bet
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@@ -948,7 +948,8 @@
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if(is_energy_reflectable_projectile(object))
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if(prob(final_block_chance))
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return BLOCK_SUCCESS | BLOCK_SHOULD_REDIRECT | BLOCK_PHYSICAL_EXTERNAL | BLOCK_REDIRECTED
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return BLOCK_NONE //To avoid reflection chance double-dipping with block chance var/obj/item/projectile/P = object
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return BLOCK_NONE //To avoid reflection chance double-dipping with block chance
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var/obj/item/projectile/P = object
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if(P.damage >= 30)
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var/turf/T = get_turf(owner)
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T.visible_message("<span class='warning'>The sheer force from [P] shatters the mirror shield!</span>")
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