Merge pull request #11139 from Citadel-Station-13/kevinz000-patch-12
projectiles now pierce through pAIs no matter what
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@@ -56,7 +56,8 @@
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if(P.stun)
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fold_in(force = TRUE)
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visible_message("<span class='warning'>The electrically-charged projectile disrupts [src]'s holomatrix, forcing [src] to fold in!</span>")
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return ..()
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. = ..()
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return BULLET_ACT_FORCE_PIERCE
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/mob/living/silicon/pai/stripPanelUnequip(obj/item/what, mob/who, where) //prevents stripping
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to_chat(src, "<span class='warning'>Your holochassis stutters and warps intensely as you attempt to interact with the object, forcing you to cease lest the field fail.</span>")
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