Ports some hud and update_icon code updates.

This commit is contained in:
Ghommie
2019-12-16 23:29:20 +01:00
parent 447f416ca6
commit 80402a0d88
56 changed files with 424 additions and 265 deletions
@@ -18,10 +18,11 @@
var/mob/living/carbon/C = usr
C.toggle_combat_mode()
/obj/screen/combattoggle/proc/rebasetointerbay(mob/living/carbon/C)
if(!C)
/obj/screen/combattoggle/update_icon_state()
var/mob/living/carbon/user = hud?.mymob
if(!istype(user))
return
if(C.combatmode)
if(user.combatmode)
icon_state = "combat"
else
icon_state = "combat_off"
@@ -36,10 +37,11 @@
var/mob/living/carbon/C = usr
C.toggle_vore_mode()
/obj/screen/voretoggle/proc/rebaseintomygut(mob/living/carbon/C)
if(!C)
/obj/screen/voretoggle/update_icon_state()
var/mob/living/carbon/user = hud?.mymob
if(!istype(user))
return
if(C.voremode && !C.combatmode)
if(user.voremode && !user.combatmode)
icon_state = "nom"
else
icon_state = "nom_off"
+4 -3
View File
@@ -12,10 +12,11 @@
var/mob/living/carbon/human/H = usr
H.togglesprint()
/obj/screen/sprintbutton/proc/insert_witty_toggle_joke_here(mob/living/carbon/human/H)
if(!H)
/obj/screen/sprintbutton/update_icon_state()
var/mob/living/user = hud?.mymob
if(istype(user))
return
if(H.sprinting)
if(user.sprinting)
icon_state = "act_sprint_on"
else
icon_state = "act_sprint"
+33 -50
View File
@@ -13,31 +13,16 @@
var/mob/living/L = usr
to_chat(L, "<span class='notice'>You have <b>[L.getStaminaLoss()]</b> stamina loss.<br>Your stamina buffer can take <b>[L.stambuffer]</b> stamina loss, and will use <b>50%</b> of that stamina loss when recharging.<br>Your stamina buffer is <b>[(L.stambuffer*(100/L.stambuffer))-(L.bufferedstam*(100/L.stambuffer))]%</b> full.</span>")
/mob/living/carbon/human/proc/staminahudamount()
if(stat == DEAD || recoveringstam)
return "staminacrit"
/obj/screen/staminas/update_icon_state()
var/mob/living/carbon/user = hud?.mymob
if(!user)
return
if(user.stat == DEAD || user.recoveringstam || (user.hal_screwyhud in 1 to 2))
icon_state = "staminacrit"
else if(user.hal_screwyhud == 5)
icon_state = "stamina0"
else
switch(hal_screwyhud)
if(1 to 2)
return "staminacrit"
if(5)
return "stamina0"
else
switch(100 - getStaminaLoss())
if(100 to INFINITY)
return "stamina0"
if(80 to 100)
return "stamina1"
if(60 to 80)
return "stamina2"
if(40 to 60)
return "stamina3"
if(20 to 40)
return "stamina4"
if(0 to 20)
return "stamina5"
else
return "stamina6"
icon_state = "stamina[max(FLOOR(user.getStaminaLoss() /20, 1), 0, 6)]"
//stam buffer
/obj/screen/staminabuffer
@@ -48,31 +33,29 @@
layer = ABOVE_HUD_LAYER + 0.1
mouse_opacity = 0
/mob/living/carbon/human/proc/staminabufferhudamount()
if(stat == DEAD || recoveringstam)
return "stambuffer7"
/obj/screen/staminabuffer/update_icon_state()
var/mob/living/carbon/user = hud?.mymob
if(!user)
return
if(user.stat == DEAD || user.recoveringstam || (user.hal_screwyhud in 1 to 2))
icon_state = "stambuffer7"
else if(user.hal_screwyhud == 5)
icon_state = "stambuffer0"
else
switch(hal_screwyhud)
if(1 to 2)
return "stambuffer7"
if(5)
return "stambuffer0"
switch(user.bufferedstam / user.stambuffer)
if(0.95 to INFINITY)
icon_state = "stambuffer7"
if(0.9 to 0.95)
icon_state = "stambuffer6"
if(0.8 to 0.9)
icon_state = "stambuffer5"
if(0.6 to 0.8)
icon_state = "stambuffer4"
if(0.4 to 0.6)
icon_state = "stambuffer3"
if(0.2 to 0.4)
icon_state = "stambuffer2"
if(0.05 to 0.2)
icon_state = "stambuffer1"
else
var/percentmult = 100/stambuffer
switch(stambuffer*percentmult - bufferedstam*percentmult)
if(95 to INFINITY)
return "stambuffer0"
if(90 to 95)
return "stambuffer1"
if(80 to 90)
return "stambuffer2"
if(60 to 80)
return "stambuffer3"
if(40 to 60)
return "stambuffer4"
if(20 to 40)
return "stambuffer5"
if(5 to 20)
return "stambuffer6"
else
return "stambuffer7"
icon_state = "stambuffer0"