Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit685
This commit is contained in:
@@ -851,12 +851,6 @@
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#define NODESIGN "None"
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#define NANOTRASEN "NanotrasenStandard"
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#define SYNDI "SyndiSnacks"
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#define HEART "Heart"
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#define SMILEY "SmileyFace"
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/obj/item/storage/box/papersack
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name = "paper sack"
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desc = "A sack neatly crafted out of paper."
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@@ -864,7 +858,18 @@
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item_state = "paperbag_None"
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resistance_flags = FLAMMABLE
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foldable = null
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var/design = NODESIGN
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/// A list of all available papersack reskins
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var/list/papersack_designs = list()
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/obj/item/storage/box/papersack/Initialize(mapload)
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. = ..()
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papersack_designs = sortList(list(
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"None" = image(icon = src.icon, icon_state = "paperbag_None"),
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"NanotrasenStandard" = image(icon = src.icon, icon_state = "paperbag_NanotrasenStandard"),
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"SyndiSnacks" = image(icon = src.icon, icon_state = "paperbag_SyndiSnacks"),
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"Heart" = image(icon = src.icon, icon_state = "paperbag_Heart"),
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"SmileyFace" = image(icon = src.icon, icon_state = "paperbag_SmileyFace")
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))
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/obj/item/storage/box/papersack/update_icon_state()
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if(contents.len == 0)
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@@ -872,55 +877,64 @@
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else
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icon_state = "[item_state]_closed"
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/obj/item/storage/box/papersack/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/pen))
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//if a pen is used on the sack, dialogue to change its design appears
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if(contents.len)
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to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
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return
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var/list/designs = list(NODESIGN, NANOTRASEN, SYNDI, HEART, SMILEY, "Cancel")
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var/switchDesign = input("Select a Design:", "Paper Sack Design", designs[1]) in designs
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if(get_dist(usr, src) > 1)
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to_chat(usr, "<span class='warning'>You have moved too far away!</span>")
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return
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var/choice = designs.Find(switchDesign)
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if(design == designs[choice] || designs[choice] == "Cancel")
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return 0
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to_chat(usr, "<span class='notice'>You make some modifications to [src] using your pen.</span>")
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design = designs[choice]
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icon_state = "paperbag_[design]"
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item_state = "paperbag_[design]"
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switch(designs[choice])
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if(NODESIGN)
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var/choice = show_radial_menu(user, src , papersack_designs, custom_check = CALLBACK(src, .proc/check_menu, user, W), radius = 36, require_near = TRUE)
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if(!choice)
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return FALSE
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if(icon_state == "paperbag_[choice]")
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return FALSE
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switch(choice)
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if("None")
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desc = "A sack neatly crafted out of paper."
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if(NANOTRASEN)
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if("NanotrasenStandard")
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desc = "A standard Nanotrasen paper lunch sack for loyal employees on the go."
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if(SYNDI)
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if("SyndiSnacks")
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desc = "The design on this paper sack is a remnant of the notorious 'SyndieSnacks' program."
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if(HEART)
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if("Heart")
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desc = "A paper sack with a heart etched onto the side."
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if(SMILEY)
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if("SmileyFace")
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desc = "A paper sack with a crude smile etched onto the side."
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return 0
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else
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return FALSE
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to_chat(user, "<span class='notice'>You make some modifications to [src] using your pen.</span>")
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icon_state = "paperbag_[choice]"
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item_state = "paperbag_[choice]"
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return FALSE
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else if(W.get_sharpness())
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if(!contents.len)
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if(item_state == "paperbag_None")
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user.show_message("<span class='notice'>You cut eyeholes into [src].</span>", MSG_VISUAL)
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new /obj/item/clothing/head/papersack(user.loc)
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qdel(src)
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return 0
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return FALSE
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else if(item_state == "paperbag_SmileyFace")
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user.show_message("<span class='notice'>You cut eyeholes into [src] and modify the design.</span>", MSG_VISUAL)
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new /obj/item/clothing/head/papersack/smiley(user.loc)
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qdel(src)
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return 0
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return FALSE
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return ..()
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#undef NODESIGN
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#undef NANOTRASEN
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#undef SYNDI
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#undef HEART
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#undef SMILEY
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/**
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* check_menu: Checks if we are allowed to interact with a radial menu
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*
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* Arguments:
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* * user The mob interacting with a menu
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* * P The pen used to interact with a menu
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*/
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/obj/item/storage/box/papersack/proc/check_menu(mob/user, obj/item/pen/P)
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if(!istype(user))
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return FALSE
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if(user.incapacitated())
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return FALSE
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if(contents.len)
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to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
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return FALSE
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if(!P || !user.is_holding(P))
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to_chat(user, "<span class='warning'>You need a pen to modify [src]!</span>")
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return FALSE
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return TRUE
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/obj/item/storage/box/ingredients //This box is for the randomly chosen version the chef spawns with, it shouldn't actually exist.
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name = "ingredients box"
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