Ports some hud and update_icon code updates.
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+11
-3
@@ -326,8 +326,13 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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F.update_fire_light(fire)
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for(var/obj/machinery/light/L in src)
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L.update()
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/area/proc/update_icon()
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/**
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* Update the icon state of the area
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*
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* Im not sure what the heck this does, somethign to do with weather being able to set icon
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* states on areas?? where the heck would that even display?
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*/
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/area/update_icon_state()
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var/weather_icon
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for(var/V in SSweather.processing)
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var/datum/weather/W = V
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@@ -337,7 +342,10 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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if(!weather_icon)
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icon_state = null
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/area/space/update_icon()
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/**
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* Update the icon of the area (overridden to always be null for space
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*/
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/area/space/update_icon_state()
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icon_state = null
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/*
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