Merge pull request #12580 from Detective-Google/ghosts
ghosts now appear at round-end (tg#51572
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@@ -375,6 +375,8 @@ GLOBAL_LIST_EMPTY(species_list)
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override = TRUE
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if(HAS_TRAIT(M, TRAIT_SIXTHSENSE))
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override = TRUE
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if(SSticker.current_state == GAME_STATE_FINISHED)
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override = TRUE
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if(isnewplayer(M) && !override)
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continue
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if(M.stat != DEAD && !override)
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@@ -233,6 +233,7 @@
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for(var/antag_name in total_antagonists)
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var/list/L = total_antagonists[antag_name]
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log_game("[antag_name]s :[L.Join(", ")].")
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set_observer_default_invisibility(0, "<span class='warning'>The round is over! You are now visible to the living.</span>")
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CHECK_TICK
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SSdbcore.SetRoundEnd()
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