Grammar and message tweaks (#1722)
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kevinz000
parent
1a4afce396
commit
793a2ce28f
@@ -29,7 +29,7 @@ Possible to do for anyone motivated enough:
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#define HOLOPAD_MODE RANGE_BASED
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/obj/machinery/holopad
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name = "Holopad"
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name = "holopad"
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desc = "It's a floor-mounted device for projecting holographic images."
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icon_state = "holopad0"
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layer = LOW_OBJ_LAYER
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@@ -303,11 +303,11 @@ Possible to do for anyone motivated enough:
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Hologram.set_light(2) //hologram lighting
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set_holo(user, Hologram)
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visible_message("A holographic image of [user] flicks to life right before your eyes!")
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visible_message("<span class='notice'>A holographic image of [user] flickers to life before your eyes!</span>")
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return Hologram
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else
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to_chat(user, "<span class='danger'>ERROR:</span> \black Unable to project hologram.")
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to_chat(user, "<span class='danger'>ERROR:</span> Unable to project hologram.")
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/*This is the proc for special two-way communication between AI and holopad/people talking near holopad.
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For the other part of the code, check silicon say.dm. Particularly robot talk.*/
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@@ -1,5 +1,5 @@
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/obj/machinery/biogenerator
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name = "Biogenerator"
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name = "biogenerator"
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desc = "Converts plants into biomass, which can be used to construct useful items."
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icon = 'icons/obj/biogenerator.dmi'
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icon_state = "biogen-empty"
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@@ -5,14 +5,15 @@
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#define SUFFIX 5
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/obj/item/weapon/book/codex_gigas
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name = "Codex Gigas"
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name = "\improper Codex Gigas"
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desc = "A book documenting the nature of devils."
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icon_state ="demonomicon"
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throw_speed = 1
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throw_range = 10
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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author = "Forces beyond your comprehension"
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unique = 1
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title = "The codex gigas"
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title = "the Codex Gigas"
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var/inUse = 0
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var/currentName = ""
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var/currentSection = PRE_TITLE
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@@ -29,7 +30,7 @@
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if(ishuman(user))
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var/mob/living/carbon/human/U = user
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if(U.check_acedia())
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to_chat(user, "<span class='notice'>None of this matters, why are you reading this? You put the [title] down.</span>")
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to_chat(user, "<span class='notice'>None of this matters, why are you reading this? You put [title] down.</span>")
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return
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user.visible_message("[user] opens [title] and begins reading intently.")
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ask_name(user)
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@@ -90,8 +91,6 @@
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currentSection = SYLLABLE
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else if(GLOB.devil_suffix.Find(action))
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currentSection = SUFFIX
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else
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to_chat(world, "Codex gigas failure [action]")
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return currentSection != oldSection
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/obj/item/weapon/book/codex_gigas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
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@@ -5,7 +5,7 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
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*/
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/obj/machinery/r_n_d/circuit_imprinter
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name = "Circuit Imprinter"
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name = "circuit imprinter"
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desc = "Manufactures circuit boards for the construction of machines."
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icon_state = "circuit_imprinter"
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container_type = OPENCONTAINER
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@@ -8,7 +8,7 @@ It is used to destroy hand-held objects and advance technological research. Cont
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Note: Must be placed within 3 tiles of the R&D Console
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*/
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/obj/machinery/r_n_d/destructive_analyzer
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name = "Destructive Analyzer"
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name = "destructive analyzer"
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desc = "Learn science by destroying things!"
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icon_state = "d_analyzer"
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var/decon_mod = 0
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@@ -16,7 +16,8 @@
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#define FAIL 8
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/obj/machinery/r_n_d/experimentor
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name = "E.X.P.E.R.I-MENTOR"
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name = "\improper E.X.P.E.R.I-MENTOR"
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desc = "A \"replacement\" for the deconstructive analyzer with a slight tendency to catastrophically fail."
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icon = 'icons/obj/machines/heavy_lathe.dmi'
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icon_state = "h_lathe"
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density = 1
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@@ -8,7 +8,7 @@ Note: Must be placed west/left of and R&D console to function.
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*/
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/obj/machinery/r_n_d/protolathe
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name = "Protolathe"
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name = "protolathe"
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desc = "Converts raw materials into useful objects."
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icon_state = "protolathe"
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container_type = OPENCONTAINER
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@@ -44,8 +44,8 @@
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charged_item = I
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break
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else
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to_chat(L, "<span class='caution'>Glowing red letters appear on the front cover...</span>")
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to_chat(L, "<span class='warning'>[pick("NICE TRY BUT NO!","CLEVER BUT NOT CLEVER ENOUGH!", "SUCH FLAGRANT CHEESING IS WHY WE ACCEPTED YOUR APPLICATION!", "CUTE!", "YOU DIDN'T THINK IT'D BE THAT EASY, DID YOU?")]</span>")
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to_chat(L, "<span class='danger'>Glowing red letters appear on the front cover...</span>")
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to_chat(L, "<span class='warning'>[pick("NICE TRY BUT NO!","CLEVER BUT NOT CLEVER ENOUGH!", "SUCH FLAGRANT CHEESING IS WHY WE ACCEPTED YOUR APPLICATION!", "CUTE! VERY CUTE!", "YOU DIDN'T THINK IT'D BE THAT EASY, DID YOU?")]</span>")
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burnt_out = 1
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else if(istype(item, /obj/item/weapon/gun/magic))
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var/obj/item/weapon/gun/magic/I = item
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