some compile fixes
This commit is contained in:
@@ -566,7 +566,7 @@ SUBSYSTEM_DEF(job)
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SendToAtom(M, pick(latejoin_trackers), buckle)
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else
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//bad mojo
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var/area/shuttle/arrival/A = locate() in GLOB.sortedAreas
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var/area/shuttle/arrival/A = GLOB.areas_by_type[/area/shuttle/arrival]
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if(A)
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//first check if we can find a chair
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var/obj/structure/chair/C = locate() in A
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@@ -583,7 +583,7 @@ SUBSYSTEM_DEF(job)
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return
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//pick an open spot on arrivals and dump em
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var/list/arrivals_turfs = shuffle(GLOB.areas_by_type[/area/shuttle/arrival]))
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var/list/arrivals_turfs = shuffle(get_area_turfs(/area/shuttle/arrival))
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if(arrivals_turfs.len)
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for(var/turf/T in arrivals_turfs)
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if(!is_blocked_turf(T, TRUE))
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@@ -636,4 +636,4 @@ SUBSYSTEM_DEF(job)
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. |= player.mind
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/datum/controller/subsystem/job/proc/JobDebug(message)
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log_job_debug(message)
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log_job_debug(message)
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@@ -1,125 +0,0 @@
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SUBSYSTEM_DEF(minimap)
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name = "Minimap"
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init_order = INIT_ORDER_MINIMAP
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flags = SS_NO_FIRE
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var/const/MINIMAP_SIZE = 2048
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var/const/TILE_SIZE = 8
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var/list/z_levels
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/datum/controller/subsystem/minimap/Initialize(timeofday)
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z_levels = SSmapping.levels_by_trait(ZTRAIT_STATION)
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var/list/hashlist = list()
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for (var/file in SSmapping.config.GetFullMapPaths())
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hashlist += md5(file2text(file))
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var/hash = hashlist.Join("\n")
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if(CONFIG_GET(flag/generate_minimaps))
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if(hash == trim(file2text(hash_path())))
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for(var/z in z_levels) //We have these files cached, let's register them
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register_asset("minimap_[z].png", fcopy_rsc(map_path(z)))
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return ..()
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for(var/z in z_levels)
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generate(z)
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register_asset("minimap_[z].png", fcopy_rsc(map_path(z)))
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fdel(hash_path())
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text2file(hash, hash_path())
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else
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to_chat(world, "<span class='boldannounce'>Minimap generation disabled. Loading from cache...</span>")
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var/fileloc = 0
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if(check_files(0)) //Let's first check if we have maps cached in the data folder. NOTE: This will override the backup files even if this map is older.
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if(hash != trim(file2text(hash_path())))
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to_chat(world, "<span class='boldannounce'>Loaded cached minimap is outdated. There may be minor discrepancies in layout.</span>" )
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fileloc = 0
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else
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if(!check_files(1))
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to_chat(world, "<span class='boldannounce'>Failed to load backup minimap file. Aborting.</span>" )
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return
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fileloc = 1 //No map image cached with the current map, and we have a backup. Let's fall back to it.
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to_chat(world, "<span class='boldannounce'>No cached minimaps detected. Backup files loaded.</span>")
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for(var/z in z_levels)
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register_asset("minimap_[z].png", fcopy_rsc(map_path(z,fileloc)))
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..()
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/datum/controller/subsystem/minimap/proc/check_files(backup) // If the backup argument is true, looks in the icons folder. If false looks in the data folder.
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for(var/z in z_levels)
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if(!fexists(file(map_path(z,backup)))) //Let's make sure we have a file for this map
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if(backup)
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log_world("Failed to find backup file for map [SSmapping.config.map_name] on zlevel [z].")
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return FALSE
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return TRUE
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/datum/controller/subsystem/minimap/proc/hash_path(backup)
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if(backup)
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return "icons/minimaps/[SSmapping.config.map_name].md5"
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else
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return "data/minimaps/[SSmapping.config.map_name].md5"
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/datum/controller/subsystem/minimap/proc/map_path(z,backup)
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if(backup)
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return "icons/minimaps/[SSmapping.config.map_name]_[z].png"
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else
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return "data/minimaps/[SSmapping.config.map_name]_[z].png"
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/datum/controller/subsystem/minimap/proc/send(client/client)
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for(var/z in z_levels)
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send_asset(client, "minimap_[z].png")
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/datum/controller/subsystem/minimap/proc/generate(z, x1 = 1, y1 = 1, x2 = world.maxx, y2 = world.maxy)
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// Load the background.
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var/icon/minimap = new /icon('icons/minimap.dmi')
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// Scale it up to our target size.
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minimap.Scale(MINIMAP_SIZE, MINIMAP_SIZE)
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// Loop over turfs and generate icons.
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for(var/T in block(locate(x1, y1, z), locate(x2, y2, z)))
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generate_tile(T, minimap)
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// Create a new icon and insert the generated minimap, so that BYOND doesn't generate different directions.
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var/icon/final = new /icon()
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final.Insert(minimap, "", SOUTH, 1, 0)
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fcopy(final, map_path(z))
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/datum/controller/subsystem/minimap/proc/generate_tile(turf/tile, icon/minimap)
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var/icon/tile_icon
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var/obj/obj
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var/list/obj_icons
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// Don't use icons for space, just add objects in space if they exist.
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if(isspaceturf(tile))
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obj = locate(/obj/structure/lattice/catwalk) in tile
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if(obj)
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tile_icon = new /icon('icons/obj/smooth_structures/catwalk.dmi', "catwalk", SOUTH)
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obj = locate(/obj/structure/lattice) in tile
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if(obj)
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tile_icon = new /icon('icons/obj/smooth_structures/lattice.dmi', "lattice", SOUTH)
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obj = locate(/obj/structure/grille) in tile
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if(obj)
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tile_icon = new /icon('icons/obj/structures.dmi', "grille", SOUTH)
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obj = locate(/obj/structure/transit_tube) in tile
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if(obj)
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tile_icon = new /icon('icons/obj/atmospherics/pipes/transit_tube.dmi', obj.icon_state, obj.dir)
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else
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tile_icon = new /icon(tile.icon, tile.icon_state, tile.dir)
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obj_icons = list()
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obj = locate(/obj/structure) in tile
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if(obj)
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obj_icons += new /icon(obj.icon, obj.icon_state, obj.dir, 1, 0)
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obj = locate(/obj/machinery) in tile
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if(obj)
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obj_icons += new /icon(obj.icon, obj.icon_state, obj.dir, 1, 0)
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obj = locate(/obj/structure/window) in tile
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if(obj)
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obj_icons += new /icon('icons/obj/smooth_structures/window.dmi', "window", SOUTH)
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obj = locate(/obj/structure/table) in tile
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if(obj)
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obj_icons += new /icon('icons/obj/smooth_structures/table.dmi', "table", SOUTH)
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for(var/I in obj_icons)
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var/icon/obj_icon = I
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tile_icon.Blend(obj_icon, ICON_OVERLAY)
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if(tile_icon)
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// Scale the icon.
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tile_icon.Scale(TILE_SIZE, TILE_SIZE)
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// Add the tile to the minimap.
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minimap.Blend(tile_icon, ICON_OVERLAY, ((tile.x - 1) * TILE_SIZE), ((tile.y - 1) * TILE_SIZE))
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@@ -40,7 +40,8 @@ SUBSYSTEM_DEF(research)
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/obj/item/slime_extract/adamantine =list (TECHWEB_POINT_TYPE_GENERIC = 1500),
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/obj/item/slime_extract/oil = list(TECHWEB_POINT_TYPE_GENERIC = 1500),
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/obj/item/slime_extract/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 1500),
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/obj/item/slime_extract/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 2500) // End of Cit changes
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/obj/item/slime_extract/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
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) // End of Cit changes
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var/list/errored_datums = list()
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var/list/point_types = list() //typecache style type = TRUE list
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//----------------------------------------------
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@@ -1,54 +0,0 @@
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/datum/component/squeak
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var/static/list/default_squeak_sounds = list('sound/items/toysqueak1.ogg'=1, 'sound/items/toysqueak2.ogg'=1, 'sound/items/toysqueak3.ogg'=1)
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var/list/override_squeak_sounds
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var/squeak_chance = 100
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var/volume = 30
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// This is so shoes don't squeak every step
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var/steps = 0
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var/step_delay = 1
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// This is to stop squeak spam from inhand usage
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var/last_use = 0
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var/use_delay = 20
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/datum/component/squeak/Initialize(custom_sounds, volume_override, chance_override, step_delay_override, use_delay_override)
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if(custom_sounds)
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override_squeak_sounds = custom_sounds
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if(chance_override)
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squeak_chance = chance_override
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if(volume_override)
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volume = volume_override
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if(step_delay_override)
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step_delay = step_delay_override
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if(use_delay_override)
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use_delay = use_delay_override
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RegisterSignal(parent, list(COMSIG_ATOM_ENTERED, COMSIG_ATOM_BLOB_ACT, COMSIG_ATOM_HULK_ATTACK, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_COLLIDE, COMSIG_MOVABLE_IMPACT, COMSIG_ITEM_ATTACK, COMSIG_ITEM_ATTACK_OBJ), .proc/play_squeak)
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RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/play_squeak_turf)
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RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/use_squeak)
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RegisterSignal(parent, COMSIG_SHOES_STEP_ACTION, .proc/step_squeak)
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/datum/component/squeak/proc/play_squeak()
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if(prob(squeak_chance))
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if(!override_squeak_sounds)
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playsound(parent, pickweight(default_squeak_sounds), volume, 1, -1)
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else
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playsound(parent, pickweight(override_squeak_sounds), volume, 1, -1)
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/datum/component/squeak/proc/step_squeak()
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if(steps > step_delay)
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play_squeak()
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steps = 0
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else
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steps++
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/datum/component/squeak/proc/play_squeak_turf()
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var/atom/current_parent = parent
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if(isturf(current_parent.loc))
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play_squeak()
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/datum/component/squeak/proc/use_squeak()
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if(last_use + use_delay < world.time)
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last_use = world.time
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play_squeak()
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@@ -71,7 +71,7 @@ GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin())
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/client/proc/panicbunker,
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/client/proc/stop_sounds,
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/client/proc/hide_verbs, /*hides all our adminverbs*/
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/client/proc/hide_most_verbs /*hides all our hideable adminverbs*/
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/client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/
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/datum/admins/proc/open_borgopanel
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)
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GLOBAL_PROTECT(admin_verbs_ban)
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@@ -1,72 +1,5 @@
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//Yes, hi. This is the file that handles Citadel's turf modifications.
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//But before we touch turfs, we'll take some time to define a couple of things for footstep sounds.
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/mob/living
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var/makesfootstepsounds
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var/footstepcount
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/mob/living/carbon/human
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makesfootstepsounds = TRUE
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/atom
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var/footstepsoundoverride
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//All of these sounds are from CEV Eris as of 11/25/2017, the time when the original PR adding footstep sounds was made.
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GLOBAL_LIST_INIT(turf_footstep_sounds, list(
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"floor" = list('modular_citadel/sound/footstep/floor1.ogg','modular_citadel/sound/footstep/floor2.ogg','modular_citadel/sound/footstep/floor3.ogg','modular_citadel/sound/footstep/floor4.ogg','modular_citadel/sound/footstep/floor5.ogg'),
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"plating" = list('modular_citadel/sound/footstep/plating1.ogg','modular_citadel/sound/footstep/plating2.ogg','modular_citadel/sound/footstep/plating3.ogg','modular_citadel/sound/footstep/plating4.ogg','modular_citadel/sound/footstep/plating5.ogg'),
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"wood" = list('modular_citadel/sound/footstep/wood1.ogg','modular_citadel/sound/footstep/wood2.ogg','modular_citadel/sound/footstep/wood3.ogg','modular_citadel/sound/footstep/wood4.ogg','modular_citadel/sound/footstep/wood5.ogg'),
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"carpet" = list('modular_citadel/sound/footstep/carpet1.ogg','modular_citadel/sound/footstep/carpet2.ogg','modular_citadel/sound/footstep/carpet3.ogg','modular_citadel/sound/footstep/carpet4.ogg','modular_citadel/sound/footstep/carpet5.ogg'),
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"hull" = list('modular_citadel/sound/footstep/hull1.ogg','modular_citadel/sound/footstep/hull2.ogg','modular_citadel/sound/footstep/hull3.ogg','modular_citadel/sound/footstep/hull4.ogg','modular_citadel/sound/footstep/hull5.ogg'),
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"catwalk" = list('modular_citadel/sound/footstep/catwalk1.ogg','modular_citadel/sound/footstep/catwalk2.ogg','modular_citadel/sound/footstep/catwalk3.ogg','modular_citadel/sound/footstep/catwalk4.ogg','modular_citadel/sound/footstep/catwalk5.ogg'),
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"asteroid" = list('modular_citadel/sound/footstep/asteroid1.ogg','modular_citadel/sound/footstep/asteroid2.ogg','modular_citadel/sound/footstep/asteroid3.ogg','modular_citadel/sound/footstep/asteroid4.ogg','modular_citadel/sound/footstep/asteroid5.ogg')
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))
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/turf/open
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var/footstepsounds
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/turf/open/floor
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footstepsounds = "floor"
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/turf/open/floor/plating
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footstepsounds = "plating"
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/turf/open/floor/wood
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footstepsounds = "wood"
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/turf/open/floor/plating/asteroid
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footstepsounds = "asteroid"
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/turf/open/floor/plating/dirt
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footstepsounds = "asteroid"
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/turf/open/floor/grass
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footstepsounds = "asteroid"
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/turf/open/floor/carpet
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footstepsounds = "carpet"
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/turf/open/floor/plasteel/grimy
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footstepsounds = "carpet"
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/obj/machinery/atmospherics/components/unary/vent_pump
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footstepsoundoverride = "catwalk"
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/obj/machinery/atmospherics/components/unary/vent_scrubber
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footstepsoundoverride = "catwalk"
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/obj/structure/disposalpipe
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footstepsoundoverride = "catwalk"
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/obj/machinery/holopad
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footstepsoundoverride = "catwalk"
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/obj/structure/table
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footstepsoundoverride = "hull"
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/obj/structure/table/wood
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footstepsoundoverride = "wood"
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/*
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/turf/open/floor/Entered(atom/obj, atom/oldloc)
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. = ..()
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@@ -89,39 +22,3 @@ GLOBAL_LIST_INIT(turf_footstep_sounds, list(
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dirtamount += round(spreadindirt.alpha * 0.05)
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dirt.alpha = min(dirtamount,255)
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return TRUE
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//The proc that handles footsteps! It's pure, unfiltered spaghetti code.
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/mob/living/proc/CitFootstep(turf/open/floor)
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if(floor && istype(floor,/turf/open) && floor.footstepsounds)
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if(has_gravity(floor) || prob(25))
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footstepcount++
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if(canmove && !lying && !buckled && makesfootstepsounds && m_intent == MOVE_INTENT_RUN && footstepcount >= 3)
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footstepcount = 0
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var/overriddenfootstepsound
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if(footstepsoundoverride)
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if(isfile(footstepsoundoverride))
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overriddenfootstepsound = list(footstepsoundoverride)
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else
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overriddenfootstepsound = footstepsoundoverride
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if(!overriddenfootstepsound && istype(src, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = src
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if(H && H.shoes)
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var/obj/item/clothing/shoes/S = H.shoes
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if(S && S.footstepsoundoverride)
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if(isfile(S.footstepsoundoverride))
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overriddenfootstepsound = list(S.footstepsoundoverride)
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else
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overriddenfootstepsound = S.footstepsoundoverride
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if(!overriddenfootstepsound && floor.contents)
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var/objschecked
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for(var/atom/childobj in floor.contents)
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if(childobj.footstepsoundoverride && childobj.invisibility < INVISIBILITY_MAXIMUM)
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if(isfile(childobj.footstepsoundoverride))
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overriddenfootstepsound = list(childobj.footstepsoundoverride)
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else
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overriddenfootstepsound = childobj.footstepsoundoverride
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break
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objschecked++
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if(objschecked >= 25)
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break //walking on 50k foam darts didn't crash the server during my testing, but its better to be safe than sorry
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playsound(src,(overriddenfootstepsound ? (islist(overriddenfootstepsound) ? pick(overriddenfootstepsound) : pick(GLOB.turf_footstep_sounds[overriddenfootstepsound])) : (islist(floor.footstepsounds) ? pick(floor.footstepsounds) : pick(GLOB.turf_footstep_sounds[floor.footstepsounds]))),50, 1)
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@@ -41,8 +41,10 @@
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#include "code\__DEFINES\diseases.dm"
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#include "code\__DEFINES\DNA.dm"
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#include "code\__DEFINES\events.dm"
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#include "code\__DEFINES\exports.dm"
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#include "code\__DEFINES\flags.dm"
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#include "code\__DEFINES\food.dm"
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#include "code\__DEFINES\footsteps.dm"
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#include "code\__DEFINES\forensics.dm"
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#include "code\__DEFINES\hud.dm"
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#include "code\__DEFINES\integrated_electronics.dm"
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@@ -63,6 +65,7 @@
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#include "code\__DEFINES\misc.dm"
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#include "code\__DEFINES\mobs.dm"
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#include "code\__DEFINES\monkeys.dm"
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#include "code\__DEFINES\movespeed_modification.dm"
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#include "code\__DEFINES\nanites.dm"
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#include "code\__DEFINES\networks.dm"
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#include "code\__DEFINES\obj_flags.dm"
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@@ -96,6 +99,7 @@
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#include "code\__DEFINES\traits.dm"
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#include "code\__DEFINES\turf_flags.dm"
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#include "code\__DEFINES\typeids.dm"
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#include "code\__DEFINES\vehicles.dm"
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||||
#include "code\__DEFINES\voreconstants.dm"
|
||||
#include "code\__DEFINES\vv.dm"
|
||||
#include "code\__DEFINES\wall_dents.dm"
|
||||
@@ -1635,6 +1639,7 @@
|
||||
#include "code\modules\holodeck\mobs.dm"
|
||||
#include "code\modules\holodeck\turfs.dm"
|
||||
#include "code\modules\hydroponics\biogenerator.dm"
|
||||
#include "code\modules\hydroponics\fermenting_barrel.dm"
|
||||
#include "code\modules\hydroponics\gene_modder.dm"
|
||||
#include "code\modules\hydroponics\grown.dm"
|
||||
#include "code\modules\hydroponics\growninedible.dm"
|
||||
@@ -1696,6 +1701,7 @@
|
||||
#include "code\modules\integrated_electronics\core\special_pins\list_pin.dm"
|
||||
#include "code\modules\integrated_electronics\core\special_pins\number_pin.dm"
|
||||
#include "code\modules\integrated_electronics\core\special_pins\ref_pin.dm"
|
||||
#include "code\modules\integrated_electronics\core\special_pins\selfref_pin.dm"
|
||||
#include "code\modules\integrated_electronics\core\special_pins\string_pin.dm"
|
||||
#include "code\modules\integrated_electronics\passive\passive.dm"
|
||||
#include "code\modules\integrated_electronics\passive\power.dm"
|
||||
@@ -1771,8 +1777,10 @@
|
||||
#include "code\modules\mapping\dmm_suite.dm"
|
||||
#include "code\modules\mapping\map_template.dm"
|
||||
#include "code\modules\mapping\mapping_helpers.dm"
|
||||
#include "code\modules\mapping\preloader.dm"
|
||||
#include "code\modules\mapping\reader.dm"
|
||||
#include "code\modules\mapping\ruins.dm"
|
||||
#include "code\modules\mapping\verify.dm"
|
||||
#include "code\modules\mapping\space_management\space_level.dm"
|
||||
#include "code\modules\mapping\space_management\space_reservation.dm"
|
||||
#include "code\modules\mapping\space_management\space_transition.dm"
|
||||
@@ -1784,6 +1792,7 @@
|
||||
#include "code\modules\mining\fulton.dm"
|
||||
#include "code\modules\mining\machine_processing.dm"
|
||||
#include "code\modules\mining\machine_redemption.dm"
|
||||
#include "code\modules\mining\machine_silo.dm"
|
||||
#include "code\modules\mining\machine_stacking.dm"
|
||||
#include "code\modules\mining\machine_unloading.dm"
|
||||
#include "code\modules\mining\machine_vending.dm"
|
||||
@@ -1820,6 +1829,7 @@
|
||||
#include "code\modules\mob\mob_defines.dm"
|
||||
#include "code\modules\mob\mob_helpers.dm"
|
||||
#include "code\modules\mob\mob_movement.dm"
|
||||
#include "code\modules\mob\mob_movespeed.dm"
|
||||
#include "code\modules\mob\mob_transformation_simple.dm"
|
||||
#include "code\modules\mob\say.dm"
|
||||
#include "code\modules\mob\say_vr.dm"
|
||||
@@ -1849,6 +1859,7 @@
|
||||
#include "code\modules\mob\living\living.dm"
|
||||
#include "code\modules\mob\living\living_defense.dm"
|
||||
#include "code\modules\mob\living\living_defines.dm"
|
||||
#include "code\modules\mob\living\living_movement.dm"
|
||||
#include "code\modules\mob\living\login.dm"
|
||||
#include "code\modules\mob\living\logout.dm"
|
||||
#include "code\modules\mob\living\say.dm"
|
||||
|
||||
Reference in New Issue
Block a user