Update weight.dm
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@@ -48,48 +48,4 @@ Bonus
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else
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to_chat(M, "<span class='warning'><i>[pick("So hungry...", "You'd kill someone for a bite of food...", "Hunger cramps seize you...")]</i></span>")
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M.overeatduration = max(M.overeatduration - 100, 0)
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<<<<<<< HEAD
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M.nutrition = max(M.nutrition - 100, 0)
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/*
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//////////////////////////////////////
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Weight Even
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Very Noticable.
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Decreases resistance.
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Decreases stage speed.
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Reduced transmittable.
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High level.
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Bonus
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Causes the weight of the mob to
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be even, meaning eating isn't
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required anymore.
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//////////////////////////////////////
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*/
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/datum/symptom/weight_even
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name = "Weight Even"
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desc = "The virus alters the host's metabolism, making it far more efficient then normal, and synthesizing nutrients from normally unedible sources."
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stealth = -3
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resistance = -2
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stage_speed = -2
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transmittable = -2
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level = 4
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symptom_delay_min = 5
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symptom_delay_max = 5
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/datum/symptom/weight_even/Activate(datum/disease/advance/A)
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if(!..())
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return
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var/mob/living/M = A.affected_mob
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switch(A.stage)
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if(4, 5)
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M.overeatduration = 0
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M.nutrition = NUTRITION_LEVEL_WELL_FED + 50
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=======
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M.nutrition = max(M.nutrition - 100, 0)
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>>>>>>> fbe8889... [Super-Ready for review]Reworks healing symptoms into conditional healing symptoms (#32432)
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