jaunting wraiths should now always be facing the correct direction in their animation and sprite before and after jaunt (#34547)

This commit is contained in:
uraniummeltdown
2018-01-19 20:28:05 +05:00
committed by CitadelStationBot
parent c6f227fc18
commit 7f5f255ce7
@@ -44,7 +44,8 @@
holder.reappearing = 1
playsound(get_turf(target), 'sound/magic/ethereal_exit.ogg', 50, 1, -1)
sleep(25 - jaunt_in_time)
new jaunt_in_type(mobloc, target.dir)
new jaunt_in_type(mobloc, holder.dir)
target.setDir(holder.dir)
sleep(jaunt_in_time)
qdel(holder)
if(!QDELETED(target))