ogg', 50, 1, pressure_affected = FALSE)
|
||||
|
||||
interest = 0
|
||||
stage = STAGE_HAUNT
|
||||
@@ -416,7 +416,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
|
||||
//manifestation animation
|
||||
/obj/effect/temp_visual/fcluwne_manifest
|
||||
icon = 'beestation/icons/turf/floors.dmi'
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "fcluwne_open"
|
||||
layer = TURF_LAYER
|
||||
duration = 600
|
||||
@@ -424,7 +424,7 @@ GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
|
||||
/obj/effect/temp_visual/fcluwne_manifest/Initialize()
|
||||
. = ..()
|
||||
playsound(src, 'beestation/sound/misc/floor_cluwne_emerge.ogg', 100, 1)
|
||||
playsound(src, 'sound/misc/floor_cluwne_emerge.ogg', 100, 1)
|
||||
flick("fcluwne_manifest",src)
|
||||
|
||||
/obj/effect/dummy/floorcluwne_orbit
|
||||
@@ -13,7 +13,7 @@
|
||||
cooldown_min = 75
|
||||
selection_type = "range"
|
||||
var/list/compatible_mobs = list(/mob/living/carbon/human)
|
||||
action_icon = 'beestation/icons/mob/actions.dmi'
|
||||
action_icon = '/icons/mob/actions_spells.dmi'
|
||||
action_icon_state = "cluwne"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/cluwnecurse/cast(list/targets, mob/user = usr)
|
||||
@@ -37,4 +37,4 @@
|
||||
/datum/action/spell_action/New(Target)
|
||||
..()
|
||||
var/obj/effect/proc_holder/spell/S = Target
|
||||
icon_icon = S.action_icon
|
||||
icon_icon = S.action_icon
|
||||
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 29 KiB |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 29 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 51 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 40 KiB |
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 340 KiB After Width: | Height: | Size: 340 KiB |
@@ -681,6 +681,7 @@
|
||||
#include "code\datums\mutations\antenna.dm"
|
||||
#include "code\datums\mutations\body.dm"
|
||||
#include "code\datums\mutations\chameleon.dm"
|
||||
#include "code\datums\mutations\cluwne.dm"
|
||||
#include "code\datums\mutations\cold.dm"
|
||||
#include "code\datums\mutations\combined.dm"
|
||||
#include "code\datums\mutations\hulk.dm"
|
||||
@@ -1985,6 +1986,7 @@
|
||||
#include "code\modules\clothing\masks\_masks.dm"
|
||||
#include "code\modules\clothing\masks\boxing.dm"
|
||||
#include "code\modules\clothing\masks\breath.dm"
|
||||
#include "code\modules\clothing\masks\cluwne.dm"
|
||||
#include "code\modules\clothing\masks\gasmask.dm"
|
||||
#include "code\modules\clothing\masks\hailer.dm"
|
||||
#include "code\modules\clothing\masks\miscellaneous.dm"
|
||||
@@ -1997,6 +1999,7 @@
|
||||
#include "code\modules\clothing\outfits\vv_outfit.dm"
|
||||
#include "code\modules\clothing\shoes\_shoes.dm"
|
||||
#include "code\modules\clothing\shoes\bananashoes.dm"
|
||||
#include "code\modules\clothing\shoes\cluwne.dm"
|
||||
#include "code\modules\clothing\shoes\colour.dm"
|
||||
#include "code\modules\clothing\shoes\magboots.dm"
|
||||
#include "code\modules\clothing\shoes\miscellaneous.dm"
|
||||
@@ -2020,6 +2023,7 @@
|
||||
#include "code\modules\clothing\suits\wiz_robe.dm"
|
||||
#include "code\modules\clothing\under\_under.dm"
|
||||
#include "code\modules\clothing\under\accessories.dm"
|
||||
#include "code\modules\clothing\under\cluwne.dm"
|
||||
#include "code\modules\clothing\under\color.dm"
|
||||
#include "code\modules\clothing\under\costume.dm"
|
||||
#include "code\modules\clothing\under\miscellaneous.dm"
|
||||
@@ -2076,6 +2080,7 @@
|
||||
#include "code\modules\events\electrical_storm.dm"
|
||||
#include "code\modules\events\fake_virus.dm"
|
||||
#include "code\modules\events\false_alarm.dm"
|
||||
#include "code\modules\events\floorcluwne.dm"
|
||||
#include "code\modules\events\fugitive_spawning.dm"
|
||||
#include "code\modules\events\ghost_role.dm"
|
||||
#include "code\modules\events\grid_check.dm"
|
||||
@@ -2782,6 +2787,7 @@
|
||||
#include "code\modules\mob\living\simple_animal\hostile\dark_wizard.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\eyeballs.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\faithless.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\floor_cluwne.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\giant_spider.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\goose.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\headcrab.dm"
|
||||
|
||||