Merge branch 'master' into BadWording

This commit is contained in:
Ragolution
2019-03-18 16:30:01 -04:00
committed by GitHub
20 changed files with 108 additions and 58 deletions
+35 -33
View File
@@ -91,6 +91,40 @@
"aj" = (
/turf/closed/wall/mineral/plastitanium/nodiagonal,
/area/shuttle/pirate)
"ak" = (
/obj/machinery/airalarm/all_access{
dir = 4;
pixel_x = -24
},
/obj/effect/decal/cleanable/dirt,
/obj/machinery/light/small{
dir = 8
},
/obj/structure/closet/secure_closet/freezer{
locked = 0;
name = "fridge"
},
/obj/item/storage/box/donkpockets{
pixel_x = 2;
pixel_y = 3
},
/obj/item/storage/box/donkpockets,
/obj/item/storage/fancy/donut_box,
/obj/item/reagent_containers/food/snacks/cookie,
/obj/item/reagent_containers/food/snacks/cookie{
pixel_x = -6;
pixel_y = -6
},
/obj/item/reagent_containers/food/snacks/chocolatebar,
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/obj/item/reagent_containers/food/condiment/milk,
/obj/item/reagent_containers/food/condiment/milk,
/turf/open/floor/plasteel,
/area/shuttle/pirate)
"al" = (
/obj/machinery/loot_locator,
/obj/effect/decal/cleanable/dirt,
@@ -622,38 +656,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/pirate)
"bw" = (
/obj/machinery/airalarm/all_access{
dir = 4;
pixel_x = -24
},
/obj/effect/decal/cleanable/dirt,
/obj/machinery/light/small{
dir = 8
},
/obj/structure/closet/secure_closet/freezer{
locked = 0;
name = "fridge"
},
/obj/item/storage/box/donkpockets{
pixel_x = 2;
pixel_y = 3
},
/obj/item/storage/box/donkpockets,
/obj/item/storage/fancy/donut_box,
/obj/item/reagent_containers/food/snacks/cookie,
/obj/item/reagent_containers/food/snacks/cookie{
pixel_x = -6;
pixel_y = -6
},
/obj/item/reagent_containers/food/snacks/chocolatebar,
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/pirate)
"bx" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -1207,7 +1209,7 @@ eA
aa
ap
aw
bw
ak
bF
aj
aj
@@ -30,20 +30,20 @@
playsound(src, "sparks", 100, TRUE)
var/turf/T = loc
if(isturf(T))
T.hotspot_expose(300,5)
T.hotspot_expose(700,5)
QDEL_IN(src, 20)
/obj/effect/particle_effect/sparks/Destroy()
var/turf/T = loc
if(isturf(T))
T.hotspot_expose(300,1)
T.hotspot_expose(700,1)
return ..()
/obj/effect/particle_effect/sparks/Move()
..()
var/turf/T = loc
if(isturf(T))
T.hotspot_expose(300,1)
T.hotspot_expose(700,1)
/datum/effect_system/spark_spread
effect_type = /obj/effect/particle_effect/sparks
+4 -2
View File
@@ -187,6 +187,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
resistance_flags = FIRE_PROOF
var/datum/effect_system/spark_spread/spark_system
var/effectcooldown
var/working = 0
var/p_dir = NORTH
var/p_flipped = FALSE
@@ -207,7 +208,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
/obj/item/pipe_dispenser/New()
. = ..()
spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.set_up(1, 0, src)
spark_system.attach(src)
if(!first_atmos)
first_atmos = GLOB.atmos_pipe_recipes[GLOB.atmos_pipe_recipes[1]][1]
@@ -313,8 +314,9 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
else
mode |= n
if(playeffect)
if(playeffect && world.time >= effectcooldown)
spark_system.start()
effectcooldown = world.time + 100
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
/obj/item/pipe_dispenser/pre_attack(atom/A, mob/user)
+9 -5
View File
@@ -250,14 +250,18 @@ structure_check() searches for nearby cultist structures required for the invoca
currentconversionman = convertee
conversiontimeout = world.time + (10 SECONDS)
convertee.Stun(100)
convertee.add_trait(TRAIT_MUTE, "conversionrune")
conversionresult = FALSE
while(world.time < conversiontimeout && convertee && !conversionresult)
stoplag(1)
currentconversionman = null
if(convertee && get_turf(convertee) != get_turf(src))
if(!convertee)
return FALSE
if(!conversionresult && convertee)
do_sacrifice(convertee, invokers)
convertee.remove_trait(TRAIT_MUTE, "conversionrune")
if(get_turf(convertee) != get_turf(src))
return FALSE
if(!conversionresult)
do_sacrifice(convertee, invokers, TRUE)
return FALSE
var/brutedamage = convertee.getBruteLoss()
var/burndamage = convertee.getFireLoss()
@@ -279,7 +283,7 @@ structure_check() searches for nearby cultist structures required for the invoca
H.cultslurring = 0
return 1
/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers)
/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac)
var/mob/living/first_invoker = invokers[1]
if(!first_invoker)
return FALSE
@@ -289,7 +293,7 @@ structure_check() searches for nearby cultist structures required for the invoca
var/big_sac = FALSE
if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3)
if(!force_a_sac && (((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3)
for(var/M in invokers)
to_chat(M, "<span class='cult italic'>[sacrificial] is too greatly linked to the world! You need three acolytes!</span>")
log_game("Offer rune failed - not enough acolytes and target is living or sac target")
@@ -1653,13 +1653,19 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/obj/item/bodypart/BP = null
if(isbodypart(def_zone))
BP = def_zone
if(damagetype == STAMINA && istype(def_zone, /obj/item/bodypart/head))
BP = H.get_bodypart(check_zone(BODY_ZONE_CHEST))
else
BP = def_zone
else
if(!def_zone)
def_zone = ran_zone(def_zone)
if(damagetype == STAMINA && def_zone == BODY_ZONE_HEAD)
def_zone = BODY_ZONE_CHEST
BP = H.get_bodypart(check_zone(def_zone))
if(!BP)
BP = H.bodyparts[1]
if(!BP)
BP = H.bodyparts[1]
switch(damagetype)
if(BRUTE)
+1 -1
View File
@@ -66,7 +66,7 @@
sparks = new
sparks.attach(src)
sparks.set_up(5, TRUE, src)
sparks.set_up(1, TRUE, src)
/obj/machinery/power/emitter/ComponentInitialize()
. = ..()
@@ -7,11 +7,12 @@ Chilling extracts:
name = "chilling extract"
desc = "It's cold to the touch, as if frozen solid."
effect = "chilling"
container_type = INJECTABLE | DRAWABLE
icon_state = "chilling"
/obj/item/slimecross/chilling/Initialize()
. = ..()
create_reagents(10, INJECTABLE | DRAWABLE)
create_reagents(10)
/obj/item/slimecross/chilling/attack_self(mob/user)
if(!reagents.has_reagent("plasma",10))
+1 -1
View File
@@ -27,7 +27,7 @@
/datum/surgery_step/revive
name = "electric stimulation"
implements = list(/obj/item/twohanded/shockpaddles = 100, /obj/item/melee/baton = 75, /obj/item/gun/energy = 60)
implements = list(/obj/item/twohanded/shockpaddles = 100, /obj/item/abductor/gizmo = 100, /obj/item/melee/baton = 75, /obj/item/organ/cyberimp/arm/baton = 75, /obj/item/organ/cyberimp/arm/gun/taser = 60, /obj/item/gun/energy/e_gun/advtaser = 60, /obj/item/gun/energy/taser = 60)
time = 120
/datum/surgery_step/revive/tool_check(mob/user, obj/item/tool)
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- rscadd: "Adds two cartons of space milk to the space skellie pirates cutter's fridge."
@@ -0,0 +1,4 @@
author: "izzyinbox"
delete-after: True
changes:
- tweak: "lowered the player age for command jobs to 1/3 of their previous setting"
@@ -0,0 +1,5 @@
author: "deathride58"
delete-after: True
changes:
- bugfix: "Sparks and igniters will now actually heat areas rather than cooling them, as was intended."
- tweak: "To alleviate some potential complaints, RPDs now have a cooldown before they can create sparks, and both RPDs and emitters produce less sparks."
@@ -0,0 +1,5 @@
author: "deathride58"
delete-after: True
changes:
- tweak: "Conversion runes will now mute the victim temporarily while they're deciding whether to convert or be sacrificed."
- bugfix: "Conversion runes no longer require a third cultist to sacrifice if the victim refuses conversion"
@@ -0,0 +1,4 @@
author: "deathride58"
delete-after: True
changes:
- bugfix: "Staminaloss targeted at the head now properly redirects to the chest."
@@ -23,7 +23,14 @@
/obj/item/storage/firstaid/o2
icon_state = "oxy"
/obj/item/storage/firstaid/radbgone
icon_state = "rad"
/obj/item/storage/firstaid/radbgone/Initialize(mapload)
. = ..()
icon_state = pick("[initial(icon_state)]","[initial(icon_state)]2","[initial(icon_state)]3","[initial(icon_state)]4")
/obj/item/storage/firstaid/tactical
icon_state = "tactical"
@@ -367,4 +367,10 @@ datum/gear/darksabresheath
name = "Soul Necklace"
category = SLOT_NECK
path = /obj/item/clothing/neck/undertale
ckeywhitelist = list("twilightic")
ckeywhitelist = list("twilightic")
/datum/gear/frenchberet
name = "French Beret"
category = SLOT_HEAD
path = /obj/item/clothing/head/frenchberet
ckeywhitelist = list("notazoltan")
@@ -1,9 +1,9 @@
/datum/job/captain
minimal_player_age = 60
minimal_player_age = 20
exp_type = EXP_TYPE_COMMAND
/datum/job/hop
minimal_player_age = 60
minimal_player_age = 20
head_announce = list("Service")
exp_type_department = EXP_TYPE_SERVICE
@@ -1,5 +1,5 @@
/datum/job/chief_engineer
minimal_player_age = 30
minimal_player_age = 10
/datum/job/engineer
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
@@ -1,5 +1,5 @@
/datum/job/cmo
minimal_player_age = 30
minimal_player_age = 10
/datum/outfit/job/doctor
backpack_contents = list(/obj/item/storage/hypospraykit/regular)
@@ -1,2 +1,2 @@
/datum/job/rd
minimal_player_age = 30
minimal_player_age = 10
@@ -1,5 +1,5 @@
/datum/job/hos
minimal_player_age = 30
minimal_player_age = 10
/datum/outfit/job/warden
suit_store = /obj/item/gun/energy/pumpaction/defender
suit_store = /obj/item/gun/energy/pumpaction/defender