TO TEST - also needs #9099 merging.

This commit is contained in:
Fermi
2019-09-19 17:52:45 +01:00
parent 2c70bd097c
commit 7ef5ab0332
9 changed files with 47 additions and 23 deletions

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@@ -34,3 +34,12 @@
#define DEL_REAGENT 1 // reagent deleted (fully cleared)
#define ADD_REAGENT 2 // reagent added
#define REM_REAGENT 3 // reagent removed (may still exist)
//reagent bitflags, used for altering how they works
#define REAGENT_DEAD_PROCESS (1<<0) //calls on_mob_dead() if present in a dead body
#define REAGENT_DONOTSPLIT (1<<1) //Do not split the chem at all during processing
#define REAGENT_ONLYINVERSE (1<<2) //Only invert chem, no splitting
#define REAGENT_ONMOBMERGE (1<<3) //Call on_mob_life proc when reagents are merging.
#define REAGENT_INVISIBLE (1<<4) //Doesn't appear on handheld health analyzers.
#define REAGENT_FORCEONNEW (1<<5) //Forces a on_new() call without a data overhead
#define REAGENT_SNEAKYNAME (1<<6) //When metabolised it takes the name of the splitting chem

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@@ -385,7 +385,7 @@ SLIME SCANNER
if(M.reagents.reagent_list.len)
var/list/datum/reagent/reagents = list()
for(var/datum/reagent/R in M.reagents.reagent_list)
if(R.invisible)
if(R.reagentFlags & REAGENT_INVISIBLE)
continue
reagents += R

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@@ -880,10 +880,8 @@
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
if(isliving(my_atom))
if(R.OnMobMergeCheck == TRUE)//Forces on_mob_add proc when a chem is merged
if(R.reagentFlags & REAGENT_ONMOBMERGE)//Forces on_mob_add proc when a chem is merged
R.on_mob_add(my_atom, amount)
//else
// R.on_merge(data, amount, my_atom, other_purity)
R.on_merge(data, amount, my_atom, other_purity)
if(!no_react)
handle_reactions()
@@ -901,7 +899,7 @@
if(data)
R.data = data
R.on_new(data)
if(R.addProc == TRUE)//Allows on new without data overhead.
if(R.reagentFlags & REAGENT_FORCEONNEW)//Allows on new without data overhead.
R.on_new(pH) //Add more as desired.

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@@ -32,19 +32,23 @@
var/addiction_stage3_end = 30
var/addiction_stage4_end = 40
var/overdosed = 0 // You fucked up and this is now triggering its overdose effects, purge that shit quick.
var/self_consuming = FALSE
var/self_consuming = FALSE //I think this uhhh, makes weird stuff happen when metabolising, but... doesn't seem to do what I think, so I'm gonna leave it.
//Fermichem vars:
var/purity = 1 //How pure a chemical is from 0 - 1.
var/addProc = FALSE //If the chemical should force an on_new() call
var/turf/loc = null //Should be the creation location!
var/pH = 7 //pH of the specific reagent, used for calculating the sum pH of a holder.
var/ImpureChem = "fermiTox"// What chemical is metabolised with an inpure reaction
var/InverseChemVal = 0.25 // If the impurity is below 0.5, replace ALL of the chem with InverseChem upon metabolising
var/InverseChem = "fermiTox"// What chem is metabolised when purity is below InverseChemVal, this shouldn't be made, but if it does, well, I guess I'll know about it.
var/DoNotSplit = FALSE // If impurity is handled within the main chem itself
var/OnMobMergeCheck = FALSE //Call on_mob_life proc when reagents are merging.
var/metabolizing = FALSE
var/invisible = FALSE //Set to true if it doesn't appear on handheld health analyzers.
var/reagentFlags //REAGENT_DEAD_PROCESS, REAGENT_DONOTSPLIT, REAGENT_ONLYINVERSE, REAGENT_ONMOBMERGE, REAGENT_INVISIBLE, REAGENT_FORCEONNEW, REAGENT_SNEAKYNAME
//REAGENT_DEAD_PROCESS Calls on_mob_dead() if present in a dead body
//REAGENT_DONOTSPLIT Do not split the chem at all during processing
//REAGENT_ONLYINVERSE Only invert chem, no splitting
//REAGENT_ONMOBMERGE Call on_mob_life proc when reagents are merging.
//REAGENT_INVISIBLE Doesn't appear on handheld health analyzers.
//REAGENT_FORCEONNEW Forces a on_new() call without a data overhead
//REAGENT_SNEAKYNAME When metabolised it takes the name of the splitting chem
/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
. = ..()
@@ -73,6 +77,15 @@
holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
return
//called when a mob processes chems when dead.
/datum/reagent/proc/on_mob_death(mob/living/carbon/M)
if(!(reagentFlags & REAGENT_DEAD_PROCESS)) //justincase
return
current_cycle++
if(holder)
holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
return
// Called when this reagent is first added to a mob
/datum/reagent/proc/on_mob_add(mob/living/L)
return

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@@ -2003,7 +2003,7 @@
can_synth = FALSE
var/datum/dna/original_dna
var/reagent_ticks = 0
invisible = TRUE
reagentFlags = REAGENT_INVISIBLE
/datum/reagent/changeling_string/on_mob_metabolize(mob/living/carbon/C)
if(C && C.dna && data["desired_dna"])

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@@ -136,7 +136,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
color = "#660015" // rgb: , 0, 255
taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses"
overdose_threshold = 100 //If this is too easy to get 100u of this, then double it please.
DoNotSplit = TRUE
reagentFlags = REAGENT_DONOTSPLIT
metabolization_rate = 0.1//It has to be slow, so there's time for the effect.
data = list("creatorID" = null, "creatorGender" = null, "creatorName" = null)
var/creatorID //ckey
@@ -144,7 +144,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
var/creatorName
var/mob/living/creator
pH = 10
OnMobMergeCheck = TRUE //Procs on_mob_add when merging into a human
reagentFlags = REAGENT_ONMOBMERGE //Procs on_mob_add when merging into a human
can_synth = FALSE
@@ -157,7 +157,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
creatorGender = "Mistress"
creatorName = "Fermis Yakumo"
purity = 1
DoNotSplit = TRUE
reagentFlags = REAGENT_DONOTSPLIT
/datum/reagent/fermi/enthrall/test/on_new()
id = "enthrall"
@@ -300,13 +300,13 @@ Creating a chem with a low purity will make you permanently fall in love with so
//Creates a gas cloud when the reaction blows up, causing everyone in it to fall in love with someone/something while it's in their system.
/datum/reagent/fermi/enthrallExplo//Created in a gas cloud when it explodes
name = "MKUltra"
name = "Gaseous MKUltra"
id = "enthrallExplo"
description = "A forbidden deep red mixture that overwhelms a foreign body with waves of desire, inducing a chemial love for another. Also, how the HECC did you get this?"
color = "#2C051A" // rgb: , 0, 255
metabolization_rate = 0.1
taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses."
DoNotSplit = TRUE
reagentFlags = REAGENT_DONOTSPLIT
can_synth = FALSE
var/mob/living/carbon/love

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@@ -300,6 +300,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
description = "A chem that makes a certain chemcat angry at you if you're reading this, how did you get this???"//i.e. tell me please, figure it's a good way to get pinged for bugfixes.
metabolization_rate = 1
can_synth = FALSE
reagentFlags = REAGENT_INVISIBLE
/datum/reagent/fermi/SDGFtox/on_mob_life(mob/living/carbon/M)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
M.blood_volume -= 10

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@@ -14,7 +14,7 @@
return
if(purity < 0)
CRASH("Purity below 0 for chem: [id], Please let Fermis Know!")
if (purity == 1 || DoNotSplit == TRUE)
if (purity == 1 || (reagentFlags & REAGENT_DONOTSPLIT))
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [id]")
return
else if (InverseChemVal > purity)//Turns all of a added reagent into the inverse chem
@@ -22,7 +22,7 @@
M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1)
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [InverseChem]")
return
else
else if(!(reagentFlags & REAGENT_ONLYINVERSE))
var/impureVol = amount * (1 - purity) //turns impure ratio into impure chem
M.reagents.remove_reagent(id, (impureVol), FALSE)
M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1)
@@ -37,7 +37,7 @@
return
if (purity < 0)
CRASH("Purity below 0 for chem: [id], Please let Fermis Know!")
if (purity == 1 || DoNotSplit == TRUE)
if (purity == 1 || (reagentFlags & REAGENT_DONOTSPLIT))
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [id] in themselves")
return
else if (InverseChemVal > purity)
@@ -48,7 +48,7 @@
R.name = name//Negative effects are hidden
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [InverseChem]")
return
else
else if(!(reagentFlags & REAGENT_ONLYINVERSE))
var/impureVol = amount * (1 - purity)
M.reagents.remove_reagent(id, impureVol, FALSE)
M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1)
@@ -77,7 +77,7 @@
taste_description = "like jerky, whiskey and an off aftertaste of a crypt."
metabolization_rate = 0.2
overdose_threshold = 25
DoNotSplit = TRUE
reagentFlags = REAGENT_DONOTSPLIT
pH = 4
can_synth = TRUE
@@ -124,7 +124,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
InverseChemVal = 0
var/obj/item/organ/tongue/nT
DoNotSplit = TRUE
reagentFlags = REAGENT_DONOTSPLIT
pH = 5
var/obj/item/organ/tongue/T
can_synth = TRUE
@@ -250,6 +250,7 @@
id = "nanite_b_goneTox"
description = "Poorly made, and shocks you!"
metabolization_rate = 1
reagentFlags = REAGENT_INVISIBLE
//Increases shock events.
/datum/reagent/fermi/nanite_b_goneTox/on_mob_life(mob/living/carbon/C)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
@@ -315,7 +316,7 @@
name = "Fermis Test Reagent"
id = "fermiTest"
description = "You should be really careful with this...! Also, how did you get this?"
addProc = TRUE
reagentFlags = REAGENT_FORCEONNEW
can_synth = FALSE
/datum/reagent/fermi/fermiTest/on_new(datum/reagents/holder)
@@ -353,6 +354,7 @@
data = "merge"
color = "FFFFFF"
can_synth = FALSE
reagentFlags = REAGENT_INVISIBLE
//I'm concerned this is too weak, but I also don't want deathmixes.
/datum/reagent/fermi/fermiTox/on_mob_life(mob/living/carbon/C, method)

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@@ -80,6 +80,7 @@
taste_description = "a weird, syrupy flavour, yamero"
color = "#68e83a"
pH = 8.6
reagentFlags = REAGENT_INVISIBLE
/datum/reagent/fermi/yamerol_tox/on_mob_life(mob/living/carbon/C)
var/obj/item/organ/tongue/T = C.getorganslot(ORGAN_SLOT_TONGUE)