Removed cell charge on bite.

This commit is contained in:
GrayRachnid
2019-10-03 23:33:38 -04:00
parent 211e7a2c60
commit 7d579e6a0f
@@ -4,7 +4,6 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
*/
/obj/item/dogborg/jaws
var/cellcost = 0
name = "Dogborg jaws"
desc = "The jaws of the debug errors oh god."
icon = 'icons/mob/dogborg.dmi'
@@ -19,8 +18,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
name = "combat jaws"
desc = "The jaws of the law. Very sharp."
icon_state = "jaws"
force = 12
cellcost = 250
force = 10 //Lowered to match secborg. No reason it should be more than a secborg's baton.
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
@@ -34,12 +32,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
..()
if(user.cell.charge <= cellcost)
to_chat(src,"<span class='danger'>Insufficent energy for jaws!</span>")
return
else
user.cell.use(cellcost)
user.do_attack_animation(A, ATTACK_EFFECT_BITE)
user.do_attack_animation(A, ATTACK_EFFECT_BITE)
/obj/item/dogborg/jaws/small/attack_self(mob/user)
var/mob/living/silicon/robot.R = user