Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit685
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@@ -38,9 +38,16 @@ require only minor tweaks.
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#define ZTRAIT_VR "Virtual Reality"
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#define ZTRAIT_SPACE_RUINS "Space Ruins"
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#define ZTRAIT_LAVA_RUINS "Lava Ruins"
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#define ZTRAIT_ICE_RUINS "Ice Ruins"
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#define ZTRAIT_ICE_RUINS_UNDERGROUND "Ice Ruins Underground"
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#define ZTRAIT_ISOLATED_RUINS "Isolated Ruins" //Placing ruins on z levels with this trait will use turf reservation instead of usual placement.
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#define ZTRAIT_VIRTUAL_REALITY "Virtual Reality"
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//boolean - weather types that occur on the level
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#define ZTRAIT_SNOWSTORM "Weather_Snowstorm"
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#define ZTRAIT_ASHSTORM "Weather_Ashstorm"
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#define ZTRAIT_ACIDRAIN "Weather_Acidrain"
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// number - bombcap is multiplied by this before being applied to bombs
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#define ZTRAIT_BOMBCAP_MULTIPLIER "Bombcap Multiplier"
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@@ -69,6 +76,7 @@ require only minor tweaks.
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#define ZTRAITS_SPACE list(ZTRAIT_LINKAGE = CROSSLINKED, ZTRAIT_SPACE_RUINS = TRUE)
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#define ZTRAITS_LAVALAND list(\
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ZTRAIT_MINING = TRUE, \
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ZTRAIT_ASHSTORM = TRUE, \
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ZTRAIT_LAVA_RUINS = TRUE, \
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ZTRAIT_BOMBCAP_MULTIPLIER = 5, \
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ZTRAIT_BASETURF = /turf/open/lava/smooth/lava_land_surface)
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