Merge branch 'master' into embed-changes

This commit is contained in:
Timothy Teakettle
2020-06-15 22:45:09 +01:00
+1 -176
View File
@@ -25505,29 +25505,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
all the quirky little soulbits.
- bugfix: box brig miscellaneous issues
- bugfix: box station hos office
2020-04-15:
Arturlang:
- rscadd: Adds garlic, a mutation of onions
- rscadd: You can now make garlic necklaces.
- tweak: Tweaked hunger to be more the same as blood level for bloodsuckers
- tweak: Bloodsuckers no longer get zero healing from regenerative cores, the core
now heals their wounds but not their blood.
- balance: Bloodsucker heal is now based a lot more on blood level.
- bugfix: You can no longer be effectively immortal when fully auged as a bloodsucker.
- bugfix: Regenerative cores will regain their old names when they are renewed,
no more working decayed cores.
- code_imp: Removes a lot of unnecesiry clutter of comments and tries to make the
vars more consistent for bloodsucker code.
- code_imp: Made the regenerative core use one proc instead of copypasta
Auris456852:
- rscadd: Added printer sound for admins that plays when someone messages Centcomm
or the Syndicate. Just like RP!
2020-04-09:
Bhijn:
- admin: The traitor panel now actually shows a list of contractor targets.
- server: Fail2Topic now supports Linux. Do beware that this requires some sysop
experience to properly set up!
- config: Fail2Topic is now disabled by default, and the out-of-the-box config files
have been updated to be a little more detailed.
- rscadd: Added a lfwb-inspired orbiting pixel + flashing outline animation to the
sprint and combat mode buttons. This can be toggled via the preferences menu,
and is completely independent from all HUD themes.
@@ -25548,14 +25528,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
has come to an end.
- rscadd: Underwear now fulfills its purpose.
- rscadd: Privates visibility preferences.
- refactor: refactored polychromic clothing into an element.
- tweak: Blacklists unsynthetizable reagents from botany bees honey production.
- bugfix: Fixed toilet cistern loot spawning on the floor.
- tweak: The megafauna's hitbox doesn't include 0 alpha sections anymore.
- bugfix: Wizard robes & co work again now.
- bugfix: Fixed some spell casting message spam.
- rscadd: Added M/F body preferences.
- bugfix: fixed yet another few airless issues with the space hermit ruin.
- bugfix: Intellectual property infringment is not cool.
- bugfix: Near-station nuclear explosions now display the on-station nuke explosion
cinematic, consistently with its clearance of the station level and its nuclear
@@ -25563,32 +25538,17 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- balance: Nuclear bombs can't be anchored in space areas (not just turfs) anymore,
as a quick effortless way to discourage players from anchoring the device on
the edge of the map.
- bugfix: Fixed a whacky miniature cell duping issue.
- bugfix: Liver failure is back!
- tweak: standarized a few (prefs off) side effects from enlargment chems on livers
to do organ damage instead without the blood volume whackiness.
- tweak: High liver damage now slows mobs down.
- bugfix: Fixing an issue with the split personality removing the original owner
from the round if the body died while the stranger was in control.
- bugfix: fixed a few floaty sprite accessories.
- bugfix: Fixed a few mutations not working correctly.
- bugfix: Fixed the phantom thief component, again.
- refactor: Made votes obfuscation settings more robust.
- admin: Also included them in custom votes.
- tweak: The map rotation vote will only hide ongoing votes now, not the results.
- balance: The crusher's vortex talisman trophy now has a cooldown between each
spawned wall.
- refactor: Backend body size preferences.
- bugfix: Infiltrator's boots don't stop slips and "space wind" through the power
of runtime errors anymore, and properly silence the user's footsteps now.
- tweak: Chaplains are now inelegible for bloodsuckers.
- bugfix: Fixed crafting hud icon overlapping the second pocket on 1:1 screen mode.
- code_imp: Removed some dead flightsuit code leftovers.
- rscadd: Reenabled the swarmers event. Also blacklisted another dozen other machineries
and structures that may be critical to the shift or station integrity from swarmers'
HUNGER for materials.
- bugfix: Fixed find_safe_turfs() searching for turfs with concentration of oxygen
lower than 16 rather higher.
KathrinBailey:
- rscadd: Radiation shuttesr to all supermatters.
- rscadd: Windowed shutters to armouries where relevant.
@@ -25645,12 +25605,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
curve for threat level.
- tweak: '"Chaotic" storyteller now simply ramps up threat level as round goes on.'
- rscadd: '"Classic" storyteller, basically doing what "random" did before.'
- rscadd: Latejoin changelings for dynamic
- bugfix: Average threat calculation works now
- bugfix: Contamination is back.
Seris02:
- balance: stops hijackers from being able to remotely blow up borgs
- rscadd: wall walking boots
- bugfix: made color picking for character appearance show the colors when you pick
them
- tweak: the sergal markings
@@ -25660,8 +25616,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Ports over TG's Mortars and Pestles.
- balance: Water, Holywater and Unholywater will now now quickly purge itself if
you have 151u in your system
- rscadd: Most crate types can now be made, some costing more do to function over
fashion
- rscadd: Medical Mechs syringe gun now knows many more life saving chems, like
Insulin, Dexalin, Prussian Blue, Kelotane and Bicaridine
- balance: torches take less staminda to use.
@@ -25679,9 +25633,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Xantholne:
- bugfix: bumbles will stop sleeping so much
actioninja:
- rscadd: Washing machines now support arbitrary dye color
- rscadd: Washing machines now dye nearly every item.
- refactor: lots of backend changes to clothing overlays, report any issues
- rscadd: Better glowing lights
actioninja (ported by Ghommie):
- refactor: repathed all under clothing, keep an eye out for errors.
@@ -25696,9 +25647,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
now
- rscdel: quarters that found their way out of the quartermaster's back room
kappa-sama:
- rscdel: normies can no longer steal circuit codes
- balance: doubles the Stam damage of nonlethal krav stompers
- bugfix: no longer Krav Maga stomp people that are standing
- balance: no more 20pop requirement for noslips
keronshb:
- tweak: Reverts Mining Base RNG Placement
@@ -25713,10 +25661,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: turfs properly initialize atom colors if they're colored.
- tweak: cloners now stabilize mutations while someone's cloning, meaning active
genes will not life tick.
- code_imp: datum/pipeline return_air stack trace now gives a reference so it's
actually marginally useful if caught in round.
- rscadd: Volumetric storage is here.
- rscadd: Traitor chaplains can now become neutered versions of cults.
- bugfix: beams should no longer go across the map and mess everything up if their
source or target isn't on a turf.
kiwedespars:
@@ -25743,7 +25687,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- balance: Scatterlaser is now in-line with buckshot. Nukies can't purchase scatterlaser
shot.
- rscdel: Null crates are no longer available in cargo!
- bugfix: Sleeping Carp and Rising Bass now dodge. Again.
- bugfix: Russian Revolver can no longer be exploited for a free 357.
- balance: Several guns now shoot exactly where you click regardless of movement
or turning.
@@ -25766,121 +25709,3 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: insidious balaclava muzzlepsprite works
- rscadd: You can now choose your name and color as a holoparasite/guardian/holocarp!
- bugfix: fixes lings being able to get mechanical holoparasites
2020-04-16:
ForrestWick:
- tweak: changed a certain item to be called meatball, ended racism, thank you obama
Linzolle:
- tweak: remove any slurs, etc. to comply with GitHub's ToS
2020-04-19:
Anonymous:
- rscadd: Xenohybrids will now scream like xeno.
Arturlang:
- bugfix: You can no longer spam craft things using the crafting menu
Detective-Google:
- bugfix: uncorks some of Lambda's rooms.
Ghommie:
- rscadd: Custom skin tone preferences.
- tweak: Normalized box dorm lockers. Also removed a straight jacket found in the
same area.
Jake Park:
- bugfix: fixed path name for youtool vending
Putnam3145:
- bugfix: Objectives now clean theirselves up instead of leaving null entries in
lists everywhere.
Seris02:
- bugfix: stops magboots from not updating slowdowns
Trilbyspaceclone:
- rscadd: Maints have seen an uptick in left over types of welders, and tools. As
well as different types of masks
- rscadd: New type of 02 locker - Rng! It can have almost any type of gas/breath
mask and almost any type of o2 tank as well as even plasma men internals - Fancy!
- tweak: Tool lockers have 70% odds to have a spare random tool inside!
- rscadd: 12 new more drinks for most races!
- rscadd: New animations for mauna loa, and colour swap from red to blue for a Paramedic
Hardsuit helm
- tweak: Lowers cog champ ((the drink)) flare rate
- rscadd: Six more Sci based bounties have been posted at your local Cargo Bounty
Request console
- bugfix: Mimes have made catnip plants not become invisible. How helpful.
- rscadd: Honey Palm now distills into mead rather then wine
UristMcAstronaut:
- rscadd: Adds circuit analyzers to maps and to integrated circuit printer and circuitry
starter crate.
kappa-sama:
- balance: aranesp heals 10 instead of 18 stamina per tick
- rscdel: removed roundstart hyper earrape screams from xenohybrids
kevinz000:
- bugfix: you can no longer stun xenos
- balance: Contractor kits are now poplocked to 30 players.
- rscadd: Shield bashing has been added
necromanceranne:
- rscadd: You can now craft armwraps!
- balance: Pugilists disarm you more easily and are harder to disarm. They also
get a discount on disarm.
- balance: Pugilists only suffer a flat 10% chance to miss you. It's just like old
punches! Kinda.
- balance: Chaplain's armbands are a +2, up from a +1!
- balance: Martial artists spend stamina when they disarm.
- balance: Rising Bass had several moves shortened and made stronger. Has a disarm
override attack which does stamina damage and trips people on a disarm stun
punch.
- balance: CQC had it's disarm move altered to be a stronger version of Krav Maga's.
Dizzies and disarms on a disarm stun punch or just does some stamina damage
and brute damage.
- balance: Sleeping Carp can punch you to the floor on a harm stun punch.
- bugfix: Hugs of the Northstar are no longer nodrop.
- bugfix: Adding in some overrides and proper flag checks for martial arts.
- bugfix: Stun thresholding stops disarm spams at extremely high stamina loss.
- tweak: Ashen Arrows are actually called Ashen Arrows in the crafting menu.
2020-06-08:
DeltaFire15:
- bugfix: Delinging now properly removes their special role
- balance: Keycard auth devices now require two seperate IDs with sufficient access
to auth.
Linzolle:
- bugfix: shotguns no longer delete chambered shells while firing
kevinz000:
- rscadd: test
- rscdel: test
shellspeed1:
- rscadd: Internal tanks are now printable at the engineering lathe.
timothyteakettle:
- bugfix: newly created areas using blueprints now maintain the previous areas noteleport
value
- bugfix: kudzu seeds now actually spawn vines
2020-06-09:
Anonymous:
- rscadd: Added Orville-inspired clothing as a worthy alternative to Trek stuff.
- tweak: Adds chaplain role allowance to the TMP Service Uniform loadout.
- tweak: Adds paramedic in every medsci mentioned uniform loadout.
DeltaFire15:
- bugfix: Offstation AIs can once again only interact with their z-level
Ghommie:
- bugfix: Fixing IC material containers interaction with stacks, for real.
Trilbyspaceclone:
- tweak: Gasses like BZ and Masiam seem to just sell for less in cargo, markets
seem to change it seems
kevinz000:
- balance: plantpeople should stop dying in the halls now
- rscadd: Modifier-independent hotkey bindings have been added.
2020-06-10:
DeltaFire15:
- bugfix: Golems / simillar now inherit the neutered antag datum if the creator
is neutered.
Ghommie:
- bugfix: Fixing missing pill type buttons from the chem master UI.
Naksu:
- code_imp: Lighting corner updates are ever so slightly faster.
Putnam for helping me code the contamination clearing on people:
- rscadd: Lab made Zeolites have been remade anew and more affective now that they
refined the best possable way to mix and make a supper Zeolite capable of clearing
contamination form not only people but items!
Trilbyspaceclone:
- tweak: Tank Dispender has been moved into toxin storage from toxins
kevinz000:
- rscadd: traitor classes can now be poplocked. hijack/glorious death are now locked
to 25/20 respectively.
timothyteakettle:
- rscadd: adds a new fermichem, used for creating sentient plushies!
- rscadd: Mice can now breed using cheese wedges
- rscadd: Royal cheese can be crafted to convert a mouse into king rat