what if atmos relief works? and all the other ui's gets updated
This commit is contained in:
@@ -17,11 +17,10 @@
|
||||
var/notice = ""
|
||||
var/universal_translate = FALSE // set to TRUE(1) if it can translate nonhuman speech
|
||||
|
||||
/obj/machinery/computer/telecomms/server/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/machinery/computer/telecomms/server/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "TelecommsLogBrowser", "Telecomms Server Monitor", 575, 400, master_ui, state)
|
||||
ui = new(user, src, "TelecommsLogBrowser", "Telecomms Server Monitor")
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/telecomms/server/ui_data(mob/user)
|
||||
|
||||
@@ -36,12 +36,11 @@
|
||||
|
||||
light_color = LIGHT_COLOR_GREEN
|
||||
|
||||
/obj/machinery/computer/message_monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/machinery/computer/message_monitor/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "TelecommsPDALog", name, 727, 510, master_ui, state)
|
||||
ui = new(user, src, "TelecommsPDALog", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/message_monitor/ui_static_data(mob/user)
|
||||
|
||||
@@ -17,12 +17,11 @@
|
||||
|
||||
circuit = /obj/item/circuitboard/computer/comm_monitor
|
||||
|
||||
/obj/machinery/computer/telecomms/monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/machinery/computer/telecomms/monitor/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "TelecommsMonitor", name, 575, 400, master_ui, state)
|
||||
ui = new(user, src, "TelecommsMonitor", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/telecomms/monitor/ui_data(mob/user)
|
||||
|
||||
@@ -27,16 +27,15 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/telecomms/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
/obj/machinery/telecomms/ui_interact(mob/user, datum/tgui/ui)
|
||||
if(!canInteract(user))
|
||||
if(ui)
|
||||
ui.close() //haha no.
|
||||
return
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "TelecommsInteraction", "[name] Access", 520, 500, master_ui, state)
|
||||
ui = new(user, src, "TelecommsInteraction", "[name] Access")
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/telecomms/ui_data(mob/user)
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
one_use = TRUE
|
||||
|
||||
/obj/item/borg/upgrade/rename/attack_self(mob/user)
|
||||
heldname = sanitize_name(stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN), allow_numbers = TRUE)
|
||||
heldname = sanitize_name(stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN))
|
||||
|
||||
/obj/item/borg/upgrade/rename/action(mob/living/silicon/robot/R)
|
||||
. = ..()
|
||||
|
||||
@@ -25,9 +25,6 @@
|
||||
/datum/clockwork_scripture/ranged_ability/kindle, /datum/clockwork_scripture/ranged_ability/hateful_manacles) //quickbound scripture, accessed by index
|
||||
var/maximum_quickbound = 5 //how many quickbound scriptures we can have
|
||||
|
||||
var/ui_x = 800
|
||||
var/ui_z = 420
|
||||
|
||||
var/obj/structure/destructible/clockwork/trap/linking //If we're linking traps together, which ones we're doing
|
||||
|
||||
/obj/item/clockwork/slab/internal //an internal motor for mobs running scripture
|
||||
@@ -198,12 +195,6 @@
|
||||
ui_interact(user)
|
||||
return TRUE
|
||||
|
||||
/obj/item/clockwork/slab/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ClockworkSlab", name, ui_x, ui_z, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/clockwork/slab/proc/recite_scripture(datum/clockwork_scripture/scripture, mob/living/user)
|
||||
if(!scripture || !user || !user.canUseTopic(src) || (!no_cost && !can_recite_scripture(user)))
|
||||
return FALSE
|
||||
@@ -223,27 +214,64 @@
|
||||
scripture_to_recite.run_scripture()
|
||||
return TRUE
|
||||
|
||||
/*
|
||||
* Gets text for a certain section. "Default" is used for when you first open Recollection.
|
||||
* Current sections (make sure to update this if you add one:
|
||||
* Basics
|
||||
* Terminology
|
||||
* Components
|
||||
* Scripture
|
||||
* Power
|
||||
* Conversion
|
||||
* * what - What section?
|
||||
*/
|
||||
/obj/item/clockwork/slab/proc/get_recollection(what) //Now DMDOC compliant!*
|
||||
. = list()
|
||||
switch(what) //need someone to rewrite info for this.
|
||||
/*
|
||||
if("Default")
|
||||
.["title"] = "Default"
|
||||
.["info"] = "copypaste."
|
||||
if("Basics")
|
||||
.["title"] = "Basics"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Terminology")
|
||||
.["title"] = "Terminology"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Components")
|
||||
.["title"] = "Default"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Scripture")
|
||||
.["title"] = "Default"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Power")
|
||||
.["title"] = "Power"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
if("Conversion")
|
||||
.["title"] = "Conversion"
|
||||
.["info"] = "# MARKDOWN WITH HTML?"
|
||||
*/
|
||||
else
|
||||
return null //error text handled tgui side. should not cause BSOD
|
||||
|
||||
//Gets text for a certain section. "Default" is used for when you first open Recollection.
|
||||
//Current sections (make sure to update this if you add one:
|
||||
//- Basics
|
||||
//- Terminology
|
||||
//- Components
|
||||
//- Scripture
|
||||
//- Power
|
||||
//- Conversion
|
||||
/obj/item/clockwork/slab/ui_state(mob/user)
|
||||
return GLOB.hands_state
|
||||
|
||||
/obj/item/clockwork/slab/ui_interact(mob/user, datum/tgui/ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, "ClockworkSlab", name)
|
||||
ui.open()
|
||||
|
||||
/obj/item/clockwork/slab/ui_data(mob/user) //we display a lot of data via TGUI
|
||||
. = list()
|
||||
.["recollection"] = recollecting
|
||||
.["power"] = DisplayPower(get_clockwork_power())
|
||||
.["power_unformatted"] = get_clockwork_power()
|
||||
// .["rec_text"] = recollection() handled TGUI side
|
||||
.["HONOR_RATVAR"] = GLOB.ratvar_awakens
|
||||
.["scripture"] = list()
|
||||
for(var/s in GLOB.all_scripture)
|
||||
var/datum/clockwork_scripture/S = GLOB.all_scripture[s]
|
||||
if(S.tier == SCRIPTURE_PERIPHERAL) //yes, tiers are the tabs.
|
||||
if(S.tier == SCRIPTURE_PERIPHERAL) // This tier is skiped because this contains basetype stuff
|
||||
continue
|
||||
|
||||
var/list/data = list()
|
||||
@@ -253,7 +281,7 @@
|
||||
data["required"] = "([DisplayPower(S.power_cost)][S.special_power_text ? "+ [replacetext(S.special_power_text, "POWERCOST", "[DisplayPower(S.special_power_cost)]")]" : ""])"
|
||||
data["required_unformatted"] = S.power_cost
|
||||
data["type"] = "[S.type]"
|
||||
data["quickbind"] = S.quickbind //this is if it cant quickbind
|
||||
data["quickbind"] = S.quickbind //this is if it cant quickbind (bool)
|
||||
data["fontcolor"] = get_component_color_bright(S.primary_component)
|
||||
data["important"] = S.important //italic!
|
||||
|
||||
@@ -268,7 +296,7 @@
|
||||
if(GLOB.ratvar_awakens)
|
||||
return
|
||||
if(LAZYLEN(quickbound) < i || !quickbound[i])
|
||||
.["rec_binds"] += list(list())
|
||||
.["rec_binds"] += list(list()) //a blank json.
|
||||
else
|
||||
var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
|
||||
.["rec_binds"] += list(list(
|
||||
@@ -280,7 +308,11 @@
|
||||
|
||||
/obj/item/clockwork/slab/ui_static_data(mob/user)
|
||||
. = list()
|
||||
.["tier_infos"] = list()
|
||||
.["tier_infos"] = list() //HEY!! WHEN ADDING NEW TIER, ADD IT HERE
|
||||
.["tier_infos"][SCRIPTURE_PERIPHERAL] = list(
|
||||
"requirement" = "Breaking the code DM side. Report to coggerbus if this appears!!"
|
||||
"ready" = FALSE //just in case. Should NOT exist at all
|
||||
)
|
||||
.["tier_infos"][SCRIPTURE_DRIVER] = list(
|
||||
"requirement" = "None, this is already unlocked",
|
||||
"ready" = TRUE //to bold it on JS side, and to say "These scriptures are permanently unlocked."
|
||||
@@ -298,9 +330,11 @@
|
||||
"ready" = SSticker.scripture_states[SCRIPTURE_JUDGEMENT]
|
||||
)
|
||||
|
||||
// .["selected"] = selected_scripture
|
||||
generate_all_scripture()
|
||||
.["recollection_categories"] = GLOB.ratvar_awakens ? list() : list(
|
||||
.["recollection_categories"] = list()
|
||||
if(GLOB.ratvar_awakens)
|
||||
return
|
||||
.["recollection_categories"] = list(
|
||||
list("name" = "Getting Started", "desc" = "First-time servant? Read this first."),
|
||||
list("name" = "Basics", "desc" = "A primer on how to play as a servant."),
|
||||
list("name" = "Terminology", "desc" = "Common acronyms, words, and terms."),
|
||||
@@ -309,8 +343,7 @@
|
||||
list("name" = "Power", "desc" = "The power system that certain objects use to function."),
|
||||
list("name" = "Conversion", "desc" = "Converting the crew, cyborgs, and very walls to your cause.")
|
||||
)
|
||||
// .["rec_section"]["title"] //this is here if ever we decided to return these back.
|
||||
// .["rec_section"]["info"]// wall of info for the thing
|
||||
.["rec_section"] = get_recollection(recollection_category)
|
||||
|
||||
/obj/item/clockwork/slab/ui_act(action, params)
|
||||
switch(action)
|
||||
@@ -369,4 +402,4 @@
|
||||
Q.button_icon_state = quickbind_slot.name
|
||||
Q.UpdateButtonIcon()
|
||||
if(isliving(loc))
|
||||
Q.Grant(loc)
|
||||
Q.Grant(loc)
|
||||
|
||||
@@ -60,15 +60,14 @@
|
||||
else if(!opened && our_pressure >= open_pressure)
|
||||
open()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/relief_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/machinery/atmospherics/components/unary/relief_valve/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_relief", name, 335, 115, master_ui, state)
|
||||
ui = new(user, src, "AtmosRelief", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/relief_valve/ui_data()
|
||||
var/data = list()
|
||||
var/list/data = list()
|
||||
data["open_pressure"] = round(open_pressure)
|
||||
data["close_pressure"] = round(close_pressure)
|
||||
data["max_pressure"] = round(50*ONE_ATMOSPHERE)
|
||||
@@ -83,7 +82,7 @@
|
||||
if(pressure == "max")
|
||||
pressure = 50*ONE_ATMOSPHERE
|
||||
. = TRUE
|
||||
else if(pressure == "input")
|
||||
else if(pressure == "input") // The manual expirience.
|
||||
pressure = input("New output pressure ([close_pressure]-[50*ONE_ATMOSPHERE] kPa):", name, open_pressure) as num|null
|
||||
if(!isnull(pressure) && !..())
|
||||
. = TRUE
|
||||
|
||||
@@ -61,15 +61,14 @@
|
||||
|
||||
update_parents()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/relief_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/machinery/atmospherics/components/unary/relief_valve/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atmos_relief", name, 335, 115, master_ui, state)
|
||||
ui = new(user, src, "AtmosRelief", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/relief_valve/ui_data()
|
||||
var/data = list()
|
||||
var/list/data = list()
|
||||
data["open_pressure"] = round(open_pressure)
|
||||
data["close_pressure"] = round(close_pressure)
|
||||
data["max_pressure"] = round(50*ONE_ATMOSPHERE)
|
||||
|
||||
Reference in New Issue
Block a user