Merge remote-tracking branch 'upstream/master' into embed-changes
This commit is contained in:
@@ -33,8 +33,8 @@
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var/inaccuracy_percentage = 1.5
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var/positive_cash_offset = 0
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var/negative_cash_offset = 0
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var/minor_rewards = list(/obj/item/stack/circuit_stack/full, //To add a new minor reward, add it here.
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/obj/item/airlock_painter/decal,
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var/minor_rewards = list(/obj/item/stack/circuit_stack/full, //To add a new minor reward, add it here.
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/obj/item/flashlight/flashdark,
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/obj/item/pen/survival,
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/obj/item/circuitboard/machine/sleeper/party,
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/obj/item/toy/sprayoncan)
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+29
-1
@@ -30,6 +30,14 @@
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build_path = /obj/item/ammo_box/c38
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category = list("initial", "Security")
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/datum/design/r32acp
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name = "Rubber Pistol Bullet (.32)"
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id = "r32acp"
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build_type = AUTOLATHE
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materials = list(/datum/material/iron = 250)
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build_path = /obj/item/ammo_casing/r32acp
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category = list("initial", "Security")
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/////////////////
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///Hacked Gear //
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/////////////////
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@@ -78,7 +86,7 @@
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name = "Rifle Receiver"
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id = "rifle_receiver"
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build_type = AUTOLATHE
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materials = list(/datum/material/iron = 40000)
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materials = list(/datum/material/iron = 24000)
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build_path = /obj/item/weaponcrafting/improvised_parts/rifle_receiver
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category = list("hacked", "Security")
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@@ -197,3 +205,23 @@
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materials = list(/datum/material/iron = 5500)
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build_path = /obj/item/clothing/head/foilhat
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category = list("hacked", "Misc")
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/datum/design/c32acp
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name = "Pistol Bullet (.32)"
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id = "c32acp"
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build_type = AUTOLATHE
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materials = list(/datum/material/iron = 500)
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build_path = /obj/item/ammo_casing/c32acp
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category = list("hacked", "Security")
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/////////////////
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// Magazines //
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/////////////////
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/datum/design/m32acp
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name = "Empty .32 Magazine"
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id = "m32acp"
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build_type = AUTOLATHE
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materials = list(/datum/material/iron = 10000)
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build_path = /obj/item/ammo_box/magazine/m32acp/empty
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category = list("hacked", "Security")
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@@ -281,3 +281,10 @@
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build_path = /obj/item/weaponcrafting/improvised_parts/trigger_assembly
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category = list("initial", "Misc")
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/datum/design/focusing_lens
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name = "Makeshift Lens"
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id = "makeshift_lens"
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build_type = AUTOLATHE
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materials = list(/datum/material/iron = 2000, /datum/material/glass = 4000)
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build_path = /obj/item/weaponcrafting/improvised_parts/makeshift_lens
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category = list("initial", "Misc")
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