This commit is contained in:
Ghommie
2019-10-28 00:49:22 +01:00
976 changed files with 6779 additions and 3370 deletions
@@ -475,6 +475,8 @@
dir = 4
},
/obj/item/storage/bag/plants/portaseeder,
/obj/item/seeds/cotton,
/obj/item/seeds/cotton,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bk" = (
@@ -90,6 +90,9 @@
/obj/structure/table,
/obj/effect/decal/cleanable/dirt,
/obj/item/organ/cyberimp/chest/reviver,
/obj/item/stack/sheet/mineral/gold{
amount = 3
},
/turf/open/floor/plasteel,
/area/ruin/powered)
"s" = (
@@ -145,9 +148,6 @@
"A" = (
/obj/structure/table,
/obj/effect/decal/cleanable/dirt,
/obj/item/mmi/posibrain{
pixel_y = 9
},
/obj/item/mmi,
/turf/open/floor/plasteel,
/area/ruin/powered)
@@ -0,0 +1,970 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/space/basic,
/area/template_noop)
"b" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"c" = (
/turf/closed/wall/r_wall/rust,
/area/ruin/space/has_grav/hilbertresearchfacility)
"d" = (
/turf/closed/wall/r_wall,
/area/ruin/space/has_grav/hilbertresearchfacility)
"e" = (
/obj/machinery/porta_turret/syndicate{
desc = "A ballistic machine gun auto-turret that fires bluespace bullets.";
lethal_projectile = /obj/item/projectile/magic/teleport;
name = "displacement turret";
stun_projectile = /obj/item/projectile/magic/teleport
},
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"f" = (
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"g" = (
/obj/structure/table/glass,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"h" = (
/obj/structure/table/glass,
/obj/item/stack/sheet/bluespace_crystal{
amount = 37
},
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"i" = (
/obj/structure/table/glass,
/obj/item/bodybag/bluespace,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"j" = (
/turf/open/floor/plasteel/stairs/left,
/area/ruin/space/has_grav/hilbertresearchfacility)
"k" = (
/turf/open/floor/plasteel/stairs/medium,
/area/ruin/space/has_grav/hilbertresearchfacility)
"l" = (
/turf/open/floor/plasteel/stairs/right,
/area/ruin/space/has_grav/hilbertresearchfacility)
"m" = (
/obj/structure/table/glass,
/obj/item/reagent_containers/syringe/bluespace,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"n" = (
/obj/structure/table/glass,
/obj/item/stock_parts/matter_bin/bluespace,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"o" = (
/turf/open/floor/plasteel/vaporwave,
/area/ruin/space/has_grav/hilbertresearchfacility)
"p" = (
/obj/structure/table/glass,
/obj/item/stack/cable_coil/blue,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"q" = (
/obj/structure/table/glass,
/obj/item/storage/backpack/holding,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"r" = (
/obj/structure/table/glass,
/obj/item/reagent_containers/glass/beaker/bluespace,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"s" = (
/obj/structure/table/glass,
/obj/item/stock_parts/subspace/crystal,
/obj/item/stock_parts/subspace/transmitter,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"t" = (
/obj/structure/displaycase{
start_showpiece_type = /obj/item/hilbertshotel
},
/turf/open/floor/plasteel/vaporwave,
/area/ruin/space/has_grav/hilbertresearchfacility)
"u" = (
/obj/structure/table/glass,
/obj/item/analyzer,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"v" = (
/obj/structure/table/glass,
/obj/item/stock_parts/subspace/amplifier,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"w" = (
/obj/item/paper/crumpled/docslogs,
/obj/item/pen,
/turf/open/floor/plasteel/vaporwave,
/area/ruin/space/has_grav/hilbertresearchfacility)
"x" = (
/obj/structure/table/glass,
/obj/item/assembly/signaler,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"y" = (
/obj/structure/table/glass,
/obj/item/slimecross/industrial/bluespace,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"z" = (
/obj/machinery/door/airlock/vault{
name = "secured door";
req_access = 207
},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/plasteel/grimy{
icon_state = "engine"
},
/area/ruin/space/has_grav/hilbertresearchfacility)
"A" = (
/obj/structure/filingcabinet,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"B" = (
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"C" = (
/obj/structure/table/reinforced,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"D" = (
/obj/item/twohanded/required/kirbyplants/random,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"E" = (
/obj/structure/chair/office,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"F" = (
/obj/machinery/door/window/eastleft,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"G" = (
/obj/structure/table/reinforced,
/obj/item/pen,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"H" = (
/obj/structure/table/reinforced,
/obj/item/paper/crumpled/robertsworkjournal,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"I" = (
/obj/machinery/door/airlock/highsecurity{
req_access = 207
},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/plasteel/grimy,
/area/ruin/space/has_grav/hilbertresearchfacility)
"J" = (
/turf/closed/mineral/random,
/area/ruin/unpowered/no_grav)
"K" = (
/turf/open/floor/plasteel/stairs/right{
initial_gas_mix = "TEMP=2.7"
},
/area/ruin/unpowered/no_grav)
"U" = (
/turf/open/floor/plasteel/stairs/medium{
initial_gas_mix = "TEMP=2.7"
},
/area/ruin/unpowered/no_grav)
"X" = (
/turf/open/floor/plasteel/stairs/left{
initial_gas_mix = "TEMP=2.7"
},
/area/ruin/unpowered/no_grav)
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+545
View File
@@ -0,0 +1,545 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/space/bluespace,
/area/hilbertshotel)
"b" = (
/turf/closed/indestructible/hotelwall,
/area/hilbertshotel)
"c" = (
/obj/machinery/jukebox{
req_access = null
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"d" = (
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"e" = (
/obj/structure/table/wood,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"f" = (
/obj/structure/table/wood,
/obj/structure/showcase/machinery/tv,
/obj/machinery/light/small{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"g" = (
/obj/structure/dresser,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"h" = (
/obj/structure/table/wood/fancy,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"i" = (
/obj/structure/table/wood/fancy,
/obj/structure/mirror{
pixel_y = 24
},
/obj/machinery/light/small{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"j" = (
/obj/structure/table/wood/fancy,
/obj/item/flashlight/lamp/green,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"k" = (
/obj/structure/chair/comfy/brown{
dir = 4
},
/obj/machinery/light/small{
dir = 8
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"l" = (
/obj/structure/table/wood/poker,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"m" = (
/obj/structure/chair/comfy/brown{
dir = 8
},
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"n" = (
/obj/effect/landmark/xmastree,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"o" = (
/obj/structure/chair/comfy/brown{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"p" = (
/obj/structure/mineral_door/wood,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"q" = (
/obj/structure/bed,
/obj/item/bedsheet/random,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"r" = (
/obj/structure/closet/cabinet{
anchored = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"s" = (
/obj/structure/table/wood/fancy,
/obj/item/reagent_containers/food/snacks/grown/poppy,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"t" = (
/obj/machinery/light/small{
dir = 8
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"u" = (
/obj/structure/mineral_door/paperframe,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"v" = (
/obj/structure/extinguisher_cabinet{
pixel_x = 32
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"w" = (
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"x" = (
/obj/structure/curtain,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"y" = (
/obj/machinery/door/window/northleft,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"z" = (
/obj/structure/table/reinforced,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"A" = (
/obj/structure/mirror{
pixel_x = -32
},
/obj/structure/sink{
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"B" = (
/obj/structure/chair/stool/bar,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"C" = (
/obj/machinery/shower{
dir = 8
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"D" = (
/obj/machinery/light_switch{
pixel_x = 32
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"E" = (
/obj/structure/table/reinforced,
/obj/item/soap/deluxe,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"F" = (
/obj/structure/window/reinforced/tinted{
dir = 8
},
/obj/structure/window/reinforced/tinted{
dir = 1
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"G" = (
/obj/machinery/light_switch{
pixel_x = -32
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"H" = (
/obj/structure/table/reinforced,
/obj/machinery/microwave,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"I" = (
/turf/closed/indestructible/hoteldoor,
/area/hilbertshotel)
"J" = (
/obj/machinery/light/small,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"K" = (
/obj/structure/closet/crate/bin,
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"L" = (
/obj/machinery/light/small{
dir = 1
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"M" = (
/obj/structure/table/reinforced,
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"N" = (
/obj/structure/table/reinforced,
/obj/item/soap/deluxe,
/obj/machinery/light/small{
dir = 8
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"O" = (
/obj/item/bikehorn/rubberducky,
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"P" = (
/obj/machinery/light/small,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"Q" = (
/obj/machinery/smartfridge/food,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"R" = (
/obj/structure/toilet{
dir = 8
},
/obj/structure/window/reinforced/tinted{
dir = 1
},
/obj/structure/window/reinforced/tinted{
dir = 8
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"S" = (
/obj/structure/window/reinforced/tinted{
dir = 8
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"T" = (
/obj/structure/window/reinforced/tinted{
dir = 8
},
/obj/structure/window/reinforced/tinted,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"U" = (
/obj/structure/table/reinforced,
/obj/structure/sink/kitchen,
/obj/machinery/light/small,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"V" = (
/obj/structure/table/reinforced,
/obj/effect/spawner/lootdrop/three_course_meal,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
b
b
b
b
b
I
b
b
b
b
b
b
b
a
"}
(3,1,1) = {"
a
b
d
d
k
d
d
t
d
y
t
H
z
b
a
"}
(4,1,1) = {"
a
b
e
d
l
o
d
d
B
z
d
d
z
b
a
"}
(5,1,1) = {"
a
b
f
d
l
o
d
d
B
V
d
d
U
b
a
"}
(6,1,1) = {"
a
b
e
d
l
o
d
d
B
z
d
d
z
b
a
"}
(7,1,1) = {"
a
b
c
d
m
d
D
K
v
z
M
Q
z
b
a
"}
(8,1,1) = {"
a
b
b
b
b
p
b
b
b
b
b
b
b
b
a
"}
(9,1,1) = {"
a
b
g
d
t
d
G
u
w
A
N
A
E
b
a
"}
(10,1,1) = {"
a
b
h
d
d
d
d
b
w
w
w
w
w
b
a
"}
(11,1,1) = {"
a
b
i
d
n
d
J
b
L
w
R
w
P
b
a
"}
(12,1,1) = {"
a
b
h
d
d
d
r
b
x
F
S
T
x
b
a
"}
(13,1,1) = {"
a
b
d
d
d
d
d
b
w
w
w
w
w
b
a
"}
(14,1,1) = {"
a
b
d
j
q
q
s
b
w
C
O
C
w
b
a
"}
(15,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(16,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
+289
View File
@@ -0,0 +1,289 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/space/bluespace,
/area/hilbertshotel)
"b" = (
/turf/closed/indestructible/hotelwall,
/area/hilbertshotel)
"c" = (
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"d" = (
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"e" = (
/turf/closed/indestructible/hoteldoor,
/area/hilbertshotel)
(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
b
b
b
b
b
e
b
b
b
b
b
b
b
a
"}
(3,1,1) = {"
a
b
c
c
c
c
c
c
c
c
c
c
c
b
a
"}
(4,1,1) = {"
a
b
c
c
c
c
c
c
c
c
c
c
c
b
a
"}
(5,1,1) = {"
a
b
c
c
c
c
c
c
c
c
c
c
c
b
a
"}
(6,1,1) = {"
a
b
c
c
c
c
c
c
c
c
c
c
c
b
a
"}
(7,1,1) = {"
a
b
c
c
c
c
c
c
c
c
c
c
c
b
a
"}
(8,1,1) = {"
a
b
b
b
b
c
b
b
b
b
b
b
b
b
a
"}
(9,1,1) = {"
a
b
c
c
c
c
c
c
d
d
d
d
d
b
a
"}
(10,1,1) = {"
a
b
c
c
c
c
c
b
d
d
d
d
d
b
a
"}
(11,1,1) = {"
a
b
c
c
c
c
c
b
d
d
d
d
d
b
a
"}
(12,1,1) = {"
a
b
c
c
c
c
c
b
d
d
d
d
d
b
a
"}
(13,1,1) = {"
a
b
c
c
c
c
c
b
d
d
d
d
d
b
a
"}
(14,1,1) = {"
a
b
c
c
c
c
c
b
d
d
d
d
d
b
a
"}
(15,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(16,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
+639
View File
@@ -0,0 +1,639 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/open/space/bluespace,
/area/hilbertshotel)
"ab" = (
/turf/closed/indestructible/hotelwall,
/area/hilbertshotel)
"ac" = (
/obj/structure/table/wood/fancy,
/obj/structure/mirror{
broken = 1;
desc = "Oh no, seven years of bad luck!";
icon_state = "mirror_broke";
pixel_y = 24
},
/obj/machinery/light/small{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ad" = (
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ae" = (
/obj/structure/table/wood,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"af" = (
/obj/structure/table/wood,
/obj/structure/showcase/machinery/tv,
/obj/machinery/light/small{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ag" = (
/obj/structure/dresser,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ah" = (
/obj/structure/table/wood/fancy,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ai" = (
/obj/structure/table/wood/poker,
/obj/item/toy/cards/deck,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aj" = (
/obj/structure/table/wood/fancy,
/obj/item/flashlight/lamp/green,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ak" = (
/obj/structure/chair/comfy/brown{
dir = 4
},
/obj/machinery/light/small{
dir = 8
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"al" = (
/obj/structure/table/wood/poker,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"am" = (
/obj/structure/chair/comfy/brown{
dir = 8
},
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"an" = (
/obj/machinery/light/small{
dir = 8
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ap" = (
/obj/structure/bed,
/obj/item/bedsheet/random,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aq" = (
/obj/structure/chair/comfy/brown{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ar" = (
/obj/structure/mineral_door/wood,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"as" = (
/turf/closed/indestructible/hoteldoor,
/area/hilbertshotel)
"at" = (
/obj/effect/decal/cleanable/cobweb,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"au" = (
/obj/machinery/light_switch{
pixel_x = -32
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"av" = (
/obj/machinery/light/small,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aw" = (
/obj/structure/closet/cabinet{
anchored = 1
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ax" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/cobweb/cobweb2,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"ay" = (
/obj/structure/closet/crate/bin,
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"az" = (
/obj/structure/mineral_door/paperframe,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aA" = (
/obj/structure/chair/stool/bar,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aB" = (
/obj/structure/extinguisher_cabinet{
pixel_x = 32
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aC" = (
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aD" = (
/obj/machinery/light/small{
dir = 1
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aE" = (
/obj/structure/curtain,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aF" = (
/obj/machinery/door/window/northleft,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aG" = (
/obj/structure/table/reinforced,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aH" = (
/obj/structure/table/reinforced,
/obj/item/pen,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aI" = (
/obj/structure/mirror{
pixel_x = -32
},
/obj/structure/sink{
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aJ" = (
/obj/structure/window/reinforced/tinted{
dir = 8
},
/obj/structure/window/reinforced/tinted{
dir = 1
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aK" = (
/obj/machinery/shower{
dir = 8
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aL" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aM" = (
/obj/structure/table/wood/poker,
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aN" = (
/obj/structure/toilet{
dir = 8
},
/obj/structure/window/reinforced/tinted{
dir = 1
},
/obj/structure/window/reinforced/tinted{
dir = 8
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aO" = (
/obj/structure/window/reinforced/tinted{
dir = 8
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aP" = (
/obj/item/bikehorn/rubberducky,
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aQ" = (
/obj/structure/table/reinforced,
/obj/machinery/microwave,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aR" = (
/obj/machinery/smartfridge/food,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aS" = (
/obj/structure/window/reinforced/tinted{
dir = 8
},
/obj/structure/window/reinforced/tinted,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aT" = (
/obj/structure/table/reinforced,
/obj/structure/sink/kitchen,
/obj/machinery/light/small,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aU" = (
/obj/structure/bed,
/obj/item/bedsheet/random,
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aV" = (
/obj/machinery/light/small,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"aW" = (
/obj/machinery/jukebox{
req_access = null
},
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aX" = (
/obj/machinery/light_switch{
pixel_x = 32
},
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aY" = (
/obj/structure/chair/stool/bar,
/obj/effect/decal/cleanable/blood,
/obj/effect/decal/cleanable/vomit,
/obj/effect/mob_spawn/human/doctorhilbert,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"aZ" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"ba" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/cobweb/cobweb2,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"bb" = (
/obj/structure/mirror{
pixel_x = -32
},
/obj/structure/sink{
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"bc" = (
/obj/effect/decal/cleanable/blood,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"bd" = (
/obj/machinery/shower{
dir = 8
},
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"be" = (
/obj/machinery/light/small{
dir = 8
},
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"bf" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"bg" = (
/obj/structure/table/reinforced,
/obj/machinery/light/small{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"bh" = (
/obj/structure/table/reinforced,
/obj/machinery/light/small{
dir = 8
},
/obj/item/soap/homemade{
name = "used soap"
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"bi" = (
/obj/effect/decal/cleanable/vomit,
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"bj" = (
/obj/structure/table/reinforced,
/obj/item/soap/homemade{
name = "used soap"
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"bk" = (
/obj/structure/table/reinforced,
/obj/item/analyzer/hilbertsanalyzer,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
"bl" = (
/obj/structure/table/reinforced,
/obj/item/paper/crumpled/bloody/docsdeathnote,
/turf/open/indestructible/hotelwood,
/area/hilbertshotel)
(1,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
"}
(2,1,1) = {"
aa
ab
ab
ab
ab
ab
as
ab
ab
ab
ab
ab
ab
ab
aa
"}
(3,1,1) = {"
aa
ab
at
aL
ak
ad
aL
an
ad
aF
be
aQ
aG
ab
aa
"}
(4,1,1) = {"
aa
ab
ae
ad
al
aq
ad
ad
aA
aH
ad
aL
aG
ab
aa
"}
(5,1,1) = {"
aa
ab
af
ad
ai
aq
aL
ad
aY
bl
ad
aL
aT
ab
aa
"}
(6,1,1) = {"
aa
ab
ae
ad
aM
aq
ad
ad
aA
bk
bf
bf
aG
ab
aa
"}
(7,1,1) = {"
aa
ab
aW
aL
am
ad
aX
ay
aB
aG
bg
aR
aG
ab
aa
"}
(8,1,1) = {"
aa
ab
ab
ab
ab
ar
ab
ab
ab
ab
ab
ab
ab
ab
aa
"}
(9,1,1) = {"
aa
ab
ag
ad
an
ad
au
az
aC
bb
bh
aI
bj
ab
aa
"}
(10,1,1) = {"
aa
ab
ah
ad
aL
aL
ad
ab
aZ
aZ
aC
aZ
aZ
ab
aa
"}
(11,1,1) = {"
aa
ab
ac
ad
ad
aL
av
ab
aD
aC
aN
bi
aV
ab
aa
"}
(12,1,1) = {"
aa
ab
ah
ad
aL
ad
aw
ab
aE
aJ
aO
aS
aE
ab
aa
"}
(13,1,1) = {"
aa
ab
ad
ad
aL
ad
ad
ab
aC
bc
aZ
aZ
aC
ab
aa
"}
(14,1,1) = {"
aa
ab
ax
aj
ap
aU
ah
ab
ba
bd
aP
aK
aC
ab
aa
"}
(15,1,1) = {"
aa
ab
ab
ab
ab
ab
ab
ab
ab
ab
ab
ab
ab
ab
aa
"}
(16,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
"}
+23
View File
@@ -0,0 +1,23 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/hotelwall,
/area/hilbertshotelstorage)
"b" = (
/turf/open/indestructible/hotelwood,
/area/hilbertshotelstorage)
(1,1,1) = {"
a
a
a
"}
(2,1,1) = {"
a
b
a
"}
(3,1,1) = {"
a
a
a
"}
+3 -4
View File
@@ -2,10 +2,6 @@
#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
//shorthand
#define GET_COMPONENT_FROM(varname, path, target) var##path/##varname = ##target.GetComponent(##path)
#define GET_COMPONENT(varname, path) GET_COMPONENT_FROM(varname, path, src)
#define COMPONENT_INCOMPATIBLE 1
#define COMPONENT_NOTRANSFER 2
@@ -231,6 +227,9 @@
//Food
#define COMSIG_FOOD_EATEN "food_eaten" //from base of obj/item/reagent_containers/food/snacks/attack(): (mob/living/eater, mob/feeder)
//Gibs
#define COMSIG_GIBS_STREAK "gibs_streak" // from base of /obj/effect/decal/cleanable/blood/gibs/streak(): (list/directions, list/diseases)
//Mood
#define COMSIG_ADD_MOOD_EVENT "add_mood" //Called when you send a mood event from anywhere in the code.
#define COMSIG_CLEAR_MOOD_EVENT "clear_mood" //Called when you clear a mood event from anywhere in the code.
+26 -24
View File
@@ -2,43 +2,45 @@
#define EMAGGED (1<<0)
#define IN_USE (1<<1) // If we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING!
#define CAN_BE_HIT (1<<2) //can this be bludgeoned by items?
#define BEING_SHOCKED (1<<3) // Whether this thing is currently (already) being shocked by a tesla
#define DANGEROUS_POSSESSION (1<<4) //Admin possession yes/no
#define ON_BLUEPRINTS (1<<5) //Are we visible on the station blueprints at roundstart?
#define UNIQUE_RENAME (1<<6) // can you customize the description/name of the thing?
#define IN_USE (1<<1) //If we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING!
#define CAN_BE_HIT (1<<2) //can this be bludgeoned by items?
#define BEING_SHOCKED (1<<3) //Whether this thing is currently (already) being shocked by a tesla
#define DANGEROUS_POSSESSION (1<<4) //Admin possession yes/no
#define ON_BLUEPRINTS (1<<5) //Are we visible on the station blueprints at roundstart?
#define UNIQUE_RENAME (1<<6) //can you customize the description/name of the thing?
#define USES_TGUI (1<<7) //put on things that use tgui on ui_interact instead of custom/old UI.
#define FROZEN (1<<8)
#define SHOVABLE_ONTO (1<<9) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
#define SHOVABLE_ONTO (1<<9) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
// If you add new ones, be sure to add them to /obj/Initialize as well for complete mapping support
// Flags for the item_flags var on /obj/item
#define BEING_REMOVED (1<<0)
#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
#define FORCE_STRING_OVERRIDE (1<<2) // used for tooltips
#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
#define FORCE_STRING_OVERRIDE (1<<2) //used for tooltips
#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
#define SLOWS_WHILE_IN_HAND (1<<4)
#define NO_MAT_REDEMPTION (1<<5) // Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
#define DROPDEL (1<<6) // When dropped, it calls qdel on itself
#define NOBLUDGEON (1<<7) // when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
#define ABSTRACT (1<<8) // for all things that are technically items but used for various different stuff
#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
#define NO_MAT_REDEMPTION (1<<5) //Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
#define DROPDEL (1<<6) //When dropped, it calls qdel on itself
#define NOBLUDGEON (1<<7) //when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
#define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
#define NO_UNIFORM_REQUIRED (1<<11) // Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
// Flags for the clothing_flags var on /obj/item/clothing
#define LAVAPROTECT (1<<0)
#define LAVAPROTECT (1<<0)
#define STOPSPRESSUREDAMAGE (1<<1) //SUIT and HEAD items which stop pressure damage. To stop you taking all pressure damage you must have both a suit and head item with this flag.
#define BLOCK_GAS_SMOKE_EFFECT (1<<2) // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY!
#define ALLOWINTERNALS (1<<3) // mask allows internals
#define NOSLIP (1<<4) //prevents from slipping on wet floors, in space etc
#define THICKMATERIAL (1<<5) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body.
#define VOICEBOX_TOGGLABLE (1<<6) // The voicebox in this clothing can be toggled.
#define VOICEBOX_DISABLED (1<<7) // The voicebox is currently turned off.
#define BLOCK_GAS_SMOKE_EFFECT (1<<2) //blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY!
#define ALLOWINTERNALS (1<<3) //mask allows internals
#define NOSLIP (1<<4) //prevents from slipping on wet floors, in space etc
#define THICKMATERIAL (1<<5) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body.
#define VOICEBOX_TOGGLABLE (1<<6) //The voicebox in this clothing can be toggled.
#define VOICEBOX_DISABLED (1<<7) //The voicebox is currently turned off.
#define SNUG_FIT (1<<8) //Prevents knock-off from things like hat-throwing.
#define ANTI_TINFOIL_MANEUVER (1<<9) //Hats with negative effects when worn (i.e the tinfoil hat).
// Flags for the organ_flags var on /obj/item/organ
@@ -47,4 +49,4 @@
#define ORGAN_FAILING (1<<2) //Failing organs perform damaging effects until replaced or fixed
#define ORGAN_EXTERNAL (1<<3) //Was this organ implanted/inserted/etc, if true will not be removed during species change.
#define ORGAN_VITAL (1<<4) //Currently only the brain
#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
+2
View File
@@ -23,6 +23,8 @@
#define MODE_WHISPER "whisper"
#define MODE_WHISPER_CRIT "whispercrit"
#define MODE_CUSTOM_SAY "custom_say"
#define MODE_DEPARTMENT "department"
#define MODE_KEY_DEPARTMENT "h"
#define MODE_TOKEN_DEPARTMENT ":h"
+4
View File
@@ -1549,3 +1549,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
for(var/i in L)
if(condition.Invoke(i))
. |= i
/proc/CallAsync(datum/source, proctype, list/arguments)
set waitfor = FALSE
return call(source, proctype)(arglist(arguments))
+2
View File
@@ -142,6 +142,8 @@ GLOBAL_LIST_INIT(bitfields, list(
"THICKMATERIAL" = THICKMATERIAL,
"VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE,
"VOICEBOX_DISABLED" = VOICEBOX_DISABLED,
"SNUG_FIT" = SNUG_FIT,
"ANTI_TINFOIL_MANEUVER" = ANTI_TINFOIL_MANEUVER,
),
"tesla_flags" = list(
"TESLA_MOB_DAMAGE" = TESLA_MOB_DAMAGE,
+5 -1
View File
@@ -200,7 +200,7 @@
if (!target.loc)
continue
if(!(SEND_SIGNAL(target.loc, COMSIG_ATOM_CANREACH, next) & COMPONENT_BLOCK_REACH))
if(!(SEND_SIGNAL(target.loc, COMSIG_ATOM_CANREACH, next) & COMPONENT_BLOCK_REACH) && target.loc.canReachInto(src, ultimate_target, next, view_only, tool))
next += target.loc
checking = next
@@ -215,6 +215,10 @@
/mob/living/DirectAccess(atom/target)
return ..() + GetAllContents()
//This is called reach into but it's called on the deepest things first so uh, make sure to account for that!
/atom/proc/canReachInto(atom/user, atom/target, list/next, view_only, obj/item/tool)
return TRUE
/atom/proc/AllowClick()
return FALSE
+1 -1
View File
@@ -40,7 +40,7 @@
return TRUE
user.changeNext_move(CLICK_CD_MELEE)
if(user.a_intent == INTENT_HARM && stat == DEAD && (butcher_results || guaranteed_butcher_results)) //can we butcher it?
GET_COMPONENT_FROM(butchering, /datum/component/butchering, I)
var/datum/component/butchering/butchering = I.GetComponent(/datum/component/butchering)
if(butchering && butchering.butchering_enabled)
to_chat(user, "<span class='notice'>You begin to butcher [src]...</span>")
playsound(loc, butchering.butcher_sound, 50, TRUE, -1)
@@ -1,6 +1,7 @@
#define VALUE_MODE_NUM 0
#define VALUE_MODE_TEXT 1
#define VALUE_MODE_FLAG 2
#define VALUE_MODE_NUM_LIST 3
#define KEY_MODE_TEXT 0
#define KEY_MODE_TYPE 1
@@ -191,6 +192,18 @@
if(VALUE_MODE_TEXT)
new_value = key_value
continue_check_value = new_value
if(VALUE_MODE_NUM_LIST)
// this is all copy+pasted from number list up there, but it's super basic so I don't see it being changed soon
var/list/new_list = list()
var/list/values = splittext(key_value," ")
for(var/I in values)
var/temp = text2num(I)
if(isnull(temp))
log_admin("invalid number list entry in [key_name]: [I]")
continue_check_value = FALSE
new_list += temp
new_value = new_list
continue_check_value = new_list.len
if(continue_check_value && continue_check_key && ValidateListEntry(new_key, new_value))
config_entry_value[new_key] = new_value
return TRUE
@@ -367,3 +367,27 @@
/datum/config_entry/number/auto_transfer_delay
config_entry_value = 72000
min_val = 0
/datum/config_entry/number/dynamic_high_pop_limit
config_entry_value = 55
min_val = 1
/datum/config_entry/number/dynamic_pop_per_requirement
config_entry_value = 6
min_val = 1
/datum/config_entry/keyed_list/dynamic_cost
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
/datum/config_entry/keyed_list/dynamic_weight
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
/datum/config_entry/keyed_list/dynamic_requirements
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM_LIST
/datum/config_entry/keyed_list/dynamic_high_population_requirement
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
+7
View File
@@ -33,6 +33,7 @@ SUBSYSTEM_DEF(mapping)
var/list/z_list
var/datum/space_level/transit
var/datum/space_level/empty_space
var/num_of_res_levels = 1
//dlete dis once #39770 is resolved
/datum/controller/subsystem/mapping/proc/HACK_LoadMapConfig()
@@ -449,6 +450,11 @@ GLOBAL_LIST_EMPTY(the_station_areas)
for(var/i in levels_by_trait(ZTRAIT_RESERVED))
if(reserve.Reserve(width, height, i))
return reserve
//If we didn't return at this point, theres a good chance we ran out of room on the exisiting reserved z levels, so lets try a new one
num_of_res_levels += 1
var/newReserved = add_new_zlevel("Transit/Reserved [num_of_res_levels]", list(ZTRAIT_RESERVED = TRUE))
if(reserve.Reserve(width, height, newReserved))
return reserve
else
if(!level_trait(z, ZTRAIT_RESERVED))
qdel(reserve)
@@ -481,6 +487,7 @@ GLOBAL_LIST_EMPTY(the_station_areas)
LAZYINITLIST(unused_turfs["[T.z]"])
unused_turfs["[T.z]"] |= T
T.flags_1 |= UNUSED_RESERVATION_TURF_1
GLOB.areas_by_type[world.area].contents += T
CHECK_TICK
//DO NOT CALL THIS PROC DIRECTLY, CALL wipe_reservations().
+1
View File
@@ -43,6 +43,7 @@ SUBSYSTEM_DEF(throwing)
var/atom/movable/thrownthing
var/atom/target
var/turf/target_turf
var/target_zone
var/init_dir
var/maxrange
var/speed
+1 -3
View File
@@ -6,11 +6,9 @@ SUBSYSTEM_DEF(vis_overlays)
var/list/vis_overlay_cache
var/list/currentrun
var/datum/callback/rotate_cb
/datum/controller/subsystem/vis_overlays/Initialize()
vis_overlay_cache = list()
rotate_cb = CALLBACK(src, .proc/rotate_vis_overlay)
return ..()
/datum/controller/subsystem/vis_overlays/fire(resumed = FALSE)
@@ -52,7 +50,7 @@ SUBSYSTEM_DEF(vis_overlays)
if(!thing.managed_vis_overlays)
thing.managed_vis_overlays = list(overlay)
RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, rotate_cb)
RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_vis_overlay)
else
thing.managed_vis_overlays += overlay
+11 -14
View File
@@ -87,7 +87,7 @@
/datum/component/proc/UnregisterFromParent()
return
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
if(QDELETED(src) || QDELETED(target))
return
@@ -100,15 +100,12 @@
if(!lookup)
target.comp_lookup = lookup = list()
if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
proc_or_callback = CALLBACK(src, proc_or_callback)
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
for(var/sig_type in sig_types)
if(!override && procs[target][sig_type])
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
procs[target][sig_type] = proc_or_callback
procs[target][sig_type] = proctype
if(!lookup[sig_type]) // Nothing has registered here yet
lookup[sig_type] = src
@@ -175,17 +172,20 @@
var/datum/C = target
if(!C.signal_enabled)
return NONE
var/datum/callback/CB = C.signal_procs[src][sigtype]
return CB.InvokeAsync(arglist(arguments))
var/proctype = C.signal_procs[src][sigtype]
return NONE | CallAsync(C, proctype, arguments)
. = NONE
for(var/I in target)
var/datum/C = I
if(!C.signal_enabled)
continue
var/datum/callback/CB = C.signal_procs[src][sigtype]
. |= CB.InvokeAsync(arglist(arguments))
var/proctype = C.signal_procs[src][sigtype]
. |= CallAsync(C, proctype, arguments)
/datum/proc/GetComponent(c_type)
// The type arg is casted so initial works, you shouldn't be passing a real instance into this
/datum/proc/GetComponent(datum/component/c_type)
if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED)
stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components
if(!dc)
return null
@@ -224,10 +224,6 @@
if(ispath(nt))
if(nt == /datum/component)
CRASH("[nt] attempted instantiation!")
if(!isnum(dm))
CRASH("[nt]: Invalid dupe_mode ([dm])!")
if(dt && !ispath(dt))
CRASH("[nt]: Invalid dupe_type ([dt])!")
else
new_comp = nt
nt = new_comp.type
@@ -295,6 +291,7 @@
var/c_type = target.type
qdel(target)
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
if(target == AddComponent(target))
target._JoinParent()
+1 -1
View File
@@ -1,11 +1,11 @@
/datum/component/wearertargeting/earprotection
signals = list(COMSIG_CARBON_SOUNDBANG)
mobtype = /mob/living/carbon
proctype = .proc/reducebang
/datum/component/wearertargeting/earprotection/Initialize(_valid_slots)
. = ..()
valid_slots = _valid_slots
callback = CALLBACK(src, .proc/reducebang)
/datum/component/wearertargeting/earprotection/proc/reducebang(datum/source, list/reflist)
reflist[1]--
+16 -6
View File
@@ -6,21 +6,28 @@
/datum/component/infective/Initialize(list/datum/disease/_diseases, expire_in)
if(islist(_diseases))
diseases = diseases
diseases = _diseases
else
diseases = list(_diseases)
if(expire_in)
expire_time = world.time + expire_in
QDEL_IN(src, expire_in)
if(!ismovableatom(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
RegisterSignal(parent, COMSIG_MOVABLE_BUCKLE, .proc/try_infect_buckle)
RegisterSignal(parent, COMSIG_MOVABLE_BUMP, .proc/try_infect_collide)
RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/try_infect_crossed)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
RegisterSignal(parent, COMSIG_MOVABLE_IMPACT_ZONE, .proc/try_infect_impact_zone)
RegisterSignal(parent, COMSIG_FOOD_EATEN, .proc/try_infect_eat)
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
if(isitem(parent))
RegisterSignal(parent, COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
if(istype(parent, /obj/item/reagent_containers/food/snacks))
RegisterSignal(parent, COMSIG_FOOD_EATEN, .proc/try_infect_eat)
else if(istype(parent, /obj/effect/decal/cleanable/blood/gibs))
RegisterSignal(parent, COMSIG_GIBS_STREAK, .proc/try_infect_streak)
/datum/component/infective/proc/try_infect_eat(datum/source, mob/living/eater, mob/living/feeder)
for(var/V in diseases)
@@ -73,6 +80,9 @@
if(isliving(M))
try_infect(M, BODY_ZONE_PRECISE_L_FOOT)
/datum/component/infective/proc/try_infect_streak(datum/source, list/directions, list/output_diseases)
output_diseases |= diseases
/datum/component/infective/proc/try_infect(mob/living/L, target_zone)
for(var/V in diseases)
L.ContactContractDisease(V, target_zone)
+4 -4
View File
@@ -149,11 +149,13 @@
if(9)
IncreaseSanity(src, 0.4, SANITY_GREAT)
/*
if(insanity_effect != holdmyinsanityeffect)
if(insanity_effect > holdmyinsanityeffect)
owner.crit_threshold += (insanity_effect - holdmyinsanityeffect)
else
owner.crit_threshold -= (holdmyinsanityeffect - insanity_effect)
*/
if(HAS_TRAIT(owner, TRAIT_DEPRESSION))
if(prob(0.05))
@@ -216,8 +218,8 @@
/datum/component/mood/proc/setInsanityEffect(newval)//More code so that the previous proc works
if(newval == insanity_effect)
return
var/mob/living/master = parent
master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
//var/mob/living/master = parent
//master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
insanity_effect = newval
/datum/component/mood/proc/DecreaseSanity(datum/source, amount, minimum = SANITY_INSANE)
@@ -264,8 +266,6 @@
if(the_event.timeout)
addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE)
return the_event
/datum/component/mood/proc/clear_event(datum/source, category)
var/datum/mood_event/event = mood_events[category]
if(!event)
+1 -1
View File
@@ -6,7 +6,7 @@
return
/datum/proc/ntnet_send(datum/netdata/data, netid)
GET_COMPONENT(NIC, /datum/component/ntnet_interface)
var/datum/component/ntnet_interface/NIC = GetComponent(/datum/component/ntnet_interface)
if(!NIC)
return FALSE
return NIC.__network_send(data, netid)
+4 -9
View File
@@ -1,8 +1,7 @@
/datum/component/orbiter
can_transfer = TRUE
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
var/list/orbiters
var/datum/callback/orbiter_spy
var/datum/callback/orbited_spy
//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
//clockwise: whether you orbit clockwise or anti clockwise
@@ -14,8 +13,6 @@
return COMPONENT_INCOMPATIBLE
orbiters = list()
orbiter_spy = CALLBACK(src, .proc/orbiter_move_react)
orbited_spy = CALLBACK(src, .proc/move_react)
var/atom/master = parent
master.orbiters = src
@@ -25,7 +22,7 @@
/datum/component/orbiter/RegisterWithParent()
var/atom/target = parent
while(ismovableatom(target))
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy)
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
target = target.loc
/datum/component/orbiter/UnregisterFromParent()
@@ -40,8 +37,6 @@
for(var/i in orbiters)
end_orbit(i)
orbiters = null
QDEL_NULL(orbiter_spy)
QDEL_NULL(orbited_spy)
return ..()
/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments)
@@ -64,7 +59,7 @@
orbiter.orbiting.end_orbit(orbiter)
orbiters[orbiter] = TRUE
orbiter.orbiting = src
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
var/matrix/initial_transform = matrix(orbiter.transform)
// Head first!
@@ -120,7 +115,7 @@
if(orbited?.loc && orbited.loc != newturf) // We want to know when anything holding us moves too
var/atom/target = orbited.loc
while(ismovableatom(target))
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy, TRUE)
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react, TRUE)
target = target.loc
var/atom/curloc = master.loc
+39
View File
@@ -0,0 +1,39 @@
//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
/datum/component/wearertargeting/phantomthief
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
signals = list(COMSIG_COMBAT_TOGGLED)
proctype = .proc/handlefilterstuff
var/filter_x
var/filter_y
var/filter_size
var/filter_border
var/filter_color
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
. = ..()
if(. == COMPONENT_INCOMPATIBLE)
return
filter_x = _x
filter_y = _y
filter_size = _size
filter_border = _border
filter_color = _color
valid_slots = _valid_slots
/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
if(istype(user))
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
if(!combatmodestate)
user.filters -= thefilter
else
user.filters += thefilter
/datum/component/wearertargeting/phantomthief/proc/stripdesiredfilter(mob/user)
if(istype(user))
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
user.filters -= thefilter
/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
. = ..()
stripdesiredfilter(user)
+3 -3
View File
@@ -143,7 +143,7 @@
set name = "Rotate Clockwise"
set category = "Object"
set src in oview(1)
GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(usr,ROTATION_CLOCKWISE)
@@ -151,7 +151,7 @@
set name = "Rotate Counter-Clockwise"
set category = "Object"
set src in oview(1)
GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(usr,ROTATION_COUNTERCLOCKWISE)
@@ -159,6 +159,6 @@
set name = "Flip"
set category = "Object"
set src in oview(1)
GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(usr,ROTATION_FLIP)
-33
View File
@@ -1,33 +0,0 @@
// This should only be used by non components trying to listen to a signal
// If you use this inside a component I will replace your eyes with lemons ~ninjanomnom
/datum/component/redirect
dupe_mode = COMPONENT_DUPE_ALLOWED
var/list/signals
var/datum/callback/turfchangeCB
/datum/component/redirect/Initialize(list/_signals, flags=NONE)
//It's not our job to verify the right signals are registered here, just do it.
if(!LAZYLEN(_signals))
return COMPONENT_INCOMPATIBLE
if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent))
// If they also want to listen to the turf change then we need to set it up so both callbacks run
if(_signals[COMSIG_TURF_CHANGE])
turfchangeCB = _signals[COMSIG_TURF_CHANGE]
if(!istype(turfchangeCB))
. = COMPONENT_INCOMPATIBLE
CRASH("Redirect components must be given instanced callbacks, not proc paths.")
_signals[COMSIG_TURF_CHANGE] = CALLBACK(src, .proc/turf_change)
signals = _signals
/datum/component/redirect/RegisterWithParent()
for(var/signal in signals)
RegisterSignal(parent, signal, signals[signal])
/datum/component/redirect/UnregisterFromParent()
UnregisterSignal(parent, signals)
/datum/component/redirect/proc/turf_change(datum/source, path, new_baseturfs, flags, list/transfers)
transfers += src
return turfchangeCB?.InvokeAsync(arglist(args))
@@ -56,7 +56,7 @@
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
/obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol/mag
/obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol
))
/datum/component/storage/concrete/pockets/shoes/clown/Initialize()
@@ -67,7 +67,7 @@
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
/obj/item/firing_pin, /obj/item/bikehorn))
/obj/item/firing_pin, /obj/item/bikehorn, /obj/item/gun/ballistic/automatic/pistol))
/datum/component/storage/concrete/pockets/pocketprotector
max_items = 3
+7 -1
View File
@@ -96,6 +96,7 @@
RegisterSignal(parent, COMSIG_ITEM_PICKUP, .proc/signal_on_pickup)
RegisterSignal(parent, COMSIG_MOVABLE_POST_THROW, .proc/close_all)
RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/check_views)
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/on_alt_click)
RegisterSignal(parent, COMSIG_MOUSEDROP_ONTO, .proc/mousedrop_onto)
@@ -386,6 +387,11 @@
close(M)
. = TRUE //returns TRUE if any mobs actually got a close(M) call
/datum/component/storage/proc/check_views()
for(var/mob/M in can_see_contents())
if(!isobserver(M) && !M.CanReach(src, view_only = TRUE))
close(M)
/datum/component/storage/proc/emp_act(datum/source, severity)
if(emp_shielded)
return
@@ -587,7 +593,7 @@
return FALSE
if(isitem(host))
var/obj/item/IP = host
GET_COMPONENT_FROM(STR_I, /datum/component/storage, I)
var/datum/component/storage/STR_I = I.GetComponent(/datum/component/storage)
if((I.w_class >= IP.w_class) && STR_I && !allow_big_nesting)
if(!stop_messages)
to_chat(M, "<span class='warning'>[IP] cannot hold [I] as it's a storage item of the same size!</span>")
+2 -2
View File
@@ -12,7 +12,7 @@
RegisterSignal(parent, COMSIG_MOVABLE_UNCROSSED, .proc/leave_swarm)
/datum/component/swarming/proc/join_swarm(datum/source, atom/movable/AM)
GET_COMPONENT_FROM(other_swarm, /datum/component/swarming, AM)
var/datum/component/swarming/other_swarm = AM.GetComponent(/datum/component/swarming)
if(!other_swarm)
return
swarm()
@@ -21,7 +21,7 @@
other_swarm.swarm_members |= src
/datum/component/swarming/proc/leave_swarm(datum/source, atom/movable/AM)
GET_COMPONENT_FROM(other_swarm, /datum/component/swarming, AM)
var/datum/component/swarming/other_swarm = AM.GetComponent(/datum/component/swarming)
if(!other_swarm || !(other_swarm in swarm_members))
return
swarm_members -= other_swarm
+1 -1
View File
@@ -1,5 +1,5 @@
/datum/component/virtual_reality
dupe_mode = COMPONENT_DUPE_ALLOWED //mindswap memes, shouldn't stack up otherwise.
can_transfer = TRUE
var/datum/mind/mastermind // where is my mind t. pixies
var/datum/mind/current_mind
var/obj/machinery/vr_sleeper/vr_sleeper
+3 -7
View File
@@ -3,7 +3,7 @@
/datum/component/wearertargeting
var/list/valid_slots = list()
var/list/signals = list()
var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
var/proctype = .proc/pass
var/mobtype = /mob/living
/datum/component/wearertargeting/Initialize()
@@ -14,13 +14,9 @@
/datum/component/wearertargeting/proc/on_equip(datum/source, mob/equipper, slot)
if((slot in valid_slots) && istype(equipper, mobtype))
RegisterSignal(equipper, signals, callback, TRUE)
RegisterSignal(equipper, signals, proctype, TRUE)
else
UnregisterSignal(equipper, signals)
/datum/component/wearertargeting/proc/on_drop(datum/source, mob/user)
UnregisterSignal(user, signals)
/datum/component/wearertargeting/Destroy()
QDEL_NULL(callback) //is likely to ourselves.
return ..()
UnregisterSignal(user, signals)
-1
View File
@@ -40,7 +40,6 @@
/datum/component/wet_floor/UnregisterFromParent()
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
/datum/component/wet_floor/Destroy()
STOP_PROCESSING(SSwet_floors, src)
var/turf/T = parent
+1 -1
View File
@@ -42,8 +42,8 @@
destination.dna.unique_enzymes = unique_enzymes
destination.dna.uni_identity = uni_identity
destination.dna.blood_type = blood_type
destination.set_species(species.type, icon_update=0)
destination.dna.features = features.Copy()
destination.set_species(species.type, icon_update=0)
destination.dna.real_name = real_name
destination.dna.nameless = nameless
destination.dna.custom_species = custom_species
+5
View File
@@ -282,6 +282,11 @@
name = "Ancient Cloning Lab"
description = "An experimental cloning lab snapped off from an ancient ship. The cloner model inside lacks many modern functionalities and security measures."
/datum/map_template/ruin/space/hilbertresearchfacility
id = "hilbert_facility"
suffix = "hilbertshoteltestingsite.dmm"
name = "Hilbert Research Facility"
description = "A research facility of great bluespace discoveries. Long since abandoned, willingly or not..."
/datum/map_template/ruin/space/augmentation
id = "augmentationfacility"
suffix = "augmentationfacility.dmm"
+2 -4
View File
@@ -5,7 +5,6 @@
alert_type = /obj/screen/alert/status_effect/freon
var/icon/cube
var/can_melt = TRUE
var/datum/weakref/redirect_component
/obj/screen/alert/status_effect/freon
name = "Frozen Solid"
@@ -13,7 +12,7 @@
icon_state = "frozen"
/datum/status_effect/freon/on_apply()
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist))))
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist)
if(!owner.stat)
to_chat(owner, "<span class='userdanger'>You become frozen in a cube!</span>")
cube = icon('icons/effects/freeze.dmi', "ice_cube")
@@ -40,8 +39,7 @@
owner.cut_overlay(cube)
owner.adjust_bodytemperature(100)
owner.update_canmove()
qdel(redirect_component.resolve())
redirect_component = null
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
/datum/status_effect/freon/watcher
duration = 8
+2 -2
View File
@@ -16,13 +16,13 @@
mood_quirk = TRUE
/datum/quirk/apathetic/add()
GET_COMPONENT_FROM(mood, /datum/component/mood, quirk_holder)
var/datum/component/mood/mood = quirk_holder.GetComponent(/datum/component/mood)
if(mood)
mood.mood_modifier = 0.8
/datum/quirk/apathetic/remove()
if(quirk_holder)
GET_COMPONENT_FROM(mood, /datum/component/mood, quirk_holder)
var/datum/component/mood/mood = quirk_holder.GetComponent(/datum/component/mood)
if(mood)
mood.mood_modifier = 1 //Change this once/if species get their own mood modifiers.
+1 -1
View File
@@ -528,7 +528,7 @@
/atom/proc/component_storage_contents_dump_act(datum/component/storage/src_object, mob/user)
var/list/things = src_object.contents()
var/datum/progressbar/progress = new(user, things.len, src)
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
while (do_after(user, 10, TRUE, src, FALSE, CALLBACK(STR, /datum/component/storage.proc/handle_mass_item_insertion, things, src_object, user, progress)))
stoplag(1)
qdel(progress)
+2
View File
@@ -518,6 +518,8 @@
TT.thrower = thrower
TT.diagonals_first = diagonals_first
TT.callback = callback
if(!QDELETED(thrower))
TT.target_zone = thrower.zone_selected
var/dist_x = abs(target.x - src.x)
var/dist_y = abs(target.y - src.y)
+10 -10
View File
@@ -39,12 +39,12 @@
/obj/item/clothing/shoes/clown_shoes/banana_shoes/combat/Initialize()
. = ..()
GET_COMPONENT(bananium, /datum/component/material_container)
var/datum/component/material_container/bananium = GetComponent(/datum/component/material_container)
bananium.insert_amount(max_recharge, MAT_BANANIUM)
START_PROCESSING(SSobj, src)
/obj/item/clothing/shoes/clown_shoes/banana_shoes/combat/process()
GET_COMPONENT(bananium, /datum/component/material_container)
var/datum/component/material_container/bananium = GetComponent(/datum/component/material_container)
var/bananium_amount = bananium.amount(MAT_BANANIUM)
if(bananium_amount < max_recharge)
bananium.insert_amount(min(recharge_rate, max_recharge - bananium_amount), MAT_BANANIUM)
@@ -73,19 +73,19 @@
/obj/item/melee/transforming/energy/sword/bananium/Initialize()
. = ..()
AddComponent(/datum/component/slippery, 60, GALOSHES_DONT_HELP)
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.signal_enabled = active
/obj/item/melee/transforming/energy/sword/bananium/attack(mob/living/M, mob/living/user)
..()
if(active)
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(M)
/obj/item/melee/transforming/energy/sword/bananium/throw_impact(atom/hit_atom, throwingdatum)
. = ..()
if(active)
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(hit_atom)
/obj/item/melee/transforming/energy/sword/bananium/attackby(obj/item/I, mob/living/user, params)
@@ -98,7 +98,7 @@
/obj/item/melee/transforming/energy/sword/bananium/transform_weapon(mob/living/user, supress_message_text)
..()
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.signal_enabled = active
/obj/item/melee/transforming/energy/sword/bananium/ignition_effect(atom/A, mob/user)
@@ -108,7 +108,7 @@
if(!active)
transform_weapon(user, TRUE)
user.visible_message("<span class='suicide'>[user] is [pick("slitting [user.p_their()] stomach open with", "falling on")] [src]! It looks like [user.p_theyre()] trying to commit seppuku, but the blade slips off of [user.p_them()] harmlessly!</span>")
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(user)
return SHAME
@@ -130,12 +130,12 @@
/obj/item/shield/energy/bananium/Initialize()
. = ..()
AddComponent(/datum/component/slippery, 60, GALOSHES_DONT_HELP)
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.signal_enabled = active
/obj/item/shield/energy/bananium/attack_self(mob/living/carbon/human/user)
..()
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.signal_enabled = active
/obj/item/shield/energy/bananium/throw_at(atom/target, range, speed, mob/thrower, spin=1)
@@ -149,7 +149,7 @@
if(active)
var/caught = hit_atom.hitby(src, 0, 0)
if(iscarbon(hit_atom) && !caught)//if they are a carbon and they didn't catch it
GET_COMPONENT(slipper, /datum/component/slippery)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(hit_atom)
if(thrownby && !caught)
throw_at(thrownby, throw_range+2, throw_speed, null, 1)
+5
View File
@@ -107,6 +107,11 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
/// If a only ruleset has been executed.
var/only_ruleset_executed = FALSE
/datum/game_mode/dynamic/New() // i have NO IDEA if this is the proper way to do this.
..()
pop_per_requirement = CONFIG_GET(number/dynamic_pop_per_requirement)
GLOB.dynamic_high_pop_limit = CONFIG_GET(number/dynamic_high_pop_limit)
/datum/game_mode/dynamic/admin_panel()
var/list/dat = list("<html><head><title>Game Mode Panel</title></head><body><h1><B>Game Mode Panel</B></h1>")
dat += "Dynamic Mode <a href='?_src_=vars;[HrefToken()];Vars=[REF(src)]'>\[VV\]</A><BR>"
@@ -3,6 +3,8 @@
var/name = ""
/// For admin logging and round end screen, do not change this unless making a new rule type.
var/ruletype = ""
/// For config purposes, similar to config_tag for secret game modes.
var/config_tag = null
/// If set to TRUE, the rule won't be discarded after being executed, and dynamic will call rule_process() every time it ticks.
var/persistent = FALSE
/// If set to TRUE, dynamic mode will be able to draft this ruleset again later on. (doesn't apply for roundstart rules)
@@ -65,7 +67,18 @@
restricted_roles += protected_roles
if(CONFIG_GET(flag/protect_assistant_from_antagonist))
restricted_roles += "Assistant"
var/weights = CONFIG_GET(keyed_list/dynamic_weight)
var/costs = CONFIG_GET(keyed_list/dynamic_cost)
var/requirementses = CONFIG_GET(keyed_list/dynamic_requirements) // can't damn well use requirements
var/high_population_requirements = CONFIG_GET(keyed_list/dynamic_high_population_requirement)
if(config_tag in weights)
weight = weights[config_tag]
if(config_tag in costs)
cost = costs[config_tag]
if(config_tag in requirementses)
requirements = requirementses[config_tag]
if(config_tag in high_population_requirements)
high_population_requirement = high_population_requirements[config_tag]
if (istype(SSticker.mode, /datum/game_mode/dynamic))
mode = SSticker.mode
else if (GLOB.master_mode != "dynamic") // This is here to make roundstart forced ruleset function.
@@ -52,6 +52,7 @@
/datum/dynamic_ruleset/latejoin/infiltrator
name = "Syndicate Infiltrator"
config_tag = "latejoin_traitor"
antag_datum = /datum/antagonist/traitor
antag_flag = ROLE_TRAITOR
restricted_roles = list("AI", "Cyborg")
@@ -72,6 +73,7 @@
/datum/dynamic_ruleset/latejoin/provocateur
name = "Provocateur"
config_tag = "latejoin_revolution"
antag_datum = /datum/antagonist/rev/head
antag_flag = ROLE_REV_HEAD
antag_flag_override = ROLE_REV
@@ -169,6 +169,7 @@
/datum/dynamic_ruleset/midround/autotraitor
name = "Syndicate Sleeper Agent"
config_tag = "midround_traitor"
antag_datum = /datum/antagonist/traitor
antag_flag = ROLE_TRAITOR
restricted_roles = list("AI", "Cyborg", "Positronic Brain")
@@ -224,6 +225,7 @@
/datum/dynamic_ruleset/midround/malf
name = "Malfunctioning AI"
config_tag = "malf_ai"
antag_datum = /datum/antagonist/traitor
antag_flag = ROLE_MALF
enemy_roles = list("Security Officer", "Warden","Detective","Head of Security", "Captain", "Scientist", "Chemist", "Research Director", "Chief Engineer")
@@ -276,6 +278,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/wizard
name = "Wizard"
config_tag = "midround_wizard"
antag_datum = /datum/antagonist/wizard
antag_flag = ROLE_WIZARD
enemy_roles = list("Security Officer","Detective","Head of Security", "Captain")
@@ -308,6 +311,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/nuclear
name = "Nuclear Assault"
config_tag = "midround_nuclear"
antag_flag = ROLE_OPERATIVE
antag_datum = /datum/antagonist/nukeop
enemy_roles = list("AI", "Cyborg", "Security Officer", "Warden","Detective","Head of Security", "Captain")
@@ -351,6 +355,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/blob
name = "Blob"
config_tag = "blob"
antag_datum = /datum/antagonist/blob
antag_flag = ROLE_BLOB
enemy_roles = list("Security Officer", "Detective", "Head of Security", "Captain")
@@ -374,6 +379,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph
name = "Alien Infestation"
config_tag = "xenos"
antag_datum = /datum/antagonist/xeno
antag_flag = ROLE_ALIEN
enemy_roles = list("Security Officer", "Detective", "Head of Security", "Captain")
@@ -420,6 +426,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/nightmare
name = "Nightmare"
config_tag = "nightmare"
antag_datum = /datum/antagonist/nightmare
antag_flag = "Nightmare"
antag_flag_override = ROLE_ALIEN
@@ -7,6 +7,7 @@
/datum/dynamic_ruleset/roundstart/traitor
name = "Traitors"
config_tag = "traitor"
persistent = TRUE
antag_flag = ROLE_TRAITOR
antag_datum = /datum/antagonist/traitor/
@@ -48,6 +49,7 @@
/datum/dynamic_ruleset/roundstart/traitorbro
name = "Blood Brothers"
config_tag = "traitorbro"
antag_flag = ROLE_BROTHER
antag_datum = /datum/antagonist/brother/
restricted_roles = list("AI", "Cyborg")
@@ -100,6 +102,7 @@
/datum/dynamic_ruleset/roundstart/changeling
name = "Changelings"
config_tag = "changeling"
antag_flag = ROLE_CHANGELING
antag_datum = /datum/antagonist/changeling
restricted_roles = list("AI", "Cyborg")
@@ -149,6 +152,7 @@
// Dynamic is a wonderful thing that adds wizards to every round and then adds even more wizards during the round.
/datum/dynamic_ruleset/roundstart/wizard
name = "Wizard"
config_tag = "wizard"
antag_flag = ROLE_WIZARD
antag_datum = /datum/antagonist/wizard
minimum_required_age = 14
@@ -194,6 +198,7 @@
/datum/dynamic_ruleset/roundstart/bloodcult
name = "Blood Cult"
config_tag = "cult"
antag_flag = ROLE_CULTIST
antag_datum = /datum/antagonist/cult
minimum_required_age = 14
@@ -254,6 +259,7 @@
/datum/dynamic_ruleset/roundstart/nuclear
name = "Nuclear Emergency"
config_tag = "nuclear"
antag_flag = ROLE_OPERATIVE
antag_datum = /datum/antagonist/nukeop
var/datum/antagonist/antag_leader_datum = /datum/antagonist/nukeop/leader
@@ -343,6 +349,7 @@
/datum/dynamic_ruleset/roundstart/delayed/revs
name = "Revolution"
config_tag = "revolution"
persistent = TRUE
antag_flag = ROLE_REV_HEAD
antag_flag_override = ROLE_REV
@@ -433,6 +440,7 @@
/datum/dynamic_ruleset/roundstart/extended
name = "Extended"
config_tag = "extended"
antag_flag = null
antag_datum = null
restricted_roles = list()
@@ -456,6 +464,7 @@
/datum/dynamic_ruleset/roundstart/clockcult
name = "Clockcult"
config_tag = "clockwork_cult"
antag_flag = ROLE_SERVANT_OF_RATVAR
antag_datum = /datum/antagonist/clockcult
restricted_roles = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
@@ -559,6 +568,7 @@
/datum/dynamic_ruleset/roundstart/nuclear/clown_ops
name = "Clown Ops"
config_tag = "clownops"
antag_datum = /datum/antagonist/nukeop/clownop
antag_leader_datum = /datum/antagonist/nukeop/leader/clownop
requirements = list(101,101,101,101,101,101,101,101,101,101)
@@ -584,6 +594,7 @@
/datum/dynamic_ruleset/roundstart/devil
name = "Devil"
config_tag = "devil"
antag_flag = ROLE_DEVIL
antag_datum = /datum/antagonist/devil
restricted_roles = list("Lawyer", "Curator", "Chaplain", "Head of Security", "Captain", "AI")
@@ -642,6 +653,7 @@
/datum/dynamic_ruleset/roundstart/monkey
name = "Monkey"
config_tag = "monkey"
antag_flag = ROLE_MONKEY
antag_datum = /datum/antagonist/monkey/leader
restricted_roles = list("Cyborg", "AI")
@@ -704,6 +716,7 @@
/datum/dynamic_ruleset/roundstart/meteor
name = "Meteor"
config_tag = "meteor"
persistent = TRUE
required_candidates = 0
weight = 3
+8 -8
View File
@@ -80,7 +80,7 @@
popup.open()
/obj/machinery/autolathe/on_deconstruction()
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
/obj/machinery/autolathe/attackby(obj/item/O, mob/user, params)
@@ -164,7 +164,7 @@
var/power = max(2000, (metal_cost+glass_cost)*multiplier/5)
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if((materials.amount(MAT_METAL) >= metal_cost*multiplier*coeff) && (materials.amount(MAT_GLASS) >= glass_cost*multiplier*coeff))
busy = TRUE
use_power(power)
@@ -188,7 +188,7 @@
return
/obj/machinery/autolathe/proc/make_item(power, metal_cost, glass_cost, multiplier, coeff, is_stack)
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/atom/A = drop_location()
use_power(power)
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier)
@@ -213,7 +213,7 @@
var/T = 0
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
T += MB.rating*75000
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = T
T=1.2
for(var/obj/item/stock_parts/manipulator/M in component_parts)
@@ -262,7 +262,7 @@
dat += "<a href='?src=[REF(src)];make=[D.id];multiplier=1'>[D.name]</a>"
if(ispath(D.build_path, /obj/item/stack))
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " <a href='?src=[REF(src)];make=[D.id];multiplier=10'>x10</a>"
@@ -294,7 +294,7 @@
dat += "<a href='?src=[REF(src)];make=[D.id];multiplier=1'>[D.name]</a>"
if(ispath(D.build_path, /obj/item/stack))
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " <a href='?src=[REF(src)];make=[D.id];multiplier=10'>x10</a>"
@@ -309,7 +309,7 @@
return dat
/obj/machinery/autolathe/proc/materials_printout()
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/dat = "<b>Total amount:</b> [materials.total_amount] / [materials.max_amount] cm<sup>3</sup><br>"
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
@@ -322,7 +322,7 @@
var/coeff = (ispath(D.build_path, /obj/item/stack) ? 1 : prod_coeff)
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(D.materials[MAT_METAL] && (materials.amount(MAT_METAL) < (D.materials[MAT_METAL] * coeff * amount)))
return FALSE
if(D.materials[MAT_GLASS] && (materials.amount(MAT_GLASS) < (D.materials[MAT_GLASS] * coeff * amount)))
+16 -38
View File
@@ -17,7 +17,7 @@
network += lowertext(i)
/obj/machinery/computer/security/check_eye(mob/user)
if( (stat & (NOPOWER|BROKEN)) || user.incapacitated() || user.eye_blind )
if(CHECK_BITFIELD(stat, NOPOWER|BROKEN) || is_blind(user) || !in_view_range(user, src) || !user.canUseTopic(src, !issilicon(user), FALSE))
user.unset_machine()
return
if(!(user in watchers))
@@ -30,14 +30,6 @@
if(!C.can_use())
user.unset_machine()
return
if(!issilicon(user))
if(!Adjacent(user))
user.unset_machine()
return
else if(iscyborg(user))
var/list/viewing = viewers(src)
if(!viewing.Find(user))
user.unset_machine()
/obj/machinery/computer/security/on_unset_machine(mob/user)
watchers.Remove(user)
@@ -97,36 +89,22 @@
user.unset_machine()
playsound(src, 'sound/machines/terminal_off.ogg', 25, 0)
return
if(C)
var/camera_fail = 0
if(!C.can_use() || user.machine != src || user.eye_blind || user.incapacitated())
camera_fail = 1
else if(iscyborg(user))
var/list/viewing = viewers(src)
if(!viewing.Find(user))
camera_fail = 1
else if(!issilicon(user))
if(!Adjacent(user))
camera_fail = 1
if(camera_fail)
user.unset_machine()
return 0
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 25, 0)
if(isAI(user))
var/mob/living/silicon/ai/A = user
A.eyeobj.setLoc(get_turf(C))
A.client.eye = A.eyeobj
else
user.reset_perspective(C)
user.overlay_fullscreen("flash", /obj/screen/fullscreen/flash/static)
user.clear_fullscreen("flash", 5)
watchers[user] = C
use_power(50)
addtimer(CALLBACK(src, .proc/use_camera_console, user), 5)
else
if(!C || !C.can_use() || CHECK_BITFIELD(stat, NOPOWER|BROKEN) || is_blind(user) || !in_view_range(user, src) || !user.canUseTopic(src, !issilicon(user), FALSE))
user.unset_machine()
return FALSE
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 25, 0)
if(isAI(user))
var/mob/living/silicon/ai/A = user
A.eyeobj.setLoc(get_turf(C))
A.client.eye = A.eyeobj
else
user.reset_perspective(C)
user.overlay_fullscreen("flash", /obj/screen/fullscreen/flash/static)
user.clear_fullscreen("flash", 5)
watchers[user] = C
use_power(50)
addtimer(CALLBACK(src, .proc/use_camera_console, user), 5)
//returns the list of cameras accessible from this computer
/obj/machinery/computer/security/proc/get_available_cameras()
@@ -33,7 +33,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
if(uplinkholder)
to_chat(user, "<span class='notice'>[src] already has an uplink in it.</span>")
return
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, I)
var/datum/component/uplink/hidden_uplink = I.GetComponent(/datum/component/uplink)
if(hidden_uplink)
if(!user.transferItemToLoc(I, src))
return
@@ -57,7 +57,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
/obj/machinery/computer/telecrystals/uplinker/proc/donateTC(amt, addLog = 1)
if(uplinkholder && linkedboss)
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
if(amt < 0)
linkedboss.storedcrystals += hidden_uplink.telecrystals
if(addLog)
@@ -71,7 +71,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
/obj/machinery/computer/telecrystals/uplinker/proc/giveTC(amt, addLog = 1)
if(uplinkholder && linkedboss)
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
if(amt < 0)
hidden_uplink.telecrystals += linkedboss.storedcrystals
if(addLog)
@@ -94,7 +94,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
dat += "No linked management consoles detected. Scan for uplink stations using the management console.<BR><BR>"
if(uplinkholder)
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
dat += "[hidden_uplink.telecrystals] telecrystals remain in this uplink.<BR>"
if(linkedboss)
dat += "Donate TC: <a href='byond://?src=[REF(src)];donate=1'>1</a> | <a href='byond://?src=[REF(src)];donate=5'>5</a> | <a href='byond://?src=[REF(src)];donate=-1'>All</a>"
@@ -170,7 +170,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
for(var/obj/machinery/computer/telecrystals/uplinker/A in TCstations)
dat += "[A.name] | "
if(A.uplinkholder)
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, A.uplinkholder)
var/datum/component/uplink/hidden_uplink = A.uplinkholder.GetComponent(/datum/component/uplink)
dat += "[hidden_uplink.telecrystals] telecrystals."
if(storedcrystals)
dat+= "<BR>Add TC: <a href ='?src=[REF(src)];target=[REF(A)];give=1'>1</a> | <a href ='?src=[REF(src)];target=[REF(A)];give=5'>5</a> | <a href ='?src=[REF(src)];target=[REF(A)];give=10'>10</a> | <a href ='?src=[REF(src)];target=[REF(A)];give=-1'>All</a>"
@@ -90,6 +90,7 @@
say("Processing hub calibration to target...")
calibrating = 1
power_station.update_icon()
spawn(50 * (3 - power_station.teleporter_hub.accurate)) //Better parts mean faster calibration
calibrating = 0
if(check_hub_connection())
@@ -97,6 +98,7 @@
say("Calibration complete.")
else
say("Error: Unable to detect hub.")
power_station.update_icon()
updateDialog()
updateDialog()
+2 -1
View File
@@ -74,7 +74,8 @@
to_chat(user, "<span class='notice'>You start adding [I] to [src]...</span>")
if(do_after(user, 50, target=src))
W.use(5)
new /turf/closed/wall/mineral/wood/nonmetal(get_turf(src))
var/turf/T = get_turf(src)
T.PlaceOnTop(/turf/closed/wall/mineral/wood/nonmetal)
qdel(src)
return
return ..()
+2 -2
View File
@@ -146,7 +146,7 @@
if((stat & (NOPOWER|BROKEN)) || !anchored)
return
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(!materials.has_materials(using_materials))
return // We require more minerals
@@ -211,7 +211,7 @@
/obj/machinery/droneDispenser/attackby(obj/item/I, mob/living/user)
if(istype(I, /obj/item/crowbar))
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
I.play_tool_sound(src)
to_chat(user, "<span class='notice'>You retrieve the materials from [src].</span>")
+13 -12
View File
@@ -135,18 +135,19 @@ The console is located at computer/gulag_teleporter.dm
if(linked_reclaimer)
linked_reclaimer.stored_items[occupant] = list()
var/mob/living/mob_occupant = occupant
for(var/obj/item/W in mob_occupant)
if(!is_type_in_typecache(W, telegulag_required_items))
if(mob_occupant.temporarilyRemoveItemFromInventory(W))
if(istype(W, /obj/item/restraints/handcuffs))
W.forceMove(get_turf(src))
continue
if(linked_reclaimer)
linked_reclaimer.stored_items[mob_occupant] += W
linked_reclaimer.contents += W
W.forceMove(linked_reclaimer)
else
W.forceMove(src)
for(var/A in mob_occupant.get_equipped_items(TRUE))
var/obj/item/I = A
if(is_type_in_typecache(I, telegulag_required_items) || !mob_occupant.temporarilyRemoveItemFromInventory(I))
continue
if(istype(I, /obj/item/restraints/handcuffs))
I.forceMove(get_turf(src))
continue
if(linked_reclaimer)
linked_reclaimer.stored_items[mob_occupant] += I
linked_reclaimer.contents += I
I.forceMove(linked_reclaimer)
else
I.forceMove(src)
/obj/machinery/gulag_teleporter/proc/handle_prisoner(obj/item/id, datum/data/record/R)
if(!ishuman(occupant))
+4 -4
View File
@@ -32,10 +32,10 @@
mat_mod *= 50000
for(var/obj/item/stock_parts/manipulator/M in component_parts)
amt_made = 12.5 * M.rating //% of materials salvaged
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = mat_mod
amount_produced = min(50, amt_made) + 50
GET_COMPONENT(butchering, /datum/component/butchering)
var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering)
butchering.effectiveness = amount_produced
butchering.bonus_modifier = amount_produced/5
@@ -144,7 +144,7 @@
qdel(L)
return
else
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/material_amount = materials.get_item_material_amount(I)
if(!material_amount)
qdel(I)
@@ -195,7 +195,7 @@
L.Unconscious(100)
L.adjustBruteLoss(crush_damage)
if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results))
GET_COMPONENT(butchering, /datum/component/butchering)
var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering)
butchering.Butcher(src,L)
/obj/machinery/recycler/deathtrap
+2
View File
@@ -209,5 +209,7 @@
icon_state = "controller-o"
else if(stat & (BROKEN|NOPOWER))
icon_state = "controller-p"
else if(teleporter_console && teleporter_console.calibrating)
icon_state = "controller-c"
else
icon_state = "controller"
@@ -100,12 +100,12 @@
/obj/item/mecha_parts/mecha_equipment/drill/attach(obj/mecha/M)
..()
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.butchering_enabled = TRUE
/obj/item/mecha_parts/mecha_equipment/drill/detach(atom/moveto)
..()
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.butchering_enabled = FALSE
/obj/item/mecha_parts/mecha_equipment/drill/proc/drill_mob(mob/living/target, mob/user)
@@ -115,7 +115,7 @@
if(target.stat == DEAD && target.getBruteLoss() >= 200)
log_combat(user, target, "gibbed", name)
if(LAZYLEN(target.butcher_results) || LAZYLEN(target.guaranteed_butcher_results))
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.Butcher(chassis, target)
else
target.gib()
+6 -6
View File
@@ -47,7 +47,7 @@
//maximum stocking amount (default 300000, 600000 at T4)
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
T += M.rating
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = (200000 + (T*50000))
//resources adjustment coefficient (1 -> 0.85 -> 0.7 -> 0.55)
@@ -109,7 +109,7 @@
/obj/machinery/mecha_part_fabricator/proc/output_available_resources()
var/output
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
output += "<span class=\"res_name\">[M.name]: </span>[M.amount] cm&sup3;"
@@ -130,7 +130,7 @@
/obj/machinery/mecha_part_fabricator/proc/check_resources(datum/design/D)
if(D.reagents_list.len) // No reagents storage - no reagent designs.
return FALSE
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(materials.has_materials(get_resources_w_coeff(D)))
return TRUE
return FALSE
@@ -140,7 +140,7 @@
desc = "It's building \a [initial(D.name)]."
var/list/res_coef = get_resources_w_coeff(D)
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.use_amount(res_coef)
add_overlay("fab-active")
use_power = ACTIVE_POWER_USE
@@ -384,14 +384,14 @@
break
if(href_list["remove_mat"] && href_list["material"])
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_sheets(text2num(href_list["remove_mat"]), href_list["material"])
updateUsrDialog()
return
/obj/machinery/mecha_part_fabricator/on_deconstruction()
GET_COMPONENT(materials, /datum/component/material_container)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
..()
+1 -1
View File
@@ -47,7 +47,7 @@
/obj/mecha/working/ripley/update_icon()
..()
GET_COMPONENT(C,/datum/component/armor_plate)
var/datum/component/armor_plate/C = GetComponent(/datum/component/armor_plate)
if (C.amount)
cut_overlays()
if(C.amount < 3)
@@ -25,15 +25,13 @@
add_overlay(flesh)
/obj/effect/decal/cleanable/blood/gibs/xeno/streak(list/directions)
set waitfor = 0
set waitfor = FALSE
var/list/diseases = list()
SEND_SIGNAL(src, COMSIG_GIBS_STREAK, directions, diseases)
var/direction = pick(directions)
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50), i++)
for(var/i in 0 to pick(0, 200; 1, 150; 2, 50))
sleep(2)
if(i > 0)
var/list/datum/disease/diseases
GET_COMPONENT(infective, /datum/component/infective)
if(infective)
diseases = infective.diseases
var/obj/effect/decal/cleanable/blood/splatter/xeno/splat = new /obj/effect/decal/cleanable/blood/splatter/xeno(loc, diseases)
splat.transfer_blood_dna(blood_DNA, diseases)
if(!step_to(src, get_step(src, direction), 0))
@@ -40,15 +40,13 @@
. = ..()
/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
set waitfor = 0
set waitfor = FALSE
var/list/diseases = list()
SEND_SIGNAL(src, COMSIG_GIBS_STREAK, directions, diseases)
var/direction = pick(directions)
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50), i++)
for(var/i in 0 to pick(0, 200; 1, 150; 2, 50))
sleep(2)
if(i > 0)
var/list/datum/disease/diseases
GET_COMPONENT(infective, /datum/component/infective)
if(infective)
diseases = infective.diseases
var/obj/effect/decal/cleanable/blood/splatter/splat = new /obj/effect/decal/cleanable/blood/splatter(loc, diseases)
splat.transfer_blood_dna(blood_DNA, diseases)
if(!step_to(src, get_step(src, direction), 0))
+5 -5
View File
@@ -5,7 +5,6 @@
var/list/checkers //list of /obj/effect/abstract/proximity_checkers
var/current_range
var/ignore_if_not_on_turf //don't check turfs in range if the host's loc isn't a turf
var/datum/component/movement_tracker
/datum/proximity_monitor/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
checkers = list()
@@ -15,15 +14,17 @@
SetHost(_host)
/datum/proximity_monitor/proc/SetHost(atom/H,atom/R)
if(H == host)
return
if(host)
UnregisterSignal(host, COMSIG_MOVABLE_MOVED)
if(R)
hasprox_receiver = R
else if(hasprox_receiver == host) //Default case
hasprox_receiver = H
host = H
RegisterSignal(host, COMSIG_MOVABLE_MOVED, .proc/HandleMove)
last_host_loc = host.loc
if(movement_tracker)
QDEL_NULL(movement_tracker)
movement_tracker = host.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/HandleMove)))
SetRange(current_range,TRUE)
/datum/proximity_monitor/Destroy()
@@ -31,7 +32,6 @@
last_host_loc = null
hasprox_receiver = null
QDEL_LIST(checkers)
QDEL_NULL(movement_tracker)
return ..()
/datum/proximity_monitor/proc/HandleMove()
+2 -2
View File
@@ -407,12 +407,12 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
for(var/X in actions)
var/datum/action/A = X
if(item_action_slot_check(slot, user)) //some items only give their actions buttons when in a specific slot.
if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
A.Grant(user)
item_flags |= IN_INVENTORY
//sometimes we only want to grant the item's action if it's equipped in a specific slot.
/obj/item/proc/item_action_slot_check(slot, mob/user)
/obj/item/proc/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_IN_BACKPACK || slot == SLOT_LEGCUFFED) //these aren't true slots, so avoid granting actions there
return FALSE
return TRUE
+10 -12
View File
@@ -20,8 +20,8 @@
var/ghetto = FALSE
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
var/datum/component/mobhook
var/datum/radial_menu/persistent/wiring_gui_menu
var/mob/listeningTo
/obj/item/twohanded/rcl/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/stack/cable_coil))
@@ -86,7 +86,7 @@
/obj/item/twohanded/rcl/Destroy()
QDEL_NULL(loaded)
last = null
QDEL_NULL(mobhook)
listeningTo = null
QDEL_NULL(wiring_gui_menu)
return ..()
@@ -141,9 +141,8 @@
/obj/item/twohanded/rcl/dropped(mob/wearer)
..()
if(mobhook)
active = FALSE
QDEL_NULL(mobhook)
UnregisterSignal(wearer, COMSIG_MOVABLE_MOVED)
listeningTo = null
last = null
/obj/item/twohanded/rcl/attack_self(mob/user)
@@ -158,13 +157,12 @@
break
obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook)
if(to_hook)
if(mobhook && mobhook.parent != to_hook)
QDEL_NULL(mobhook)
if (!mobhook)
mobhook = to_hook.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
else
QDEL_NULL(mobhook)
if(listeningTo == to_hook)
return
if(listeningTo)
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
RegisterSignal(to_hook, COMSIG_MOVABLE_MOVED, .proc/trigger)
listeningTo = to_hook
/obj/item/twohanded/rcl/proc/trigger(mob/user)
if(active)
+3 -1
View File
@@ -153,7 +153,9 @@
/area/centcom,
/area/asteroid,
/area/tdome,
/area/wizard_station
/area/wizard_station,
/area/hilbertshotel,
/area/hilbertshotelstorage
)
for (var/type in SPECIALS)
if ( istype(A,type) )
+87
View File
@@ -80,6 +80,7 @@
righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi'
item_flags = NO_MAT_REDEMPTION | NOBLUDGEON
var/prox_check = TRUE //If the emag requires you to be in range
var/uses = 15
/obj/item/card/emag/bluespace
name = "bluespace cryptographic sequencer"
@@ -110,6 +111,37 @@
user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
/obj/item/card/emag/examine(mob/user)
. = ..()
to_chat(user, "<span class='notice'>It has <b>[uses ? uses : "no"]</b> charges left.</span>")
/obj/item/card/emag/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/emagrecharge))
var/obj/item/emagrecharge/ER = W
if(ER.uses)
uses += ER.uses
to_chat(user, "<span class='notice'>You have added [ER.uses] charges to [src]. It now has [uses] charges.</span>")
playsound(src, "sparks", 100, 1)
ER.uses = 0
else
to_chat(user, "<span class='warning'>[ER] has no charges left.</span>")
return
. = ..()
/obj/item/emagrecharge
name = "electromagnet charging device"
desc = "A small cell with two prongs lazily jabbed into it. It looks like it's made for charging the small batteries found in electromagnetic devices, sadly this can't be recharged like a normal cell."
icon = 'icons/obj/module.dmi'
icon_state = "cell_mini"
item_flags = NOBLUDGEON
var/uses = 5 //Dictates how many charges the device adds to compatible items
/obj/item/emagrecharge/examine(mob/user)
. = ..()
if(uses)
to_chat(user, "<span class='notice'>It can add up to [uses] charges to compatible devices</span>")
else
to_chat(user, "<span class='warning'>It has a small, red, blinking light coming from inside of it. It's spent.</span>")
/obj/item/card/emagfake
desc = "It's a card with a magnetic strip attached to some circuitry. Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back."
@@ -451,3 +483,58 @@ update_label("John Doe", "Clowny")
name = "APC Access ID"
desc = "A special ID card that allows access to APC terminals."
access = list(ACCESS_ENGINE_EQUIP)
//Polychromatic Knight Badge
/obj/item/card/id/knight
var/id_color = "#00FF00" //defaults to green
name = "knight badge"
icon_state = "knight"
desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID"
/obj/item/card/id/knight/update_label(newname, newjob)
if(newname || newjob)
name = "[(!newname) ? "knight badge" : "[newname]'s Knight Badge"][(!newjob) ? "" : " ([newjob])"]"
return
name = "[(!registered_name) ? "knight badge" : "[registered_name]'s Knight Badge"][(!assignment) ? "" : " ([assignment])"]"
/obj/item/card/id/knight/update_icon()
var/mutable_appearance/id_overlay = mutable_appearance(icon, "knight_overlay")
if(id_color)
id_overlay.color = id_color
cut_overlays()
add_overlay(id_overlay)
/obj/item/card/id/knight/AltClick(mob/living/user)
. = ..()
if(!in_range(src, user)) //Basic checks to prevent abuse
return
if(user.incapacitated() || !istype(user))
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return
if(alert("Are you sure you want to recolor your id?", "Confirm Repaint", "Yes", "No") == "Yes")
var/energy_color_input = input(usr,"","Choose Energy Color",id_color) as color|null
if(!in_range(src, user) || !energy_color_input)
return
if(user.incapacitated() || !istype(user))
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return
id_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
update_icon()
/obj/item/card/id/knight/Initialize()
. = ..()
update_icon()
/obj/item/card/id/knight/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
/obj/item/card/id/knight/blue
id_color = "#0000FF"
/obj/item/card/id/knight/captain
id_color = "#FFD700"
+1 -1
View File
@@ -37,7 +37,7 @@
PA = new(src)
user.put_in_hands(PA)
/obj/item/chrono_eraser/item_action_slot_check(slot, mob/user)
/obj/item/chrono_eraser/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_BACK)
return 1
+1 -1
View File
@@ -33,7 +33,7 @@
// Airlock remote works by sending NTNet packets to whatever it's pointed at.
/obj/item/door_remote/afterattack(atom/A, mob/user)
. = ..()
GET_COMPONENT_FROM(target_interface, /datum/component/ntnet_interface, A)
var/datum/component/ntnet_interface/target_interface = A.GetComponent(/datum/component/ntnet_interface)
if(!target_interface)
return
+1 -1
View File
@@ -561,7 +561,7 @@
/obj/item/storage/crayons/Initialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 7
STR.can_hold = typecacheof(list(/obj/item/toy/crayon))
+14 -20
View File
@@ -39,7 +39,6 @@
/obj/item/defibrillator/loaded/Initialize() //starts with hicap
. = ..()
paddles = make_paddles()
cell = new(src)
update_icon()
return
@@ -193,7 +192,7 @@
remove_paddles(user)
update_icon()
/obj/item/defibrillator/item_action_slot_check(slot, mob/user)
/obj/item/defibrillator/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == user.getBackSlot())
return 1
@@ -208,8 +207,8 @@
var/M = get(paddles, /mob)
remove_paddles(M)
QDEL_NULL(paddles)
. = ..()
update_icon()
QDEL_NULL(cell)
return ..()
/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
if(cell)
@@ -244,13 +243,12 @@
w_class = WEIGHT_CLASS_NORMAL
slot_flags = ITEM_SLOT_BELT
/obj/item/defibrillator/compact/item_action_slot_check(slot, mob/user)
/obj/item/defibrillator/compact/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == user.getBeltSlot())
return TRUE
/obj/item/defibrillator/compact/loaded/Initialize()
. = ..()
paddles = make_paddles()
cell = new(src)
update_icon()
@@ -262,7 +260,6 @@
/obj/item/defibrillator/compact/combat/loaded/Initialize()
. = ..()
paddles = make_paddles()
cell = new /obj/item/stock_parts/cell/infinite(src)
update_icon()
@@ -297,31 +294,28 @@
var/grab_ghost = FALSE
var/tlimit = DEFIB_TIME_LIMIT * 10
var/datum/component/mobhook
var/mob/listeningTo
/obj/item/twohanded/shockpaddles/equipped(mob/user, slot)
. = ..()
if(req_defib)
if (mobhook && mobhook.parent != user)
QDEL_NULL(mobhook)
if (!mobhook)
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/check_range)))
if(!req_defib)
return
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/check_range)
/obj/item/twohanded/shockpaddles/Moved()
. = ..()
check_range()
/obj/item/twohanded/shockpaddles/proc/check_range()
if(!req_defib)
if(!req_defib || !defib)
return
if(!in_range(src,defib))
var/mob/living/L = loc
if(istype(L))
to_chat(L, "<span class='warning'>[defib]'s paddles overextend and come out of your hands!</span>")
L.temporarilyRemoveItemFromInventory(src,TRUE)
else
visible_message("<span class='notice'>[src] snap back into [defib].</span>")
snap_back()
snap_back()
/obj/item/twohanded/shockpaddles/proc/recharge(var/time)
if(req_defib || !time)
@@ -362,14 +356,14 @@
/obj/item/twohanded/shockpaddles/dropped(mob/user)
if(!req_defib)
return ..()
if (mobhook)
QDEL_NULL(mobhook)
if(user)
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
var/obj/item/twohanded/offhand/O = user.get_inactive_held_item()
if(istype(O))
O.unwield()
to_chat(user, "<span class='notice'>The paddles snap back into the main unit.</span>")
snap_back()
if(user != loc)
to_chat(user, "<span class='notice'>The paddles snap back into the main unit.</span>")
snap_back()
return unwield(user)
/obj/item/twohanded/shockpaddles/proc/snap_back()
@@ -70,7 +70,7 @@
difficulty++ //if cartridge has manifest access it has extra snowflake difficulty
else
difficulty += 2
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
if(!target.detonatable || prob(difficulty * 15) || (hidden_uplink))
U.show_message("<span class='danger'>An error flashes on your [src].</span>", 1)
else
@@ -95,7 +95,7 @@
charges--
var/lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
to_chat(U, "<span class='notice'>Virus Sent! The unlock code to the target is: [lock_code]</span>")
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
if(!hidden_uplink)
hidden_uplink = target.AddComponent(/datum/component/uplink)
hidden_uplink.unlock_code = lock_code
@@ -116,7 +116,7 @@
appearance = saved_appearance
if(istype(M.buckled, /obj/vehicle))
var/obj/vehicle/V = M.buckled
GET_COMPONENT_FROM(VRD, /datum/component/riding, V)
var/datum/component/riding/VRD = V.GetComponent(/datum/component/riding)
if(VRD)
VRD.force_dismount(M)
else
@@ -203,21 +203,25 @@
return TRUE
/obj/item/geiger_counter/cyborg
var/datum/component/mobhook
var/mob/listeningTo
/obj/item/geiger_counter/cyborg/equipped(mob/user)
. = ..()
if (mobhook && mobhook.parent != user)
QDEL_NULL(mobhook)
if (!mobhook)
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_RAD_ACT = CALLBACK(src, .proc/redirect_rad_act)))
if(listeningTo == user)
return
if(listeningTo)
UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
RegisterSignal(user, COMSIG_ATOM_RAD_ACT, .proc/redirect_rad_act)
listeningTo = user
/obj/item/geiger_counter/cyborg/proc/redirect_rad_act(datum/source, amount)
rad_act(amount)
/obj/item/geiger_counter/cyborg/dropped()
. = ..()
QDEL_NULL(mobhook)
if(listeningTo)
UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
listeningTo = null
#undef RAD_LEVEL_NORMAL
#undef RAD_LEVEL_MODERATE
@@ -195,7 +195,7 @@ effective or pretty fucking useless.
Deactivate()
return
/obj/item/shadowcloak/item_action_slot_check(slot, mob/user)
/obj/item/shadowcloak/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_BELT)
return 1
+1 -1
View File
@@ -29,7 +29,7 @@
. = ..()
START_PROCESSING(SSprocessing, src)
GLOB.poi_list += src
AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_POST_THROW = CALLBACK(src, .proc/move_gracefully)))
RegisterSignal(src, COMSIG_MOVABLE_POST_THROW, .proc/move_gracefully)
/obj/item/his_grace/Destroy()
STOP_PROCESSING(SSprocessing, src)
@@ -21,7 +21,7 @@
for(var/X in target.implants)
if(istype(X, type))
var/obj/item/implant/storage/imp_e = X
GET_COMPONENT_FROM(STR, /datum/component/storage, imp_e.pocket)
var/datum/component/storage/STR = imp_e.pocket.GetComponent(/datum/component/storage)
if(!STR || (STR && STR.max_items < max_slot_stacking))
imp_e.pocket.AddComponent(/datum/component/storage/concrete/implant)
qdel(src)
+149
View File
@@ -233,3 +233,152 @@
desc = "An extremely sharp blade made out of hard light. Packs quite a punch."
icon_state = "lightblade"
item_state = "lightblade"
/*/////////////////////////////////////////////////////////////////////////
///////////// The TRUE Energy Sword ///////////////////////////
*//////////////////////////////////////////////////////////////////////////
/obj/item/melee/transforming/energy/sword/cx
name = "non-eutactic blade"
desc = "The Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable."
icon_state = "cxsword_hilt"
item_state = "cxsword"
force = 3
force_on = 21
throwforce = 5
throwforce_on = 20
hitsound = "swing_hit" //it starts deactivated
hitsound_on = 'sound/weapons/nebhit.ogg'
attack_verb_off = list("tapped", "poked")
throw_speed = 3
throw_range = 5
sharpness = IS_SHARP
embedding = list("embedded_pain_multiplier" = 6, "embed_chance" = 20, "embedded_fall_chance" = 60)
armour_penetration = 10
block_chance = 35
light_color = "#37FFF7"
actions_types = list()
/obj/item/melee/transforming/energy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
altafterattack(A, user, TRUE, params)
return TRUE
/obj/item/melee/transforming/energy/sword/cx/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
if(istype(user))
user.visible_message("<span class='notice'>[user] points the tip of [src] at [target].</span>", "<span class='notice'>You point the tip of [src] at [target].</span>")
return TRUE
/obj/item/melee/transforming/energy/sword/cx/transform_weapon(mob/living/user, supress_message_text)
active = !active //I'd use a ..() here but it'd inherit from the regular esword's proc instead, so SPAGHETTI CODE
if(active) //also I'd need to rip out the iconstate changing bits
force = force_on
throwforce = throwforce_on
hitsound = hitsound_on
throw_speed = 4
if(attack_verb_on.len)
attack_verb = attack_verb_on
w_class = w_class_on
START_PROCESSING(SSobj, src)
set_light(brightness_on)
update_icon()
else
force = initial(force)
throwforce = initial(throwforce)
hitsound = initial(hitsound)
throw_speed = initial(throw_speed)
if(attack_verb_off.len)
attack_verb = attack_verb_off
w_class = initial(w_class)
STOP_PROCESSING(SSobj, src)
set_light(0)
update_icon()
transform_messages(user, supress_message_text)
add_fingerprint(user)
return TRUE
/obj/item/melee/transforming/energy/sword/cx/transform_messages(mob/living/user, supress_message_text)
playsound(user, active ? 'sound/weapons/nebon.ogg' : 'sound/weapons/neboff.ogg', 65, 1)
if(!supress_message_text)
to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
/obj/item/melee/transforming/energy/sword/cx/update_icon()
var/mutable_appearance/blade_overlay = mutable_appearance(icon, "cxsword_blade")
var/mutable_appearance/gem_overlay = mutable_appearance(icon, "cxsword_gem")
if(light_color)
blade_overlay.color = light_color
gem_overlay.color = light_color
cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
add_overlay(gem_overlay)
if(active)
add_overlay(blade_overlay)
if(ismob(loc))
var/mob/M = loc
M.update_inv_hands()
/obj/item/melee/transforming/energy/sword/cx/AltClick(mob/living/user)
if(!in_range(src, user)) //Basic checks to prevent abuse
return
if(user.incapacitated() || !istype(user))
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return
if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes")
var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null
if(energy_color_input)
light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
update_icon()
update_light()
/obj/item/melee/transforming/energy/sword/cx/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
/obj/item/melee/transforming/energy/sword/cx/worn_overlays(isinhands, icon_file)
. = ..()
if(active)
if(isinhands)
var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade")
blade_inhand.color = light_color
. += blade_inhand
//Broken version. Not a toy, but not as strong.
/obj/item/melee/transforming/energy/sword/cx/broken
name = "misaligned non-eutactic blade"
desc = "The Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. This one seems to have a damaged handle and misaligned components, causing the blade to be unstable at best"
force_on = 15 //As strong a survival knife/bone dagger
/obj/item/melee/transforming/energy/sword/cx/attackby(obj/item/W, mob/living/user, params)
if(istype(W, /obj/item/melee/transforming/energy/sword/cx))
if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
to_chat(user, "<span class='warning'>\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!</span>")
return
else
to_chat(user, "<span class='notice'>You combine the two light swords, making a single supermassive blade! You're cool.</span>")
new /obj/item/twohanded/dualsaber/hypereutactic(user.drop_location())
qdel(W)
qdel(src)
else
return ..()
//////// Tatortot NEB /////////////// (same stats as regular esword)
/obj/item/melee/transforming/energy/sword/cx/traitor
name = "\improper Dragon's Tooth Sword"
desc = "The Dragon's Tooth sword is a blackmarket modification of a Non-Eutactic Blade, \
which utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. \
It appears to have a wooden grip and a shaved down guard."
icon_state = "cxsword_hilt_traitor"
force_on = 30
armour_penetration = 50
embedding = list("embedded_pain_multiplier" = 10, "embed_chance" = 75, "embedded_fall_chance" = 0, "embedded_impact_pain_multiplier" = 10)
block_chance = 50
hitsound_on = 'sound/weapons/blade1.ogg'
light_color = "#37F0FF"
/obj/item/melee/transforming/energy/sword/cx/traitor/transform_messages(mob/living/user, supress_message_text)
playsound(user, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, 1)
if(!supress_message_text)
to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
@@ -69,7 +69,7 @@
var/datum/component/butchering/BT = LoadComponent(/datum/component/butchering)
BT.butchering_enabled = TRUE
else
GET_COMPONENT(BT, /datum/component/butchering)
var/datum/component/butchering/BT = GetComponent(/datum/component/butchering)
if(BT)
BT.butchering_enabled = FALSE
transform_messages(user, supress_message_text)
+1 -1
View File
@@ -168,7 +168,7 @@
/obj/item/storage/backpack/bannerpack/Initialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 27 //6 more then normal, for the tradeoff of declaring yourself an antag at all times.
/obj/item/storage/backpack/bannerpack/red
@@ -746,3 +746,73 @@
..()
hud = new /obj/item/clothing/glasses/hud/security(src)
return
/**********************************************************************
Grippers oh god oh fuck
***********************************************************************/
/obj/item/weapon/gripper
name = "circuit gripper"
desc = "A simple grasping tool for inserting circuitboards into machinary."
icon = 'icons/obj/device.dmi'
icon_state = "gripper"
item_flags = NOBLUDGEON
//Has a list of items that it can hold.
var/list/can_hold = list(
/obj/item/circuitboard
)
var/obj/item/wrapped = null // Item currently being held.
/obj/item/weapon/gripper/attack_self()
if(wrapped)
wrapped.forceMove(get_turf(wrapped))
wrapped = null
return ..()
/obj/item/weapon/gripper/afterattack(var/atom/target, var/mob/living/user, proximity, params)
if(!proximity)
return
if(!wrapped)
for(var/obj/item/thing in src.contents)
wrapped = thing
break
if(wrapped) //Already have an item.
//Temporary put wrapped into user so target's attackby() checks pass.
wrapped.loc = user
//Pass the attack on to the target. This might delete/relocate wrapped.
var/resolved = target.attackby(wrapped,user)
if(!resolved && wrapped && target)
wrapped.afterattack(target,user,1)
//If wrapped was neither deleted nor put into target, put it back into the gripper.
if(wrapped && user && (wrapped.loc == user))
wrapped.loc = src
else
wrapped = null
return
else if(istype(target,/obj/item))
var/obj/item/I = target
var/grab = 0
for(var/typepath in can_hold)
if(istype(I,typepath))
grab = 1
break
//We can grab the item, finally.
if(grab)
to_chat(user, "You collect \the [I].")
I.loc = src
wrapped = I
return
else
to_chat(user, "<span class='danger'>Your gripper cannot hold \the [target].</span>")
@@ -598,10 +598,10 @@
R.update_transform()
/obj/item/borg/upgrade/rped
name = "engineering cyborg RPED"
name = "engineering cyborg BSRPED"
desc = "A rapid part exchange device for the engineering cyborg."
icon = 'icons/obj/storage.dmi'
icon_state = "borgrped"
icon_state = "borg_BS_RPED"
require_module = TRUE
module_type = list(/obj/item/robot_module/engineering)
@@ -609,14 +609,21 @@
. = ..()
if(.)
var/obj/item/storage/part_replacer/bluespace/cyborg/BSRPED = locate() in R
var/obj/item/storage/part_replacer/cyborg/RPED = locate() in R
if(RPED)
to_chat(user, "<span class='warning'>This unit is already equipped with a RPED module.</span>")
if(!RPED)
RPED = locate() in R.module
if(!BSRPED)
BSRPED = locate() in R.module //There's gotta be a smarter way to do this.
if(BSRPED)
to_chat(user, "<span class='warning'>This unit is already equipped with a BSRPED module.</span>")
return FALSE
RPED = new(R.module)
R.module.basic_modules += RPED
R.module.add_module(RPED, FALSE, TRUE)
BSRPED = new(R.module)
SEND_SIGNAL(RPED, COMSIG_TRY_STORAGE_QUICK_EMPTY)
qdel(RPED)
R.module.basic_modules += BSRPED
R.module.add_module(BSRPED, FALSE, TRUE)
/obj/item/borg/upgrade/rped/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -13,7 +13,7 @@
var/mob/living/L = user
for(var/obj/item/implant/uplink/I in L.implants)
if(I?.imp_in)
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, I)
var/datum/component/uplink/hidden_uplink = I.GetComponent(/datum/component/uplink)
if(hidden_uplink)
hidden_uplink.telecrystals += amount
use(amount)
+9 -9
View File
@@ -23,7 +23,7 @@
/obj/item/storage/backpack/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 21
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_items = 21
@@ -34,7 +34,7 @@
/obj/item/storage/backpack/old/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 12
/obj/item/storage/backpack/holding
@@ -58,7 +58,7 @@
/obj/item/storage/backpack/holding/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.allow_big_nesting = TRUE
STR.max_w_class = WEIGHT_CLASS_GIGANTIC
STR.max_combined_w_class = 35
@@ -87,7 +87,7 @@
/obj/item/storage/backpack/santabag/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 60
@@ -260,7 +260,7 @@
/obj/item/storage/backpack/satchel/bone/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 20
STR.max_items = 15
@@ -286,7 +286,7 @@
/obj/item/storage/backpack/satchel/flat/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 6
STR.cant_hold = typecacheof(list(/obj/item/storage/backpack/satchel/flat)) //muh recursive backpacks
@@ -338,7 +338,7 @@
/obj/item/storage/backpack/duffelbag/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 30
/obj/item/storage/backpack/duffelbag/captain
@@ -444,7 +444,7 @@
/obj/item/storage/backpack/duffelbag/syndie/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.silent = TRUE
/obj/item/storage/backpack/duffelbag/syndie/hitman
@@ -594,7 +594,7 @@
// For ClownOps.
/obj/item/storage/backpack/duffelbag/clown/syndie/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
slowdown = 0
STR.silent = TRUE
+26 -25
View File
@@ -21,7 +21,7 @@
/obj/item/storage/bag/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.allow_quick_gather = TRUE
STR.allow_quick_empty = TRUE
STR.display_numerical_stacking = TRUE
@@ -44,7 +44,7 @@
/obj/item/storage/bag/trash/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.max_combined_w_class = 30
STR.max_items = 30
@@ -85,7 +85,7 @@
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 60
STR.max_items = 60
@@ -105,12 +105,12 @@
w_class = WEIGHT_CLASS_NORMAL
component_type = /datum/component/storage/concrete/stack
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
var/datum/component/mobhook
var/mob/listeningTo
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/bag/ore/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
@@ -118,15 +118,17 @@
/obj/item/storage/bag/ore/equipped(mob/user)
. = ..()
if (mobhook && mobhook.parent != user)
QDEL_NULL(mobhook)
if (!mobhook)
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/Pickup_ores)))
if(listeningTo == user)
return
if(listeningTo)
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/Pickup_ores)
listeningTo = user
/obj/item/storage/bag/ore/dropped()
. = ..()
if (mobhook)
QDEL_NULL(mobhook)
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
listeningTo = null
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
var/show_message = FALSE
@@ -136,7 +138,7 @@
return
if (istype(user.pulling, /obj/structure/ore_box))
box = user.pulling
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
if(STR)
for(var/A in tile)
if (!is_type_in_typecache(A, STR.can_hold))
@@ -166,7 +168,7 @@
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
@@ -178,7 +180,7 @@
/obj/item/storage/bag/ore/large/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
@@ -191,7 +193,7 @@
/obj/item/storage/bag/ore/holding/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.max_items = INFINITY
STR.max_combined_w_class = INFINITY
STR.max_combined_stack_amount = INFINITY
@@ -209,7 +211,7 @@
/obj/item/storage/bag/plants/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 100
STR.max_items = 100
@@ -249,7 +251,7 @@
/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/sheet))
STR.cant_hold = typecacheof(list(/obj/item/stack/sheet/mineral/sandstone, /obj/item/stack/sheet/mineral/wood))
@@ -266,7 +268,7 @@
/obj/item/storage/bag/sheetsnatcher/borg/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
STR.max_combined_stack_amount = 500
// -----------------------------
@@ -283,7 +285,7 @@
/obj/item/storage/bag/books/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 21
STR.max_items = 7
@@ -308,15 +310,14 @@
/obj/item/storage/bag/tray/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.insert_preposition = "on"
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
. = ..()
// Drop all the things. All of them.
var/list/obj/item/oldContents = contents.Copy()
GET_COMPONENT(STR, /datum/component/storage)
STR.quick_empty()
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_QUICK_EMPTY)
// Make each item scatter a bit
for(var/obj/item/I in oldContents)
spawn()
@@ -362,7 +363,7 @@
/obj/item/storage/bag/chemistry/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 200
STR.max_items = 50
STR.insert_preposition = "in"
@@ -382,7 +383,7 @@
/obj/item/storage/bag/bio/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 200
STR.max_items = 25
STR.insert_preposition = "in"
@@ -397,6 +398,6 @@
/obj/item/storage/bag/bio/holding/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = INFINITY
STR.max_items = 100
+19 -19
View File
@@ -44,7 +44,7 @@
/obj/item/storage/belt/utility/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
var/static/list/can_hold = typecacheof(list(
/obj/item/crowbar,
/obj/item/screwdriver,
@@ -127,7 +127,7 @@
/obj/item/storage/belt/medical/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.can_hold = typecacheof(list(
/obj/item/healthanalyzer,
@@ -199,7 +199,7 @@
/obj/item/storage/belt/security/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.can_hold = typecacheof(list(
@@ -238,7 +238,7 @@
/obj/item/storage/belt/mining/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.max_combined_w_class = 20
@@ -297,7 +297,7 @@
/obj/item/storage/belt/mining/primitive/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5
/obj/item/storage/belt/soulstone
@@ -308,7 +308,7 @@
/obj/item/storage/belt/soulstone/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.can_hold = typecacheof(list(
/obj/item/soulstone
@@ -331,7 +331,7 @@
/obj/item/storage/belt/champion/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 1
STR.can_hold = list(
/obj/item/clothing/mask/luchador
@@ -346,7 +346,7 @@
/obj/item/storage/belt/military/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
/obj/item/storage/belt/military/snack
@@ -359,7 +359,7 @@
/obj/item/storage/belt/military/snack/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.can_hold = typecacheof(list(
@@ -427,7 +427,7 @@
/obj/item/storage/belt/military/assault/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
/obj/item/storage/belt/durathread
@@ -480,7 +480,7 @@
/obj/item/storage/belt/grenade/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 30
STR.display_numerical_stacking = TRUE
STR.max_combined_w_class = 60
@@ -533,7 +533,7 @@
/obj/item/storage/belt/wands/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.can_hold = typecacheof(list(
/obj/item/gun/magic/wand
@@ -559,7 +559,7 @@
/obj/item/storage/belt/janitor/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.max_w_class = WEIGHT_CLASS_BULKY // Set to this so the light replacer can fit.
STR.can_hold = typecacheof(list(
@@ -586,7 +586,7 @@
/obj/item/storage/belt/bandolier/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 18
STR.display_numerical_stacking = TRUE
STR.can_hold = typecacheof(list(
@@ -602,7 +602,7 @@
/obj/item/storage/belt/bandolier/durathread/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 32
STR.display_numerical_stacking = TRUE
STR.can_hold = typecacheof(list(
@@ -617,7 +617,7 @@
/obj/item/storage/belt/medolier/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 15
STR.display_numerical_stacking = FALSE
STR.allow_quick_gather = TRUE
@@ -659,7 +659,7 @@
/obj/item/storage/belt/holster/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 3
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.can_hold = typecacheof(list(
@@ -683,7 +683,7 @@
/obj/item/storage/belt/fannypack/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 3
STR.max_w_class = WEIGHT_CLASS_SMALL
@@ -750,7 +750,7 @@
/obj/item/storage/belt/sabre/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 1
STR.rustle_sound = FALSE
STR.max_w_class = WEIGHT_CLASS_BULKY
+1 -1
View File
@@ -11,7 +11,7 @@
/obj/item/storage/book/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 1
/obj/item/storage/book/attack_self(mob/user)
+5 -5
View File
@@ -398,7 +398,7 @@
/obj/item/storage/box/donkpockets/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/donkpocket))
/obj/item/storage/box/donkpockets/PopulateContents()
@@ -413,7 +413,7 @@
/obj/item/storage/box/monkeycubes/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 7
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/monkeycube))
@@ -568,7 +568,7 @@
/obj/item/storage/box/snappops/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.can_hold = typecacheof(list(/obj/item/toy/snappop))
STR.max_items = 8
@@ -586,7 +586,7 @@
/obj/item/storage/box/matches/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 10
STR.can_hold = typecacheof(list(/obj/item/match))
@@ -609,7 +609,7 @@
/obj/item/storage/box/lights/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 21
STR.can_hold = typecacheof(list(/obj/item/light/tube, /obj/item/light/bulb))
STR.max_combined_w_class = 21
+2 -2
View File
@@ -17,7 +17,7 @@
/obj/item/storage/briefcase/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 21
@@ -48,7 +48,7 @@
/obj/item/storage/briefcase/lawyer/family/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 14
+1 -1
View File
@@ -13,7 +13,7 @@
/obj/item/storage/daki/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.max_combined_w_class = 21
STR.max_items = 3
+8 -8
View File
@@ -25,7 +25,7 @@
var/fancy_open = FALSE
/obj/item/storage/fancy/PopulateContents()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
for(var/i = 1 to STR.max_items)
new spawn_type(src)
@@ -72,7 +72,7 @@
/obj/item/storage/fancy/donut_box/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/donut))
@@ -93,7 +93,7 @@
/obj/item/storage/fancy/egg_box/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 12
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/egg))
@@ -115,7 +115,7 @@
/obj/item/storage/fancy/candle_box/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5
/obj/item/storage/fancy/candle_box/attack_self(mob_user)
@@ -138,7 +138,7 @@
/obj/item/storage/fancy/cigarettes/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.can_hold = typecacheof(list(/obj/item/clothing/mask/cigarette, /obj/item/lighter))
@@ -276,7 +276,7 @@
/obj/item/storage/fancy/rollingpapers/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 10
STR.can_hold = typecacheof(list(/obj/item/rollingpaper))
@@ -300,7 +300,7 @@
/obj/item/storage/fancy/cigarettes/cigars/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5
STR.can_hold = typecacheof(list(/obj/item/clothing/mask/cigarette/cigar))
@@ -347,6 +347,6 @@
/obj/item/storage/fancy/heart_box/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 8
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/tinychocolate))
+4 -4
View File
@@ -170,7 +170,7 @@
/obj/item/storage/firstaid/tactical/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
/obj/item/storage/firstaid/tactical/PopulateContents()
@@ -200,7 +200,7 @@
/obj/item/storage/pill_bottle/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.allow_quick_gather = TRUE
STR.click_gather = TRUE
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/dice))
@@ -337,7 +337,7 @@
/obj/item/storage/pill_bottle/penis_enlargement/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/penis_enlargement(src)
/obj/item/storage/pill_bottle/breast_enlargement
name = "breast enlargement pills"
desc = "Made by Fermichem - They have a woman with breasts larger than she is on them. The warming states not to take more than 10u at a time."
@@ -363,7 +363,7 @@
/obj/item/storage/belt/organbox/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 16
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.max_combined_w_class = 20
+2 -2
View File
@@ -15,7 +15,7 @@
/obj/item/storage/lockbox/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 14
STR.max_items = 4
@@ -101,7 +101,7 @@
/obj/item/storage/lockbox/medal/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.max_items = 10
STR.max_combined_w_class = 20
+4 -4
View File
@@ -26,7 +26,7 @@
/obj/item/storage/secure/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_SMALL
STR.max_combined_w_class = 14
@@ -136,7 +136,7 @@
/obj/item/storage/secure/briefcase/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 21
STR.max_w_class = WEIGHT_CLASS_NORMAL
@@ -146,7 +146,7 @@
/obj/item/storage/secure/briefcase/syndie/PopulateContents()
..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
for(var/i = 0, i < STR.max_items - 2, i++)
new /obj/item/stack/spacecash/c1000(src)
@@ -170,7 +170,7 @@
/obj/item/storage/secure/safe/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.cant_hold = typecacheof(list(/obj/item/storage/secure/briefcase))
STR.max_w_class = 8 //??
+4 -4
View File
@@ -124,7 +124,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
/obj/item/storage/toolbox/syndicate/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.silent = TRUE
/obj/item/storage/toolbox/syndicate/PopulateContents()
@@ -165,7 +165,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
/obj/item/storage/toolbox/brass/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_combined_w_class = 28
STR.max_items = 28
@@ -220,7 +220,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
/obj/item/storage/toolbox/artistic/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 20
STR.max_items = 10
@@ -258,7 +258,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
/obj/item/storage/toolbox/gold_real/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 40
STR.max_items = 12
@@ -220,7 +220,7 @@
/obj/item/storage/box/syndie_kit/space/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.can_hold = typecacheof(list(/obj/item/clothing/suit/space/syndicate, /obj/item/clothing/head/helmet/space/syndicate))
@@ -244,7 +244,7 @@
/obj/item/storage/box/syndie_kit/chemical/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 14
/obj/item/storage/box/syndie_kit/chemical/PopulateContents()
+1 -1
View File
@@ -11,7 +11,7 @@
/obj/item/storage/wallet/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 4
STR.cant_hold = typecacheof(list(/obj/item/screwdriver/power))
STR.can_hold = typecacheof(list(
+2 -2
View File
@@ -24,7 +24,7 @@
/obj/item/watertank/ui_action_click(mob/user)
toggle_mister(user)
/obj/item/watertank/item_action_slot_check(slot, mob/user)
/obj/item/watertank/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == user.getBackSlot())
return 1
@@ -341,7 +341,7 @@
/obj/item/reagent_containers/chemtank/ui_action_click()
toggle_injection()
/obj/item/reagent_containers/chemtank/item_action_slot_check(slot, mob/user)
/obj/item/reagent_containers/chemtank/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_BACK)
return 1
+124
View File
@@ -276,6 +276,106 @@
/obj/item/toy/sword/getweight()
return (active ? total_mass_on : total_mass) || w_class *1.25
/obj/item/toy/sword/cx
name = "\improper DX Non-Euplastic LightSword"
desc = "A deluxe toy replica of an energy sword. Realistic visuals and sounds! Ages 8 and up."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "cxsword_hilt"
item_state = "cxsword"
active = FALSE
w_class = WEIGHT_CLASS_SMALL
attack_verb = list("poked", "jabbed", "hit")
light_color = "#37FFF7"
var/light_brightness = 3
actions_types = list()
/obj/item/toy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
altafterattack(A, user, TRUE, params)
return TRUE
/obj/item/toy/sword/cx/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
if(istype(user))
user.visible_message("<span class='notice'>[user] points the tip of [src] at [target].</span>", "<span class='notice'>You point the tip of [src] at [target].</span>")
return TRUE
/obj/item/toy/sword/cx/attack_self(mob/user)
active = !( active )
if (active)
to_chat(user, "<span class='notice'>You activate the holographic blade with a press of a button.</span>")
playsound(user, 'sound/weapons/nebon.ogg', 50, 1)
w_class = WEIGHT_CLASS_BULKY
attack_verb = list("slashed", "stabbed", "ravaged")
set_light(light_brightness)
update_icon()
else
to_chat(user, "<span class='notice'>You deactivate the holographic blade with a press of a button.</span>")
playsound(user, 'sound/weapons/neboff.ogg', 50, 1)
w_class = WEIGHT_CLASS_SMALL
attack_verb = list("poked", "jabbed", "hit")
set_light(0)
update_icon()
add_fingerprint(user)
/obj/item/toy/sword/cx/update_icon()
var/mutable_appearance/blade_overlay = mutable_appearance(icon, "cxsword_blade")
var/mutable_appearance/gem_overlay = mutable_appearance(icon, "cxsword_gem")
if(light_color)
blade_overlay.color = light_color
gem_overlay.color = light_color
cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
add_overlay(gem_overlay)
if(active)
add_overlay(blade_overlay)
if(ismob(loc))
var/mob/M = loc
M.update_inv_hands()
/obj/item/toy/sword/cx/AltClick(mob/living/user)
if(!in_range(src, user)) //Basic checks to prevent abuse
return
if(user.incapacitated() || !istype(user))
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return
if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes")
var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null
if(energy_color_input)
light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
update_icon()
update_light()
/obj/item/toy/sword/cx/worn_overlays(isinhands, icon_file)
. = ..()
if(active)
if(isinhands)
var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade")
blade_inhand.color = light_color
. += blade_inhand
/obj/item/toy/sword/cx/attackby(obj/item/W, mob/living/user, params)
if(istype(W, /obj/item/toy/sword/cx))
if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
to_chat(user, "<span class='warning'>\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!</span>")
return
else
to_chat(user, "<span class='notice'>You combine the two plastic swords, making a single supermassive toy! You're fake-cool.</span>")
new /obj/item/twohanded/dualsaber/hypereutactic/toy(user.loc)
qdel(W)
qdel(src)
else
return ..()
/obj/item/toy/sword/cx/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
/*
* Foam armblade
*/
@@ -337,6 +437,30 @@
/obj/item/twohanded/dualsaber/toy/IsReflect()//Stops Toy Dualsabers from reflecting energy projectiles
return FALSE
/obj/item/twohanded/dualsaber/hypereutactic/toy
name = "\improper DX Hyper-Euplastic LightSword"
desc = "A supermassive toy envisioned to cleave the very fabric of space and time itself in twain. Realistic visuals and sounds! Ages 8 and up."
force = 0
throwforce = 0
throw_speed = 3
throw_range = 5
force_unwielded = 0
force_wielded = 0
attack_verb = list("attacked", "struck", "hit")
total_mass_on = TOTAL_MASS_TOY_SWORD
slowdown_wielded = 0
/obj/item/twohanded/dualsaber/hypereutactic/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
return FALSE
/obj/item/twohanded/dualsaber/hypereutactic/toy/IsReflect()//Stops it from reflecting energy projectiles
return FALSE
/obj/item/twohanded/dualsaber/hypereutactic/toy/rainbow
name = "\improper Hyper-Euclidean Reciprocating Trigonometric Zweihander"
desc = "A custom-built toy with fancy rainbow lights built-in."
hacked = TRUE
/obj/item/toy/katana
name = "replica katana"
desc = "Woefully underpowered in D20."
+121 -7
View File
@@ -6,6 +6,7 @@
* Spears
* CHAINSAWS
* Bone Axe and Spear
* And more
*/
/*##################################################################
@@ -464,6 +465,116 @@
else
return ..()
/////////////////////////////////////////////////////
// HYPEREUTACTIC Blades /////////////////////////
/////////////////////////////////////////////////////
/obj/item/twohanded/dualsaber/hypereutactic
icon = 'icons/obj/1x2.dmi'
icon_state = "hypereutactic"
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
item_state = "hypereutactic"
inhand_x_dimension = 64
inhand_y_dimension = 64
name = "hypereutactic blade"
desc = "A supermassive weapon envisioned to cleave the very fabric of space and time itself in twain, the hypereutactic blade dynamically flash-forges a hypereutactic crystaline nanostructure capable of passing through most known forms of matter like a hot knife through butter."
force = 7
force_unwielded = 7
force_wielded = 40
wieldsound = 'sound/weapons/nebon.ogg'
unwieldsound = 'sound/weapons/neboff.ogg'
hitsound_on = 'sound/weapons/nebhit.ogg'
slowdown_wielded = 1
armour_penetration = 60
light_color = "#37FFF7"
rainbow_colors = list("#FF0000", "#FFFF00", "#00FF00", "#00FFFF", "#0000FF","#FF00FF", "#3399ff", "#ff9900", "#fb008b", "#9800ff", "#00ffa3", "#ccff00")
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "destroyed", "ripped", "devastated", "shredded")
spinnable = FALSE
total_mass_on = 4
/obj/item/twohanded/dualsaber/hypereutactic/chaplain
name = "\improper divine lightblade"
desc = "A giant blade of bright and holy light, said to cut down the wicked with ease."
force = 5
force_unwielded = 5
force_wielded = 20
block_chance = 50
armour_penetration = 0
var/chaplain_spawnable = TRUE
obj_flags = UNIQUE_RENAME
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect()
return FALSE
/obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
altafterattack(A, user, TRUE, params)
return TRUE
/obj/item/twohanded/dualsaber/hypereutactic/altafterattack(atom/target, mob/living/user, proximity_flag, click_parameters) //does right click memes
if(istype(user))
user.visible_message("<span class='notice'>[user] points the tip of [src] at [target].</span>", "<span class='notice'>You point the tip of [src] at [target].</span>")
return TRUE
/obj/item/twohanded/dualsaber/hypereutactic/update_icon()
var/mutable_appearance/blade_overlay = mutable_appearance(icon, "hypereutactic_blade")
var/mutable_appearance/gem_overlay = mutable_appearance(icon, "hypereutactic_gem")
if(light_color)
blade_overlay.color = light_color
gem_overlay.color = light_color
cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
add_overlay(gem_overlay)
if(wielded)
add_overlay(blade_overlay)
if(ismob(loc))
var/mob/M = loc
M.update_inv_hands()
clean_blood()
/obj/item/twohanded/dualsaber/hypereutactic/AltClick(mob/living/user)
if(!user.canUseTopic(src, BE_CLOSE, FALSE) || hacked)
return
if(user.incapacitated() || !istype(user))
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return
if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes")
var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null
if(!energy_color_input || !user.canUseTopic(src, BE_CLOSE, FALSE) || hacked)
return
light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
update_icon()
update_light()
/obj/item/twohanded/dualsaber/hypereutactic/worn_overlays(isinhands, icon_file)
. = ..()
if(isinhands)
var/mutable_appearance/gem_inhand = mutable_appearance(icon_file, "hypereutactic_gem")
gem_inhand.color = light_color
. += gem_inhand
if(wielded)
var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "hypereutactic_blade")
blade_inhand.color = light_color
. += blade_inhand
/obj/item/twohanded/dualsaber/hypereutactic/examine(mob/user)
..()
if(!hacked)
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
/obj/item/twohanded/dualsaber/hypereutactic/rainbow_process()
. = ..()
update_icon()
update_light()
//spears
/obj/item/twohanded/spear
icon_state = "spearglass0"
@@ -625,7 +736,7 @@
force = on ? force_on : initial(force)
throwforce = on ? force_on : initial(force)
icon_state = "chainsaw_[on ? "on" : "off"]"
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.butchering_enabled = on
if(on)
@@ -848,18 +959,20 @@
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_SMALL
var/datum/component/mobhook
var/mob/listeningTo
var/zoom_out_amt = 6
var/zoom_amt = 10
/obj/item/twohanded/binoculars/Destroy()
listeningTo = null
return ..()
/obj/item/twohanded/binoculars/wield(mob/user)
. = ..()
if(!wielded)
return
if(QDELETED(mobhook))
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/unwield)))
else
user.TakeComponent(mobhook)
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/unwield)
listeningTo = user
user.visible_message("[user] holds [src] up to [user.p_their()] eyes.","You hold [src] up to your eyes.")
item_state = "binoculars_wielded"
user.regenerate_icons()
@@ -883,7 +996,8 @@
/obj/item/twohanded/binoculars/unwield(mob/user)
. = ..()
mobhook.RemoveComponent()
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
listeningTo = null
user.visible_message("[user] lowers [src].","You lower [src].")
item_state = "binoculars"
user.regenerate_icons()
+1 -1
View File
@@ -1,4 +1,4 @@
/obj/structure/sign/barsign // All Signs are 64 by 32 pixels, they take two tiles
/obj/structure/sign/barsign // All Signs are 64 by 64 pixels, though most of them are made to fit 64 x 32 and only take the two lowermost tiles.
name = "Bar Sign"
desc = "A bar sign with no writing on it."
icon = 'icons/obj/barsigns.dmi'
@@ -614,3 +614,6 @@
user.resting = FALSE
togglelock(user)
T1.visible_message("<span class='warning'>[user] dives into [src]!</span>")
/obj/structure/closet/canReachInto(atom/user, atom/target, list/next, view_only, obj/item/tool)
return ..() && opened

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