more food quality
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@@ -25,7 +25,7 @@
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pixel_y = rand(-5, 5)
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/obj/item/reagent_containers/food/proc/adjust_food_quality(new_quality)
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food_quality = min(new_quality,100)
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food_quality = clamp(new_quality,0,100)
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/obj/item/reagent_containers/food/proc/checkLiked(var/fraction, mob/M)
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if(last_check_time + 50 < world.time)
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@@ -20,6 +20,7 @@
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var/list/ingredients = list()
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var/ingredients_placement = INGREDIENTS_FILL
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var/customname = "custom"
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var/total_quality = 0 //quality of all ingredients added together
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/obj/item/reagent_containers/food/snacks/customizable/examine(mob/user)
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. = ..()
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@@ -56,6 +57,9 @@
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S.reagents.trans_to(src,min(S.reagents.total_volume, 15)) //limit of 15, we don't want our custom food to be completely filled by just one ingredient with large reagent volume.
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foodtype |= S.foodtype
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update_snack_overlays(S)
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//quality of customised food is average of the ingredient's qualities
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total_quality += S.food_quality
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food_quality = total_quality / length(ingredients)
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to_chat(user, "<span class='notice'>You add the [I.name] to the [name].</span>")
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update_name(S)
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else
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@@ -247,18 +247,22 @@ GLOBAL_LIST_INIT(frying_bad_chems, list(
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add_atom_colour(rgb(166,103,54), FIXED_COLOUR_PRIORITY)
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name = "lightly-fried [name]"
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desc = "[desc] It's been lightly fried in a deep fryer."
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adjust_food_quality(food_quality - 5)
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if(16 to 49)
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add_atom_colour(rgb(103,63,24), FIXED_COLOUR_PRIORITY)
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name = "fried [name]"
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desc = "[desc] It's been fried, increasing its tastiness value by [rand(1, 75)]%."
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adjust_food_quality(food_quality - 10)
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if(50 to 59)
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add_atom_colour(rgb(63,23,4), FIXED_COLOUR_PRIORITY)
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name = "deep-fried [name]"
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desc = "[desc] Deep-fried to perfection."
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adjust_food_quality(food_quality) //we shouldn't punish perfection in the fried arts
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if(60 to INFINITY)
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add_atom_colour(rgb(33,19,9), FIXED_COLOUR_PRIORITY)
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name = "the physical manifestation of the very concept of fried foods"
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desc = "A heavily-fried...something. Who can tell anymore?"
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adjust_food_quality(0) //good job, you're truly the best cook.
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filling_color = color
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foodtype |= FRIED
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@@ -104,6 +104,12 @@ God bless America.
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else if(!frying && user.transferItemToLoc(I, src))
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to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
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frying = new/obj/item/reagent_containers/food/snacks/deepfryholder(src, I)
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//setup food quality for item depending on if it's edible or not
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if(istype(I, /obj/item/reagent_containers/food))
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/obj/item/reagent_containers/food/original_food = I
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frying.adjust_food_quality(I.food_quality) //food quality remains unchanged until degree of frying is calculated
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else
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frying.food_quality = 10 //inedible fried item has low quality
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icon_state = "fryer_on"
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fry_loop.start()
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@@ -506,7 +506,7 @@
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taste_description = "awful cooking"
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/datum/reagent/toxin/condensed_cooking_oil/on_mob_life(mob/living/carbon/M)
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if(prob(15))
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if(prob(5))
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M.vomit()
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else
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if(prob(40))
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