deco waterrrr
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@@ -53162,10 +53162,7 @@
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pixel_x = 3;
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pixel_y = 3
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},
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/turf/open/water{
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS;
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planetary_atmos = 0
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},
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/turf/open/water/decorative,
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/area/hallway/secondary/entry)
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"daY" = (
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/obj/structure/disposalpipe/segment,
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@@ -57669,10 +57666,7 @@
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/turf/open/space/basic,
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/area/space/nearstation)
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"mJR" = (
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/turf/open/water{
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS;
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planetary_atmos = 0
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},
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/turf/open/water/decorative,
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/area/hallway/secondary/entry)
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"mKc" = (
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/obj/structure/bookcase/random/nonfiction,
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@@ -58380,10 +58374,7 @@
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pixel_x = -2;
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pixel_y = 13
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},
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/turf/open/water{
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS;
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planetary_atmos = 0
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},
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/turf/open/water/decorative,
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/area/hallway/secondary/entry)
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"ous" = (
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/obj/effect/turf_decal/stripes/line,
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@@ -59692,10 +59683,7 @@
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pixel_x = -60;
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pixel_y = -60
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},
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/turf/open/water{
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS;
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planetary_atmos = 0
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},
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/turf/open/water/decorative,
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/area/hallway/secondary/entry)
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"qVk" = (
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/obj/machinery/door/poddoor/incinerator_atmos_aux,
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@@ -61188,10 +61176,7 @@
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/area/hallway/secondary/entry)
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"upX" = (
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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/turf/open/water{
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS;
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planetary_atmos = 0
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},
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/turf/open/water/decorative,
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/area/hallway/secondary/entry)
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"uqJ" = (
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/obj/effect/spawner/structure/window/reinforced,
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@@ -62348,10 +62333,7 @@
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pixel_y = -4
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},
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/obj/structure/flora/rock/pile,
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/turf/open/water{
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS;
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planetary_atmos = 0
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},
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/turf/open/water/decorative,
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/area/hallway/secondary/entry)
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"wTD" = (
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/obj/structure/table/wood,
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@@ -15,3 +15,20 @@
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barefootstep = FOOTSTEP_WATER
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clawfootstep = FOOTSTEP_WATER
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heavyfootstep = FOOTSTEP_WATER
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/turf/open/water/decorative
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gender = PLURAL
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name = "water"
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desc = "Shallow water."
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icon = 'icons/turf/floors.dmi'
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icon_state = "riverwater_motion"
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS
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planetary_atmos = FALSE
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slowdown = 1
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bullet_sizzle = TRUE
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bullet_bounce_sound = null //needs a splashing sound one day.
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footstep = FOOTSTEP_WATER
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barefootstep = FOOTSTEP_WATER
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clawfootstep = FOOTSTEP_WATER
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heavyfootstep = FOOTSTEP_WATER
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@@ -3621,6 +3621,7 @@
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#include "code\modules\vehicles\atv.dm"
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#include "code\modules\vehicles\bicycle.dm"
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#include "code\modules\vehicles\lavaboat.dm"
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#include "code\modules\vehicles\motorized_wheelchair.dm"
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#include "code\modules\vehicles\pimpin_ride.dm"
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#include "code\modules\vehicles\ridden.dm"
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#include "code\modules\vehicles\scooter.dm"
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@@ -3632,7 +3633,6 @@
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#include "code\modules\vehicles\wheelchair.dm"
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#include "code\modules\vehicles\cars\car.dm"
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#include "code\modules\vehicles\cars\clowncar.dm"
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#include "code\modules\vehicles\motorized_wheelchair.dm"
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#include "code\modules\vending\_vending.dm"
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#include "code\modules\vending\assist.dm"
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#include "code\modules\vending\autodrobe.dm"
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