Charging the clockwork slab now uses overlays
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@@ -9,7 +9,7 @@
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channel_time = 30
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primary_component = VANGUARD_COGWHEEL
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quickbind_desc = "Allows you to grant a Servant and yourself stun immunity, as the Vanguard scripture.<br><b>Click your slab to disable.</b>"
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slab_icon = "vanguard"
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slab_overlay = "vanguard"
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ranged_type = /obj/effect/proc_holder/slab/vanguard
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ranged_message = "<span class='inathneq_small'><i>You charge the clockwork slab with defensive strength.</i>\n\
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<b>Left-click a fellow Servant or yourself to grant Vanguard!\n\
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@@ -38,7 +38,7 @@
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channel_time = 30
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primary_component = BELLIGERENT_EYE
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quickbind_desc = "Allows you to place a Judicial Marker to knock down and damage non-Servants in an area.<br><b>Click your slab to disable.</b>"
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slab_icon = "judicial"
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slab_overlay = "judicial"
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ranged_type = /obj/effect/proc_holder/slab/judicial
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ranged_message = "<span class='neovgre_small'><i>You charge the clockwork slab with judicial force.</i>\n\
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<b>Left-click a target to place a Judicial Marker!\n\
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@@ -90,7 +90,7 @@
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sort_priority = 4
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quickbind = TRUE
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quickbind_desc = "Allows you to convert a Servant's brute, burn, and oxygen damage to half toxin damage.<br><b>Click your slab to disable.</b>"
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slab_icon = "compromise"
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slab_overlay = "compromise"
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ranged_type = /obj/effect/proc_holder/slab/compromise
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ranged_message = "<span class='inathneq_small'><i>You charge the clockwork slab with healing power.</i>\n\
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<b>Left-click a fellow Servant or yourself to heal!\n\
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@@ -111,7 +111,7 @@
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sort_priority = 5
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quickbind = TRUE
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quickbind_desc = "Allows you to bind and start converting an adjacent target non-Servant.<br><b>Click your slab to disable.</b>"
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slab_icon = "geis"
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slab_overlay = "geis"
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ranged_type = /obj/effect/proc_holder/slab/geis
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ranged_message = "<span class='sevtug_small'><i>You charge the clockwork slab with divine energy.</i>\n\
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<b>Left-click a target within melee range to convert!\n\
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@@ -386,7 +386,7 @@
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/datum/clockwork_scripture/ranged_ability/volt_ray
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name = "Volt Ray"
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slab_icon = "volt"
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slab_overlay = "volt"
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allow_mobility = FALSE
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ranged_type = /obj/effect/proc_holder/slab/volt
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ranged_message = "<span class='nzcrentr_small'><i>You charge the clockwork slab with shocking might.</i>\n\
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