Merge pull request #11056 from necromanceranne/bloodgunsnotgood

Bullets no longer do equal blood volume deletion to unmitigated damage; replicates #9682
This commit is contained in:
Ghom
2020-02-14 07:54:41 +01:00
committed by GitHub
-4
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@@ -185,10 +185,6 @@
else
new /obj/effect/temp_visual/dir_setting/bloodsplatter(target_loca, splatter_dir, bloodtype_to_color())
if(iscarbon(L) && !HAS_TRAIT(L, TRAIT_NOMARROW))
var/mob/living/carbon/C = L
C.bleed(damage)
else
L.add_splatter_floor(target_loca)
else if(impact_effect_type && !hitscan)
new impact_effect_type(target_loca, hitx, hity)