Re-enables round autoend
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@@ -204,7 +204,7 @@ SUBSYSTEM_DEF(ticker)
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check_queue()
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check_maprotate()
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scripture_states = scripture_unlock_alert(scripture_states)
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//SSshuttle.autoEnd()
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SSshuttle.autoEnd()
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if(!roundend_check_paused && mode.check_finished(force_ending) || force_ending)
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current_state = GAME_STATE_FINISHED
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