Remaps sleepers to stasis beds and make stasis actually leave you
This commit is contained in:
@@ -12673,9 +12673,7 @@
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/turf/open/floor/plasteel,
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/area/construction/mining/aux_base)
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"aCW" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/machinery/stasis,
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/turf/open/floor/plating,
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/area/maintenance/port/fore)
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"aCX" = (
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@@ -30331,9 +30329,7 @@
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/turf/open/floor/plasteel/dark,
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/area/medical/surgery)
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"bwD" = (
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel,
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/area/medical/medbay/central)
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"bwE" = (
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@@ -32058,14 +32054,12 @@
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/turf/open/floor/plating,
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/area/maintenance/port/aft)
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"bAq" = (
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/machinery/camera{
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c_tag = "Medbay Treatment Center";
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dir = 8;
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network = list("ss13","medbay")
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel,
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/area/medical/medbay/central)
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"bAr" = (
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@@ -8805,12 +8805,11 @@
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/obj/effect/turf_decal/tile/blue{
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dir = 1
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},
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/machinery/airalarm{
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pixel_y = 24
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},
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/obj/structure/table,
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/obj/item/stack/medical/suture/five,
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/turf/open/floor/plasteel/white,
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/area/medical/clinic)
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"auS" = (
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@@ -8876,9 +8875,7 @@
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name = "Station Intercom (Common)";
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pixel_y = 26
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},
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/obj/machinery/sleep_console{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/clinic)
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"auZ" = (
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@@ -36751,9 +36748,6 @@
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/obj/machinery/light/small{
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dir = 4
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},
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/obj/item/storage/box/engineer{
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pixel_y = 4
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},
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/turf/open/floor/plasteel,
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/area/maintenance/disposal)
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"bCu" = (
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@@ -58329,9 +58323,7 @@
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dir = 1
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},
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/obj/structure/window/reinforced/spawner/west,
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/zone2)
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"ctZ" = (
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@@ -58340,9 +58332,7 @@
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dir = 4
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},
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/obj/structure/window/reinforced/spawner/east,
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/zone2)
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"cua" = (
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@@ -46910,12 +46910,10 @@
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dir = 4;
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pixel_x = -23
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},
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/effect/turf_decal/stripes/line{
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dir = 6
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel,
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/area/medical/abandoned)
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"ddn" = (
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@@ -47559,12 +47557,10 @@
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/turf/open/floor/plating,
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/area/security/checkpoint/medical)
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"deC" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/effect/turf_decal/stripes/end{
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dir = 4
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel,
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/area/medical/medbay/central)
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"deD" = (
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@@ -47584,12 +47580,10 @@
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/central)
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"deF" = (
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/effect/turf_decal/stripes/end{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel,
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/area/medical/medbay/central)
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"deG" = (
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@@ -29800,8 +29800,8 @@
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/turf/open/floor/carpet/green,
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/area/medical/surgery)
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"byn" = (
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/obj/machinery/sleeper,
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/obj/effect/decal/festive/christmas_ivy_string,
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white/side,
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/area/medical/exam_room)
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"byo" = (
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@@ -29882,7 +29882,7 @@
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/turf/open/floor/plasteel/white/side,
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/area/medical/exam_room)
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"byy" = (
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/obj/machinery/sleeper,
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white/side,
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/area/medical/exam_room)
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"byz" = (
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@@ -33048,9 +33048,7 @@
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},
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/area/medical/genetics/cloning)
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"bEC" = (
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/obj/machinery/sleeper{
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dir = 1
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white/side{
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dir = 1
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},
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@@ -22447,9 +22447,7 @@
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/obj/effect/turf_decal/tile/neutral{
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dir = 4
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},
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/dark,
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/area/medical/medbay/central)
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"aLj" = (
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@@ -38153,17 +38153,17 @@
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/central)
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"bDq" = (
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/obj/machinery/sleeper,
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/obj/effect/turf_decal/trimline/blue/filled/line{
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dir = 9
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/cryo)
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"bDr" = (
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/obj/machinery/sleeper,
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/obj/effect/turf_decal/trimline/blue/filled/line{
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dir = 5
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/cryo)
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"bDs" = (
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@@ -50579,9 +50579,6 @@
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/turf/open/floor/plasteel/dark,
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/area/engineering/storage/tech)
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"eAe" = (
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
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dir = 4
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},
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@@ -50595,6 +50592,7 @@
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/obj/effect/turf_decal/tile/blue{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/treatment_center)
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"eAy" = (
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@@ -81033,9 +81031,6 @@
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/turf/open/space/basic,
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/area/space)
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"vLV" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/effect/turf_decal/tile/blue{
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dir = 1
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},
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@@ -81046,6 +81041,7 @@
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/obj/effect/turf_decal/tile/blue{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/treatment_center)
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"vMm" = (
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@@ -26813,12 +26813,10 @@
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/turf/open/floor/plating,
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/area/medical/medbay/zone3)
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"aXS" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/effect/turf_decal/stripes/line{
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dir = 6
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/dark/side{
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dir = 8
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},
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@@ -28157,9 +28155,6 @@
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/turf/open/floor/plating,
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/area/medical/medbay/zone3)
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"bax" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/machinery/newscaster{
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pixel_y = -32
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},
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@@ -28169,6 +28164,7 @@
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/obj/effect/turf_decal/stripes/end{
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dir = 4
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/dark/side{
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dir = 8
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},
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@@ -32728,9 +32728,6 @@
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/zone3)
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"bzP" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/effect/turf_decal/stripes/line{
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dir = 1
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},
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@@ -32747,6 +32744,7 @@
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/obj/effect/turf_decal/tile/blue{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel,
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/area/medical/treatment_center)
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"bzQ" = (
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@@ -33960,9 +33958,6 @@
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/turf/open/floor/plasteel,
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/area/medical/treatment_center)
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"bCj" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/effect/turf_decal/tile/blue{
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dir = 1
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},
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@@ -33973,6 +33968,7 @@
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/obj/effect/turf_decal/tile/blue{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel,
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/area/medical/treatment_center)
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"bCl" = (
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@@ -11007,9 +11007,7 @@
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/obj/effect/turf_decal/tile/blue{
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dir = 4
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},
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/zone2)
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"aPZ" = (
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@@ -20516,9 +20514,6 @@
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/turf/open/floor/plating,
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/area/maintenance/solars/starboard/aft)
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"fUX" = (
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/obj/machinery/sleeper{
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dir = 4
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},
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/obj/structure/window/reinforced{
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dir = 1
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},
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@@ -20528,6 +20523,7 @@
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/obj/effect/turf_decal/stripes/line{
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dir = 9
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},
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/obj/machinery/stasis,
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/turf/open/floor/plasteel/white,
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/area/medical/medbay/central)
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"fVm" = (
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@@ -23736,9 +23732,6 @@
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/turf/open/floor/plasteel/dark,
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/area/security/office)
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"hWn" = (
|
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/obj/machinery/sleeper{
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dir = 8
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},
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/obj/structure/window/reinforced{
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dir = 1
|
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},
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@@ -23755,6 +23748,7 @@
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/obj/effect/turf_decal/stripes/line{
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dir = 1
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},
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/obj/machinery/stasis,
|
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/turf/open/floor/plasteel/white,
|
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/area/medical/medbay/central)
|
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"hWp" = (
|
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@@ -29421,9 +29415,6 @@
|
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/turf/open/floor/plasteel/dark,
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||||
/area/ai_monitored/turret_protected/ai_upload_foyer)
|
||||
"lOX" = (
|
||||
/obj/machinery/sleeper{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
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/obj/structure/mirror{
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pixel_x = 25
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||||
@@ -29433,6 +29424,7 @@
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/stasis,
|
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/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
"lPB" = (
|
||||
@@ -44164,9 +44156,7 @@
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/sleeper{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/stasis,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/zone3)
|
||||
"vkk" = (
|
||||
@@ -46270,9 +46260,6 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
"wut" = (
|
||||
/obj/machinery/sleeper{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
@@ -46281,6 +46268,7 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/stasis,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
"wuC" = (
|
||||
|
||||
@@ -11916,12 +11916,10 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/centcom/control)
|
||||
"BH" = (
|
||||
/obj/machinery/sleeper{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/stasis,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/centcom/control)
|
||||
"BI" = (
|
||||
@@ -11936,12 +11934,10 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/centcom/control)
|
||||
"BJ" = (
|
||||
/obj/machinery/sleeper{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/stasis,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/centcom/control)
|
||||
"BK" = (
|
||||
@@ -16445,9 +16441,7 @@
|
||||
/turf/open/floor/holofloor/wood,
|
||||
/area/holodeck/rec_center/wrestlingarena)
|
||||
"Lh" = (
|
||||
/obj/machinery/sleeper{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/stasis,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/centcom/evac)
|
||||
"Li" = (
|
||||
@@ -46321,7 +46315,7 @@ KO
|
||||
KV
|
||||
KV
|
||||
KV
|
||||
Lb
|
||||
Lh
|
||||
Lb
|
||||
Lp
|
||||
Lp
|
||||
|
||||
@@ -152,6 +152,8 @@
|
||||
// GROUPED //
|
||||
/////////////
|
||||
|
||||
#define STASIS_MACHINE_EFFECT "stasis_machine"
|
||||
|
||||
#define STASIS_ASCENSION_EFFECT "heretic_ascension"
|
||||
|
||||
/// If the incapacitated status effect will ignore a mob in stasis (stasis beds)
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
/obj/machinery/stasis/Exited(atom/movable/AM, atom/newloc)
|
||||
if(AM == occupant)
|
||||
var/mob/living/L = AM
|
||||
if(L.IsInStasis())
|
||||
if(IS_IN_STASIS(L))
|
||||
thaw_them(L)
|
||||
. = ..()
|
||||
|
||||
@@ -95,12 +95,13 @@
|
||||
return
|
||||
var/freq = rand(24750, 26550)
|
||||
playsound(src, 'sound/effects/spray.ogg', 5, TRUE, 2, frequency = freq)
|
||||
target.SetStasis(TRUE)
|
||||
target.apply_status_effect(/datum/status_effect/grouped/stasis, STASIS_MACHINE_EFFECT)
|
||||
|
||||
target.ExtinguishMob()
|
||||
use_power = ACTIVE_POWER_USE
|
||||
|
||||
/obj/machinery/stasis/proc/thaw_them(mob/living/target)
|
||||
target.SetStasis(FALSE)
|
||||
target.remove_status_effect(/datum/status_effect/grouped/stasis, STASIS_MACHINE_EFFECT)
|
||||
if(target == occupant)
|
||||
use_power = IDLE_POWER_USE
|
||||
|
||||
@@ -124,9 +125,9 @@
|
||||
return
|
||||
var/mob/living/L_occupant = occupant
|
||||
if(stasis_running())
|
||||
if(!L_occupant.IsInStasis())
|
||||
if(!IS_IN_STASIS(L_occupant))
|
||||
chill_out(L_occupant)
|
||||
else if(L_occupant.IsInStasis())
|
||||
else if(IS_IN_STASIS(L_occupant))
|
||||
thaw_them(L_occupant)
|
||||
|
||||
/obj/machinery/stasis/screwdriver_act(mob/living/user, obj/item/I)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
. = SEND_SIGNAL(src, COMSIG_LIVING_LIFE, seconds, times_fired)
|
||||
if(!(. & COMPONENT_INTERRUPT_LIFE_PHYSICAL))
|
||||
PhysicalLife(seconds, times_fired)
|
||||
if(!(. & COMPONENT_INTERRUPT_LIFE_BIOLOGICAL) && !IS_IN_STASIS())
|
||||
if(!(. & COMPONENT_INTERRUPT_LIFE_BIOLOGICAL) && !IS_IN_STASIS(src))
|
||||
BiologicalLife(seconds, times_fired)
|
||||
|
||||
// CODE BELOW SHOULD ONLY BE THINGS THAT SHOULD HAPPEN NO MATTER WHAT AND CAN NOT BE SUSPENDED!
|
||||
|
||||
@@ -434,7 +434,7 @@
|
||||
death()
|
||||
|
||||
/mob/living/incapacitated(ignore_restraints = FALSE, ignore_grab = FALSE, check_immobilized = FALSE, ignore_stasis = FALSE)
|
||||
if(stat || IsUnconscious() || IsStun() || IsParalyzed() || (combat_flags & COMBAT_FLAG_HARD_STAMCRIT) || (check_immobilized && IsImmobilized()) || (!ignore_restraints && restrained(ignore_grab)) || (!ignore_stasis && IS_IN_STASIS()))
|
||||
if(stat || IsUnconscious() || IsStun() || IsParalyzed() || (combat_flags & COMBAT_FLAG_HARD_STAMCRIT) || (check_immobilized && IsImmobilized()) || (!ignore_restraints && restrained(ignore_grab)) || (!ignore_stasis && IS_IN_STASIS(src)))
|
||||
return TRUE
|
||||
|
||||
/mob/living/canUseStorage()
|
||||
|
||||
Reference in New Issue
Block a user