Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit685
This commit is contained in:
@@ -58,6 +58,11 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/eng
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else if(isarea(areatype))
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var/area/areatemp = areatype
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areatype = areatemp.type
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else if(islist(areatype))
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var/list/turfs = list()
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for(var/A in areatype)
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turfs += get_area_turfs(A)
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return turfs
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else if(!ispath(areatype))
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return null
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@@ -88,6 +88,7 @@
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init_subtypes(/datum/crafting_recipe, GLOB.crafting_recipes)
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INVOKE_ASYNC(GLOBAL_PROC, /proc/init_ref_coin_values) //so the current procedure doesn't sleep because of UNTIL()
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INVOKE_ASYNC(GLOBAL_PROC, /proc/setupGenetics)
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//creates every subtype of prototype (excluding prototype) and adds it to list L.
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//if no list/L is provided, one is created.
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@@ -113,3 +114,25 @@
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UNTIL(C.flags_1 & INITIALIZED_1) //we want to make sure the value is calculated and not null.
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GLOB.coin_values[path] = C.value
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qdel(C)
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/proc/setupGenetics()
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var/list/mutations = subtypesof(/datum/mutation/human)
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shuffle_inplace(mutations)
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for(var/A in subtypesof(/datum/generecipe))
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var/datum/generecipe/GR = A
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GLOB.mutation_recipes[initial(GR.required)] = initial(GR.result)
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for(var/i in 1 to LAZYLEN(mutations))
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var/path = mutations[i] //byond gets pissy when we do it in one line
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var/datum/mutation/human/B = new path ()
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B.alias = "Mutation #[i]"
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GLOB.all_mutations[B.type] = B
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GLOB.full_sequences[B.type] = generate_gene_sequence(B.blocks)
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if(B.locked)
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continue
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if(B.quality == POSITIVE)
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GLOB.good_mutations |= B
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else if(B.quality == NEGATIVE)
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GLOB.bad_mutations |= B
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else if(B.quality == MINOR_NEGATIVE)
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GLOB.not_good_mutations |= B
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CHECK_TICK
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+10
-8
@@ -163,9 +163,11 @@
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"tail_lizard" = pick(GLOB.tails_list_lizard),
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"tail_human" = "None",
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"wings" = "None",
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"wings_color" = "FFF",
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"deco_wings" = "None",
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"snout" = pick(GLOB.snouts_list),
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"horns" = pick(GLOB.horns_list),
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"horns" = "None",
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"horns_color" = "85615a",
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"ears" = "None",
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"frills" = pick(GLOB.frills_list),
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"spines" = pick(GLOB.spines_list),
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@@ -174,7 +176,7 @@
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"caps" = pick(GLOB.caps_list),
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"insect_wings" = pick(GLOB.insect_wings_list),
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"insect_fluff" = "None",
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"insect_markings" = pick(GLOB.insect_markings_list),
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"insect_markings" = pick(GLOB.insect_markings_list),
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"taur" = "None",
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"mam_body_markings" = snowflake_markings_list.len ? pick(snowflake_markings_list) : "None",
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"mam_ears" = snowflake_ears_list ? pick(snowflake_ears_list) : "None",
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@@ -317,7 +319,7 @@ GLOBAL_LIST_EMPTY(species_list)
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else
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return "unknown"
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/proc/do_mob(mob/user , mob/target, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks = null, ignorehelditem = 0)
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/proc/do_mob(mob/user , mob/target, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks = null, ignorehelditem = FALSE, resume_time = 0 SECONDS)
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if(!user || !target)
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return 0
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var/user_loc = user.loc
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@@ -336,10 +338,10 @@ GLOBAL_LIST_EMPTY(species_list)
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var/endtime = world.time+time
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var/starttime = world.time
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. = 1
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while (world.time < endtime)
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while (world.time + resume_time < endtime)
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stoplag(1)
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if (progress)
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progbar.update(world.time - starttime)
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progbar.update(world.time - starttime + resume_time)
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if(QDELETED(user) || QDELETED(target))
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. = 0
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break
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@@ -371,7 +373,7 @@ GLOBAL_LIST_EMPTY(species_list)
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checked_health["health"] = health
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return ..()
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/proc/do_after(mob/user, var/delay, needhand = 1, atom/target = null, progress = 1, datum/callback/extra_checks = null, required_mobility_flags = (MOBILITY_USE|MOBILITY_MOVE))
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/proc/do_after(mob/user, var/delay, needhand = 1, atom/target = null, progress = 1, datum/callback/extra_checks = null, required_mobility_flags = (MOBILITY_USE|MOBILITY_MOVE), resume_time = 0 SECONDS)
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if(!user)
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return 0
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var/atom/Tloc = null
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@@ -400,10 +402,10 @@ GLOBAL_LIST_EMPTY(species_list)
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var/starttime = world.time
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. = 1
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var/mob/living/L = isliving(user) && user //evals to last thing eval'd
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while (world.time < endtime)
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while (world.time + resume_time < endtime)
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stoplag(1)
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if (progress)
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progbar.update(world.time - starttime)
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progbar.update(world.time - starttime + resume_time)
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if(drifting && !user.inertia_dir)
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drifting = 0
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@@ -434,6 +434,29 @@ Turf and target are separate in case you want to teleport some distance from a t
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return locate(x,y,A.z)
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/**
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* Get ranged target turf, but with direct targets as opposed to directions
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*
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* Starts at atom A and gets the exact angle between A and target
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* Moves from A with that angle, Range amount of times, until it stops, bound to map size
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* Arguments:
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* * A - Initial Firer / Position
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* * target - Target to aim towards
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* * range - Distance of returned target turf from A
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* * offset - Angle offset, 180 input would make the returned target turf be in the opposite direction
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*/
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/proc/get_ranged_target_turf_direct(atom/A, atom/target, range, offset)
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var/angle = arctan(target.x - A.x, target.y - A.y)
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if(offset)
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angle += offset
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var/turf/T = get_turf(A)
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for(var/i in 1 to range)
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var/turf/check = locate(A.x + cos(angle) * i, A.y + sin(angle) * i, A.z)
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if(!check)
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break
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T = check
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return T
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// returns turf relative to A offset in dx and dy tiles
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// bound to map limits
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