Initial Commit

This commit is contained in:
Artur
2020-02-13 20:51:52 +02:00
parent 821496e67c
commit 7964d768fa
92 changed files with 136 additions and 123 deletions
+11 -11
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@@ -35,17 +35,17 @@
#define BLOODCRAWL 1
#define BLOODCRAWL_EAT 2
//Mob bio-types
#define MOB_ORGANIC "organic"
#define MOB_INORGANIC "inorganic"
#define MOB_ROBOTIC "robotic"
#define MOB_UNDEAD "undead"
#define MOB_HUMANOID "humanoid"
#define MOB_BUG "bug"
#define MOB_BEAST "beast"
#define MOB_EPIC "epic" //megafauna
#define MOB_REPTILE "reptile"
#define MOB_SPIRIT "spirit"
//Mob bio-types flags
#define MOB_ORGANIC 1 << 0
#define MOB_MINERAL 1 << 1
#define MOB_ROBOTIC 1 << 2
#define MOB_UNDEAD 1 << 3
#define MOB_HUMANOID 1 << 4
#define MOB_BUG 1 << 5
#define MOB_BEAST 1 << 6
#define MOB_EPIC 1 << 7 //megafauna
#define MOB_REPTILE 1 << 8
#define MOB_SPIRIT 1 << 9
//Organ defines for carbon mobs
#define ORGAN_ORGANIC 1
+15 -2
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@@ -214,5 +214,18 @@ GLOBAL_LIST_INIT(bitfields, list(
"CAN_MASTURBATE_WITH" = CAN_MASTURBATE_WITH,
"MASTURBATE_LINKED_ORGAN" = MASTURBATE_LINKED_ORGAN,
"CAN_CLIMAX_WITH" = CAN_CLIMAX_WITH
)
))
),
"mob_biotypes" = list (
"MOB_ORGANIC" = MOB_ORGANIC,
"MOB_MINERAL" = MOB_MINERAL,
"MOB_ROBOTIC" = MOB_ROBOTIC,
"MOB_UNDEAD" = MOB_UNDEAD,
"MOB_HUMANOID" = MOB_HUMANOID,
"MOB_BUG" = MOB_BUG,
"MOB_BEAST" = MOB_BEAST,
"MOB_EPIC" = MOB_EPIC,
"MOB_REPTILE" = MOB_REPTILE,
"MOB_SPIRIT" = MOB_SPIRIT
)
))
+2 -2
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@@ -25,7 +25,7 @@
if(isliving(parent))
host_mob = parent
if(!(MOB_ORGANIC in host_mob.mob_biotypes) && !(MOB_UNDEAD in host_mob.mob_biotypes)) //Shouldn't happen, but this avoids HUD runtimes in case a silicon gets them somehow.
if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD))) //Shouldn't happen, but this avoids HUD runtimes in case a silicon gets them somehow.
return COMPONENT_INCOMPATIBLE
host_mob.hud_set_nanite_indicator()
@@ -212,7 +212,7 @@
NP.receive_comm_signal(comm_code, comm_message, comm_source)
/datum/component/nanites/proc/check_viable_biotype()
if(!(MOB_ORGANIC in host_mob.mob_biotypes) && !(MOB_UNDEAD in host_mob.mob_biotypes))
if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)))
qdel(src) //bodytype no longer sustains nanites
/datum/component/nanites/proc/check_access(datum/source, obj/O)
+2 -6
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@@ -17,14 +17,10 @@
if(HasDisease(D))
return FALSE
var/can_infect = FALSE
for(var/host_type in D.infectable_biotypes)
if(host_type in mob_biotypes)
can_infect = TRUE
break
if(!can_infect)
if(!(D.infectable_biotypes & mob_biotypes))
return FALSE
if(!(type in D.viable_mobtypes))
return FALSE
+1 -1
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@@ -30,7 +30,7 @@
var/list/required_organs = list()
var/needs_all_cures = TRUE
var/list/strain_data = list() //dna_spread special bullshit
var/list/infectable_biotypes = list(MOB_ORGANIC) //if the disease can spread on organics, synthetics, or undead
var/infectable_biotypes = MOB_ORGANIC //if the disease can spread on organics, synthetics, or undead
var/process_dead = FALSE //if this ticks while the host is dead
var/copy_type = null //if this is null, copies will use the type of the instance being copied
@@ -14,7 +14,7 @@
/datum/symptom/undead_adaptation/OnRemove(datum/disease/advance/A)
A.process_dead = FALSE
A.infectable_biotypes -= MOB_UNDEAD
A.infectable_biotypes &= ~MOB_UNDEAD
/datum/symptom/inorganic_adaptation
name = "Inorganic Biology"
@@ -27,7 +27,8 @@
severity = 0
/datum/symptom/inorganic_adaptation/OnAdd(datum/disease/advance/A)
A.infectable_biotypes |= MOB_INORGANIC
A.infectable_biotypes |= MOB_MINERAL //Mineral covers plasmamen and golems.
/datum/symptom/inorganic_adaptation/OnRemove(datum/disease/advance/A)
A.infectable_biotypes -= MOB_INORGANIC
A.infectable_biotypes &= ~MOB_MINERAL
+1 -1
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@@ -10,7 +10,7 @@
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
desc = "If left untreated subject will regurgitate bees."
severity = DISEASE_SEVERITY_MEDIUM
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD) //bees nesting in corpses
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD //bees nesting in corpses
/datum/disease/beesease/stage_act()
..()
+1 -1
View File
@@ -10,7 +10,7 @@
permeability_mod = 0.75
desc = "This disease disrupts the magnetic field of your body, making it act as if a powerful magnet. Injections of iron help stabilize the field."
severity = DISEASE_SEVERITY_MEDIUM
infectable_biotypes = list(MOB_ORGANIC, MOB_ROBOTIC)
infectable_biotypes = MOB_ORGANIC|MOB_ROBOTIC
process_dead = TRUE
/datum/disease/magnitis/stage_act()
+1 -1
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@@ -11,7 +11,7 @@
viable_mobtypes = list(/mob/living/carbon/human)
desc = "Subject is possessed by the vengeful spirit of a parrot. Call the priest."
severity = DISEASE_SEVERITY_MEDIUM
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD, MOB_INORGANIC, MOB_ROBOTIC)
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_ROBOTIC|MOB_MINERAL
bypasses_immunity = TRUE //2spook
var/mob/living/simple_animal/parrot/Poly/ghost/parrot
+2 -2
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@@ -168,7 +168,7 @@
stage4 = list("<span class='danger'>Your skin feels very loose.</span>", "<span class='danger'>You can feel... something...inside you.</span>")
stage5 = list("<span class='danger'>Your skin feels as if it's about to burst off!</span>")
new_form = /mob/living/silicon/robot
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD, MOB_ROBOTIC)
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_ROBOTIC
bantype = "Cyborg"
/datum/disease/transformation/robot/stage_act()
@@ -284,7 +284,7 @@
stage4 = list("<span class='danger'>You're ravenous.</span>")
stage5 = list("<span class='danger'>You have become a morph.</span>")
new_form = /mob/living/simple_animal/hostile/morph
infectable_biotypes = list(MOB_ORGANIC, MOB_INORGANIC, MOB_UNDEAD) //magic!
infectable_biotypes = MOB_ORGANIC|MOB_MINERAL|MOB_UNDEAD //magic!
/datum/disease/transformation/gondola
name = "Gondola Transformation"
+1 -1
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@@ -71,7 +71,7 @@
say("Subject may not have abiotic items on.")
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, 1)
return
if(!(MOB_ORGANIC in C.mob_biotypes))
if(!(C.mob_biotypes & MOB_ORGANIC))
say("Subject is not organic.")
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, 1)
return
@@ -8,7 +8,7 @@
name = "clockwork marauder"
desc = "The stalwart apparition of a soldier, blazing with crimson flames. It's armed with a gladius and shield."
icon_state = "clockwork_marauder"
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_HUMANOID
health = 120
maxHealth = 120
force_threshold = 8
+1 -1
View File
@@ -13,7 +13,7 @@
icon = 'icons/mob/mob.dmi'
icon_state = "imp"
icon_living = "imp"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speed = 1
a_intent = INTENT_HARM
stop_automated_movement = 1
@@ -16,7 +16,7 @@
var/icon_stun = "revenant_stun"
var/icon_drain = "revenant_draining"
var/stasis = FALSE
mob_biotypes = list(MOB_SPIRIT)
mob_biotypes = MOB_SPIRIT
incorporeal_move = INCORPOREAL_MOVE_JAUNT
invisibility = INVISIBILITY_REVENANT
health = INFINITY //Revenants don't use health, they use essence instead
@@ -12,7 +12,7 @@
icon = 'icons/mob/mob.dmi'
icon_state = "daemon"
icon_living = "daemon"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speed = 1
a_intent = INTENT_HARM
stop_automated_movement = 1
+1 -1
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@@ -62,7 +62,7 @@
speak_emote = list("tones")
initial_language_holder = /datum/language_holder/swarmer
bubble_icon = "swarmer"
mob_biotypes = list(MOB_ROBOTIC)
mob_biotypes = MOB_ROBOTIC
health = 40
maxHealth = 40
status_flags = CANPUSH
@@ -19,7 +19,7 @@
continue
if(!H.getorgan(/obj/item/organ/appendix)) //Don't give the disease to some who lacks it, only for it to be auto-cured
continue
if(!(MOB_ORGANIC in H.mob_biotypes)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
if(!(H.mob_biotypes & MOB_ORGANIC)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
continue
var/foundAlready = FALSE //don't infect someone that already has appendicitis
for(var/datum/disease/appendicitis/A in H.diseases)
@@ -5,7 +5,7 @@
pressure_resistance = 25
can_buckle = TRUE
buckle_lying = FALSE
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
//Hair colour and style
var/hair_color = "000"
var/hair_style = "Bald"
@@ -76,7 +76,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/list/species_traits = list()
// generic traits tied to having the species
var/list/inherent_traits = list()
var/list/inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
var/inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID
var/attack_verb = "punch" // punch-specific attack verb
var/sound/attack_sound = 'sound/weapons/punch1.ogg'
@@ -4,7 +4,7 @@
say_mod = "states"
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_LIMBATTACHMENT)
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
meat = null
gib_types = /obj/effect/gibspawner/robot
damage_overlay_type = "synth"
@@ -3,7 +3,7 @@
id = "fly"
say_mod = "buzzes"
species_traits = list(NOEYES)
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BUG
mutanttongue = /obj/item/organ/tongue/fly
mutantliver = /obj/item/organ/liver/fly
mutantstomach = /obj/item/organ/stomach/fly
@@ -4,7 +4,7 @@
id = "iron golem"
species_traits = list(NOBLOOD,MUTCOLORS,NO_UNDERWEAR,NOGENITALS,NOAROUSAL)
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
inherent_biotypes = MOB_HUMANOID|MOB_MINERAL
mutant_organs = list(/obj/item/organ/adamantine_resonator)
speedmod = 2
armor = 55
@@ -638,6 +638,7 @@
species_traits = list(NOBLOOD,NO_UNDERWEAR,NOEYES,NOGENITALS,NOAROUSAL)
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
armor = 20 //Reinforced, but much less so to allow for fast movement
attack_verb = "smash"
attack_sound = 'sound/magic/clockwork/anima_fragment_attack.ogg'
@@ -694,7 +695,7 @@
Being made of cloth, your body is magic resistant and faster than that of other golems, but weaker and less resilient."
species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL) //no mutcolors, and can burn
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_NOBREATH,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_CHUNKYFINGERS)
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
armor = 15 //feels no pain, but not too resistant
burnmod = 2 // don't get burned
speedmod = 1 // not as heavy as stone
@@ -1017,7 +1018,7 @@
else
playsound(get_turf(owner),'sound/magic/RATTLEMEBONES.ogg', 100)
for(var/mob/living/L in orange(7, get_turf(owner)))
if((MOB_UNDEAD in L.mob_biotypes) || isgolem(L) || HAS_TRAIT(L, TRAIT_RESISTCOLD))
if((L.mob_biotypes & MOB_UNDEAD) || isgolem(L) || HAS_TRAIT(L, TRAIT_RESISTCOLD))
return //Do not affect our brothers
to_chat(L, "<span class='cultlarge'>A spine-chilling sound chills you to the bone!</span>")
@@ -5,8 +5,8 @@
say_mod = "hisses"
default_color = "00FF00"
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR,WINGCOLOR)
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_REPTILE
mutanttongue = /obj/item/organ/tongue/lizard
mutanttail = /obj/item/organ/tail/lizard
coldmod = 1.5
@@ -6,7 +6,7 @@
meat = /obj/item/stack/sheet/mineral/plasma
species_traits = list(NOBLOOD,NOTRANSSTING,NOGENITALS)
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_NOHUNGER,TRAIT_CALCIUM_HEALER)
inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
inherent_biotypes = MOB_HUMANOID|MOB_MINERAL
mutantlungs = /obj/item/organ/lungs/plasmaman
mutanttongue = /obj/item/organ/tongue/bone/plasmaman
mutantliver = /obj/item/organ/liver/plasmaman
@@ -8,7 +8,7 @@
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
mutanttongue = /obj/item/organ/tongue/bone
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
disliked_food = NONE
@@ -5,7 +5,7 @@
sexes = 0
species_traits = list(NOTRANSSTING,NOGENITALS,NOAROUSAL) //all of these + whatever we inherit from the real species
inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOBREATH)
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
dangerous_existence = 1
blacklisted = 1
meat = null
@@ -124,4 +124,4 @@
if (/datum/species/golem/bananium)
speech_args[SPEECH_SPANS] |= SPAN_CLOWN
if (/datum/species/golem/clockwork)
speech_args[SPEECH_SPANS] |= SPAN_ROBOT
speech_args[SPEECH_SPANS] |= SPAN_ROBOT
@@ -4,7 +4,7 @@
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,DRINKSBLOOD)
inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH)
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
exotic_bloodtype = "U"
use_skintones = TRUE
@@ -10,7 +10,7 @@
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
species_traits = list(NOBLOOD,NOZOMBIE,NOTRANSSTING)
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_FAKEDEATH)
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
mutanttongue = /obj/item/organ/tongue/zombie
var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
disliked_food = NONE
@@ -7,7 +7,7 @@
gender = NEUTER
pass_flags = PASSTABLE
ventcrawler = VENTCRAWLER_NUDE
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/monkey = 5, /obj/item/stack/sheet/animalhide/monkey = 1)
type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab/monkey
gib_type = /obj/effect/decal/cleanable/blood/gibs
+1 -1
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@@ -52,7 +52,7 @@
var/limb_destroyer = 0 //1 Sets AI behavior that allows mobs to target and dismember limbs with their basic attack.
var/mob_size = MOB_SIZE_HUMAN
var/list/mob_biotypes = list(MOB_ORGANIC)
var/mob_biotypes = MOB_ORGANIC
var/metabolism_efficiency = 1 //more or less efficiency to metabolize helpful/harmful reagents and regulate body temperature..
var/has_limbs = 0 //does the mob have distinct limbs?(arms,legs, chest,head)
+1 -1
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@@ -10,7 +10,7 @@
bubble_icon = "machine"
weather_immunities = list("ash")
possible_a_intents = list(INTENT_HELP, INTENT_HARM)
mob_biotypes = list(MOB_ROBOTIC)
mob_biotypes = MOB_ROBOTIC
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
speech_span = SPAN_ROBOT
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
@@ -3,7 +3,7 @@
icon = 'icons/mob/aibots.dmi'
layer = MOB_LAYER
gender = NEUTER
mob_biotypes = list(MOB_ROBOTIC)
mob_biotypes = MOB_ROBOTIC
light_range = 3
light_power = 0.9
light_color = "#CDDDFF"
@@ -3,7 +3,7 @@
real_name = "Construct"
desc = ""
gender = NEUTER
mob_biotypes = list(MOB_INORGANIC)
mob_biotypes = NONE
speak_emote = list("hisses")
response_help = "thinks better of touching"
response_disarm = "flails at"
@@ -18,7 +18,7 @@
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
mob_biotypes = MOB_ORGANIC|MOB_BUG
gold_core_spawnable = FRIENDLY_SPAWN
verb_say = "flutters"
verb_ask = "flutters inquisitively"
@@ -17,7 +17,7 @@
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE
mob_size = MOB_SIZE_SMALL
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
minbodytemp = 200
maxbodytemp = 400
unsuitable_atmos_damage = 1
@@ -13,7 +13,7 @@
maxbodytemp = INFINITY
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
mob_biotypes = MOB_ORGANIC|MOB_BUG
response_help = "pokes"
response_disarm = "shoos"
response_harm = "splats"
@@ -1,7 +1,7 @@
//Dogs.
/mob/living/simple_animal/pet/dog
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
response_help = "pets"
response_disarm = "bops"
response_harm = "kicks"
@@ -35,7 +35,7 @@
sight = (SEE_TURFS | SEE_OBJS)
status_flags = (CANPUSH | CANSTUN | CANKNOCKDOWN)
gender = NEUTER
mob_biotypes = list(MOB_ROBOTIC)
mob_biotypes = MOB_ROBOTIC
speak_emote = list("chirps")
speech_span = SPAN_ROBOT
bubble_icon = "machine"
@@ -17,7 +17,7 @@
response_disarm = "gently pushes aside"
response_harm = "kicks"
faction = list("neutral")
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
attack_same = 1
attacktext = "kicks"
attack_sound = 'sound/weapons/punch1.ogg'
@@ -112,7 +112,7 @@
icon_dead = "cow_dead"
icon_gib = "cow_gib"
gender = FEMALE
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak = list("moo?","moo","MOOOOOO")
speak_emote = list("moos","moos hauntingly")
emote_hear = list("brays.")
@@ -189,7 +189,7 @@
icon_dead = "chick_dead"
icon_gib = "chick_gib"
gender = FEMALE
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak = list("Cherp.","Cherp?","Chirrup.","Cheep!")
speak_emote = list("cheeps")
emote_hear = list("cheeps.")
@@ -235,7 +235,7 @@
name = "\improper chicken"
desc = "Hopefully the eggs are good this season."
gender = FEMALE
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
icon_state = "chicken_brown"
icon_living = "chicken_brown"
icon_dead = "chicken_brown_dead"
@@ -18,7 +18,7 @@
density = FALSE
pass_flags = PASSTABLE | PASSMOB
mob_size = MOB_SIZE_SMALL
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST, MOB_REPTILE)
mob_biotypes = MOB_ORGANIC|MOB_BEAST|MOB_REPTILE
gold_core_spawnable = FRIENDLY_SPAWN
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
@@ -22,7 +22,7 @@
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
var/body_color //brown, gray and white, leave blank for random
gold_core_spawnable = FRIENDLY_SPAWN
var/chew_probability = 1
@@ -1,7 +1,7 @@
/mob/living/simple_animal/pet
icon = 'icons/mob/pets.dmi'
mob_size = MOB_SIZE_SMALL
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
blood_volume = BLOOD_VOLUME_NORMAL
var/unique_pet = FALSE // if the mob can be renamed
var/obj/item/clothing/neck/petcollar/pcollar
@@ -14,7 +14,7 @@
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "kicks"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
gold_core_spawnable = FRIENDLY_SPAWN
melee_damage_lower = 18
melee_damage_upper = 18
@@ -30,7 +30,7 @@
density = FALSE
pass_flags = PASSTABLE | PASSMOB
mob_size = MOB_SIZE_SMALL
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST, MOB_REPTILE)
mob_biotypes = MOB_ORGANIC|MOB_BEAST|MOB_REPTILE
gold_core_spawnable = FRIENDLY_SPAWN
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
@@ -59,4 +59,4 @@
QDEL_NULL(target)
adjustBruteLoss(-2)
else
return ..()
return ..()
@@ -10,7 +10,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
desc = "A mysterious being that stands by its charge, ever vigilant."
speak_emote = list("hisses")
gender = NEUTER
mob_biotypes = list(MOB_INORGANIC)
mob_biotypes = NONE
bubble_icon = "guardian"
response_help = "passes through"
response_disarm = "flails at"
@@ -6,7 +6,7 @@
icon_living = "bear"
icon_dead = "bear_dead"
icon_gib = "bear_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak = list("RAWR!","Rawr!","GRR!","Growl!")
speak_emote = list("growls", "roars")
emote_hear = list("rawrs.","grumbles.","grawls.")
@@ -37,7 +37,7 @@
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
density = FALSE
mob_size = MOB_SIZE_TINY
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
mob_biotypes = MOB_ORGANIC|MOB_BUG
movement_type = FLYING
gold_core_spawnable = HOSTILE_SPAWN
search_objects = 1 //have to find those plant trays!
@@ -2,7 +2,7 @@
/mob/living/simple_animal/hostile/boss/paper_wizard
name = "Mjor the Creative"
desc = "A wizard with a taste for the arts."
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_HUMANOID
boss_abilities = list(/datum/action/boss/wizard_summon_minions, /datum/action/boss/wizard_mimic)
faction = list("hostile","stickman")
del_on_death = TRUE
@@ -7,7 +7,7 @@
icon_living = "carp"
icon_dead = "carp_dead"
icon_gib = "carp_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak_chance = 0
turns_per_move = 5
butcher_results = list(/obj/item/reagent_containers/food/snacks/carpmeat = 2)
@@ -22,7 +22,7 @@
attacktext = "slashes at"
attack_sound = 'sound/weapons/circsawhit.ogg'
a_intent = INTENT_HARM
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
loot = list(/obj/effect/mob_spawn/human/corpse/cat_butcher, /obj/item/circular_saw)
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
unsuitable_atmos_damage = 15
@@ -7,7 +7,7 @@
icon_living = "eyeball"
icon_gib = ""
gender = NEUTER
mob_biotypes = list(MOB_ORGANIC)
mob_biotypes = MOB_ORGANIC
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "hits"
@@ -4,7 +4,7 @@
icon_state = "faithless"
icon_living = "faithless"
icon_dead = "faithless_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
gender = MALE
speak_chance = 0
turns_per_move = 5
@@ -22,7 +22,7 @@
icon_state = "guard"
icon_living = "guard"
icon_dead = "guard_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
mob_biotypes = MOB_ORGANIC|MOB_BUG
speak_emote = list("chitters")
emote_hear = list("chitters")
speak_chance = 5
@@ -6,7 +6,7 @@
icon_state = "goose" // sprites by cogwerks from goonstation, used with permission
icon_living = "goose"
icon_dead = "goose_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak_chance = 0
turns_per_move = 5
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2)
@@ -9,7 +9,7 @@
icon_state = "crawling"
icon_living = "crawling"
icon_dead = "dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speak_chance = 80
maxHealth = 220
health = 220
@@ -6,7 +6,7 @@
icon_living = "static"
icon_dead = "null"
gender = NEUTER
mob_biotypes = list()
mob_biotypes = NONE
melee_damage_lower = 5
melee_damage_upper = 5
a_intent = INTENT_HARM
@@ -10,7 +10,7 @@
icon_state = "leaper"
icon_living = "leaper"
icon_dead = "leaper_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
maxHealth = 300
health = 300
ranged = TRUE
@@ -7,7 +7,7 @@
icon_state = "arachnid"
icon_living = "arachnid"
icon_dead = "arachnid_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
mob_biotypes = MOB_ORGANIC|MOB_BUG
melee_damage_lower = 30
melee_damage_upper = 30
maxHealth = 300
@@ -13,7 +13,7 @@
icon_state = "mook"
icon_living = "mook"
icon_dead = "mook_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
pixel_x = -16
maxHealth = 45
health = 45
@@ -23,7 +23,7 @@
desc = "Death to Nanotrasen. This variant comes in MECHA DEATH flavour."
wanted_objects = list()
search_objects = 0
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
var/spawn_mecha_type = /obj/mecha/combat/marauder/mauler/loaded
var/obj/mecha/mecha //Ref to pilot's mecha instance
@@ -28,7 +28,7 @@ Difficulty: Medium
icon_state = "miner"
icon_living = "miner"
icon = 'icons/mob/broadMobs.dmi'
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
light_color = "#E4C7C5"
movement_type = GROUND
speak_emote = list("roars")
@@ -6,7 +6,7 @@
a_intent = INTENT_HARM
sentience_type = SENTIENCE_BOSS
environment_smash = ENVIRONMENT_SMASH_RWALLS
mob_biotypes = list(MOB_ORGANIC, MOB_EPIC)
mob_biotypes = MOB_ORGANIC|MOB_EPIC
obj_damage = 400
light_range = 3
faction = list("mining", "boss")
@@ -12,7 +12,7 @@
maxHealth = 250
health = 250
gender = NEUTER
mob_biotypes = list(MOB_INORGANIC)
mob_biotypes = NONE
harm_intent_damage = 5
melee_damage_lower = 8
@@ -8,7 +8,7 @@
icon_aggro = "Basilisk_alert"
icon_dead = "Basilisk_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
move_to_delay = 20
projectiletype = /obj/item/projectile/temp/basilisk
projectilesound = 'sound/weapons/pierce.ogg'
@@ -5,7 +5,7 @@
icon_state = "curseblob"
icon_living = "curseblob"
icon_aggro = "curseblob"
mob_biotypes = list(MOB_SPIRIT)
mob_biotypes = MOB_SPIRIT
movement_type = FLYING
move_to_delay = 5
vision_range = 20
@@ -8,7 +8,7 @@
icon_aggro = "Goldgrub_alert"
icon_dead = "Goldgrub_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
vision_range = 2
aggro_vision_range = 9
move_to_delay = 5
@@ -8,7 +8,7 @@
icon_aggro = "Goliath_alert"
icon_dead = "Goliath_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
mouse_opacity = MOUSE_OPACITY_OPAQUE
move_to_delay = 10
ranged = 1
@@ -6,7 +6,7 @@
icon_state = "gutlunch"
icon_living = "gutlunch"
icon_dead = "gutlunch"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak_emote = list("warbles", "quavers")
emote_hear = list("trills.")
emote_see = list("sniffs.", "burps.")
@@ -7,7 +7,7 @@
icon_aggro = "Hivelord_alert"
icon_dead = "Hivelord_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC)
mob_biotypes = MOB_ORGANIC
mouse_opacity = MOUSE_OPACITY_OPAQUE
move_to_delay = 14
ranged = 1
@@ -98,7 +98,7 @@
icon_aggro = "legion"
icon_dead = "legion"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
obj_damage = 60
melee_damage_lower = 15
melee_damage_upper = 15
@@ -6,7 +6,7 @@
icon_living = "nanotrasen"
icon_dead = null
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speak_chance = 12
turns_per_move = 5
response_help = "pokes"
@@ -4,7 +4,7 @@
icon_state = "otherthing"
icon_living = "otherthing"
icon_dead = "otherthing-dead"
mob_biotypes = list(MOB_INORGANIC)
mob_biotypes = NONE
health = 80
maxHealth = 80
obj_damage = 100
@@ -5,7 +5,7 @@
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "pirate_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speak_chance = 0
turns_per_move = 5
response_help = "pushes"
@@ -43,7 +43,7 @@
var/obj/effect/light_emitter/red_energy_sword/sord
do_footstep = TRUE
/mob/living/simple_animal/hostile/pirate/melee/space
name = "Space Pirate Swashbuckler"
icon_state = "piratespace"
@@ -10,7 +10,7 @@
response_help = "brushes aside"
response_disarm = "flails at"
response_harm = "hits"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak_chance = 0
maxHealth = 15
health = 15
@@ -6,7 +6,7 @@
icon_living = "clown"
icon_dead = "clown_dead"
icon_gib = "clown_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
turns_per_move = 5
response_help = "pokes"
response_disarm = "gently pushes aside"
@@ -4,7 +4,7 @@
icon_state = "frog"
icon_living = "frog"
icon_dead = "frog_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak = list("ribbit","croak")
emote_see = list("hops in a circle.", "shakes.")
speak_chance = 1
@@ -4,7 +4,7 @@
icon = 'icons/mob/mob.dmi'
icon_state = "ghost"
icon_living = "ghost"
mob_biotypes = list(MOB_SPIRIT)
mob_biotypes = MOB_SPIRIT
speak_chance = 0
turns_per_move = 5
response_help = "passes through"
@@ -5,7 +5,7 @@
icon_living = "old"
icon_dead = "old_dead"
icon_gib = "clown_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
gender = MALE
turns_per_move = 5
response_help = "pokes"
@@ -6,7 +6,7 @@
icon_living = "russianmelee"
icon_dead = "russianmelee_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speak_chance = 0
turns_per_move = 5
response_help = "pokes"
@@ -6,7 +6,7 @@
icon_living = "skeleton"
icon_dead = "skeleton"
gender = NEUTER
mob_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
mob_biotypes = MOB_UNDEAD|MOB_HUMANOID
turns_per_move = 5
speak_emote = list("rattles")
emote_see = list("rattles")
@@ -9,7 +9,7 @@
icon_dead = "human_male"
gender = NEUTER
a_intent = INTENT_HARM
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_HUMANOID
response_help = "touches"
response_disarm = "pushes"
@@ -5,7 +5,7 @@
icon_living = "stickman"
icon_dead = "stickman_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_HUMANOID
gender = MALE
speak_chance = 0
turns_per_move = 5
@@ -51,7 +51,7 @@
icon_state = "stickdog"
icon_living = "stickdog"
icon_dead = "stickdog_dead"
mob_biotypes = list(MOB_INORGANIC, MOB_BEAST)
mob_biotypes = MOB_BEAST
/mob/living/simple_animal/hostile/stickman/Initialize(mapload, var/wizard_summoned)
. = ..()
@@ -22,7 +22,7 @@
icon_living = "syndicate"
icon_dead = "syndicate_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speak_chance = 0
turns_per_move = 5
response_help = "pokes"
@@ -284,7 +284,7 @@
icon_living = "viscerator_attack"
pass_flags = PASSTABLE | PASSMOB
a_intent = INTENT_HARM
mob_biotypes = list(MOB_ROBOTIC)
mob_biotypes = MOB_ROBOTIC
health = 25
maxHealth = 25
melee_damage_lower = 15
@@ -5,7 +5,7 @@
icon_state = "wizard"
icon_living = "wizard"
icon_dead = "wizard_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speak_chance = 0
turns_per_move = 3
response_help = "pokes"
@@ -8,7 +8,7 @@
icon_aggro = "Fugu0"
icon_dead = "Fugu_dead"
icon_gib = "syndicate_gib"
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
mob_biotypes = MOB_ORGANIC|MOB_BEAST
mouse_opacity = MOUSE_OPACITY_ICON
move_to_delay = 5
friendly = "floats near"
@@ -4,7 +4,7 @@
icon = 'icons/mob/simple_human.dmi'
icon_state = "zombie"
icon_living = "zombie"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
speak_chance = 0
stat_attack = UNCONSCIOUS //braains
maxHealth = 100
@@ -6,7 +6,7 @@
icon = 'icons/mob/mob.dmi'
icon_state = "shade"
icon_living = "shade"
mob_biotypes = list(MOB_SPIRIT)
mob_biotypes = MOB_SPIRIT
maxHealth = 40
health = 40
spacewalk = TRUE
@@ -770,7 +770,7 @@
..()
if(!istype(H))
return
if(!H.dna || !H.dna.species || !(MOB_ORGANIC in H.mob_biotypes))
if(!H.dna || !H.dna.species || !(H.mob_biotypes & MOB_ORGANIC))
return
if(isjellyperson(H))
@@ -260,7 +260,7 @@
/datum/reagent/toxin/pestkiller/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
..()
if(MOB_BUG in M.mob_biotypes)
if(M.mob_biotypes & MOB_BUG)
var/damage = min(round(0.4*reac_volume, 0.1),10)
M.adjustToxLoss(damage)
@@ -89,7 +89,7 @@
var/mob/living/L = chamber.occupant
if(!(MOB_ORGANIC in L.mob_biotypes) && !(MOB_UNDEAD in L.mob_biotypes))
if(!(L.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)))
data["status_msg"] = "Occupant not compatible with nanites."
return data
@@ -125,7 +125,7 @@
if(!parts.len)
return FALSE
else
if(!(MOB_ROBOTIC in host_mob.mob_biotypes))
if(!(host_mob.mob_biotypes & MOB_ROBOTIC))
return FALSE
return ..()
@@ -137,7 +137,7 @@
var/mob/living/L = occupant
if(SEND_SIGNAL(L, COMSIG_HAS_NANITES))
return
if((MOB_ORGANIC in L.mob_biotypes) || (MOB_UNDEAD in L.mob_biotypes))
if(L.mob_biotypes & (MOB_ORGANIC | MOB_UNDEAD))
inject_nanites()
/obj/machinery/public_nanite_chamber/open_machine()
+3 -1
View File
@@ -45,7 +45,9 @@
if(!owner)
return
if(!(src in owner.internal_organs))
Remove()
Remove(owner)
if(owner.mob_biotypes & MOB_MINERAL)//does not process in inorganic things
return
if (causes_damage && !iszombie(owner) && owner.stat != DEAD)
owner.adjustToxLoss(1)
if (prob(10))