the define
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@@ -1,4 +1,28 @@
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#define UI_INTERACTIVE 2 // Green/Interactive
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#define UI_UPDATE 1 // Orange/Updates Only
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#define UI_DISABLED 0 // Red/Disabled
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#define UI_CLOSE -1 // Closed
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/// Green eye; fully interactive
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#define UI_INTERACTIVE 2
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/// Orange eye; updates but is not interactive
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#define UI_UPDATE 1
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/// Red eye; disabled, does not update
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#define UI_DISABLED 0
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/// UI Should close
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#define UI_CLOSE -1
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/// Maximum number of windows that can be suspended/reused
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#define TGUI_WINDOW_SOFT_LIMIT 5
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/// Maximum number of open windows
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#define TGUI_WINDOW_HARD_LIMIT 9
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/// Maximum ping timeout allowed to detect zombie windows
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#define TGUI_PING_TIMEOUT 4 SECONDS
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/// Window does not exist
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#define TGUI_WINDOW_CLOSED 0
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/// Window was just opened, but is still not ready to be sent data
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#define TGUI_WINDOW_LOADING 1
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/// Window is free and ready to receive data
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#define TGUI_WINDOW_READY 2
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/// Get a window id based on the provided pool index
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#define TGUI_WINDOW_ID(index) "tgui-window-[index]"
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/// Get a pool index of the provided window id
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#define TGUI_WINDOW_INDEX(window_id) text2num(copytext(window_id, 13))
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