Charging the clockwork slab now uses overlays

This commit is contained in:
CitadelStationBot
2017-07-19 10:57:09 -05:00
parent 6fe243b647
commit 79fcbfece6
7 changed files with 20 additions and 8 deletions
@@ -9,7 +9,7 @@
channel_time = 30
primary_component = VANGUARD_COGWHEEL
quickbind_desc = "Allows you to grant a Servant and yourself stun immunity, as the Vanguard scripture.<br><b>Click your slab to disable.</b>"
slab_icon = "vanguard"
slab_overlay = "vanguard"
ranged_type = /obj/effect/proc_holder/slab/vanguard
ranged_message = "<span class='inathneq_small'><i>You charge the clockwork slab with defensive strength.</i>\n\
<b>Left-click a fellow Servant or yourself to grant Vanguard!\n\
@@ -38,7 +38,7 @@
channel_time = 30
primary_component = BELLIGERENT_EYE
quickbind_desc = "Allows you to place a Judicial Marker to knock down and damage non-Servants in an area.<br><b>Click your slab to disable.</b>"
slab_icon = "judicial"
slab_overlay = "judicial"
ranged_type = /obj/effect/proc_holder/slab/judicial
ranged_message = "<span class='neovgre_small'><i>You charge the clockwork slab with judicial force.</i>\n\
<b>Left-click a target to place a Judicial Marker!\n\
@@ -90,7 +90,7 @@
sort_priority = 4
quickbind = TRUE
quickbind_desc = "Allows you to convert a Servant's brute, burn, and oxygen damage to half toxin damage.<br><b>Click your slab to disable.</b>"
slab_icon = "compromise"
slab_overlay = "compromise"
ranged_type = /obj/effect/proc_holder/slab/compromise
ranged_message = "<span class='inathneq_small'><i>You charge the clockwork slab with healing power.</i>\n\
<b>Left-click a fellow Servant or yourself to heal!\n\
@@ -111,7 +111,7 @@
sort_priority = 5
quickbind = TRUE
quickbind_desc = "Allows you to bind and start converting an adjacent target non-Servant.<br><b>Click your slab to disable.</b>"
slab_icon = "geis"
slab_overlay = "geis"
ranged_type = /obj/effect/proc_holder/slab/geis
ranged_message = "<span class='sevtug_small'><i>You charge the clockwork slab with divine energy.</i>\n\
<b>Left-click a target within melee range to convert!\n\
@@ -386,7 +386,7 @@
/datum/clockwork_scripture/ranged_ability/volt_ray
name = "Volt Ray"
slab_icon = "volt"
slab_overlay = "volt"
allow_mobility = FALSE
ranged_type = /obj/effect/proc_holder/slab/volt
ranged_message = "<span class='nzcrentr_small'><i>You charge the clockwork slab with shocking might.</i>\n\