Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-27675
This commit is contained in:
@@ -726,7 +726,7 @@
|
||||
},
|
||||
/area/ruin/powered/syndicate_lava_base)
|
||||
"bM" = (
|
||||
/obj/machinery/smartfridge/chemistry/virology,
|
||||
/obj/machinery/smartfridge/chemistry/virology/preloaded,
|
||||
/turf/open/floor/plasteel/podhatch{
|
||||
tag = "icon-podhatch (EAST)";
|
||||
icon_state = "podhatch";
|
||||
|
||||
@@ -8,185 +8,81 @@
|
||||
},
|
||||
/obj/structure/alien/resin/wall,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
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power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
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"c" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/obj/structure/alien/resin/wall,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
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power_equip = 0;
|
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power_light = 0;
|
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poweralm = 0
|
||||
})
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/area/ruin/xenonest)
|
||||
"d" = (
|
||||
/obj/structure/alien/resin/wall,
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
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always_unpowered = 1;
|
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has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
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power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"e" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
},
|
||||
/obj/structure/alien/egg/burst,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"f" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"g" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"h" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/alien/resin/wall,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"i" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/bed/nest,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"j" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/mob/living/simple_animal/hostile/alien,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"k" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/obj/structure/alien/egg/burst,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"l" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"m" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
},
|
||||
/obj/structure/bed/nest,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"n" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/obj/structure/bed/nest,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"o" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/bed/nest,
|
||||
@@ -198,43 +94,19 @@
|
||||
},
|
||||
/obj/item/weapon/gun/ballistic/automatic/pistol,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"p" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"q" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"r" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
@@ -242,112 +114,48 @@
|
||||
/obj/structure/alien/resin/wall,
|
||||
/obj/structure/alien/resin/wall,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"s" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/obj/structure/alien/egg,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"t" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/mob/living/simple_animal/hostile/alien/sentinel,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
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name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
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poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"u" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
},
|
||||
/obj/effect/decal/cleanable/blood/gibs,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"v" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/obj/effect/decal/cleanable/blood,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"w" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/effect/decal/cleanable/blood/gibs,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"x" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/alien/egg/burst,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"y" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/obj/structure/alien/resin/wall,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"z" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
@@ -364,28 +172,12 @@
|
||||
/obj/item/weapon/melee/baton/loaded,
|
||||
/obj/item/clothing/head/helmet,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"A" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/alien/egg,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"B" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
@@ -393,59 +185,27 @@
|
||||
/obj/structure/alien/egg/burst,
|
||||
/obj/effect/decal/cleanable/blood/gibs,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"C" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/alien/egg/burst,
|
||||
/obj/effect/decal/cleanable/blood,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"D" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/obj/effect/decal/cleanable/blood/gibs,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"E" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/mob/living/simple_animal/hostile/alien/drone{
|
||||
plants_off = 1
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"F" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/mob/living/simple_animal/hostile/alien/queen/large{
|
||||
@@ -455,15 +215,7 @@
|
||||
plants_off = 1
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"G" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
@@ -472,28 +224,12 @@
|
||||
plants_off = 1
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"H" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/effect/decal/cleanable/blood,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"I" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/bed/nest,
|
||||
@@ -507,56 +243,24 @@
|
||||
/obj/item/clothing/under/syndicate,
|
||||
/obj/item/clothing/glasses/night,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"J" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/mob/living/simple_animal/hostile/alien/sentinel,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"K" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/mob/living/simple_animal/hostile/alien,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"L" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/mob/living/simple_animal/hostile/alien/drone{
|
||||
plants_off = 1
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"M" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds1"
|
||||
@@ -573,15 +277,7 @@
|
||||
stat = 2
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"N" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/alien/resin/wall,
|
||||
@@ -590,15 +286,7 @@
|
||||
"O" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/turf/template_noop,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"P" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
@@ -615,41 +303,17 @@
|
||||
plants_off = 1
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"R" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/turf/template_noop,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"S" = (
|
||||
/obj/structure/alien/weeds{
|
||||
icon_state = "weeds2"
|
||||
},
|
||||
/turf/template_noop,
|
||||
/area/awaycontent/a5{
|
||||
always_unpowered = 1;
|
||||
has_gravity = 1;
|
||||
name = "The Hive";
|
||||
power_environ = 0;
|
||||
power_equip = 0;
|
||||
power_light = 0;
|
||||
poweralm = 0
|
||||
})
|
||||
/area/ruin/xenonest)
|
||||
"T" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/obj/structure/alien/resin/wall,
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
/*
|
||||
The /tg/ codebase currently requires you to have 11 z-levels of the same size dimensions.
|
||||
z-level order is important, the order you put them in inside the map config.dm will determine what z level number they are assigned ingame.
|
||||
Names of z-level do not matter, but order does greatly, for instances such as checking alive status of revheads on z1
|
||||
|
||||
current as of 2016/6/2
|
||||
z1 = station
|
||||
z2 = centcomm
|
||||
z5 = mining
|
||||
Everything else = randomized space
|
||||
Last space-z level = empty
|
||||
*/
|
||||
|
||||
#define CROSSLINKED 2
|
||||
#define SELFLOOPING 1
|
||||
#define UNAFFECTED 0
|
||||
|
||||
#define MAIN_STATION "Main Station"
|
||||
#define CENTCOMM "CentComm"
|
||||
#define EMPTY_AREA_1 "Empty Area 1"
|
||||
#define EMPTY_AREA_2 "Empty Area 2"
|
||||
#define MINING "Mining Asteroid"
|
||||
#define EMPTY_AREA_3 "Empty Area 3"
|
||||
#define EMPTY_AREA_4 "Empty Area 4"
|
||||
#define EMPTY_AREA_5 "Empty Area 5"
|
||||
#define EMPTY_AREA_6 "Empty Area 6"
|
||||
#define EMPTY_AREA_7 "Empty Area 7"
|
||||
#define EMPTY_AREA_8 "Empty Area 8"
|
||||
#define AWAY_MISSION "Away Mission"
|
||||
#define AWAY_MISSION_LIST list(AWAY_MISSION = SELFLOOPING)
|
||||
#define DEFAULT_MAP_TRANSITION_CONFIG list(MAIN_STATION = CROSSLINKED, CENTCOMM = SELFLOOPING, EMPTY_AREA_1 = CROSSLINKED, EMPTY_AREA_2 = CROSSLINKED, MINING = SELFLOOPING, EMPTY_AREA_3 = CROSSLINKED, EMPTY_AREA_4 = CROSSLINKED, EMPTY_AREA_5 = CROSSLINKED, EMPTY_AREA_6 = CROSSLINKED, EMPTY_AREA_7 = CROSSLINKED, EMPTY_AREA_8 = CROSSLINKED)
|
||||
+2
-2
@@ -1,10 +1,10 @@
|
||||
#ifndef ALL_MAPS
|
||||
|
||||
#include "map_files\generic\SpaceStation.dmm"
|
||||
#include "map_files\generic\Centcomm.dmm"
|
||||
#include "map_files\generic\SpaceStation.dmm"
|
||||
#include "map_files\generic\Space.dmm"
|
||||
#include "map_files\generic\SpaceDock.dmm"
|
||||
#include "map_files\Mining\lavaland.dmm"
|
||||
#include "map_files\Mining\Lavaland.dmm"
|
||||
|
||||
#else
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#ifdef ALL_MAPS
|
||||
#include "map_files\debug\runtimestation.dmm"
|
||||
#include "map_files\Deltastation\DeltaStation2.dmm"
|
||||
#include "map_files\MetaStation\MetaStation.dmm"
|
||||
#include "map_files\OmegaStation\OmegaStation.dmm"
|
||||
#include "map_files\PubbyStation\PubbyStation.dmm"
|
||||
#include "map_files\TgStation\tgstation.2.1.3.dmm"
|
||||
#include "map_files\Cerestation\cerestation.dmm"
|
||||
#include "map_files\CitadelStation\CitadelStation-1.2.1.dmm"
|
||||
|
||||
#include "map_files\generic\Centcomm.dmm"
|
||||
#include "map_files\generic\SpaceStation.dmm"
|
||||
#include "map_files\generic\Space.dmm"
|
||||
#include "map_files\generic\SpaceDock.dmm"
|
||||
|
||||
#include "map_files\Mining\Lavaland.dmm"
|
||||
|
||||
#ifdef TRAVISBUILDING
|
||||
#include "templates.dm"
|
||||
#endif
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,3 +0,0 @@
|
||||
"a" = ()
|
||||
|
||||
(1,1,1, 1,1,1) = {""}
|
||||
@@ -23,6 +23,7 @@
|
||||
#define WACKY "Wacky"
|
||||
#define MUT_MUTE "Mute"
|
||||
#define SMILE "Smile"
|
||||
#define STONER "Stoner"
|
||||
#define UNINTELLIGABLE "Unintelligable"
|
||||
#define SWEDISH "Swedish"
|
||||
#define CHAV "Chav"
|
||||
|
||||
@@ -14,6 +14,7 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define NOBLUDGEON 4 // when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
|
||||
#define MASKINTERNALS 8 // mask allows internals
|
||||
#define HEAR 16 // This flag is what recursive_hear_check() uses to determine wether to add an item to the hearer list or not.
|
||||
#define CHECK_RICOCHET 32 // Projectiels will check ricochet on things impacted that have this.
|
||||
#define CONDUCT 64 // conducts electricity (metal etc.)
|
||||
#define ABSTRACT 128 // for all things that are technically items but used for various different stuff, made it 128 because it could conflict with other flags other way
|
||||
#define NODECONSTRUCT 128 // For machines and structures that should not break into parts, eg, holodeck stuff
|
||||
@@ -57,6 +58,7 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define UNUSED_TRANSIT_TURF 2
|
||||
#define CAN_BE_DIRTY 4 //If a turf can be made dirty at roundstart. This is also used in areas.
|
||||
#define NO_DEATHRATTLE 16 // Do not notify deadchat about any deaths that occur on this turf.
|
||||
//#define CHECK_RICOCHET 32 //Same thing as atom flag.
|
||||
|
||||
/*
|
||||
These defines are used specifically with the atom/pass_flags bitmask
|
||||
|
||||
@@ -34,8 +34,8 @@ Last space-z level = empty
|
||||
#define MAP_REMOVE_JOB(jobpath) /datum/job/##jobpath/map_check() { return (SSmapping.config.map_name != JOB_MODIFICATION_MAP_NAME) && ..() }
|
||||
|
||||
//zlevel defines, can be overridden for different maps in the appropriate _maps file.
|
||||
#define ZLEVEL_STATION 1
|
||||
#define ZLEVEL_CENTCOM 2
|
||||
#define ZLEVEL_CENTCOM 1
|
||||
#define ZLEVEL_STATION 2
|
||||
#define ZLEVEL_MINING 5
|
||||
#define ZLEVEL_LAVALAND 5
|
||||
#define ZLEVEL_EMPTY_SPACE 11
|
||||
|
||||
@@ -124,3 +124,8 @@
|
||||
#define MAX_CHICKENS 50
|
||||
|
||||
#define UNHEALING_EAR_DAMAGE 100
|
||||
|
||||
|
||||
#define INCORPOREAL_MOVE_BASIC 1
|
||||
#define INCORPOREAL_MOVE_SHADOW 2 // leaves a trail of shadows
|
||||
#define INCORPOREAL_MOVE_JAUNT 3 // is blocked by holy water/salt
|
||||
@@ -39,6 +39,7 @@
|
||||
|
||||
|
||||
// Subsystem init_order, from highest priority to lowest priority
|
||||
// Subsystems shutdown in the reverse of the order they initialize in
|
||||
// The numbers just define the ordering, they are meaningless otherwise.
|
||||
|
||||
#define INIT_ORDER_SERVER_MAINT 16
|
||||
@@ -71,4 +72,4 @@
|
||||
#define RUNLEVEL_GAME 4
|
||||
#define RUNLEVEL_POSTGAME 8
|
||||
|
||||
#define RUNLEVELS_DEFAULT (RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME)
|
||||
#define RUNLEVELS_DEFAULT (RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME)
|
||||
|
||||
@@ -167,23 +167,14 @@
|
||||
underlay_appearance.icon = fixed_underlay["icon"]
|
||||
underlay_appearance.icon_state = fixed_underlay["icon_state"]
|
||||
else
|
||||
var/turf/T = get_step(src, turn(adjacencies, 180))
|
||||
if(T && (T.density || T.smooth))
|
||||
var/turned_adjacency = turn(adjacencies, 180)
|
||||
var/turf/T = get_step(src, turned_adjacency)
|
||||
if(!T.get_smooth_underlay_icon(underlay_appearance, src, turned_adjacency))
|
||||
T = get_step(src, turn(adjacencies, 135))
|
||||
if(T && (T.density || T.smooth))
|
||||
if(!T.get_smooth_underlay_icon(underlay_appearance, src, turned_adjacency))
|
||||
T = get_step(src, turn(adjacencies, 225))
|
||||
|
||||
if(isspaceturf(T) && !istype(T, /turf/open/space/transit))
|
||||
underlay_appearance.icon = 'icons/turf/space.dmi'
|
||||
underlay_appearance.icon_state = SPACE_ICON_STATE
|
||||
underlay_appearance.plane = PLANE_SPACE
|
||||
else if(T && !T.density && !T.smooth)
|
||||
underlay_appearance.icon = T.icon
|
||||
underlay_appearance.icon_state = T.icon_state
|
||||
else if(baseturf && !initial(baseturf.density) && !initial(baseturf.smooth))
|
||||
underlay_appearance.icon = initial(baseturf.icon)
|
||||
underlay_appearance.icon_state = initial(baseturf.icon_state)
|
||||
else
|
||||
//if all else fails, ask our own turf
|
||||
if(!T.get_smooth_underlay_icon(underlay_appearance, src, turned_adjacency) && !get_smooth_underlay_icon(underlay_appearance, src, turned_adjacency))
|
||||
underlay_appearance.icon = DEFAULT_UNDERLAY_ICON
|
||||
underlay_appearance.icon_state = DEFAULT_UNDERLAY_ICON_STATE
|
||||
underlays = U
|
||||
|
||||
+16
-2
@@ -130,6 +130,22 @@ GLOBAL_LIST_INIT(sqrtTable, list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4,
|
||||
var/t = round((val - min) / d)
|
||||
return val - (t * d)
|
||||
|
||||
#define NORM_ROT(rot) ((((rot % 360) + (rot - round(rot, 1))) > 0) ? ((rot % 360) + (rot - round(rot, 1))) : (((rot % 360) + (rot - round(rot, 1))) + 360))
|
||||
|
||||
/proc/get_angle_of_incidence(face_angle, angle_in, auto_normalize = TRUE)
|
||||
|
||||
var/angle_in_s = NORM_ROT(angle_in)
|
||||
var/face_angle_s = NORM_ROT(face_angle)
|
||||
var/incidence = face_angle_s - angle_in_s
|
||||
var/incidence_s = incidence
|
||||
while(incidence_s < -90)
|
||||
incidence_s += 180
|
||||
while(incidence_s > 90)
|
||||
incidence_s -= 180
|
||||
if(auto_normalize)
|
||||
return incidence_s
|
||||
else
|
||||
return incidence
|
||||
|
||||
//A logarithm that converts an integer to a number scaled between 0 and 1 (can be tweaked to be higher).
|
||||
//Currently, this is used for hydroponics-produce sprite transforming, but could be useful for other transform functions.
|
||||
@@ -141,8 +157,6 @@ GLOBAL_LIST_INIT(sqrtTable, list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4,
|
||||
return size_factor + scaling_modifier //scale mod of 0 results in a number from 0 to 1. A scale modifier of +0.5 returns 0.5 to 1.5
|
||||
//to_chat(world, "Transform multiplier of [src] is [size_factor + scaling_modifer]")
|
||||
|
||||
|
||||
|
||||
//converts a uniform distributed random number into a normal distributed one
|
||||
//since this method produces two random numbers, one is saved for subsequent calls
|
||||
//(making the cost negligble for every second call)
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
//User itself, current loc, and user inventory
|
||||
if(DirectAccess(A))
|
||||
if(W)
|
||||
melee_item_attack_chain(src,W,A,params)
|
||||
W.melee_attack_chain(src, A, params)
|
||||
else
|
||||
if(ismob(A))
|
||||
changeNext_move(CLICK_CD_MELEE)
|
||||
@@ -133,7 +133,7 @@
|
||||
//Standard reach turf to turf or reaching inside storage
|
||||
if(CanReach(A,W))
|
||||
if(W)
|
||||
melee_item_attack_chain(src,W,A,params)
|
||||
W.melee_attack_chain(src, A, params)
|
||||
else
|
||||
if(ismob(A))
|
||||
changeNext_move(CLICK_CD_MELEE)
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
|
||||
// cyborgs are prohibited from using storage items so we can I think safely remove (A.loc in contents)
|
||||
if(A == loc || (A in loc) || (A in contents))
|
||||
melee_item_attack_chain(src, W, A, params)
|
||||
W.melee_attack_chain(src, A, params)
|
||||
return
|
||||
|
||||
if(!isturf(loc))
|
||||
@@ -80,7 +80,7 @@
|
||||
// cyborgs are prohibited from using storage items so we can I think safely remove (A.loc && isturf(A.loc.loc))
|
||||
if(isturf(A) || isturf(A.loc))
|
||||
if(A.Adjacent(src)) // see adjacent.dm
|
||||
melee_item_attack_chain(src, W, A, params)
|
||||
W.melee_attack_chain(src, A, params)
|
||||
return
|
||||
else
|
||||
W.afterattack(A, src, 0, params)
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
|
||||
/proc/melee_item_attack_chain(mob/user, obj/item/I, atom/target, params)
|
||||
if(I.pre_attackby(target, user, params))
|
||||
/obj/item/proc/melee_attack_chain(mob/user, atom/target, params)
|
||||
if(pre_attackby(target, user, params))
|
||||
// Return 1 in attackby() to prevent afterattack() effects (when safely moving items for example)
|
||||
var/resolved = target.attackby(I,user,params)
|
||||
if(!resolved && target && I)
|
||||
I.afterattack(target, user, 1, params) // 1: clicking something Adjacent
|
||||
var/resolved = target.attackby(src, user, params)
|
||||
if(!resolved && target && !QDELETED(src))
|
||||
afterattack(target, user, 1, params) // 1: clicking something Adjacent
|
||||
|
||||
|
||||
// Called when the item is in the active hand, and clicked; alternately, there is an 'activate held object' verb or you can hit pagedown.
|
||||
|
||||
@@ -124,7 +124,8 @@
|
||||
|
||||
if(!isturf(target) && istype(focus,/obj/item) && target.Adjacent(focus))
|
||||
apply_focus_overlay()
|
||||
melee_item_attack_chain(tk_user, focus, target, params) //isn't copying the attack chain fun. we should do it more often.
|
||||
var/obj/item/I = focus
|
||||
I.melee_attack_chain(tk_user, target, params) //isn't copying the attack chain fun. we should do it more often.
|
||||
if(check_if_focusable(focus))
|
||||
focus.do_attack_animation(target, null, focus)
|
||||
else
|
||||
|
||||
@@ -177,7 +177,8 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
to_chat(world, "<span class='boldannounce'>[msg]</span>")
|
||||
log_world(msg)
|
||||
|
||||
SetRunLevel(1)
|
||||
if (!current_runlevel)
|
||||
SetRunLevel(1)
|
||||
|
||||
// Sort subsystems by display setting for easy access.
|
||||
sortTim(subsystems, /proc/cmp_subsystem_display)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
SUBSYSTEM_DEF(blackbox)
|
||||
name = "Blackbox"
|
||||
wait = 6000
|
||||
flags = SS_NO_TICK_CHECK | SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
flags = SS_NO_TICK_CHECK | SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/msg_common = list()
|
||||
var/list/msg_science = list()
|
||||
@@ -86,12 +86,11 @@ SUBSYSTEM_DEF(blackbox)
|
||||
|
||||
if (!SSdbcore.Connect())
|
||||
return
|
||||
|
||||
|
||||
var/list/sqlrowlist = list()
|
||||
|
||||
for (var/datum/feedback_variable/FV in feedback)
|
||||
sqlrowlist += list("time" = "Now()", "round_id" = GLOB.round_id, "var_name" = "'[sanitizeSQL(FV.get_variable())]'", "var_value" = FV.get_value(), "details" = "'[sanitizeSQL(FV.get_details())]'")
|
||||
|
||||
sqlrowlist += list(list("time" = "Now()", "round_id" = GLOB.round_id, "var_name" = "'[sanitizeSQL(FV.get_variable())]'", "var_value" = FV.get_value(), "details" = "'[sanitizeSQL(FV.get_details())]'"))
|
||||
if (!length(sqlrowlist))
|
||||
return
|
||||
|
||||
|
||||
@@ -164,8 +164,8 @@ SUBSYSTEM_DEF(garbage)
|
||||
if (time > highest_del_time)
|
||||
highest_del_time = time
|
||||
if (time > 10)
|
||||
log_game("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete)")
|
||||
message_admins("Error: [type]([refID]) took longer then 1 second to delete (took [time/10] seconds to delete).")
|
||||
log_game("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete)")
|
||||
message_admins("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete).")
|
||||
postpone(time/5)
|
||||
|
||||
/datum/controller/subsystem/garbage/proc/HardQueue(datum/A)
|
||||
|
||||
@@ -37,11 +37,11 @@ SUBSYSTEM_DEF(machines)
|
||||
|
||||
var/seconds = wait * 0.1
|
||||
while(currentrun.len)
|
||||
var/datum/thing = currentrun[currentrun.len]
|
||||
var/obj/machinery/thing = currentrun[currentrun.len]
|
||||
currentrun.len--
|
||||
if(thing && thing.process(seconds) != PROCESS_KILL)
|
||||
if(thing:use_power)
|
||||
thing:auto_use_power() //add back the power state
|
||||
if(thing.use_power)
|
||||
thing.auto_use_power() //add back the power state
|
||||
else
|
||||
processing -= thing
|
||||
if (thing)
|
||||
|
||||
@@ -119,7 +119,9 @@ SUBSYSTEM_DEF(mapping)
|
||||
INIT_ANNOUNCE("Loading [config.map_name]...")
|
||||
TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
|
||||
INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")
|
||||
SSblackbox.add_details("map_name", config.map_name)
|
||||
if(SSdbcore.Connect())
|
||||
var/datum/DBQuery/query_round_map_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET map_name = '[config.map_name]' WHERE id = [GLOB.round_id]")
|
||||
query_round_map_name.Execute()
|
||||
|
||||
if(config.minetype != "lavaland")
|
||||
INIT_ANNOUNCE("WARNING: A map without lavaland set as it's minetype was loaded! This is being ignored! Update the maploader code!")
|
||||
|
||||
@@ -744,6 +744,15 @@ SUBSYSTEM_DEF(ticker)
|
||||
cinematic = SSticker.cinematic
|
||||
maprotatechecked = SSticker.maprotatechecked
|
||||
|
||||
switch (current_state)
|
||||
if(GAME_STATE_SETTING_UP)
|
||||
Master.SetRunLevel(RUNLEVEL_SETUP)
|
||||
if(GAME_STATE_PLAYING)
|
||||
Master.SetRunLevel(RUNLEVEL_GAME)
|
||||
if(GAME_STATE_FINISHED)
|
||||
Master.SetRunLevel(RUNLEVEL_POSTGAME)
|
||||
|
||||
|
||||
modevoted = SSticker.modevoted
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/send_news_report()
|
||||
@@ -844,7 +853,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(delay_end)
|
||||
to_chat(world, "<span class='boldannounce'>An admin has delayed the round end.</span>")
|
||||
return
|
||||
|
||||
|
||||
to_chat(world, "<span class='boldannounce'>Rebooting World in [delay/10] [(delay >= 10 && delay < 20) ? "second" : "seconds"]. [reason]</span>")
|
||||
|
||||
var/start_wait = world.time
|
||||
@@ -854,7 +863,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(delay_end)
|
||||
to_chat(world, "<span class='boldannounce'>Reboot was cancelled by an admin.</span>")
|
||||
return
|
||||
|
||||
|
||||
SSblackbox.set_details("[feedback_c]","[feedback_r]")
|
||||
|
||||
log_game("<span class='boldannounce'>Rebooting World. [reason]</span>")
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
var/list/symptoms = list() // The symptoms of the disease.
|
||||
var/id = ""
|
||||
var/processing = 0
|
||||
|
||||
|
||||
// The order goes from easy to cure to hard to cure.
|
||||
var/static/list/advance_cures = list(
|
||||
"sodiumchloride", "sugar", "orangejuice",
|
||||
@@ -399,7 +399,7 @@
|
||||
AD.Refresh()
|
||||
|
||||
for(var/mob/living/carbon/human/H in shuffle(GLOB.living_mob_list))
|
||||
if(H.z != 1)
|
||||
if(H.z != ZLEVEL_STATION)
|
||||
continue
|
||||
if(!H.HasDisease(D))
|
||||
H.ForceContractDisease(D)
|
||||
|
||||
@@ -1,34 +1,37 @@
|
||||
/datum/getrev
|
||||
var/parentcommit
|
||||
var/originmastercommit
|
||||
var/commit
|
||||
var/list/testmerge = list()
|
||||
var/has_pr_details = FALSE //example data in a testmerge entry when this is true: https://api.github.com/repositories/3234987/pulls/22586
|
||||
var/date
|
||||
|
||||
/datum/getrev/New()
|
||||
var/head_file = file2text(".git/logs/HEAD")
|
||||
if(SERVERTOOLS && fexists("..\\prtestjob.lk"))
|
||||
var/list/tmp = world.file2list("..\\prtestjob.lk")
|
||||
for(var/I in tmp)
|
||||
if(I)
|
||||
testmerge |= I
|
||||
var/testlen = max(testmerge.len - 1, 0)
|
||||
var/regex/head_log = new("(\\w{40}) .+> (\\d{10}).+(?=(\n.*(\\w{40}).*){[testlen]}\n*\\Z)")
|
||||
head_log.Find(head_file)
|
||||
parentcommit = head_log.group[1]
|
||||
date = unix2date(text2num(head_log.group[2]))
|
||||
commit = head_log.group[4]
|
||||
|
||||
log_world("Running /tg/ revision:")
|
||||
log_world("[date]")
|
||||
var/list/logs = world.file2list(".git/logs/HEAD")
|
||||
if(logs)
|
||||
logs = splittext(logs[logs.len - 1], " ")
|
||||
date = unix2date(text2num(logs[5]))
|
||||
commit = logs[2]
|
||||
log_world("[date]")
|
||||
logs = world.file2list(".git/logs/refs/remotes/origin/master")
|
||||
if(logs)
|
||||
originmastercommit = splittext(logs[logs.len - 1], " ")[2]
|
||||
|
||||
if(testmerge.len)
|
||||
log_world(commit)
|
||||
for(var/line in testmerge)
|
||||
if(line)
|
||||
log_world("Test merge active of PR #[line]")
|
||||
SSblackbox.add_details("testmerged_prs","[line]")
|
||||
log_world("Based off master commit [parentcommit]")
|
||||
log_world("Based off origin/master commit [originmastercommit]")
|
||||
else
|
||||
log_world(parentcommit)
|
||||
log_world(originmastercommit)
|
||||
|
||||
/datum/getrev/proc/DownloadPRDetails()
|
||||
if(!config.githubrepoid)
|
||||
@@ -73,13 +76,13 @@
|
||||
set name = "Show Server Revision"
|
||||
set desc = "Check the current server code revision"
|
||||
|
||||
if(GLOB.revdata.parentcommit)
|
||||
if(GLOB.revdata.originmastercommit)
|
||||
to_chat(src, "<b>Server revision compiled on:</b> [GLOB.revdata.date]")
|
||||
var/prefix = ""
|
||||
if(GLOB.revdata.testmerge.len)
|
||||
to_chat(src, GLOB.revdata.GetTestMergeInfo())
|
||||
prefix = "Based off master commit: "
|
||||
var/pc = GLOB.revdata.parentcommit
|
||||
prefix = "Based off origin/master commit: "
|
||||
var/pc = GLOB.revdata.originmastercommit
|
||||
to_chat(src, "[prefix]<a href='[config.githuburl]/commit/[pc]'>[copytext(pc, 1, min(length(pc), 7))]</a>")
|
||||
else
|
||||
to_chat(src, "Revision unknown")
|
||||
|
||||
@@ -11,8 +11,8 @@
|
||||
|
||||
var/minetype = "lavaland"
|
||||
|
||||
var/list/transition_config = list(MAIN_STATION = CROSSLINKED,
|
||||
CENTCOMM = SELFLOOPING,
|
||||
var/list/transition_config = list(CENTCOMM = SELFLOOPING,
|
||||
MAIN_STATION = CROSSLINKED,
|
||||
EMPTY_AREA_1 = CROSSLINKED,
|
||||
EMPTY_AREA_2 = CROSSLINKED,
|
||||
MINING = SELFLOOPING,
|
||||
|
||||
@@ -608,6 +608,23 @@ GLOBAL_LIST_EMPTY(mutations_list)
|
||||
message = replacetext(message," muh valids "," getting my kicks ")
|
||||
return trim(message)
|
||||
|
||||
/datum/mutation/human/stoner
|
||||
name = "Stoner"
|
||||
quality = NEGATIVE
|
||||
dna_block = NON_SCANNABLE
|
||||
text_gain_indication = "<span class='notice'>You feel...totally chill, man!</span>"
|
||||
text_lose_indication = "<span class='notice'>You feel like you have a better sense of time.</span>"
|
||||
|
||||
/datum/mutation/human/stoner/on_acquiring(mob/living/carbon/human/owner)
|
||||
..()
|
||||
owner.grant_language(/datum/language/beachbum)
|
||||
owner.remove_language(/datum/language/common)
|
||||
|
||||
/datum/mutation/human/stoner/on_losing(mob/living/carbon/human/owner)
|
||||
..()
|
||||
owner.grant_language(/datum/language/common)
|
||||
owner.remove_language(/datum/language/beachbum)
|
||||
|
||||
/datum/mutation/human/laser_eyes
|
||||
name = "Laser Eyes"
|
||||
quality = POSITIVE
|
||||
|
||||
+59
-116
@@ -1,6 +1,4 @@
|
||||
/datum/riding
|
||||
var/generic_pixel_x = 0 //All dirs show this pixel_x for the driver
|
||||
var/generic_pixel_y = 0 //All dirs show this pixel_y for the driver, use these vars if the pixel shift is stable across all dir, override handle_vehicle_offsets otherwise.
|
||||
var/next_vehicle_move = 0 //used for move delays
|
||||
var/vehicle_move_delay = 2 //tick delay between movements, lower = faster, higher = slower
|
||||
var/keytype = null
|
||||
@@ -34,16 +32,29 @@
|
||||
/datum/riding/proc/force_dismount(mob/living/M)
|
||||
ridden.unbuckle_mob(M)
|
||||
|
||||
//Override this to set your vehicle's various pixel offsets
|
||||
//if they differ between directions, otherwise use the
|
||||
//generic variables
|
||||
/datum/riding/proc/handle_vehicle_offsets()
|
||||
var/ridden_dir = "[ridden.dir]"
|
||||
var/passindex = 0
|
||||
if(ridden.has_buckled_mobs())
|
||||
for(var/m in ridden.buckled_mobs)
|
||||
passindex++
|
||||
var/mob/living/buckled_mob = m
|
||||
buckled_mob.setDir(ridden.dir)
|
||||
buckled_mob.pixel_x = generic_pixel_x
|
||||
buckled_mob.pixel_y = generic_pixel_y
|
||||
var/list/offsets = get_offsets(passindex)
|
||||
dir_loop:
|
||||
for(var/offsetdir in offsets)
|
||||
if(offsetdir == ridden_dir)
|
||||
var/list/diroffsets = offsets[offsetdir]
|
||||
buckled_mob.pixel_x = diroffsets[1]
|
||||
if(diroffsets.len == 2)
|
||||
buckled_mob.pixel_y = diroffsets[2]
|
||||
if(diroffsets.len == 3)
|
||||
buckled_mob.layer = diroffsets[3]
|
||||
break dir_loop
|
||||
|
||||
|
||||
//Override this to set your vehicle's various pixel offsets
|
||||
/datum/riding/proc/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, 0), "[SOUTH]" = list(0, 0), "[EAST]" = list(0, 0), "[WEST]" = list(0, 0))
|
||||
|
||||
//KEYS
|
||||
/datum/riding/proc/keycheck(mob/user)
|
||||
@@ -100,10 +111,12 @@
|
||||
//atv
|
||||
/datum/riding/atv
|
||||
keytype = /obj/item/key
|
||||
generic_pixel_x = 0
|
||||
generic_pixel_y = 4
|
||||
vehicle_move_delay = 1
|
||||
|
||||
/datum/riding/atv/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, 4), "[SOUTH]" = list(0, 4), "[EAST]" = list(0, 4), "[WEST]" = list( 0, 4))
|
||||
|
||||
|
||||
/datum/riding/atv/handle_vehicle_layer()
|
||||
if(ridden.dir == SOUTH)
|
||||
ridden.layer = ABOVE_MOB_LAYER
|
||||
@@ -150,24 +163,9 @@
|
||||
keytype = /obj/item/key/janitor
|
||||
|
||||
|
||||
/datum/riding/janicart/handle_vehicle_offsets()
|
||||
..()
|
||||
if(ridden.has_buckled_mobs())
|
||||
for(var/m in ridden.buckled_mobs)
|
||||
var/mob/living/buckled_mob = m
|
||||
switch(buckled_mob.dir)
|
||||
if(NORTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 4
|
||||
if(EAST)
|
||||
buckled_mob.pixel_x = -12
|
||||
buckled_mob.pixel_y = 7
|
||||
if(SOUTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 7
|
||||
if(WEST)
|
||||
buckled_mob.pixel_x = 12
|
||||
buckled_mob.pixel_y = 7
|
||||
/datum/riding/janicart/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, 4), "[SOUTH]" = list(-12, 7), "[EAST]" = list(0, 7), "[WEST]" = list( 12, 7))
|
||||
|
||||
//scooter
|
||||
/datum/riding/scooter/handle_vehicle_layer()
|
||||
if(ridden.dir == SOUTH)
|
||||
@@ -175,20 +173,14 @@
|
||||
else
|
||||
ridden.layer = OBJ_LAYER
|
||||
|
||||
/datum/riding/scooter/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0), "[SOUTH]" = list(-2), "[EAST]" = list(0), "[WEST]" = list( 2))
|
||||
|
||||
/datum/riding/scooter/handle_vehicle_offsets()
|
||||
..()
|
||||
if(ridden.has_buckled_mobs())
|
||||
for(var/m in ridden.buckled_mobs)
|
||||
var/mob/living/buckled_mob = m
|
||||
switch(buckled_mob.dir)
|
||||
if(NORTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
if(EAST)
|
||||
buckled_mob.pixel_x = -2
|
||||
if(SOUTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
if(WEST)
|
||||
buckled_mob.pixel_x = 2
|
||||
if(buckled_mob.get_num_legs() > 0)
|
||||
buckled_mob.pixel_y = 5
|
||||
else
|
||||
@@ -209,16 +201,18 @@
|
||||
//secway
|
||||
/datum/riding/secway
|
||||
keytype = /obj/item/key/security
|
||||
generic_pixel_x = 0
|
||||
generic_pixel_y = 4
|
||||
|
||||
/datum/riding/secway/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, 4), "[SOUTH]" = list(0, 4), "[EAST]" = list(0, 4), "[WEST]" = list( 0, 4))
|
||||
|
||||
//i want to ride my
|
||||
/datum/riding/bicycle
|
||||
keytype = null
|
||||
generic_pixel_x = 0
|
||||
generic_pixel_y = 4
|
||||
vehicle_move_delay = 0
|
||||
|
||||
/datum/riding/bicycle/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, 4), "[SOUTH]" = list(0, 4), "[EAST]" = list(0, 4), "[WEST]" = list( 0, 4))
|
||||
|
||||
//speedbike
|
||||
/datum/riding/space/speedbike
|
||||
keytype = null
|
||||
@@ -233,54 +227,28 @@
|
||||
ridden.pixel_x = -18
|
||||
ridden.pixel_y = 0
|
||||
|
||||
/datum/riding/space/speedbike/handle_vehicle_offsets()
|
||||
if(ridden.has_buckled_mobs())
|
||||
for(var/m in ridden.buckled_mobs)
|
||||
var/mob/living/buckled_mob = m
|
||||
buckled_mob.setDir(ridden.dir)
|
||||
switch(ridden.dir)
|
||||
if(NORTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = -8
|
||||
if(SOUTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 4
|
||||
if(EAST)
|
||||
buckled_mob.pixel_x = -10
|
||||
buckled_mob.pixel_y = 5
|
||||
if(WEST)
|
||||
buckled_mob.pixel_x = 10
|
||||
buckled_mob.pixel_y = 5
|
||||
/datum/riding/space/speedbike/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, -8), "[SOUTH]" = list(0, 4), "[EAST]" = list(-10, 5), "[WEST]" = list( 10, 5))
|
||||
|
||||
//SPEEDUWAGON
|
||||
|
||||
/datum/riding/space/speedwagon
|
||||
vehicle_move_delay = 0
|
||||
|
||||
/datum/riding/space/speedwagon/handle_vehicle_offsets()
|
||||
if(ridden.has_buckled_mobs())
|
||||
for(var/m in ridden.buckled_mobs)
|
||||
var/mob/living/buckled_mob = m
|
||||
buckled_mob.setDir(ridden.dir)
|
||||
ridden.pixel_x = -48
|
||||
ridden.pixel_y = -48
|
||||
switch(ridden.dir)
|
||||
if(NORTH)
|
||||
buckled_mob.pixel_x = -10
|
||||
buckled_mob.pixel_y = -3
|
||||
if(SOUTH)
|
||||
buckled_mob.pixel_x = 16
|
||||
buckled_mob.pixel_y = 3
|
||||
if(EAST)
|
||||
buckled_mob.pixel_x = -4
|
||||
buckled_mob.pixel_y = 30
|
||||
if(WEST)
|
||||
buckled_mob.pixel_x = 4
|
||||
buckled_mob.pixel_y = -1
|
||||
|
||||
/datum/riding/space/speedwagon/handle_vehicle_layer()
|
||||
ridden.layer = BELOW_MOB_LAYER
|
||||
|
||||
/datum/riding/space/speedwagon/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
switch(pass_index)
|
||||
if(1)
|
||||
return list("[NORTH]" = list(-10, -4), "[SOUTH]" = list(16, 3), "[EAST]" = list(-4, 30), "[WEST]" = list(4, -3))
|
||||
if(2)
|
||||
return list("[NORTH]" = list(19, -5, 4), "[SOUTH]" = list(-13, 3, 4), "[EAST]" = list(-4, -3, 4.1), "[WEST]" = list(4, 28, 3.9))
|
||||
if(3)
|
||||
return list("[NORTH]" = list(-10, -18, 4.2), "[SOUTH]" = list(16, 25, 3.9), "[EAST]" = list(-22, 30), "[WEST]" = list(22, -3, 4.1))
|
||||
if(4)
|
||||
return list("[NORTH]" = list(19, -18, 4.2), "[SOUTH]" = list(-13, 25, 3.9), "[EAST]" = list(-22, 3, 3.9), "[WEST]" = list(22, 28))
|
||||
|
||||
///////////////BOATS////////////
|
||||
/datum/riding/boat
|
||||
keytype = /obj/item/weapon/oar
|
||||
@@ -297,17 +265,15 @@
|
||||
|
||||
/datum/riding/boat/dragon
|
||||
keytype = null
|
||||
generic_pixel_y = 2
|
||||
generic_pixel_x = 1
|
||||
vehicle_move_delay = 1
|
||||
|
||||
/datum/riding/boat/dragon/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(1, 2), "[SOUTH]" = list(1, 2), "[EAST]" = list(1, 2), "[WEST]" = list( 1, 2))
|
||||
|
||||
///////////////ANIMALS////////////
|
||||
//general animals
|
||||
/datum/riding/animal
|
||||
keytype = null
|
||||
generic_pixel_x = 0
|
||||
generic_pixel_y = 4
|
||||
|
||||
/datum/riding/animal/handle_ride(mob/user, direction)
|
||||
if(user.incapacitated())
|
||||
@@ -335,7 +301,7 @@
|
||||
/datum/riding/human/ride_check(mob/living/M)
|
||||
var/mob/living/carbon/human/H = ridden //IF this runtimes I'm blaming the admins.
|
||||
if(M.incapacitated(FALSE, TRUE) || H.incapacitated(FALSE, TRUE))
|
||||
M.visible_message("<span class='warning'>[M] falls off [ridden]!</span>")
|
||||
M.visible_message("<span class='boldwarning'>[M] falls off of [ridden]!</span>")
|
||||
Unbuckle(M)
|
||||
return FALSE
|
||||
if(M.restrained(TRUE))
|
||||
@@ -345,22 +311,8 @@
|
||||
if(H.pulling == M)
|
||||
H.stop_pulling()
|
||||
|
||||
/datum/riding/human/handle_vehicle_offsets()
|
||||
for(var/mob/living/M in ridden.buckled_mobs)
|
||||
M.setDir(ridden.dir)
|
||||
switch(ridden.dir)
|
||||
if(NORTH)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 6
|
||||
if(SOUTH)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 6
|
||||
if(EAST)
|
||||
M.pixel_x = -6
|
||||
M.pixel_y = 4
|
||||
if(WEST)
|
||||
M.pixel_x = 6
|
||||
M.pixel_y = 4
|
||||
/datum/riding/human/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, 6), "[SOUTH]" = list(0, 6), "[EAST]" = list(-6, 4), "[WEST]" = list( 6, 4))
|
||||
|
||||
/datum/riding/human/handle_vehicle_layer()
|
||||
if(ridden.buckled_mobs && ridden.buckled_mobs.len)
|
||||
@@ -375,7 +327,7 @@
|
||||
ridden.unbuckle_mob(user)
|
||||
user.Weaken(3)
|
||||
user.Stun(3)
|
||||
user.visible_message("<span class='warning'>[ridden] pushes [user] off of them!</span>")
|
||||
user.visible_message("<span class='boldwarning'>[ridden] pushes [user] off of them!</span>")
|
||||
|
||||
/datum/riding/cyborg
|
||||
keytype = null
|
||||
@@ -407,6 +359,9 @@
|
||||
else
|
||||
ridden.layer = MOB_LAYER
|
||||
|
||||
/datum/riding/cyborg/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
return list("[NORTH]" = list(0, 4), "[SOUTH]" = list(0, 4), "[EAST]" = list(-6, 3), "[WEST]" = list( 6, 3))
|
||||
|
||||
/datum/riding/cyborg/handle_vehicle_offsets()
|
||||
if(ridden.has_buckled_mobs())
|
||||
for(var/mob/living/M in ridden.buckled_mobs)
|
||||
@@ -417,26 +372,14 @@
|
||||
M.pixel_x = R.module.ride_offset_x[dir2text(ridden.dir)]
|
||||
M.pixel_y = R.module.ride_offset_y[dir2text(ridden.dir)]
|
||||
else
|
||||
switch(ridden.dir)
|
||||
if(NORTH)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 4
|
||||
if(SOUTH)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 4
|
||||
if(EAST)
|
||||
M.pixel_x = -6
|
||||
M.pixel_y = 3
|
||||
if(WEST)
|
||||
M.pixel_x = 6
|
||||
M.pixel_y = 3
|
||||
..()
|
||||
|
||||
/datum/riding/cyborg/force_dismount(mob/living/M)
|
||||
ridden.unbuckle_mob(M)
|
||||
var/turf/target = get_edge_target_turf(ridden, ridden.dir)
|
||||
var/turf/targetm = get_step(get_turf(ridden), ridden.dir)
|
||||
M.Move(targetm)
|
||||
M.visible_message("<span class='warning'>[M] is thrown clear of [ridden]!</span>")
|
||||
M.visible_message("<span class='boldwarning'>[M] is thrown clear of [ridden]!</span>")
|
||||
M.throw_at(target, 14, 5, ridden)
|
||||
M.Weaken(3)
|
||||
|
||||
|
||||
@@ -86,6 +86,7 @@
|
||||
/area/lavaland
|
||||
icon_state = "mining"
|
||||
has_gravity = 1
|
||||
flags = NONE
|
||||
|
||||
/area/lavaland/surface
|
||||
name = "Lavaland"
|
||||
@@ -123,4 +124,4 @@
|
||||
icon_state = "danger"
|
||||
|
||||
/area/lavaland/surface/outdoors/explored
|
||||
name = "Lavaland Labor Camp"
|
||||
name = "Lavaland Labor Camp"
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
icon_state = "away"
|
||||
has_gravity = 1
|
||||
hidden = TRUE
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
|
||||
|
||||
/area/ruin/unpowered
|
||||
@@ -199,3 +200,15 @@
|
||||
/area/ruin/abandonedzoo
|
||||
name = "Abandoned Zoo"
|
||||
icon_state = "green"
|
||||
|
||||
|
||||
//Xeno Nest
|
||||
|
||||
/area/ruin/xenonest
|
||||
name = "The Hive"
|
||||
always_unpowered = 1
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
poweralm = 0
|
||||
|
||||
@@ -104,6 +104,9 @@
|
||||
|
||||
return ..()
|
||||
|
||||
/atom/proc/handle_ricochet(obj/item/projectile/P)
|
||||
return
|
||||
|
||||
/atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5)
|
||||
return (!density || !height)
|
||||
|
||||
|
||||
@@ -236,7 +236,7 @@
|
||||
|
||||
|
||||
/obj/item/weapon/antag_spawner/slaughter_demon/attack_self(mob/user)
|
||||
if(user.z != 1)
|
||||
if(user.z != ZLEVEL_STATION)
|
||||
to_chat(user, "<span class='notice'>You should probably wait until you reach the station.</span>")
|
||||
return
|
||||
if(used)
|
||||
|
||||
@@ -233,11 +233,11 @@
|
||||
if(ishuman(M))
|
||||
if(!M.stat)
|
||||
surviving_humans++
|
||||
if(M.z == 2)
|
||||
if(M.z == ZLEVEL_CENTCOM)
|
||||
escaped_humans++
|
||||
if(!M.stat)
|
||||
surviving_total++
|
||||
if(M.z == 2)
|
||||
if(M.z == ZLEVEL_CENTCOM)
|
||||
escaped_total++
|
||||
|
||||
|
||||
|
||||
@@ -53,7 +53,6 @@
|
||||
/datum/gang_item/weapon/ammo/uzi_ammo,
|
||||
/datum/gang_item/equipment/sharpener,
|
||||
/datum/gang_item/equipment/spraycan,
|
||||
/datum/gang_item/equipment/sharpener,
|
||||
/datum/gang_item/equipment/emp,
|
||||
/datum/gang_item/equipment/c4,
|
||||
/datum/gang_item/equipment/frag,
|
||||
@@ -91,7 +90,6 @@
|
||||
/datum/gang_item/weapon/ammo/uzi_ammo,
|
||||
/datum/gang_item/equipment/sharpener,
|
||||
/datum/gang_item/equipment/spraycan,
|
||||
/datum/gang_item/equipment/sharpener,
|
||||
/datum/gang_item/equipment/emp,
|
||||
/datum/gang_item/equipment/c4,
|
||||
/datum/gang_item/equipment/frag,
|
||||
|
||||
@@ -326,6 +326,7 @@
|
||||
if(spawn_msg)
|
||||
to_chat(user, spawn_msg)
|
||||
|
||||
|
||||
/datum/gang_item/equipment/wetwork_boots
|
||||
name = "Wetwork boots"
|
||||
id = "wetwork"
|
||||
@@ -412,7 +413,7 @@
|
||||
/datum/gang_item/equipment/dominator/purchase(mob/living/carbon/user, datum/gang/gang, obj/item/device/gangtool/gangtool)
|
||||
var/area/usrarea = get_area(user.loc)
|
||||
var/usrturf = get_turf(user.loc)
|
||||
if(initial(usrarea.name) == "Space" || isspaceturf(usrturf) || usr.z != 1)
|
||||
if(initial(usrarea.name) == "Space" || isspaceturf(usrturf) || usr.z != ZLEVEL_STATION)
|
||||
to_chat(user, "<span class='warning'>You can only use this on the station!</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -422,7 +423,7 @@
|
||||
return FALSE
|
||||
|
||||
if(dominator_excessive_walls(user))
|
||||
to_chat(user, "span class='warning'>The <b>dominator</b> will not function here! The <b>dominator</b> requires a sizable open space within three standard units so that walls do not interfere with the signal.</span>")
|
||||
to_chat(user, "<span class='warning'>The <b>dominator</b> will not function here! The <b>dominator</b> requires a sizable open space within three standard units so that walls do not interfere with the signal.</span>")
|
||||
return FALSE
|
||||
|
||||
if(!(usrarea.type in gang.territory|gang.territory_new))
|
||||
|
||||
@@ -194,7 +194,7 @@
|
||||
return 0
|
||||
|
||||
var/turf/userturf = get_turf(user)
|
||||
if(userturf.z != 1) //Shuttle can only be recalled while on station
|
||||
if(userturf.z != ZLEVEL_STATION) //Shuttle can only be recalled while on station
|
||||
to_chat(user, "<span class='warning'>\icon[src]Error: Device out of range of station communication arrays.</span>")
|
||||
recalling = 0
|
||||
return 0
|
||||
@@ -212,7 +212,7 @@
|
||||
log_game("[key_name(user)] has tried to recall the shuttle with a gangtool.")
|
||||
message_admins("[key_name_admin(user)] has tried to recall the shuttle with a gangtool.", 1)
|
||||
userturf = get_turf(user)
|
||||
if(userturf.z == 1) //Check one more time that they are on station.
|
||||
if(userturf.z == ZLEVEL_STATION) //Check one more time that they are on station.
|
||||
if(SSshuttle.cancelEvac(user))
|
||||
gang.recalls -= 1
|
||||
return 1
|
||||
|
||||
@@ -70,12 +70,12 @@
|
||||
origin.vest_mode_action.Remove(C)
|
||||
origin.vest_disguise_action.Remove(C)
|
||||
origin.set_droppoint_action.Remove(C)
|
||||
remote_eye.eye_user = null
|
||||
C.reset_perspective(null)
|
||||
if(C.client)
|
||||
C.client.images -= remote_eye.user_image
|
||||
for(var/datum/camerachunk/chunk in remote_eye.visibleCameraChunks)
|
||||
chunk.remove(remote_eye)
|
||||
remote_eye.eye_user = null
|
||||
C.remote_control = null
|
||||
C.unset_machine()
|
||||
Remove(C)
|
||||
|
||||
@@ -181,6 +181,7 @@
|
||||
to_chat(H, "<span class='warning'>You feel intensely watched.</span>")
|
||||
sleep(5)
|
||||
to_chat(H, "<span class='warning'><b>Your mind snaps!</b></span>")
|
||||
to_chat(H, "<big><span class='warning'><b>You can't remember how you got here...</b></span></big>")
|
||||
var/objtype = pick(subtypesof(/datum/objective/abductee/))
|
||||
var/datum/objective/abductee/O = new objtype()
|
||||
SSticker.mode.abductees += H.mind
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
var/icon_stun = "revenant_stun"
|
||||
var/icon_drain = "revenant_draining"
|
||||
var/stasis = FALSE
|
||||
incorporeal_move = 3
|
||||
incorporeal_move = INCORPOREAL_MOVE_JAUNT
|
||||
invisibility = INVISIBILITY_REVENANT
|
||||
health = INFINITY //Revenants don't use health, they use essence instead
|
||||
maxHealth = INFINITY
|
||||
@@ -102,7 +102,7 @@
|
||||
if(unreveal_time && world.time >= unreveal_time)
|
||||
unreveal_time = 0
|
||||
revealed = FALSE
|
||||
incorporeal_move = 3
|
||||
incorporeal_move = INCORPOREAL_MOVE_JAUNT
|
||||
invisibility = INVISIBILITY_REVENANT
|
||||
to_chat(src, "<span class='revenboldnotice'>You are once more concealed.</span>")
|
||||
if(unstun_time && world.time >= unstun_time)
|
||||
@@ -222,7 +222,7 @@
|
||||
R.essence = max(reforming_essence - 15 * perfectsouls, 75) //minus any perfect souls
|
||||
R.client_to_revive = client //If the essence reforms, the old revenant is put back in the body
|
||||
R.revenant = src
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
revealed = FALSE
|
||||
ghostize(0)//Don't re-enter invisible corpse
|
||||
return
|
||||
@@ -236,7 +236,7 @@
|
||||
return
|
||||
revealed = TRUE
|
||||
invisibility = 0
|
||||
incorporeal_move = 0
|
||||
incorporeal_move = FALSE
|
||||
if(!unreveal_time)
|
||||
to_chat(src, "<span class='revendanger'>You have been revealed!</span>")
|
||||
unreveal_time = world.time + time
|
||||
@@ -309,12 +309,12 @@
|
||||
|
||||
/mob/living/simple_animal/revenant/proc/death_reset()
|
||||
revealed = FALSE
|
||||
unreveal_time = 0
|
||||
unreveal_time = 0
|
||||
notransform = 0
|
||||
unstun_time = 0
|
||||
inhibited = FALSE
|
||||
draining = FALSE
|
||||
incorporeal_move = 3
|
||||
incorporeal_move = INCORPOREAL_MOVE_JAUNT
|
||||
invisibility = INVISIBILITY_REVENANT
|
||||
alpha=255
|
||||
stasis = FALSE
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#define PINPOINTER_MINIMUM_RANGE 15
|
||||
#define PINPOINTER_EXTRA_RANDOM_RANGE 10
|
||||
#define PINPOINTER_PING_TIME 40
|
||||
#define PROB_ACTUAL_TRAITOR 20
|
||||
#define TRAITOR_AGENT_ROLE "Syndicate External Affairs Agent"
|
||||
|
||||
/datum/game_mode/traitor/internal_affairs
|
||||
name = "Internal Affairs"
|
||||
@@ -171,7 +173,10 @@
|
||||
if(!objective.check_completion())
|
||||
traitored = FALSE
|
||||
return
|
||||
to_chat(owner.current,"<span class='userdanger'> All the other agents are dead, and you're the last loose end. Stage a Syndicate terrorist attack to cover up for today's events. You no longer have any limits on collateral damage.</span>")
|
||||
if(owner.special_role == TRAITOR_AGENT_ROLE)
|
||||
to_chat(owner.current,"<span class='userdanger'> All the loyalist agents are dead, and no more is required of you. Die a glorious death, agent. </span>")
|
||||
else
|
||||
to_chat(owner.current,"<span class='userdanger'> All the other agents are dead, and you're the last loose end. Stage a Syndicate terrorist attack to cover up for today's events. You no longer have any limits on collateral damage.</span>")
|
||||
replace_escape_objective(owner)
|
||||
|
||||
|
||||
@@ -194,7 +199,10 @@
|
||||
if(objective.stolen)
|
||||
var/fail_msg = "<span class='userdanger'>Your sensors tell you that [objective.target.current.real_name], one of the targets you were meant to have killed, pulled one over on you, and is still alive - do the job properly this time! </span>"
|
||||
if(traitored)
|
||||
fail_msg += "<span class='userdanger'> The truth could still slip out!</font><B><font size=5 color=red> Cease any terrorist actions as soon as possible, unneeded property damage or loss of employee life will lead to your contract being terminated.</span>"
|
||||
if(owner.special_role == TRAITOR_AGENT_ROLE)
|
||||
fail_msg += "<span class='userdanger'> You no longer have permission to die. </span>"
|
||||
else
|
||||
fail_msg += "<span class='userdanger'> The truth could still slip out!</font><B><font size=5 color=red> Cease any terrorist actions as soon as possible, unneeded property damage or loss of employee life will lead to your contract being terminated.</span>"
|
||||
reinstate_escape_objective(owner)
|
||||
traitored = FALSE
|
||||
to_chat(owner.current, fail_msg)
|
||||
@@ -238,6 +246,10 @@
|
||||
state.add_steal_targets_timer()
|
||||
if(!issilicon(traitor.current))
|
||||
give_pinpointer(traitor)
|
||||
//Optional traitor objective
|
||||
if(prob(PROB_ACTUAL_TRAITOR))
|
||||
traitor.special_role = TRAITOR_AGENT_ROLE
|
||||
forge_single_objective(traitor)
|
||||
|
||||
else
|
||||
..() // Give them standard objectives.
|
||||
@@ -289,11 +301,18 @@
|
||||
|
||||
/datum/game_mode/traitor/internal_affairs/greet_traitor(datum/mind/traitor)
|
||||
var/crime = pick("distribution of contraband" , "unauthorized erotic action on duty", "embezzlement", "piloting under the influence", "dereliction of duty", "syndicate collaboration", "mutiny", "multiple homicides", "corporate espionage", "recieving bribes", "malpractice", "worship of prohbited life forms", "possession of profane texts", "murder", "arson", "insulting their manager", "grand theft", "conspiracy", "attempting to unionize", "vandalism", "gross incompetence")
|
||||
to_chat(traitor.current, "<span class='userdanger'>You are the [traitor_name].</span>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial.</span>")
|
||||
to_chat(traitor.current, "<B><font size=5 color=red>While you have a license to kill, unneeded property damage or loss of employee life will lead to your contract being terminated.</font></B>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink.</span>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.</span>")
|
||||
if(traitor.special_role == TRAITOR_AGENT_ROLE)
|
||||
to_chat(traitor.current, "<span class='userdanger'>You are the [TRAITOR_AGENT_ROLE].</span>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>Your target has been framed for [crime], and you have been tasked with eliminating them to prevent them defending themselves in court.</span>")
|
||||
to_chat(traitor.current, "<B><font size=5 color=red>Any damage you cause will be a further embarrassment to Nanotrasen, so you have no limits on collateral damage.</font></B>")
|
||||
to_chat(traitor.current, "<span class='userdanger'> You have been provided with a standard uplink to accomplish your task. </span>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.</span>")
|
||||
else
|
||||
to_chat(traitor.current, "<span class='userdanger'>You are the [traitor_name].</span>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial.</span>")
|
||||
to_chat(traitor.current, "<B><font size=5 color=red>While you have a license to kill, unneeded property damage or loss of employee life will lead to your contract being terminated.</font></B>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink.</span>")
|
||||
to_chat(traitor.current, "<span class='userdanger'>Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.</span>")
|
||||
traitor.announce_objectives()
|
||||
|
||||
|
||||
@@ -301,6 +320,8 @@
|
||||
/datum/game_mode/traitor/internal_affairs/give_codewords(mob/living/traitor_mob)
|
||||
return
|
||||
|
||||
#undef PROB_ACTUAL_TRAITOR
|
||||
#undef PINPOINTER_EXTRA_RANDOM_RANGE
|
||||
#undef PINPOINTER_MINIMUM_RANGE
|
||||
#undef PINPOINTER_PING_TIME
|
||||
|
||||
|
||||
@@ -85,40 +85,65 @@
|
||||
character.make_Traitor()
|
||||
|
||||
|
||||
/datum/game_mode/proc/forge_single_objective(datum/mind/traitor) //Returns how many objectives are added
|
||||
.=1
|
||||
if(issilicon(traitor.current))
|
||||
var/special_pick = rand(1,4)
|
||||
switch(special_pick)
|
||||
if(1)
|
||||
var/datum/objective/block/block_objective = new
|
||||
block_objective.owner = traitor
|
||||
traitor.objectives += block_objective
|
||||
if(2)
|
||||
var/datum/objective/purge/purge_objective = new
|
||||
purge_objective.owner = traitor
|
||||
traitor.objectives += purge_objective
|
||||
if(3)
|
||||
var/datum/objective/robot_army/robot_objective = new
|
||||
robot_objective.owner = traitor
|
||||
traitor.objectives += robot_objective
|
||||
if(4) //Protect and strand a target
|
||||
var/datum/objective/protect/yandere_one = new
|
||||
yandere_one.owner = traitor
|
||||
traitor.objectives += yandere_one
|
||||
yandere_one.find_target()
|
||||
var/datum/objective/maroon/yandere_two = new
|
||||
yandere_two.owner = traitor
|
||||
yandere_two.target = yandere_one.target
|
||||
yandere_two.update_explanation_text() // normally called in find_target()
|
||||
traitor.objectives += yandere_two
|
||||
.=2
|
||||
else
|
||||
if(prob(50))
|
||||
var/list/active_ais = active_ais()
|
||||
if(active_ais.len && prob(100/GLOB.joined_player_list.len))
|
||||
var/datum/objective/destroy/destroy_objective = new
|
||||
destroy_objective.owner = traitor
|
||||
destroy_objective.find_target()
|
||||
traitor.objectives += destroy_objective
|
||||
else if(prob(30))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = traitor
|
||||
maroon_objective.find_target()
|
||||
traitor.objectives += maroon_objective
|
||||
else
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = traitor
|
||||
kill_objective.find_target()
|
||||
traitor.objectives += kill_objective
|
||||
else
|
||||
var/datum/objective/steal/steal_objective = new
|
||||
steal_objective.owner = traitor
|
||||
steal_objective.find_target()
|
||||
traitor.objectives += steal_objective
|
||||
|
||||
|
||||
/datum/game_mode/proc/forge_traitor_objectives(datum/mind/traitor)
|
||||
if(issilicon(traitor.current))
|
||||
var/objective_count = 0
|
||||
|
||||
if(prob(30))
|
||||
var/special_pick = rand(1,4)
|
||||
switch(special_pick)
|
||||
if(1)
|
||||
var/datum/objective/block/block_objective = new
|
||||
block_objective.owner = traitor
|
||||
traitor.objectives += block_objective
|
||||
objective_count++
|
||||
if(2)
|
||||
var/datum/objective/purge/purge_objective = new
|
||||
purge_objective.owner = traitor
|
||||
traitor.objectives += purge_objective
|
||||
objective_count++
|
||||
if(3)
|
||||
var/datum/objective/robot_army/robot_objective = new
|
||||
robot_objective.owner = traitor
|
||||
traitor.objectives += robot_objective
|
||||
objective_count++
|
||||
if(4) //Protect and strand a target
|
||||
var/datum/objective/protect/yandere_one = new
|
||||
yandere_one.owner = traitor
|
||||
traitor.objectives += yandere_one
|
||||
yandere_one.find_target()
|
||||
objective_count++
|
||||
var/datum/objective/maroon/yandere_two = new
|
||||
yandere_two.owner = traitor
|
||||
yandere_two.target = yandere_one.target
|
||||
yandere_two.update_explanation_text() // normally called in find_target()
|
||||
traitor.objectives += yandere_two
|
||||
objective_count++
|
||||
objective_count+=forge_single_objective(traitor)
|
||||
|
||||
for(var/i = objective_count, i < config.traitor_objectives_amount, i++)
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
@@ -142,29 +167,8 @@
|
||||
assign_exchange_role(exchange_red)
|
||||
assign_exchange_role(exchange_blue)
|
||||
objective_count += 1 //Exchange counts towards number of objectives
|
||||
var/list/active_ais = active_ais()
|
||||
for(var/i = objective_count, i < config.traitor_objectives_amount, i++)
|
||||
if(prob(50))
|
||||
if(active_ais.len && prob(100/GLOB.joined_player_list.len))
|
||||
var/datum/objective/destroy/destroy_objective = new
|
||||
destroy_objective.owner = traitor
|
||||
destroy_objective.find_target()
|
||||
traitor.objectives += destroy_objective
|
||||
else if(prob(30))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = traitor
|
||||
maroon_objective.find_target()
|
||||
traitor.objectives += maroon_objective
|
||||
else
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = traitor
|
||||
kill_objective.find_target()
|
||||
traitor.objectives += kill_objective
|
||||
else
|
||||
var/datum/objective/steal/steal_objective = new
|
||||
steal_objective.owner = traitor
|
||||
steal_objective.find_target()
|
||||
traitor.objectives += steal_objective
|
||||
forge_single_objective(traitor)
|
||||
|
||||
if(is_hijacker && objective_count <= config.traitor_objectives_amount) //Don't assign hijack if it would exceed the number of objectives set in config.traitor_objectives_amount
|
||||
if (!(locate(/datum/objective/hijack) in traitor.objectives))
|
||||
|
||||
@@ -44,8 +44,8 @@
|
||||
"corazone", // prevents cardiac arrest damage
|
||||
"mimesbane") // stops them gasping from lack of air.
|
||||
|
||||
/obj/machinery/clonepod/New()
|
||||
..()
|
||||
/obj/machinery/clonepod/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/clonepod(null)
|
||||
B.apply_default_parts(src)
|
||||
|
||||
@@ -358,8 +358,12 @@
|
||||
/obj/machinery/clonepod/proc/go_out()
|
||||
countdown.stop()
|
||||
var/mob/living/mob_occupant = occupant
|
||||
var/turf/T = get_turf(src)
|
||||
|
||||
if(mess) //Clean that mess and dump those gibs!
|
||||
for(var/obj/fl in unattached_flesh)
|
||||
fl.forceMove(T)
|
||||
unattached_flesh.Cut()
|
||||
mess = FALSE
|
||||
new /obj/effect/gibspawner/generic(loc)
|
||||
audible_message("<span class='italics'>You hear a splat.</span>")
|
||||
@@ -375,10 +379,12 @@
|
||||
to_chat(occupant, "<span class='notice'><b>There is a bright flash!</b><br><i>You feel like a new being.</i></span>")
|
||||
mob_occupant.flash_act()
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
occupant.forceMove(T)
|
||||
icon_state = "pod_0"
|
||||
mob_occupant.domutcheck(1) //Waiting until they're out before possible monkeyizing. The 1 argument forces powers to manifest.
|
||||
for(var/fl in unattached_flesh)
|
||||
qdel(fl)
|
||||
unattached_flesh.Cut()
|
||||
|
||||
occupant = null
|
||||
|
||||
@@ -389,8 +395,7 @@
|
||||
SPEAK("Critical error! Please contact a Thinktronic Systems \
|
||||
technician, as your warranty may be affected.")
|
||||
mess = TRUE
|
||||
for(var/obj/item/O in unattached_flesh)
|
||||
qdel(O)
|
||||
maim_clone(mob_occupant) //Remove every bit that's grown back so far to drop later, also destroys bits that haven't grown yet
|
||||
icon_state = "pod_g"
|
||||
if(mob_occupant.mind != clonemind)
|
||||
clonemind.transfer_to(mob_occupant)
|
||||
@@ -450,9 +455,10 @@
|
||||
var/static/list/zones = list("r_arm", "l_arm", "r_leg", "l_leg")
|
||||
for(var/zone in zones)
|
||||
var/obj/item/bodypart/BP = H.get_bodypart(zone)
|
||||
BP.drop_limb()
|
||||
BP.forceMove(src)
|
||||
unattached_flesh += BP
|
||||
if(BP)
|
||||
BP.drop_limb()
|
||||
BP.forceMove(src)
|
||||
unattached_flesh += BP
|
||||
|
||||
for(var/o in H.internal_organs)
|
||||
var/obj/item/organ/organ = o
|
||||
|
||||
@@ -178,7 +178,7 @@
|
||||
/obj/item/weapon/circuitboard/computer/xenobiology
|
||||
name = "circuit board (Xenobiology Console)"
|
||||
build_path = /obj/machinery/computer/camera_advanced/xenobio
|
||||
origin_tech = "programming=3;bio=3"
|
||||
origin_tech = "programming=3;biotech=3"
|
||||
/obj/item/weapon/circuitboard/computer/base_construction
|
||||
name = "circuit board (Aux Mining Base Construction Console)"
|
||||
build_path = /obj/machinery/computer/camera_advanced/base_construction
|
||||
|
||||
@@ -151,13 +151,13 @@ obj/machinery/computer/camera_advanced/attack_ai(mob/user)
|
||||
var/mob/camera/aiEye/remote/remote_eye = C.remote_control
|
||||
remote_eye.origin.current_user = null
|
||||
remote_eye.origin.jump_action.Remove(C)
|
||||
remote_eye.eye_user = null
|
||||
if(C.client)
|
||||
C.reset_perspective(null)
|
||||
if(remote_eye.visible_icon)
|
||||
C.client.images -= remote_eye.user_image
|
||||
for(var/datum/camerachunk/chunk in remote_eye.visibleCameraChunks)
|
||||
chunk.remove(remote_eye)
|
||||
remote_eye.eye_user = null
|
||||
C.remote_control = null
|
||||
C.unset_machine()
|
||||
Remove(C)
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
/obj/machinery/computer/communications/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if (src.z > ZLEVEL_CENTCOM) //Can only use on centcom and SS13
|
||||
if (z != ZLEVEL_STATION && z != ZLEVEL_CENTCOM) //Can only use on centcom and SS13
|
||||
to_chat(usr, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
|
||||
return
|
||||
usr.set_machine(src)
|
||||
|
||||
@@ -317,7 +317,7 @@
|
||||
|
||||
|
||||
/obj/machinery/disco/proc/dance(var/mob/living/M) //Show your moves
|
||||
|
||||
set waitfor = FALSE
|
||||
switch(rand(0,9))
|
||||
if(0 to 1)
|
||||
dance2(M)
|
||||
|
||||
@@ -97,7 +97,14 @@
|
||||
var/static/list/airlock_overlays = list()
|
||||
|
||||
/obj/machinery/door/airlock/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
if (cyclelinkeddir)
|
||||
cyclelinkairlock()
|
||||
if(frequency)
|
||||
set_frequency(frequency)
|
||||
update_icon()
|
||||
|
||||
wires = new /datum/wires/airlock(src)
|
||||
if(src.closeOtherId != null)
|
||||
spawn (5)
|
||||
@@ -120,14 +127,6 @@
|
||||
diag_hud.add_to_hud(src)
|
||||
diag_hud_set_electrified()
|
||||
|
||||
/obj/machinery/door/airlock/Initialize()
|
||||
..()
|
||||
if (cyclelinkeddir)
|
||||
cyclelinkairlock()
|
||||
if(frequency)
|
||||
set_frequency(frequency)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/door/airlock/proc/cyclelinkairlock()
|
||||
if (cyclelinkedairlock)
|
||||
cyclelinkedairlock.cyclelinkedairlock = null
|
||||
@@ -199,14 +198,11 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/door/airlock/Destroy()
|
||||
qdel(wires)
|
||||
wires = null
|
||||
QDEL_NULL(wires)
|
||||
if(charge)
|
||||
qdel(charge)
|
||||
charge = null
|
||||
if(electronics)
|
||||
qdel(electronics)
|
||||
electronics = null
|
||||
QDEL_NULL(electronics)
|
||||
if (cyclelinkedairlock)
|
||||
if (cyclelinkedairlock.cyclelinkedairlock == src)
|
||||
cyclelinkedairlock.cyclelinkedairlock = null
|
||||
|
||||
@@ -51,7 +51,7 @@ Possible to do for anyone motivated enough:
|
||||
var/static/list/holopads = list()
|
||||
|
||||
/obj/machinery/holopad/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
var/obj/item/weapon/circuitboard/machine/B = new /obj/item/weapon/circuitboard/machine/holopad(null)
|
||||
B.apply_default_parts(src)
|
||||
holopads += src
|
||||
@@ -112,6 +112,10 @@ Possible to do for anyone motivated enough:
|
||||
return ..()
|
||||
|
||||
/obj/machinery/holopad/AltClick(mob/living/carbon/human/user)
|
||||
if(isAI(user))
|
||||
hangup_all_calls()
|
||||
return
|
||||
|
||||
if(!CheckCallClose())
|
||||
interact(user)
|
||||
|
||||
@@ -157,6 +161,12 @@ Possible to do for anyone motivated enough:
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.open()
|
||||
|
||||
//Stop ringing the AI!!
|
||||
/obj/machinery/holopad/proc/hangup_all_calls()
|
||||
for(var/I in holo_calls)
|
||||
var/datum/holocall/HC = I
|
||||
HC.Disconnect(src)
|
||||
|
||||
/obj/machinery/holopad/Topic(href, href_list)
|
||||
if(..() || isAI(usr))
|
||||
return
|
||||
|
||||
@@ -632,7 +632,14 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
L = get(src, /mob/living/silicon)
|
||||
|
||||
if(L && L.stat != UNCONSCIOUS)
|
||||
to_chat(L, "\icon[src] <b>Message from [source.owner] ([source.ownjob]), </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
|
||||
|
||||
var/hrefstart
|
||||
var/hrefend
|
||||
if (isAI(L))
|
||||
hrefstart = "<a href='?src=\ref[L];track=[html_encode(source.owner)]'>"
|
||||
hrefend = "</a>"
|
||||
|
||||
to_chat(L, "\icon[src.icon] <b>Message from [hrefstart][source.owner] ([source.ownjob])[hrefend], </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
|
||||
|
||||
update_icon()
|
||||
add_overlay(icon_alert)
|
||||
|
||||
@@ -10,15 +10,14 @@
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
|
||||
|
||||
/obj/item/device/paicard/Initialize()
|
||||
..()
|
||||
SSpai.pai_card_list += src
|
||||
add_overlay("pai-off")
|
||||
return ..()
|
||||
|
||||
/obj/item/device/paicard/Destroy()
|
||||
//Will stop people throwing friend pAIs into the singularity so they can respawn
|
||||
SSpai.pai_card_list -= src
|
||||
if(!isnull(pai))
|
||||
pai.death(0)
|
||||
QDEL_NULL(pai)
|
||||
return ..()
|
||||
|
||||
/obj/item/device/paicard/attack_self(mob/user)
|
||||
@@ -26,9 +25,9 @@
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat = "<TT><B>Personal AI Device</B><BR>"
|
||||
if(pai && (!pai.master_dna || !pai.master))
|
||||
dat += "<a href='byond://?src=\ref[src];setdna=1'>Imprint Master DNA</a><br>"
|
||||
if(pai)
|
||||
if(!pai.master_dna || !pai.master)
|
||||
dat += "<a href='byond://?src=\ref[src];setdna=1'>Imprint Master DNA</a><br>"
|
||||
dat += "Installed Personality: [pai.name]<br>"
|
||||
dat += "Prime directive: <br>[pai.laws.zeroth]<br>"
|
||||
for(var/slaws in pai.laws.supplied)
|
||||
@@ -86,7 +85,7 @@
|
||||
to_chat(pai, "<span class='danger'>Byte by byte you lose your sense of self.</span>")
|
||||
to_chat(pai, "<span class='userdanger'>Your mental faculties leave you.</span>")
|
||||
to_chat(pai, "<span class='rose'>oblivion... </span>")
|
||||
pai.death(0)
|
||||
removePersonality()
|
||||
if(href_list["wires"])
|
||||
var/wire = text2num(href_list["wires"])
|
||||
if(pai.radio)
|
||||
@@ -119,9 +118,9 @@
|
||||
audible_message("\The [src] plays a cheerful startup noise!")
|
||||
|
||||
/obj/item/device/paicard/proc/removePersonality()
|
||||
src.pai = null
|
||||
src.cut_overlays()
|
||||
src.add_overlay("pai-off")
|
||||
QDEL_NULL(pai)
|
||||
cut_overlays()
|
||||
add_overlay("pai-off")
|
||||
|
||||
/obj/item/device/paicard/proc/setEmotion(emotion)
|
||||
if(pai)
|
||||
|
||||
@@ -504,6 +504,8 @@
|
||||
S.change_head_color(color2)
|
||||
dropped = TRUE
|
||||
|
||||
#define PKBORG_DAMPEN_CYCLE_DELAY 20
|
||||
|
||||
//Peacekeeper Cyborg Projectile Dampenening Field
|
||||
/obj/item/borg/projectile_dampen
|
||||
name = "Hyperkinetic Dampening projector"
|
||||
@@ -526,6 +528,7 @@
|
||||
var/image/projectile_effect
|
||||
var/field_radius = 3
|
||||
var/active = FALSE
|
||||
var/cycle_delay = 0
|
||||
|
||||
/obj/item/borg/projectile_dampen/debug
|
||||
maxenergy = 50000
|
||||
@@ -545,29 +548,31 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/borg/projectile_dampen/attack_self(mob/user)
|
||||
if(!istype(dampening_field))
|
||||
activate_field()
|
||||
active = TRUE
|
||||
if(cycle_delay > world.time)
|
||||
to_chat(user, "<span class='boldwarning'>\the [src] is still recycling its projectors!</span>")
|
||||
return
|
||||
cycle_delay = world.time + PKBORG_DAMPEN_CYCLE_DELAY
|
||||
active = !active
|
||||
if(active)
|
||||
activate_field(user)
|
||||
else
|
||||
deactivate_field()
|
||||
active = FALSE
|
||||
update_icon()
|
||||
to_chat(user, "<span class='boldnotice'>You [active? "activate":"deactivate"] the [src].</span>")
|
||||
|
||||
/obj/item/borg/projectile_dampen/update_icon()
|
||||
. = ..()
|
||||
icon_state = "[initial(icon_state)][active]"
|
||||
|
||||
/obj/item/borg/projectile_dampen/proc/activate_field()
|
||||
if(!istype(dampening_field))
|
||||
dampening_field = make_field(/datum/proximity_monitor/advanced/peaceborg_dampener, list("current_range" = field_radius, "host" = src, "projector" = src))
|
||||
update_icon()
|
||||
if(istype(dampening_field))
|
||||
QDEL_NULL(dampening_field)
|
||||
dampening_field = make_field(/datum/proximity_monitor/advanced/peaceborg_dampener, list("current_range" = field_radius, "host" = src, "projector" = src))
|
||||
|
||||
/obj/item/borg/projectile_dampen/proc/deactivate_field()
|
||||
QDEL_NULL(dampening_field)
|
||||
visible_message("<span class='warning'>The [src] shuts off!</span>")
|
||||
for(var/obj/item/projectile/P in tracked)
|
||||
visible_message("<span class='warning'>\The [src] shuts off!</span>")
|
||||
for(var/P in tracked)
|
||||
restore_projectile(P)
|
||||
update_icon()
|
||||
|
||||
/obj/item/borg/projectile_dampen/dropped()
|
||||
. = ..()
|
||||
|
||||
@@ -83,6 +83,14 @@
|
||||
var/list/access = list()
|
||||
var/registered_name = null // The name registered_name on the card
|
||||
var/assignment = null
|
||||
var/access_txt // mapping aid
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/card/id/Initialize(mapload)
|
||||
. = ..()
|
||||
if(mapload && access_txt)
|
||||
access = text2access(access_txt)
|
||||
|
||||
/obj/item/weapon/card/id/attack_self(mob/user)
|
||||
user.visible_message("<span class='notice'>[user] shows you: \icon[src] [src.name].</span>", \
|
||||
|
||||
@@ -54,10 +54,10 @@
|
||||
var/obj/effect/chrono_field/field = null
|
||||
var/turf/startpos = null
|
||||
|
||||
/obj/item/weapon/gun/energy/chrono_gun/New(var/obj/item/weapon/chrono_eraser/T)
|
||||
/obj/item/weapon/gun/energy/chrono_gun/Initialize()
|
||||
. = ..()
|
||||
if(istype(T))
|
||||
TED = T
|
||||
if(istype(loc, /obj/item/weapon/chrono_eraser))
|
||||
TED = loc
|
||||
else //admin must have spawned it
|
||||
TED = new(src.loc)
|
||||
qdel(src)
|
||||
|
||||
@@ -622,6 +622,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
icon = 'icons/obj/clothing/masks.dmi'
|
||||
icon_state = null
|
||||
item_state = null
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/chem_volume = 100
|
||||
var/vapetime = 0 //this so it won't puff out clouds every tick
|
||||
var/screw = 0 // kinky
|
||||
@@ -633,8 +634,8 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
return (TOXLOSS|OXYLOSS)
|
||||
|
||||
|
||||
/obj/item/clothing/mask/vape/New(loc, var/param_color = null)
|
||||
..()
|
||||
/obj/item/clothing/mask/vape/Initialize(mapload, param_color)
|
||||
. = ..()
|
||||
create_reagents(chem_volume)
|
||||
reagents.set_reacting(FALSE) // so it doesn't react until you light it
|
||||
reagents.add_reagent("nicotine", 50)
|
||||
|
||||
@@ -23,14 +23,14 @@
|
||||
var/combat = 0 //can we revive through space suits?
|
||||
var/grab_ghost = FALSE // Do we pull the ghost back into their body?
|
||||
|
||||
/obj/item/weapon/defibrillator/New() //starts without a cell for rnd
|
||||
..()
|
||||
/obj/item/weapon/defibrillator/Initialize() //starts without a cell for rnd
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/defibrillator/loaded/New() //starts with hicap
|
||||
..()
|
||||
/obj/item/weapon/defibrillator/loaded/Initialize() //starts with hicap
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
bcell = new(src)
|
||||
update_icon()
|
||||
@@ -237,8 +237,8 @@
|
||||
if(slot == user.getBeltSlot())
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/loaded/New()
|
||||
..()
|
||||
/obj/item/weapon/defibrillator/compact/loaded/Initialize()
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
bcell = new(src)
|
||||
update_icon()
|
||||
@@ -249,8 +249,8 @@
|
||||
combat = 1
|
||||
safety = 0
|
||||
|
||||
/obj/item/weapon/defibrillator/compact/combat/loaded/New()
|
||||
..()
|
||||
/obj/item/weapon/defibrillator/compact/combat/loaded/Initialize()
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
bcell = new /obj/item/weapon/stock_parts/cell/infinite(src)
|
||||
update_icon()
|
||||
|
||||
@@ -235,7 +235,7 @@
|
||||
|
||||
to_chat(user, "<span class='notice'>You start planting the bomb...</span>")
|
||||
|
||||
if(do_after(user, 50, target = AM))
|
||||
if(do_after(user, 30, target = AM))
|
||||
if(!user.temporarilyRemoveItemFromInventory(src))
|
||||
return
|
||||
src.target = AM
|
||||
|
||||
@@ -65,6 +65,7 @@
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
sharpness = IS_SHARP_ACCURATE
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
|
||||
var/bayonet = FALSE //Can this be attached to a gun?
|
||||
|
||||
/obj/item/weapon/kitchen/knife/attack(mob/living/carbon/M, mob/living/carbon/user)
|
||||
if(user.zone_selected == "eyes")
|
||||
@@ -107,7 +108,7 @@
|
||||
throwforce = 20
|
||||
origin_tech = "materials=3;combat=4"
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "cut")
|
||||
|
||||
bayonet = TRUE
|
||||
|
||||
/obj/item/weapon/kitchen/knife/combat/survival
|
||||
name = "survival knife"
|
||||
@@ -115,6 +116,7 @@
|
||||
desc = "A hunting grade survival knife."
|
||||
force = 15
|
||||
throwforce = 15
|
||||
bayonet = TRUE
|
||||
|
||||
/obj/item/weapon/kitchen/knife/combat/bone
|
||||
name = "bone dagger"
|
||||
|
||||
@@ -270,4 +270,4 @@
|
||||
|
||||
/obj/item/weapon/pneumatic_cannon/pie/selfcharge/process()
|
||||
if(++charge_tick >= charge_ticks)
|
||||
fill_with_type(/obj/item/weapon/reagent_containers/food/snacks/pie, charge_amount)
|
||||
fill_with_type(/obj/item/weapon/reagent_containers/food/snacks/pie/cream, charge_amount)
|
||||
|
||||
@@ -21,10 +21,9 @@
|
||||
user.visible_message("<span class='suicide'>[user] is putting the live [name] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/weapon/melee/baton/New()
|
||||
..()
|
||||
/obj/item/weapon/melee/baton/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/melee/baton/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
@@ -32,10 +31,9 @@
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
baton_stun(hit_atom)
|
||||
|
||||
/obj/item/weapon/melee/baton/loaded/New() //this one starts with a cell pre-installed.
|
||||
..()
|
||||
/obj/item/weapon/melee/baton/loaded/Initialize() //this one starts with a cell pre-installed.
|
||||
bcell = new(src)
|
||||
update_icon()
|
||||
. = ..()
|
||||
|
||||
/obj/item/weapon/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(bcell)
|
||||
@@ -188,8 +186,8 @@
|
||||
slot_flags = SLOT_BACK
|
||||
var/obj/item/device/assembly/igniter/sparkler = 0
|
||||
|
||||
/obj/item/weapon/melee/baton/cattleprod/New()
|
||||
..()
|
||||
/obj/item/weapon/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
|
||||
/obj/item/weapon/melee/baton/cattleprod/baton_stun()
|
||||
|
||||
@@ -140,7 +140,7 @@
|
||||
item_state = "plasmaman_tank_belt"
|
||||
slot_flags = SLOT_BELT
|
||||
force = 5
|
||||
volume = 3
|
||||
volume = 6
|
||||
w_class = WEIGHT_CLASS_SMALL //thanks i forgot this
|
||||
|
||||
/obj/item/weapon/tank/internals/plasmaman/belt/full/New()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
/obj/structure/easel
|
||||
name = "easel"
|
||||
desc = "only for the finest of art!"
|
||||
desc = "Only for the finest of art!"
|
||||
icon = 'icons/obj/artstuff.dmi'
|
||||
icon_state = "easel"
|
||||
density = 1
|
||||
@@ -49,7 +49,7 @@ GLOBAL_LIST_INIT(globalBlankCanvases, new(AMT_OF_CANVASES))
|
||||
|
||||
/obj/item/weapon/canvas
|
||||
name = "canvas"
|
||||
desc = "draw out your soul on this canvas!"
|
||||
desc = "Draw out your soul on this canvas!"
|
||||
icon = 'icons/obj/artstuff.dmi'
|
||||
icon_state = "11x11"
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
@@ -161,7 +161,16 @@
|
||||
anchored = 0
|
||||
buildstacktype = /obj/item/stack/sheet/mineral/wood
|
||||
buildstackamount = 10
|
||||
var/mob/living/owner = null
|
||||
|
||||
/obj/structure/bed/dogbed/proc/update_owner(mob/living/M)
|
||||
owner = M
|
||||
name = "[M]'s bed"
|
||||
desc = "[M]'s bed! Looks comfy."
|
||||
|
||||
/obj/structure/bed/dogbed/buckle_mob(mob/living/M, force, check_loc)
|
||||
. = ..()
|
||||
update_owner(M)
|
||||
|
||||
/obj/structure/bed/alien
|
||||
name = "resting contraption"
|
||||
|
||||
@@ -146,49 +146,49 @@
|
||||
|
||||
/obj/structure/sign/biohazard
|
||||
name = "\improper BIOHAZARD"
|
||||
desc = "A warning sign which reads 'BIOHAZARD'"
|
||||
desc = "A warning sign which reads 'BIOHAZARD'."
|
||||
icon_state = "bio"
|
||||
|
||||
/obj/structure/sign/electricshock
|
||||
name = "\improper HIGH VOLTAGE"
|
||||
desc = "A warning sign which reads 'HIGH VOLTAGE'"
|
||||
desc = "A warning sign which reads 'HIGH VOLTAGE'."
|
||||
icon_state = "shock"
|
||||
|
||||
/obj/structure/sign/examroom
|
||||
name = "\improper EXAM ROOM"
|
||||
desc = "A guidance sign which reads 'EXAM ROOM'"
|
||||
desc = "A guidance sign which reads 'EXAM ROOM'."
|
||||
icon_state = "examroom"
|
||||
|
||||
/obj/structure/sign/vacuum
|
||||
name = "\improper HARD VACUUM AHEAD"
|
||||
desc = "A warning sign which reads 'HARD VACUUM AHEAD'"
|
||||
desc = "A warning sign which reads 'HARD VACUUM AHEAD'."
|
||||
icon_state = "space"
|
||||
|
||||
/obj/structure/sign/deathsposal
|
||||
name = "\improper DISPOSAL: LEADS TO SPACE"
|
||||
desc = "A warning sign which reads 'DISPOSAL: LEADS TO SPACE'"
|
||||
desc = "A warning sign which reads 'DISPOSAL: LEADS TO SPACE'."
|
||||
icon_state = "deathsposal"
|
||||
|
||||
/obj/structure/sign/pods
|
||||
name = "\improper ESCAPE PODS"
|
||||
desc = "A warning sign which reads 'ESCAPE PODS'"
|
||||
desc = "A warning sign which reads 'ESCAPE PODS'."
|
||||
icon_state = "pods"
|
||||
|
||||
/obj/structure/sign/fire
|
||||
name = "\improper DANGER: FIRE"
|
||||
desc = "A warning sign which reads 'DANGER: FIRE'"
|
||||
desc = "A warning sign which reads 'DANGER: FIRE'."
|
||||
icon_state = "fire"
|
||||
|
||||
|
||||
/obj/structure/sign/nosmoking_1
|
||||
name = "\improper NO SMOKING"
|
||||
desc = "A warning sign which reads 'NO SMOKING'"
|
||||
desc = "A warning sign which reads 'NO SMOKING'."
|
||||
icon_state = "nosmoking"
|
||||
|
||||
|
||||
/obj/structure/sign/nosmoking_2
|
||||
name = "\improper NO SMOKING"
|
||||
desc = "A warning sign which reads 'NO SMOKING'"
|
||||
desc = "A warning sign which reads 'NO SMOKING'."
|
||||
icon_state = "nosmoking2"
|
||||
|
||||
/obj/structure/sign/radiation
|
||||
@@ -223,7 +223,7 @@
|
||||
|
||||
/obj/structure/sign/nanotrasen
|
||||
name = "\improper NanoTrasen Logo "
|
||||
desc = "A sign with the Nanotrasen Logo on it. Glory to Nanotrasen!"
|
||||
desc = "A sign with the Nanotrasen Logo on it. Glory to Nanotrasen!"
|
||||
icon_state = "nanotrasen"
|
||||
|
||||
/obj/structure/sign/science //These 3 have multiple types, just var-edit the icon_state to whatever one you want on the map
|
||||
|
||||
@@ -5,6 +5,9 @@
|
||||
density = 1
|
||||
blocks_air = 1
|
||||
|
||||
/turf/closed/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
return FALSE
|
||||
|
||||
/turf/closed/indestructible
|
||||
name = "wall"
|
||||
icon = 'icons/turf/walls.dmi'
|
||||
@@ -24,9 +27,6 @@
|
||||
/turf/closed/indestructible/oldshuttle/corner
|
||||
icon_state = "corner"
|
||||
|
||||
|
||||
|
||||
|
||||
/turf/closed/indestructible/splashscreen
|
||||
name = "Space Station 13"
|
||||
icon = 'config/title_screens/images/blank.png'
|
||||
@@ -111,6 +111,11 @@
|
||||
explosion_block = 50
|
||||
baseturf = /turf/closed/indestructible/necropolis
|
||||
|
||||
/turf/closed/indestructible/necropolis/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/floors.dmi'
|
||||
underlay_appearance.icon_state = "necro1"
|
||||
return TRUE
|
||||
|
||||
/turf/closed/indestructible/riveted/hierophant
|
||||
name = "wall"
|
||||
desc = "A wall made out of a strange metal. The squares on it pulse in a predictable pattern."
|
||||
|
||||
@@ -45,6 +45,9 @@
|
||||
|
||||
/turf/open/indestructible/hierophant/two
|
||||
|
||||
/turf/open/indestructible/hierophant/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
return FALSE
|
||||
|
||||
/turf/open/indestructible/paper
|
||||
name = "notebook floor"
|
||||
desc = "A floor made of invulnerable notebook paper."
|
||||
|
||||
@@ -22,6 +22,10 @@
|
||||
if(!drop_stuff())
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/turf/open/chasm/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/floors.dmi'
|
||||
underlay_appearance.icon_state = "basalt"
|
||||
return TRUE
|
||||
|
||||
/turf/open/chasm/attackby(obj/item/C, mob/user, params, area/area_restriction)
|
||||
..()
|
||||
@@ -171,6 +175,11 @@
|
||||
planetary_atmos = TRUE
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
|
||||
/turf/open/chasm/jungle/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/floors.dmi'
|
||||
underlay_appearance.icon_state = "dirt"
|
||||
return TRUE
|
||||
|
||||
/turf/open/chasm/straight_down/jungle
|
||||
icon = 'icons/turf/floors/junglechasm.dmi'
|
||||
planetary_atmos = TRUE
|
||||
|
||||
@@ -140,7 +140,7 @@
|
||||
floor_tile = /obj/item/stack/tile/carpet
|
||||
broken_states = list("damaged")
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/turf/open/floor/carpet, /turf/open/chasm)
|
||||
canSmoothWith = list(/turf/open/floor/carpet)
|
||||
flags = NONE
|
||||
|
||||
/turf/open/floor/carpet/Initialize()
|
||||
@@ -175,15 +175,22 @@
|
||||
burnt = 1
|
||||
update_icon()
|
||||
|
||||
/turf/open/floor/carpet/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
return FALSE
|
||||
|
||||
|
||||
turf/open/floor/fakepit
|
||||
/turf/open/floor/fakepit
|
||||
desc = "A clever illusion designed to look like a bottomless pit."
|
||||
smooth = SMOOTH_TRUE | SMOOTH_BORDER | SMOOTH_MORE
|
||||
canSmoothWith = list(/turf/open/floor/fakepit, /turf/open/chasm)
|
||||
canSmoothWith = list(/turf/open/floor/fakepit)
|
||||
icon = 'icons/turf/floors/Chasms.dmi'
|
||||
icon_state = "smooth"
|
||||
|
||||
/turf/open/floor/fakepit/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/floors.dmi'
|
||||
underlay_appearance.icon_state = "basalt"
|
||||
return TRUE
|
||||
|
||||
/turf/open/floor/fakespace
|
||||
icon = 'icons/turf/space.dmi'
|
||||
icon_state = "0"
|
||||
@@ -193,4 +200,10 @@ turf/open/floor/fakepit
|
||||
|
||||
/turf/open/floor/fakespace/Initialize()
|
||||
..()
|
||||
icon_state = "[rand(0,25)]"
|
||||
icon_state = SPACE_ICON_STATE
|
||||
|
||||
/turf/open/floor/fakespace/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/space.dmi'
|
||||
underlay_appearance.icon_state = SPACE_ICON_STATE
|
||||
underlay_appearance.plane = PLANE_SPACE
|
||||
return TRUE
|
||||
|
||||
@@ -38,6 +38,11 @@
|
||||
/turf/open/floor/plating/lava/make_plating()
|
||||
return
|
||||
|
||||
/turf/open/floor/plating/lava/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/floors.dmi'
|
||||
underlay_appearance.icon_state = "basalt"
|
||||
return TRUE
|
||||
|
||||
/turf/open/floor/plating/lava/GetHeatCapacity()
|
||||
. = 700000
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
/turf/closed/mineral/Initialize()
|
||||
if (!canSmoothWith)
|
||||
canSmoothWith = list(/turf/closed)
|
||||
canSmoothWith = list(/turf/closed/mineral, /turf/closed/indestructible)
|
||||
pixel_y = -4
|
||||
pixel_x = -4
|
||||
icon = smooth_icon
|
||||
@@ -42,6 +42,13 @@
|
||||
setDir(angle2dir(rotation+dir2angle(dir)))
|
||||
queue_smooth(src)
|
||||
|
||||
/turf/closed/mineral/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
if(turf_type)
|
||||
underlay_appearance.icon = initial(turf_type.icon)
|
||||
underlay_appearance.icon_state = initial(turf_type.icon_state)
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
|
||||
/turf/closed/mineral/attackby(obj/item/weapon/pickaxe/P, mob/user, params)
|
||||
if (!user.IsAdvancedToolUser())
|
||||
|
||||
@@ -175,6 +175,7 @@
|
||||
desc = "A light-weight titanium wall used in shuttles."
|
||||
icon = 'icons/turf/walls/shuttle_wall.dmi'
|
||||
icon_state = "map-shuttle"
|
||||
flags = CAN_BE_DIRTY | CHECK_RICOCHET
|
||||
sheet_type = /obj/item/stack/sheet/mineral/titanium
|
||||
smooth = SMOOTH_MORE|SMOOTH_DIAGONAL
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/titanium, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock/, /turf/closed/wall/shuttle, /obj/structure/window/shuttle, /obj/structure/shuttle/engine/heater, /obj/structure/falsewall/titanium)
|
||||
|
||||
@@ -28,6 +28,20 @@
|
||||
/turf/closed/wall/attack_tk()
|
||||
return
|
||||
|
||||
/turf/closed/wall/handle_ricochet(obj/item/projectile/P) //A huge pile of shitcode!
|
||||
var/turf/p_turf = get_turf(P)
|
||||
var/face_direction = get_dir(src, p_turf)
|
||||
var/face_angle = dir2angle(face_direction)
|
||||
var/incidence_s = get_angle_of_incidence(face_angle, P.Angle)
|
||||
var/new_angle = face_angle + incidence_s
|
||||
var/new_angle_s = new_angle
|
||||
while(new_angle_s > 180) // Translate to regular projectile degrees
|
||||
new_angle_s -= 360
|
||||
while(new_angle_s < -180)
|
||||
new_angle_s += 360
|
||||
P.Angle = new_angle_s
|
||||
return TRUE
|
||||
|
||||
/turf/closed/wall/proc/dismantle_wall(devastated=0, explode=0)
|
||||
if(devastated)
|
||||
devastate_wall()
|
||||
|
||||
@@ -160,6 +160,12 @@
|
||||
/turf/open/space/acid_act(acidpwr, acid_volume)
|
||||
return 0
|
||||
|
||||
/turf/open/space/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = 'icons/turf/space.dmi'
|
||||
underlay_appearance.icon_state = SPACE_ICON_STATE
|
||||
underlay_appearance.plane = PLANE_SPACE
|
||||
return TRUE
|
||||
|
||||
|
||||
/turf/open/space/rcd_vals(mob/user, obj/item/weapon/construction/rcd/the_rcd)
|
||||
if(!CanBuildHere())
|
||||
|
||||
@@ -4,6 +4,11 @@
|
||||
baseturf = /turf/open/space/transit
|
||||
flags = NOJAUNT //This line goes out to every wizard that ever managed to escape the den. I'm sorry.
|
||||
|
||||
/turf/open/space/transit/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
. = ..()
|
||||
underlay_appearance.icon_state = "speedspace_ns_[get_transit_state(asking_turf)]"
|
||||
underlay_appearance.transform = turn(matrix(), get_transit_angle(asking_turf))
|
||||
|
||||
/turf/open/space/transit/south
|
||||
dir = SOUTH
|
||||
|
||||
@@ -69,25 +74,32 @@
|
||||
throw_atom(AM)
|
||||
|
||||
/turf/open/space/transit/proc/update_icon()
|
||||
var/p = 9
|
||||
var/angle = 0
|
||||
var/state = 1
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
angle = 180
|
||||
state = ((-p*x+y) % 15) + 1
|
||||
if(state < 1)
|
||||
state += 15
|
||||
if(EAST)
|
||||
angle = 90
|
||||
state = ((x+p*y) % 15) + 1
|
||||
if(WEST)
|
||||
angle = -90
|
||||
state = ((x-p*y) % 15) + 1
|
||||
if(state < 1)
|
||||
state += 15
|
||||
else
|
||||
state = ((p*x+y) % 15) + 1
|
||||
icon_state = "speedspace_ns_[get_transit_state(src)]"
|
||||
transform = turn(matrix(), get_transit_angle(src))
|
||||
|
||||
icon_state = "speedspace_ns_[state]"
|
||||
transform = turn(matrix(), angle)
|
||||
/proc/get_transit_state(turf/T)
|
||||
var/p = 9
|
||||
. = 1
|
||||
switch(T.dir)
|
||||
if(NORTH)
|
||||
. = ((-p*T.x+T.y) % 15) + 1
|
||||
if(. < 1)
|
||||
. += 15
|
||||
if(EAST)
|
||||
. = ((T.x+p*T.y) % 15) + 1
|
||||
if(WEST)
|
||||
. = ((T.x-p*T.y) % 15) + 1
|
||||
if(. < 1)
|
||||
. += 15
|
||||
else
|
||||
. = ((p*T.x+T.y) % 15) + 1
|
||||
|
||||
/proc/get_transit_angle(turf/T)
|
||||
. = 0
|
||||
switch(T.dir)
|
||||
if(NORTH)
|
||||
. = 180
|
||||
if(EAST)
|
||||
. = 90
|
||||
if(WEST)
|
||||
. = -90
|
||||
@@ -394,6 +394,12 @@
|
||||
if(ismob(A) || .)
|
||||
A.ratvar_act()
|
||||
|
||||
/turf/proc/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
|
||||
underlay_appearance.icon = icon
|
||||
underlay_appearance.icon_state = icon_state
|
||||
underlay_appearance.dir = adjacency_dir
|
||||
return TRUE
|
||||
|
||||
/turf/proc/add_blueprints(atom/movable/AM)
|
||||
var/image/I = new
|
||||
I.appearance = AM.appearance
|
||||
|
||||
+20
-20
@@ -37,7 +37,7 @@
|
||||
body += " \[<A href='?_src_=holder;revive=\ref[M]'>Heal</A>\] "
|
||||
|
||||
if(M.client)
|
||||
body += "<br>\[<b>Player Age:</b> [M.client.player_age]\]\[<b>Byond Age:</b> [M.client.account_age]\]"
|
||||
body += "<br>\[<b>First Seen:</b> [M.client.player_join_date]\]\[<b>Byond account registered on:</b> [M.client.account_join_date]\]"
|
||||
body += "<br><b>Show related accounts by:</b> "
|
||||
body += "\[ <a href='?_src_=holder;showrelatedacc=cid;client=\ref[M.client]'>CID</a> | "
|
||||
body += "<a href='?_src_=holder;showrelatedacc=ip;client=\ref[M.client]'>IP</a> \]"
|
||||
@@ -48,7 +48,7 @@
|
||||
body += "<a href='?priv_msg=[M.ckey]'>PM</a> - "
|
||||
body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
|
||||
body += "<a href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a> - "
|
||||
body += "<a href='?_src_=holder;individuallog=\ref[M]'>LOGS</a>\] <b><br>"
|
||||
body += "<a href='?_src_=holder;individuallog=\ref[M]'>LOGS</a>\] <br>"
|
||||
|
||||
body += "<b>Mob type</b> = [M.type]<br><br>"
|
||||
|
||||
@@ -239,21 +239,21 @@
|
||||
if(6)
|
||||
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
|
||||
if(src.admincaster_feed_channel.channel_name=="")
|
||||
dat+="<FONT COLOR='maroon'>Invalid receiving channel name.</FONT><BR>"
|
||||
dat+="<FONT COLOR='maroon'>Invalid receiving channel name.</FONT><BR>"
|
||||
if(src.admincaster_feed_message.returnBody(-1) == "" || src.admincaster_feed_message.returnBody(-1) == "\[REDACTED\]")
|
||||
dat+="<FONT COLOR='maroon'>Invalid message body.</FONT><BR>"
|
||||
dat+="<FONT COLOR='maroon'>Invalid message body.</FONT><BR>"
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[3]'>Return</A><BR>"
|
||||
if(7)
|
||||
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
|
||||
if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
|
||||
dat+="<FONT COLOR='maroon'>Invalid channel name.</FONT><BR>"
|
||||
dat+="<FONT COLOR='maroon'>Invalid channel name.</FONT><BR>"
|
||||
var/check = 0
|
||||
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
|
||||
if(FC.channel_name == src.admincaster_feed_channel.channel_name)
|
||||
check = 1
|
||||
break
|
||||
if(check)
|
||||
dat+="<FONT COLOR='maroon'>Channel name already in use.</FONT><BR>"
|
||||
dat+="<FONT COLOR='maroon'>Channel name already in use.</FONT><BR>"
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[2]'>Return</A><BR>"
|
||||
if(9)
|
||||
dat+="<B>[admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[admincaster_feed_channel.returnAuthor(-1)]</FONT>\]</FONT><HR>"
|
||||
@@ -354,9 +354,9 @@
|
||||
if(16)
|
||||
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
|
||||
if(src.admincaster_wanted_message.criminal =="" || src.admincaster_wanted_message.criminal == "\[REDACTED\]")
|
||||
dat+="<FONT COLOR='maroon'>Invalid name for person wanted.</FONT><BR>"
|
||||
dat+="<FONT COLOR='maroon'>Invalid name for person wanted.</FONT><BR>"
|
||||
if(src.admincaster_wanted_message.body == "" || src.admincaster_wanted_message.body == "\[REDACTED\]")
|
||||
dat+="<FONT COLOR='maroon'>Invalid description.</FONT><BR>"
|
||||
dat+="<FONT COLOR='maroon'>Invalid description.</FONT><BR>"
|
||||
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
|
||||
if(17)
|
||||
dat+="<B>Wanted Issue successfully deleted from Circulation</B><BR>"
|
||||
@@ -419,18 +419,18 @@
|
||||
set desc="Restarts the world immediately"
|
||||
if (!usr.client.holder)
|
||||
return
|
||||
|
||||
var/list/options = list("Regular Restart", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)")
|
||||
var result = input(usr, "Select reboot method", "World Reboot", options[1]) as null|anything in options
|
||||
if(result)
|
||||
|
||||
var/list/options = list("Regular Restart", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)")
|
||||
var result = input(usr, "Select reboot method", "World Reboot", options[1]) as null|anything in options
|
||||
if(result)
|
||||
SSblackbox.add_details("admin_verb","Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
switch(result)
|
||||
if("Regular Restart")
|
||||
SSticker.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "end_error", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
|
||||
if("Hard Restart (No Delay, No Feeback Reason)")
|
||||
world.Reboot()
|
||||
if("Hardest Restart (No actions, just reboot)")
|
||||
world.Reboot(fast_track = TRUE)
|
||||
switch(result)
|
||||
if("Regular Restart")
|
||||
SSticker.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
|
||||
if("Hard Restart (No Delay, No Feeback Reason)")
|
||||
world.Reboot()
|
||||
if("Hardest Restart (No actions, just reboot)")
|
||||
world.Reboot(fast_track = TRUE)
|
||||
|
||||
/datum/admins/proc/end_round()
|
||||
set category = "Server"
|
||||
@@ -607,7 +607,7 @@
|
||||
if(3)
|
||||
var/count = 0
|
||||
for(var/mob/living/carbon/monkey/Monkey in world)
|
||||
if(Monkey.z == 1)
|
||||
if(Monkey.z == ZLEVEL_STATION)
|
||||
count++
|
||||
return "Kill all [count] of the monkeys on the station"
|
||||
if(4)
|
||||
|
||||
@@ -377,6 +377,10 @@
|
||||
icon_state = "sleeper"
|
||||
flavour_text = "You are a beach bum!"
|
||||
|
||||
/obj/effect/mob_spawn/human/beach/equip(mob/living/carbon/human/H)
|
||||
..()
|
||||
H.dna.add_mutation(STONER)
|
||||
|
||||
/////////////////Officers+Nanotrasen Security//////////////////////
|
||||
|
||||
/obj/effect/mob_spawn/human/bridgeofficer
|
||||
|
||||
@@ -46,8 +46,8 @@
|
||||
//Syndicate sub-machine guns.
|
||||
/obj/item/weapon/gun/ballistic/automatic/c20r/sc_c20r
|
||||
|
||||
/obj/item/weapon/gun/ballistic/automatic/c20r/sc_c20r/New()
|
||||
..()
|
||||
/obj/item/weapon/gun/ballistic/automatic/c20r/sc_c20r/Initialize()
|
||||
. = ..()
|
||||
for(var/ammo in magazine.stored_ammo)
|
||||
if(prob(95)) //95% chance
|
||||
magazine.stored_ammo -= ammo
|
||||
@@ -55,8 +55,8 @@
|
||||
//Barman's shotgun
|
||||
/obj/item/weapon/gun/ballistic/shotgun/sc_pump
|
||||
|
||||
/obj/item/weapon/gun/ballistic/shotgun/sc_pump/New()
|
||||
..()
|
||||
/obj/item/weapon/gun/ballistic/shotgun/sc_pump/Initialize()
|
||||
. = ..()
|
||||
for(var/ammo in magazine.stored_ammo)
|
||||
if(prob(95)) //95% chance
|
||||
magazine.stored_ammo -= ammo
|
||||
|
||||
@@ -1582,7 +1582,7 @@
|
||||
name = "Contraband Crate"
|
||||
contraband = TRUE
|
||||
cost = 3000
|
||||
num_contained = 6
|
||||
num_contained = 5
|
||||
contains = list(/obj/item/weapon/poster/random_contraband,
|
||||
/obj/item/weapon/storage/fancy/cigarettes/cigpack_shadyjims,
|
||||
/obj/item/weapon/storage/fancy/cigarettes/cigpack_midori,
|
||||
|
||||
@@ -420,8 +420,8 @@
|
||||
var/badmin_mode = FALSE
|
||||
var/static/list/blacklisted_vars = list("locs", "loc", "contents", "x", "y", "z")
|
||||
|
||||
/obj/item/weapon/gun/energy/laser/chameleon/New()
|
||||
..()
|
||||
/obj/item/weapon/gun/energy/laser/chameleon/Initialize()
|
||||
. = ..()
|
||||
chameleon_action = new(src)
|
||||
chameleon_action.chameleon_type = /obj/item/weapon/gun
|
||||
chameleon_action.chameleon_name = "Gun"
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
|
||||
if(iscarbon(user)) //only carbons can wear glasses
|
||||
var/mob/living/carbon/C = user
|
||||
if(!mesons_on)
|
||||
if(mesons_on)
|
||||
to_chat(C, "<span class='notice'>Your Meson Scanners have reactivated.</span>")
|
||||
else if(picked_excuse)
|
||||
to_chat(C, "<span class='warning'>Due to [picked_excuse], your Meson Scanners will not be able to display terrain layouts in this area.</span>")
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
/obj/item/clothing/head/hunter
|
||||
name = "hunter hat"
|
||||
desc = "It's a flimsy looking hat."
|
||||
icon_state = "hunter"
|
||||
icon = 'icons/obj/clothing/cit_hats.dmi'
|
||||
@@ -280,3 +280,9 @@
|
||||
name = "magnificent crown"
|
||||
desc = "A crown worn by only the highest emperors of the land."
|
||||
icon_state = "fancycrown"
|
||||
|
||||
/obj/item/clothing/head/hunter
|
||||
name = "hunter hat"
|
||||
desc = "It's a flimsy looking hat."
|
||||
item_state = "hunter_hat"
|
||||
icon_state = "hunter_hat"
|
||||
|
||||
@@ -50,12 +50,28 @@
|
||||
name = "captain's cloak"
|
||||
desc = "Worn by the commander of Space Station 13."
|
||||
icon_state = "capcloak"
|
||||
|
||||
|
||||
/obj/item/clothing/neck/cloak/hop
|
||||
name = "head of personnel's cloak"
|
||||
desc = "Worn by the Head of Personnel. It smells faintly of bureaucracy."
|
||||
icon_state = "hopcloak"
|
||||
|
||||
/obj/item/clothing/suit/hooded/cloak/goliath
|
||||
name = "goliath cloak"
|
||||
icon_state = "goliath_cloak"
|
||||
desc = "A staunch, practical cape made out of numerous monster materials, it is coveted amongst exiles & hermits."
|
||||
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank/internals, /obj/item/weapon/pickaxe, /obj/item/weapon/twohanded/spear, /obj/item/weapon/twohanded/bonespear, /obj/item/organ/hivelord_core/legion, /obj/item/weapon/kitchen/knife/combat/bone, /obj/item/weapon/kitchen/knife/combat/survival)
|
||||
armor = list(melee = 35, bullet = 10, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 60, acid = 60) //a fair alternative to bone armor, requiring alternative materials and gaining a suit slot
|
||||
hoodtype = /obj/item/clothing/head/hooded/cloakhood/goliath
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
|
||||
/obj/item/clothing/head/hooded/cloakhood/goliath
|
||||
name = "goliath cloak hood"
|
||||
icon_state = "golhood"
|
||||
desc = "A protective & concealing hood."
|
||||
armor = list(melee = 35, bullet = 10, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 60, acid = 60)
|
||||
flags_inv = HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/suit/hooded/cloak/drake
|
||||
name = "drake armour"
|
||||
icon_state = "dragon"
|
||||
|
||||
@@ -541,5 +541,5 @@
|
||||
name = "spooky ghost"
|
||||
desc = "this is obviously just a bedsheet, but maybe try it on?"
|
||||
icon_state = "bedsheet"
|
||||
user_vars_to_edit = list("name" = "Spooky Ghost", "real_name" = "Spooky Ghost" , "incorporeal_move" = 1, "appearance_flags" = KEEP_TOGETHER|TILE_BOUND, "alpha" = 150)
|
||||
user_vars_to_edit = list("name" = "Spooky Ghost", "real_name" = "Spooky Ghost" , "incorporeal_move" = INCORPOREAL_MOVE_BASIC, "appearance_flags" = KEEP_TOGETHER|TILE_BOUND, "alpha" = 150)
|
||||
alternate_worn_layer = ABOVE_BODY_FRONT_LAYER //so the bedsheet goes over everything but fire
|
||||
|
||||
@@ -337,9 +337,9 @@
|
||||
/obj/item/weapon/restraints/handcuffs/cable = 1
|
||||
)
|
||||
category = CAT_MISC
|
||||
|
||||
|
||||
/datum/crafting_recipe/toysword
|
||||
name = "Toy Sword"
|
||||
name = "Toy Sword"
|
||||
reqs = list(/obj/item/weapon/light/bulb = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4)
|
||||
result = /obj/item/toy/sword
|
||||
category = CAT_MISC
|
||||
@@ -398,6 +398,15 @@
|
||||
reqs = list(/obj/item/stack/sheet/bone = 4)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/goliathcloak
|
||||
name = "Goliath Cloak"
|
||||
result = /obj/item/clothing/suit/hooded/cloak/goliath
|
||||
time = 50
|
||||
reqs = list(/obj/item/stack/sheet/leather = 2,
|
||||
/obj/item/stack/sheet/sinew = 2,
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide = 2) //it takes 4 goliaths to make 1 cloak if the plates are skinned
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/drakecloak
|
||||
name = "Ash Drake Armour"
|
||||
result = /obj/item/clothing/suit/hooded/cloak/drake
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
/datum/round_event/brand_intelligence/start()
|
||||
for(var/obj/machinery/vending/V in GLOB.machines)
|
||||
if(V.z != 1)
|
||||
if(V.z != ZLEVEL_STATION)
|
||||
continue
|
||||
vendingMachines.Add(V)
|
||||
if(!vendingMachines.len)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
var/turf/T = get_turf(H)
|
||||
if(!T)
|
||||
continue
|
||||
if(T.z != 1)
|
||||
if(T.z != ZLEVEL_STATION)
|
||||
continue
|
||||
var/foundAlready = 0 // don't infect someone that already has the virus
|
||||
for(var/datum/disease/D in H.viruses)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
/datum/round_event/presents/start()
|
||||
for(var/obj/structure/flora/tree/pine/xmas in world)
|
||||
if(xmas.z != 1)
|
||||
if(xmas.z != ZLEVEL_STATION)
|
||||
continue
|
||||
for(var/turf/open/floor/T in orange(1,xmas))
|
||||
for(var/i=1,i<=rand(1,5),i++)
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
ruins_wizard_loadout = 1
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.living_mob_list)
|
||||
if(ruins_spaceworthiness && (H.z != 1 || isspaceturf(H.loc) || isplasmaman(H)))
|
||||
if(ruins_spaceworthiness && (H.z != ZLEVEL_STATION || isspaceturf(H.loc) || isplasmaman(H)))
|
||||
continue //#savetheminers
|
||||
if(ruins_wizard_loadout && H.mind && ((H.mind in SSticker.mode.wizards) || (H.mind in SSticker.mode.apprentices)))
|
||||
continue
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
var/list/mobs = list()
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.living_mob_list)
|
||||
if(H.z != 1)
|
||||
if(H.z != ZLEVEL_STATION)
|
||||
continue //lets not try to strand people in space or stuck in the wizards den
|
||||
moblocs += H.loc
|
||||
mobs += H
|
||||
|
||||
+18
-17
@@ -136,26 +136,27 @@ GLOBAL_VAR_CONST(access_away_generic4, 208)
|
||||
/obj/item/proc/GetID()
|
||||
return null
|
||||
|
||||
/obj/proc/text2access(access_text)
|
||||
. = list()
|
||||
if(!access_text)
|
||||
return
|
||||
var/list/split = splittext(access_text,";")
|
||||
for(var/x in split)
|
||||
var/n = text2num(x)
|
||||
if(n)
|
||||
. += n
|
||||
|
||||
//Call this before using req_access or req_one_access directly
|
||||
/obj/proc/gen_access()
|
||||
//These generations have been moved out of /obj/New() because they were slowing down the creation of objects that never even used the access system.
|
||||
if(!src.req_access)
|
||||
src.req_access = list()
|
||||
if(src.req_access_txt)
|
||||
var/list/req_access_str = splittext(req_access_txt,";")
|
||||
for(var/x in req_access_str)
|
||||
var/n = text2num(x)
|
||||
if(n)
|
||||
req_access += n
|
||||
|
||||
if(!src.req_one_access)
|
||||
src.req_one_access = list()
|
||||
if(src.req_one_access_txt)
|
||||
var/list/req_one_access_str = splittext(req_one_access_txt,";")
|
||||
for(var/x in req_one_access_str)
|
||||
var/n = text2num(x)
|
||||
if(n)
|
||||
req_one_access += n
|
||||
if(!req_access)
|
||||
req_access = list()
|
||||
for(var/a in text2access(req_access_txt))
|
||||
req_access += a
|
||||
if(!req_one_access)
|
||||
req_one_access = list()
|
||||
for(var/b in text2access(req_one_access_txt))
|
||||
req_one_access += b
|
||||
|
||||
/obj/proc/check_access(obj/item/I)
|
||||
gen_access()
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
/datum/language/beachbum
|
||||
name = "Beach Bumbian"
|
||||
desc = "For when you're too toasted to speak normally."
|
||||
speech_verb = "mumbles"
|
||||
ask_verb = "grills"
|
||||
exclaim_verb = "hollers"
|
||||
key = "u"
|
||||
space_chance = 85
|
||||
default_priority = 90
|
||||
syllables = list("cowabunga", "rad", "radical", "dudes", "bogus", "weeed", "every",
|
||||
"dee", "dah", "woah", "surf", "blazed", "high", "heinous", "day",
|
||||
"brah", "bro", "blown", "catch", "body", "beach", "oooo", "twenty",
|
||||
"shiz", "phiz", "wizz", "pop", "chill", "awesome", "dude", "it",
|
||||
"wax", "stoked", "yes", "ding", "way", "no", "wicked", "aaaa",
|
||||
"cool", "hoo", "wah", "wee", "man", "maaaaaan", "mate", "wick",
|
||||
"oh", "ocean", "up", "out", "rip", "slide", "big", "stomp",
|
||||
"weed", "pot", "smoke", "four-twenty", "shove", "wacky", "hah",
|
||||
"sick", "slash", "spit", "stoked", "shallow", "gun", "party",
|
||||
"heavy", "stellar", "excellent", "triumphant", "babe", "four",
|
||||
"tail", "trim", "tube", "wobble", "roll", "gnarly", "epic")
|
||||
|
||||
icon_state = "beach"
|
||||
@@ -107,7 +107,6 @@
|
||||
|
||||
/datum/language_holder/construct
|
||||
languages = list(/datum/language/common, /datum/language/narsie)
|
||||
only_speaks_language = /datum/language/narsie
|
||||
|
||||
/datum/language_holder/drone
|
||||
languages = list(/datum/language/common, /datum/language/drone, /datum/language/machine)
|
||||
|
||||
@@ -217,6 +217,7 @@
|
||||
/area/survivalpod
|
||||
name = "\improper Emergency Shelter"
|
||||
icon_state = "away"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
|
||||
@@ -394,7 +395,9 @@
|
||||
icon = 'icons/obj/lavaland/donkvendor.dmi'
|
||||
icon_on = "donkvendor"
|
||||
icon_off = "donkvendor"
|
||||
luminosity = 8
|
||||
light_range = 5
|
||||
light_power = 1.2
|
||||
light_color = "#DDFFD3"
|
||||
max_n_of_items = 10
|
||||
pixel_y = -4
|
||||
flags = NODECONSTRUCT
|
||||
|
||||
@@ -20,3 +20,16 @@
|
||||
. = ..()
|
||||
if(.)
|
||||
update_hair()
|
||||
|
||||
/mob/living/carbon/human/set_drugginess(amount)
|
||||
..()
|
||||
if(!amount)
|
||||
remove_language(/datum/language/beachbum)
|
||||
|
||||
/mob/living/carbon/human/adjust_drugginess(amount)
|
||||
..()
|
||||
if(!dna.check_mutation(STONER))
|
||||
if(druggy)
|
||||
grant_language(/datum/language/beachbum)
|
||||
else
|
||||
remove_language(/datum/language/beachbum)
|
||||
|
||||
@@ -31,10 +31,8 @@
|
||||
|
||||
create_internal_organs()
|
||||
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/mob/living/carbon/monkey/Initialize()
|
||||
..()
|
||||
create_dna(src)
|
||||
dna.initialize_dna(random_blood_type())
|
||||
|
||||
|
||||
@@ -24,7 +24,8 @@
|
||||
var/last_special = 0 //Used by the resist verb, likely used to prevent players from bypassing next_move by logging in/out.
|
||||
|
||||
//Allows mobs to move through dense areas without restriction. For instance, in space or out of holder objects.
|
||||
var/incorporeal_move = 0 //0 is off, 1 is normal, 2 is for ninjas.
|
||||
var/incorporeal_move = FALSE //FALSE is off, INCORPOREAL_MOVE_BASIC is normal, INCORPOREAL_MOVE_SHADOW is for ninjas
|
||||
//and INCORPOREAL_MOVE_JAUNT is blocked by holy water/salt
|
||||
|
||||
var/list/surgeries = list() //a list of surgery datums. generally empty, they're added when the player wants them.
|
||||
|
||||
|
||||
@@ -833,8 +833,20 @@
|
||||
|
||||
/mob/living/silicon/ai/proc/relay_speech(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
raw_message = lang_treat(speaker, message_language, raw_message, spans, message_mode)
|
||||
var/name_used = speaker.GetVoice()
|
||||
var/rendered = "<i><span class='game say'>Relayed Speech: <span class='name'>[name_used]</span> <span class='message'>[raw_message]</span></span></i>"
|
||||
var/start = "Relayed Speech: "
|
||||
var/namepart = "[speaker.GetVoice()][speaker.get_alt_name()]"
|
||||
var/hrefpart = "<a href='?src=\ref[src];track=[html_encode(namepart)]'>"
|
||||
var/jobpart
|
||||
|
||||
if (iscarbon(speaker))
|
||||
var/mob/living/carbon/S = speaker
|
||||
if(S.job)
|
||||
jobpart = "[S.job]"
|
||||
else
|
||||
jobpart = "Unknown"
|
||||
|
||||
var/rendered = "<i><span class='game say'>[start]<span class='name'>[hrefpart][namepart] ([jobpart])</a> </span><span class='message'>[raw_message]</span></span></i>"
|
||||
|
||||
show_message(rendered, 2)
|
||||
|
||||
/mob/living/silicon/ai/fully_replace_character_name(oldname,newname)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user