Merge pull request #10998 from Ghommie/Ghommie-cit569

Something about the in operator and spaceDMM version update.
This commit is contained in:
kevinz000
2020-02-15 12:17:37 -07:00
committed by GitHub
36 changed files with 58 additions and 58 deletions

View File

@@ -436,7 +436,7 @@
var/list/result = list()
for(var/m in group)
var/mob/M = m
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && M.ckey in GLOB.poll_ignore[ignore_category]))
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && (M.ckey in GLOB.poll_ignore[ignore_category])))
continue
if(be_special_flag)
if(!(M.client.prefs) || !(be_special_flag in M.client.prefs.be_special))

View File

@@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(species_list)
continue
if(M.stat != DEAD && !override)
continue
if(speaker_key && speaker_key in prefs.ignoring)
if(speaker_key && (speaker_key in prefs.ignoring))
continue
switch(message_type)

View File

@@ -118,7 +118,7 @@ SUBSYSTEM_DEF(job)
if(flag && (!(flag in player.client.prefs.be_special)))
JobDebug("FOC flag failed, Player: [player], Flag: [flag], ")
continue
if(player.mind && job.title in player.mind.restricted_roles)
if(player.mind && (job.title in player.mind.restricted_roles))
JobDebug("FOC incompatible with antagonist role, Player: [player]")
continue
if(player.client.prefs.job_preferences[job.title] == level)
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(job)
JobDebug("GRJ player not enough xp, Player: [player]")
continue
if(player.mind && job.title in player.mind.restricted_roles)
if(player.mind && (job.title in player.mind.restricted_roles))
JobDebug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
continue
@@ -340,7 +340,7 @@ SUBSYSTEM_DEF(job)
JobDebug("DO non-human failed, Player: [player], Job:[job.title]")
continue
if(player.mind && job.title in player.mind.restricted_roles)
if(player.mind && (job.title in player.mind.restricted_roles))
JobDebug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
continue

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@@ -149,7 +149,7 @@ SUBSYSTEM_DEF(vote)
var/list/this_vote = voted[ckey]
var/list/pretty_vote = list()
for(var/choice in choices)
if("[choice]" in this_vote && "[choice]" in scores_by_choice)
if(("[choice]" in this_vote) && ("[choice]" in scores_by_choice))
sorted_insert(scores_by_choice["[choice]"],this_vote["[choice]"],/proc/cmp_numeric_asc)
// START BALLOT GATHERING
pretty_vote += "[choice]"
@@ -160,7 +160,7 @@ SUBSYSTEM_DEF(vote)
for(var/score_name in scores_by_choice)
var/list/score = scores_by_choice[score_name]
for(var/indiv_score in score)
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
if(score.len == 0)
scores_by_choice -= score_name
while(scores_by_choice.len > 1)
@@ -376,7 +376,7 @@ SUBSYSTEM_DEF(vote)
else
to_chat(world, "<span style='boldannounce'>Notice:Restart vote will not restart the server automatically because there are active admins on.</span>")
message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.")
return .
/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0)

View File

@@ -32,7 +32,7 @@ GLOBAL_LIST_INIT(huds, list(
/datum/atom_hud
var/list/atom/hudatoms = list() //list of all atoms which display this hud
var/list/mob/hudusers = list() //list with all mobs who can see the hud
var/list/hudusers = list() //list with all mobs who can see the hud
var/list/hud_icons = list() //these will be the indexes for the atom's hud_list
var/list/next_time_allowed = list() //mobs associated with the next time this hud can be added to them

View File

@@ -61,7 +61,7 @@
trimmed_list.Remove(M)
continue
if (M.mind)
if (restrict_ghost_roles && M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL]) // Are they playing a ghost role?
if (restrict_ghost_roles && (M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL])) // Are they playing a ghost role?
trimmed_list.Remove(M)
continue
if (M.mind.assigned_role in restricted_roles) // Does their job allow it?

View File

@@ -79,7 +79,7 @@
try_detonate(TRUE)
//Counter terrorists win
else if(!active || defused)
if(defused && payload in src)
if(defused && (payload in src))
payload.defuse()
countdown.stop()
STOP_PROCESSING(SSfastprocess, src)

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@@ -33,7 +33,7 @@
for(var/obj/machinery/telecomms/hub/H in links)
for(var/obj/machinery/telecomms/relay/R in H.links)
if(R.can_receive(signal) && R.z in signal.levels)
if(R.can_receive(signal) && (R.z in signal.levels))
return TRUE
return FALSE

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@@ -867,7 +867,7 @@
return
/obj/mecha/proc/moved_inside(mob/living/carbon/human/H)
if(H && H.client && H in range(1))
if(H?.client && (H in range(1)))
occupant = H
H.forceMove(src)
H.update_mouse_pointer()

View File

@@ -146,7 +146,7 @@
..()
if(href_list["drop_from_cargo"])
var/obj/O = locate(href_list["drop_from_cargo"])
if(O && O in src.cargo)
if(O && (O in cargo))
occupant_message("<span class='notice'>You unload [O].</span>")
O.forceMove(drop_location())
cargo -= O

View File

@@ -23,7 +23,7 @@
if(!boomingandboxing)
var/list/tracklist = list()
for(var/datum/track/S in SSjukeboxes.songs)
if(istype(S) && S.song_associated_id in availabletrackids)
if(istype(S) && (S.song_associated_id in availabletrackids))
tracklist[S.song_name] = S
var/selected = input(user, "Play song", "Track:") as null|anything in tracklist
if(QDELETED(src) || !selected || !istype(tracklist[selected], /datum/track))

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@@ -51,7 +51,7 @@
/obj/item/flashlight/attack(mob/living/carbon/M, mob/living/carbon/human/user)
add_fingerprint(user)
if(istype(M) && on && user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH))
if(istype(M) && on && (user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH)))
if((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50)) //too dumb to use flashlight properly
return ..() //just hit them in the head
@@ -390,7 +390,7 @@
return TRUE
/obj/item/flashlight/emp/attack(mob/living/M, mob/living/user)
if(on && user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH)) // call original attack when examining organs
if(on && (user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH))) // call original attack when examining organs
..()
return

View File

@@ -44,9 +44,9 @@
if(H.stat == DEAD || H == user)
continue
if(H.mind && (has_job_loyalties || has_role_loyalties))
if(has_job_loyalties && H.mind.assigned_role in job_loyalties)
if(has_job_loyalties && (H.mind.assigned_role in job_loyalties))
inspired += H
else if(has_role_loyalties && H.mind.special_role in role_loyalties)
else if(has_role_loyalties && (H.mind.special_role in role_loyalties))
inspired += H
else if(check_inspiration(H))
inspired += H

View File

@@ -95,7 +95,7 @@
if(user.lying && get_dist(src, user) > 0)
return
if(!broken && registered_id != null && registered_id in user.held_items)
if(!broken && registered_id != null && (registered_id in user.held_items))
handle_prisoner_id(user)
return

View File

@@ -35,7 +35,7 @@
. = ..()
if(!isliving(user))
return
if(user.mind && user.mind in immune_minds)
if(user.mind && (user.mind in immune_minds))
return
if(get_dist(user, src) <= 1)
. += "<span class='notice'>You reveal [src]!</span>"

View File

@@ -303,7 +303,7 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
//These three are weird. For best performance, they are only a number when they're not being changed by the SDQL searching/execution code. They only become numbers when they finish changing.
var/list/obj_count_all
var/list/obj_count_eligible
var/list/obj_count_finished
var/obj_count_finished
//Statclick
var/obj/effect/statclick/SDQL2_delete/delete_click
@@ -682,7 +682,7 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
SDQL2_TICK_CHECK
SDQL2_HALT_CHECK
if(islist(obj_count_finished))
obj_count_finished = obj_count_finished.len
obj_count_finished = length(obj_count_finished)
state = SDQL2_STATE_SWITCHING
/datum/SDQL2_query/proc/SDQL_print(object, list/text_list, print_nulls = TRUE)

View File

@@ -135,7 +135,7 @@ GLOBAL_LIST_EMPTY(dirty_vars)
if(!(locate(/obj/structure/grille) in T))
var/window_check = 0
for(var/obj/structure/window/W in T)
if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
if(W.dir == turn(C1.dir,180) || (W.dir in list(5,6,9,10)))
window_check = 1
break
if(!window_check)

View File

@@ -118,7 +118,7 @@
continue
if(ishostile(L))
var/mob/living/simple_animal/hostile/H = L
if(("ratvar" in H.faction) || (!H.mind && "neutral" in H.faction))
if(("ratvar" in H.faction) || (!H.mind && ("neutral" in H.faction)))
continue
if(ismegafauna(H) || (!H.mind && H.AIStatus == AI_OFF))
continue

View File

@@ -212,7 +212,7 @@
meatslab.throw_at(pick(nearby_turfs),i,3)
for (var/turfs=1 to meat_produced)
var/turf/gibturf = pick(nearby_turfs)
if (!gibturf.density && src in view(gibturf))
if (!gibturf.density && (src in view(gibturf)))
new gibtype(gibturf,i,diseases)
pixel_x = initial(pixel_x) //return to its spot after shaking

View File

@@ -220,7 +220,7 @@
unprocess()
qdel(src)
if(!bomb_active || bomb_defused)
if(bomb_defused && bomb in src)
if(bomb_defused && (bomb in src))
bomb.defuse()
bomb_active = FALSE
unprocess()

View File

@@ -18,7 +18,7 @@
write_data_to_pin(new_data)
/datum/integrated_io/dir/write_data_to_pin(var/new_data)
if(isnull(new_data) || new_data in list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)/* + list(UP, DOWN)*/)
if(isnull(new_data) || (new_data in GLOB.alldirs/* + list(UP, DOWN)*/))
data = new_data
holder.on_data_written()

View File

@@ -40,7 +40,7 @@ GLOBAL_PROTECT(exp_to_update)
return exp_type
/proc/job_is_xp_locked(jobtitle)
if(!CONFIG_GET(flag/use_exp_restrictions_heads) && jobtitle in (GLOB.command_positions | list("AI")))
if(!CONFIG_GET(flag/use_exp_restrictions_heads) && (jobtitle in (GLOB.command_positions | list("AI"))))
return FALSE
if(!CONFIG_GET(flag/use_exp_restrictions_other) && !(jobtitle in (GLOB.command_positions | list("AI"))))
return FALSE

View File

@@ -193,13 +193,13 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
else
ghostimage_default.icon_state = new_form
if(ghost_accs >= GHOST_ACCS_DIR && icon_state in GLOB.ghost_forms_with_directions_list) //if this icon has dirs AND the client wants to show them, we make sure we update the dir on movement
if(ghost_accs >= GHOST_ACCS_DIR && (icon_state in GLOB.ghost_forms_with_directions_list)) //if this icon has dirs AND the client wants to show them, we make sure we update the dir on movement
updatedir = 1
else
updatedir = 0 //stop updating the dir in case we want to show accessories with dirs on a ghost sprite without dirs
setDir(2 )//reset the dir to its default so the sprites all properly align up
if(ghost_accs == GHOST_ACCS_FULL && icon_state in GLOB.ghost_forms_with_accessories_list) //check if this form supports accessories and if the client wants to show them
if(ghost_accs == GHOST_ACCS_FULL && (icon_state in GLOB.ghost_forms_with_accessories_list)) //check if this form supports accessories and if the client wants to show them
var/datum/sprite_accessory/S
if(facial_hair_style)
S = GLOB.facial_hair_styles_list[facial_hair_style]

View File

@@ -258,7 +258,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
if(M.stat != DEAD) //not dead, not important
if(yellareas) //CIT CHANGE - see above. makes yelling penetrate walls
var/area/A = get_area(M) //CIT CHANGE - ditto
if(istype(A) && A.ambientsounds != SPACE && A in yellareas) //CIT CHANGE - ditto
if(istype(A) && A.ambientsounds != SPACE && (A in yellareas)) //CIT CHANGE - ditto
listening |= M //CIT CHANGE - ditto
continue
if(!M.client || !client) //client is so that ghosts don't have to listen to mice
@@ -368,7 +368,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
if(message_mode == MODE_HEADSET)
imp.radio.talk_into(src, message, , spans, language)
return ITALICS | REDUCE_RANGE
if(message_mode == MODE_DEPARTMENT || message_mode in GLOB.radiochannels)
if(message_mode == MODE_DEPARTMENT || (message_mode in GLOB.radiochannels))
imp.radio.talk_into(src, message, message_mode, spans, language)
return ITALICS | REDUCE_RANGE

View File

@@ -8,9 +8,9 @@
var/list/states = icon_states(icon)
icon_state = ""
if(resting) //The next line is some bullshit but I can make it worse if you want and make it a single line instead of four.. :)
if(dynamic_chassis_sit && ("sit") in states)
if(dynamic_chassis_sit && ("sit" in states))
icon_state = "sit"
else if(dynamic_chassis_bellyup && ("bellyup") in states)
else if(dynamic_chassis_bellyup && ("bellyup" in states))
icon_state = "bellyup"
else if("rest" in states)
icon_state = "rest"

View File

@@ -340,7 +340,7 @@
/obj/item/robot_module/medical/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/medmodels = list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot", "Medihound", "Medihound Dark", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
if(R.client && (R.client.ckey in list("nezuli")))
medmodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medmodels
if(!borg_icon)
@@ -437,7 +437,7 @@
/obj/item/robot_module/engineering/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
if(R.client && (R.client.ckey in list("nezuli")))
engymodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in engymodels
if(!borg_icon)
@@ -515,7 +515,7 @@
/obj/item/robot_module/security/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/list/secmodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Can", "Marina", "Spider", "K9", "K9 Dark", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
if(R.client && (R.client.ckey in list("nezuli")))
secmodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in secmodels
if(!borg_icon)

View File

@@ -191,7 +191,7 @@
/obj/effect/proc_holder/spell/aoe_turf/blindness/cast(list/targets,mob/user = usr)
for(var/mob/living/L in GLOB.alive_mob_list)
var/turf/T = get_turf(L.loc)
if(T && T in targets)
if(T && (T in targets))
L.blind_eyes(4)
return

View File

@@ -467,11 +467,11 @@
return
return
if(parrot_interest && parrot_interest in view(src))
if(parrot_interest && (parrot_interest in view(src)))
parrot_state = PARROT_SWOOP | PARROT_STEAL
return
if(parrot_perch && parrot_perch in view(src))
if(parrot_perch && (parrot_perch in view(src)))
parrot_state = PARROT_SWOOP | PARROT_RETURN
return

View File

@@ -270,7 +270,7 @@
if(!is_operational() || recording_recipe)
return
var/amount = text2num(params["amount"])
if(beaker && amount in beaker.possible_transfer_amounts)
if(beaker && (amount in beaker.possible_transfer_amounts))
beaker.reagents.remove_all(amount)
work_animation()
. = TRUE

View File

@@ -551,7 +551,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
value = 1
/datum/reagent/consumable/ethanol/screwdrivercocktail/on_mob_life(mob/living/carbon/M)
if(M.mind && M.mind.assigned_role in list("Station Engineer", "Atmospheric Technician", "Chief Engineer")) //Engineers lose radiation poisoning at a massive rate.
if(M.mind && (M.mind.assigned_role in list("Station Engineer", "Atmospheric Technician", "Chief Engineer"))) //Engineers lose radiation poisoning at a massive rate.
M.radiation = max(M.radiation - 25, 0)
return ..()

View File

@@ -338,8 +338,8 @@
/datum/reagent/water/holywater/on_mob_life(mob/living/carbon/M)
if(!data)
data = 1
data++
data = list("misc" = 1)
data["misc"]++
M.jitteriness = min(M.jitteriness+4,10)
if(iscultist(M))
for(var/datum/action/innate/cult/blood_magic/BM in M.actions)
@@ -348,7 +348,7 @@
to_chat(M, "<span class='cultlarge'>Your blood rites falter as holy water scours your body!</span>")
for(var/datum/action/innate/cult/blood_spell/BS in BM.spells)
qdel(BS)
if(data >= 25) // 10 units, 45 seconds @ metabolism 0.4 units & tick rate 1.8 sec
if(data["misc"] >= 25) // 10 units, 45 seconds @ metabolism 0.4 units & tick rate 1.8 sec
if(!M.stuttering)
M.stuttering = 1
M.stuttering = min(M.stuttering+4, 10)
@@ -369,7 +369,7 @@
"You can't save him. Nothing can save him now", "It seems that Nar'Sie will triumph after all")].</span>")
if("emote")
M.visible_message("<span class='warning'>[M] [pick("whimpers quietly", "shivers as though cold", "glances around in paranoia")].</span>")
if(data >= 60) // 30 units, 135 seconds
if(data["misc"] >= 60) // 30 units, 135 seconds
if(iscultist(M) || is_servant_of_ratvar(M))
if(iscultist(M))
SSticker.mode.remove_cultist(M.mind, FALSE, TRUE)

View File

@@ -27,7 +27,7 @@
if(reagents.total_volume)
. += "<span class='notice'>It's soaked. Alt-Click to squeeze it dry, and perhaps gather the liquids into another held open container.</span>"
/obj/item/reagent_containers/rag/afterattack(atom/A as obj|turf|area, mob/user,proximity)
/obj/item/reagent_containers/rag/afterattack(atom/A, mob/user,proximity)
. = ..()
if(!proximity)
return
@@ -46,7 +46,7 @@
C.visible_message("<span class='notice'>[user] has touched \the [C] with \the [src].</span>")
log_combat(user, C, "touched", log_object)
else if(istype(A) && src in user)
else if(istype(A) && (src in user))
user.visible_message("[user] starts to wipe down [A] with [src]!", "<span class='notice'>You start to wipe down [A] with [src]...</span>")
if(do_after(user, action_speed, target = A))
user.visible_message("[user] finishes wiping off [A]!", "<span class='notice'>You finish wiping off [A].</span>")

View File

@@ -38,7 +38,7 @@
else
message = "<span class='notice'>You must hold the desired item in your hands to mark it for recall.</span>"
else if(marked_item && marked_item in hand_items) //unlinking item to the spell
else if(marked_item && (marked_item in hand_items)) //unlinking item to the spell
message = "<span class='notice'>You remove the mark on [marked_item] to use elsewhere.</span>"
name = "Instant Summons"
marked_item = null
@@ -78,7 +78,7 @@
if(iscarbon(M)) //Edge case housekeeping
var/mob/living/carbon/C = M
if(C.stomach_contents && item_to_retrieve in C.stomach_contents)
if(C.stomach_contents && (item_to_retrieve in C.stomach_contents))
C.stomach_contents -= item_to_retrieve
for(var/X in C.bodyparts)
var/obj/item/bodypart/part = X

View File

@@ -190,7 +190,7 @@
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
var/sound/eating = GLOB.pred_vore_sounds[vore_sound]
SEND_SOUND(H,eating)
else if(H && H in contents && H.client)
else if(H?.client && (H in contents))
var/sound/eating = GLOB.prey_vore_sounds[vore_sound]
SEND_SOUND(H,eating)
recent_sound = TRUE
@@ -246,7 +246,7 @@
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
var/sound/releasement = GLOB.pred_release_sounds[release_sound]
H.playsound_local(owner.loc, releasement, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
else if(H && H in contents && H.client)
else if(H?.client && (H in contents))
var/sound/releasement = GLOB.prey_release_sounds[release_sound]
SEND_SOUND(H,releasement)
recent_sound = TRUE
@@ -302,7 +302,7 @@
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
var/sound/releasement = GLOB.pred_release_sounds[release_sound]
H.playsound_local(owner.loc, releasement, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
else if(H && H in contents && H.client)
else if(H?.client && (H in contents))
var/sound/releasement = GLOB.prey_release_sounds[release_sound]
SEND_SOUND(H,releasement)
recent_sound = TRUE
@@ -364,7 +364,7 @@
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
var/sound/eating = GLOB.pred_vore_sounds[vore_sound]
H.playsound_local(owner.loc, eating, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
else if(H && H in contents && H.client)
else if(H?.client && (H in contents))
var/sound/eating = GLOB.prey_vore_sounds[vore_sound]
SEND_SOUND(H,eating)
recent_sound = TRUE
@@ -586,7 +586,7 @@
for(var/mob/living/H in hearing_mobs)
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
H.playsound_local(owner.loc, pred_struggle_snuggle, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
else if(H && H in contents && H.client)
else if(H && H.client && (H in contents))
SEND_SOUND(H,prey_struggle_snuggle)
else

View File

@@ -195,7 +195,7 @@
for(var/mob/living/H in hearing_mobs)
if(H && H.client && (isturf(H.loc) || (H.loc != src.contents)))
SEND_SOUND(H,pred_digest)
else if(H && H in contents && H.client)
else if(H?.client && (H in contents))
SEND_SOUND(H,prey_digest)
//No digestion protection for megafauna.

View File

@@ -23,4 +23,4 @@ export NODE_VERSION=12
export PHP_VERSION=5.6
# SpacemanDMM git tag
export SPACEMAN_DMM_VERSION=suite-1.0
export SPACEMAN_DMM_VERSION=suite-1.2